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SDL3 3.2.18
SDL
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Macros | |
| #define | ID3D12CommandAllocator_AddRef(This) |
| #define | ID3D12CommandAllocator_GetDevice(This, riid, ppvDevice) |
| #define | ID3D12CommandAllocator_GetPrivateData(This, guid, pDataSize, pData) |
| #define | ID3D12CommandAllocator_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12CommandAllocator_Release(This) |
| #define | ID3D12CommandAllocator_Reset(This) |
| #define | ID3D12CommandAllocator_SetName(This, Name) |
| #define | ID3D12CommandAllocator_SetPrivateData(This, guid, DataSize, pData) |
| #define | ID3D12CommandAllocator_SetPrivateDataInterface(This, guid, pData) |
| #define | ID3D12CommandList_AddRef(This) |
| #define | ID3D12CommandList_GetDevice(This, riid, ppvDevice) |
| #define | ID3D12CommandList_GetPrivateData(This, guid, pDataSize, pData) |
| #define | ID3D12CommandList_GetType(This) |
| #define | ID3D12CommandList_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12CommandList_Release(This) |
| #define | ID3D12CommandList_SetName(This, Name) |
| #define | ID3D12CommandList_SetPrivateData(This, guid, DataSize, pData) |
| #define | ID3D12CommandList_SetPrivateDataInterface(This, guid, pData) |
| #define | ID3D12CommandQueue_AddRef(This) |
| #define | ID3D12CommandQueue_BeginEvent(This, Metadata, pData, Size) |
| #define | ID3D12CommandQueue_CopyTileMappings(This, pDstResource, pDstRegionStartCoordinate, pSrcResource, pSrcRegionStartCoordinate, pRegionSize, Flags) |
| #define | ID3D12CommandQueue_EndEvent(This) |
| #define | ID3D12CommandQueue_ExecuteCommandLists(This, NumCommandLists, ppCommandLists) |
| #define | ID3D12CommandQueue_GetClockCalibration(This, pGPUTimestamp, pCpuTimestamp) |
| #define | ID3D12CommandQueue_GetDevice(This, riid, ppvDevice) |
| #define | ID3D12CommandQueue_GetPrivateData(This, guid, pDataSize, pData) |
| #define | ID3D12CommandQueue_GetTimestampFrequency(This, pFrequency) |
| #define | ID3D12CommandQueue_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12CommandQueue_Release(This) |
| #define | ID3D12CommandQueue_SetMarker(This, Metadata, pData, Size) |
| #define | ID3D12CommandQueue_SetName(This, Name) |
| #define | ID3D12CommandQueue_SetPrivateData(This, guid, DataSize, pData) |
| #define | ID3D12CommandQueue_SetPrivateDataInterface(This, guid, pData) |
| #define | ID3D12CommandQueue_Signal(This, pFence, Value) |
| #define | ID3D12CommandQueue_UpdateTileMappings(This, pResource, NumResourceRegions, pResourceRegionStartCoordinates, pResourceRegionSizes, pHeap, NumRanges, pRangeFlags, pHeapRangeStartOffsets, pRangeTileCounts, Flags) |
| #define | ID3D12CommandQueue_Wait(This, pFence, Value) |
| #define | ID3D12CommandSignature_AddRef(This) |
| #define | ID3D12CommandSignature_GetDevice(This, riid, ppvDevice) |
| #define | ID3D12CommandSignature_GetPrivateData(This, guid, pDataSize, pData) |
| #define | ID3D12CommandSignature_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12CommandSignature_Release(This) |
| #define | ID3D12CommandSignature_SetName(This, Name) |
| #define | ID3D12CommandSignature_SetPrivateData(This, guid, DataSize, pData) |
| #define | ID3D12CommandSignature_SetPrivateDataInterface(This, guid, pData) |
| #define | ID3D12Debug1_AddRef(This) |
| #define | ID3D12Debug1_EnableDebugLayer(This) |
| #define | ID3D12Debug1_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12Debug1_Release(This) |
| #define | ID3D12Debug1_SetEnableGPUBasedValidation(This, Enable) |
| #define | ID3D12Debug1_SetEnableSynchronizedCommandQueueValidation(This, Enable) |
| #define | ID3D12Debug2_AddRef(This) |
| #define | ID3D12Debug2_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12Debug2_Release(This) |
| #define | ID3D12Debug2_SetGPUBasedValidationFlags(This, Flags) |
| #define | ID3D12Debug3_AddRef(This) |
| #define | ID3D12Debug3_EnableDebugLayer(This) |
| #define | ID3D12Debug3_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12Debug3_Release(This) |
| #define | ID3D12Debug3_SetEnableGPUBasedValidation(This, Enable) |
| #define | ID3D12Debug3_SetEnableSynchronizedCommandQueueValidation(This, Enable) |
| #define | ID3D12Debug3_SetGPUBasedValidationFlags(This, Flags) |
| #define | ID3D12Debug4_AddRef(This) |
| #define | ID3D12Debug4_DisableDebugLayer(This) |
| #define | ID3D12Debug4_EnableDebugLayer(This) |
| #define | ID3D12Debug4_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12Debug4_Release(This) |
| #define | ID3D12Debug4_SetEnableGPUBasedValidation(This, Enable) |
| #define | ID3D12Debug4_SetEnableSynchronizedCommandQueueValidation(This, Enable) |
| #define | ID3D12Debug4_SetGPUBasedValidationFlags(This, Flags) |
| #define | ID3D12Debug5_AddRef(This) |
| #define | ID3D12Debug5_DisableDebugLayer(This) |
| #define | ID3D12Debug5_EnableDebugLayer(This) |
| #define | ID3D12Debug5_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12Debug5_Release(This) |
| #define | ID3D12Debug5_SetEnableAutoName(This, Enable) |
| #define | ID3D12Debug5_SetEnableGPUBasedValidation(This, Enable) |
| #define | ID3D12Debug5_SetEnableSynchronizedCommandQueueValidation(This, Enable) |
| #define | ID3D12Debug5_SetGPUBasedValidationFlags(This, Flags) |
| #define | ID3D12Debug6_AddRef(This) |
| #define | ID3D12Debug6_DisableDebugLayer(This) |
| #define | ID3D12Debug6_EnableDebugLayer(This) |
| #define | ID3D12Debug6_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12Debug6_Release(This) |
| #define | ID3D12Debug6_SetEnableAutoName(This, Enable) |
| #define | ID3D12Debug6_SetEnableGPUBasedValidation(This, Enable) |
| #define | ID3D12Debug6_SetEnableSynchronizedCommandQueueValidation(This, Enable) |
| #define | ID3D12Debug6_SetForceLegacyBarrierValidation(This, Enable) |
| #define | ID3D12Debug6_SetGPUBasedValidationFlags(This, Flags) |
| #define | ID3D12Debug_AddRef(This) |
| #define | ID3D12Debug_EnableDebugLayer(This) |
| #define | ID3D12Debug_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12Debug_Release(This) |
| #define | ID3D12DebugCommandList1_AddRef(This) |
| #define | ID3D12DebugCommandList1_AssertResourceState(This, pResource, Subresource, State) |
| #define | ID3D12DebugCommandList1_GetDebugParameter(This, Type, pData, DataSize) |
| #define | ID3D12DebugCommandList1_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12DebugCommandList1_Release(This) |
| #define | ID3D12DebugCommandList1_SetDebugParameter(This, Type, pData, DataSize) |
| #define | ID3D12DebugCommandList2_AddRef(This) |
| #define | ID3D12DebugCommandList2_AssertResourceState(This, pResource, Subresource, State) |
| #define | ID3D12DebugCommandList2_GetDebugParameter(This, Type, pData, DataSize) |
| #define | ID3D12DebugCommandList2_GetFeatureMask(This) |
| #define | ID3D12DebugCommandList2_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12DebugCommandList2_Release(This) |
| #define | ID3D12DebugCommandList2_SetDebugParameter(This, Type, pData, DataSize) |
| #define | ID3D12DebugCommandList2_SetFeatureMask(This, Mask) |
| #define | ID3D12DebugCommandList3_AddRef(This) |
| #define | ID3D12DebugCommandList3_AssertResourceAccess(This, pResource, Subresource, Access) |
| #define | ID3D12DebugCommandList3_AssertResourceState(This, pResource, Subresource, State) |
| #define | ID3D12DebugCommandList3_AssertTextureLayout(This, pResource, Subresource, Layout) |
| #define | ID3D12DebugCommandList3_GetDebugParameter(This, Type, pData, DataSize) |
| #define | ID3D12DebugCommandList3_GetFeatureMask(This) |
| #define | ID3D12DebugCommandList3_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12DebugCommandList3_Release(This) |
| #define | ID3D12DebugCommandList3_SetDebugParameter(This, Type, pData, DataSize) |
| #define | ID3D12DebugCommandList3_SetFeatureMask(This, Mask) |
| #define | ID3D12DebugCommandList_AddRef(This) |
| #define | ID3D12DebugCommandList_AssertResourceState(This, pResource, Subresource, State) |
| #define | ID3D12DebugCommandList_GetFeatureMask(This) |
| #define | ID3D12DebugCommandList_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12DebugCommandList_Release(This) |
| #define | ID3D12DebugCommandList_SetFeatureMask(This, Mask) |
| #define | ID3D12DebugCommandQueue1_AddRef(This) |
| #define | ID3D12DebugCommandQueue1_AssertResourceAccess(This, pResource, Subresource, Access) |
| #define | ID3D12DebugCommandQueue1_AssertResourceState(This, pResource, Subresource, State) |
| #define | ID3D12DebugCommandQueue1_AssertTextureLayout(This, pResource, Subresource, Layout) |
| #define | ID3D12DebugCommandQueue1_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12DebugCommandQueue1_Release(This) |
| #define | ID3D12DebugCommandQueue_AddRef(This) |
| #define | ID3D12DebugCommandQueue_AssertResourceState(This, pResource, Subresource, State) |
| #define | ID3D12DebugCommandQueue_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12DebugCommandQueue_Release(This) |
| #define | ID3D12DebugDevice1_AddRef(This) |
| #define | ID3D12DebugDevice1_GetDebugParameter(This, Type, pData, DataSize) |
| #define | ID3D12DebugDevice1_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12DebugDevice1_Release(This) |
| #define | ID3D12DebugDevice1_ReportLiveDeviceObjects(This, Flags) |
| #define | ID3D12DebugDevice1_SetDebugParameter(This, Type, pData, DataSize) |
| #define | ID3D12DebugDevice2_AddRef(This) |
| #define | ID3D12DebugDevice2_GetDebugParameter(This, Type, pData, DataSize) |
| #define | ID3D12DebugDevice2_GetFeatureMask(This) |
| #define | ID3D12DebugDevice2_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12DebugDevice2_Release(This) |
| #define | ID3D12DebugDevice2_ReportLiveDeviceObjects(This, Flags) |
| #define | ID3D12DebugDevice2_SetDebugParameter(This, Type, pData, DataSize) |
| #define | ID3D12DebugDevice2_SetFeatureMask(This, Mask) |
| #define | ID3D12DebugDevice_AddRef(This) |
| #define | ID3D12DebugDevice_GetFeatureMask(This) |
| #define | ID3D12DebugDevice_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12DebugDevice_Release(This) |
| #define | ID3D12DebugDevice_ReportLiveDeviceObjects(This, Flags) |
| #define | ID3D12DebugDevice_SetFeatureMask(This, Mask) |
| #define | ID3D12DescriptorHeap_AddRef(This) |
| #define | ID3D12DescriptorHeap_GetDevice(This, riid, ppvDevice) |
| #define | ID3D12DescriptorHeap_GetPrivateData(This, guid, pDataSize, pData) |
| #define | ID3D12DescriptorHeap_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12DescriptorHeap_Release(This) |
| #define | ID3D12DescriptorHeap_SetName(This, Name) |
| #define | ID3D12DescriptorHeap_SetPrivateData(This, guid, DataSize, pData) |
| #define | ID3D12DescriptorHeap_SetPrivateDataInterface(This, guid, pData) |
| #define | ID3D12Device10_AddRef(This) |
| #define | ID3D12Device10_AddToStateObject(This, pAddition, pStateObjectToGrowFrom, riid, ppNewStateObject) |
| #define | ID3D12Device10_CheckDriverMatchingIdentifier(This, SerializedDataType, pIdentifierToCheck) |
| #define | ID3D12Device10_CheckFeatureSupport(This, Feature, pFeatureSupportData, FeatureSupportDataSize) |
| #define | ID3D12Device10_CopyDescriptors(This, NumDestDescriptorRanges, pDestDescriptorRangeStarts, pDestDescriptorRangeSizes, NumSrcDescriptorRanges, pSrcDescriptorRangeStarts, pSrcDescriptorRangeSizes, DescriptorHeapsType) |
| #define | ID3D12Device10_CopyDescriptorsSimple(This, NumDescriptors, DestDescriptorRangeStart, SrcDescriptorRangeStart, DescriptorHeapsType) |
| #define | ID3D12Device10_CreateCommandAllocator(This, type, riid, ppCommandAllocator) |
| #define | ID3D12Device10_CreateCommandList(This, nodeMask, type, pCommandAllocator, pInitialState, riid, ppCommandList) |
| #define | ID3D12Device10_CreateCommandList1(This, nodeMask, type, flags, riid, ppCommandList) |
| #define | ID3D12Device10_CreateCommandQueue(This, pDesc, riid, ppCommandQueue) |
| #define | ID3D12Device10_CreateCommandQueue1(This, pDesc, CreatorID, riid, ppCommandQueue) |
| #define | ID3D12Device10_CreateCommandSignature(This, pDesc, pRootSignature, riid, ppvCommandSignature) |
| #define | ID3D12Device10_CreateCommittedResource(This, pHeapProperties, HeapFlags, pDesc, InitialResourceState, pOptimizedClearValue, riidResource, ppvResource) |
| #define | ID3D12Device10_CreateCommittedResource1(This, pHeapProperties, HeapFlags, pDesc, InitialResourceState, pOptimizedClearValue, pProtectedSession, riidResource, ppvResource) |
| #define | ID3D12Device10_CreateCommittedResource2(This, pHeapProperties, HeapFlags, pDesc, InitialResourceState, pOptimizedClearValue, pProtectedSession, riidResource, ppvResource) |
| #define | ID3D12Device10_CreateCommittedResource3(This, pHeapProperties, HeapFlags, pDesc, InitialLayout, pOptimizedClearValue, pProtectedSession, NumCastableFormats, pCastableFormats, riidResource, ppvResource) |
| #define | ID3D12Device10_CreateComputePipelineState(This, pDesc, riid, ppPipelineState) |
| #define | ID3D12Device10_CreateConstantBufferView(This, pDesc, DestDescriptor) |
| #define | ID3D12Device10_CreateDepthStencilView(This, pResource, pDesc, DestDescriptor) |
| #define | ID3D12Device10_CreateDescriptorHeap(This, pDescriptorHeapDesc, riid, ppvHeap) |
| #define | ID3D12Device10_CreateFence(This, InitialValue, Flags, riid, ppFence) |
| #define | ID3D12Device10_CreateGraphicsPipelineState(This, pDesc, riid, ppPipelineState) |
| #define | ID3D12Device10_CreateHeap(This, pDesc, riid, ppvHeap) |
| #define | ID3D12Device10_CreateHeap1(This, pDesc, pProtectedSession, riid, ppvHeap) |
| #define | ID3D12Device10_CreateLifetimeTracker(This, pOwner, riid, ppvTracker) |
| #define | ID3D12Device10_CreateMetaCommand(This, CommandId, NodeMask, pCreationParametersData, CreationParametersDataSizeInBytes, riid, ppMetaCommand) |
| #define | ID3D12Device10_CreatePipelineLibrary(This, pLibraryBlob, BlobLength, riid, ppPipelineLibrary) |
| #define | ID3D12Device10_CreatePipelineState(This, pDesc, riid, ppPipelineState) |
| #define | ID3D12Device10_CreatePlacedResource(This, pHeap, HeapOffset, pDesc, InitialState, pOptimizedClearValue, riid, ppvResource) |
| #define | ID3D12Device10_CreatePlacedResource1(This, pHeap, HeapOffset, pDesc, InitialState, pOptimizedClearValue, riid, ppvResource) |
| #define | ID3D12Device10_CreatePlacedResource2(This, pHeap, HeapOffset, pDesc, InitialLayout, pOptimizedClearValue, NumCastableFormats, pCastableFormats, riid, ppvResource) |
| #define | ID3D12Device10_CreateProtectedResourceSession(This, pDesc, riid, ppSession) |
| #define | ID3D12Device10_CreateProtectedResourceSession1(This, pDesc, riid, ppSession) |
| #define | ID3D12Device10_CreateQueryHeap(This, pDesc, riid, ppvHeap) |
| #define | ID3D12Device10_CreateRenderTargetView(This, pResource, pDesc, DestDescriptor) |
| #define | ID3D12Device10_CreateReservedResource(This, pDesc, InitialState, pOptimizedClearValue, riid, ppvResource) |
| #define | ID3D12Device10_CreateReservedResource1(This, pDesc, InitialState, pOptimizedClearValue, pProtectedSession, riid, ppvResource) |
| #define | ID3D12Device10_CreateReservedResource2(This, pDesc, InitialLayout, pOptimizedClearValue, pProtectedSession, NumCastableFormats, pCastableFormats, riid, ppvResource) |
| #define | ID3D12Device10_CreateRootSignature(This, nodeMask, pBlobWithRootSignature, blobLengthInBytes, riid, ppvRootSignature) |
| #define | ID3D12Device10_CreateSampler(This, pDesc, DestDescriptor) |
| #define | ID3D12Device10_CreateSamplerFeedbackUnorderedAccessView(This, pTargetedResource, pFeedbackResource, DestDescriptor) |
| #define | ID3D12Device10_CreateShaderCacheSession(This, pDesc, riid, ppvSession) |
| #define | ID3D12Device10_CreateShaderResourceView(This, pResource, pDesc, DestDescriptor) |
| #define | ID3D12Device10_CreateSharedHandle(This, pObject, pAttributes, Access, Name, pHandle) |
| #define | ID3D12Device10_CreateStateObject(This, pDesc, riid, ppStateObject) |
| #define | ID3D12Device10_CreateUnorderedAccessView(This, pResource, pCounterResource, pDesc, DestDescriptor) |
| #define | ID3D12Device10_EnqueueMakeResident(This, Flags, NumObjects, ppObjects, pFenceToSignal, FenceValueToSignal) |
| #define | ID3D12Device10_EnumerateMetaCommandParameters(This, CommandId, Stage, pTotalStructureSizeInBytes, pParameterCount, pParameterDescs) |
| #define | ID3D12Device10_EnumerateMetaCommands(This, pNumMetaCommands, pDescs) |
| #define | ID3D12Device10_Evict(This, NumObjects, ppObjects) |
| #define | ID3D12Device10_GetCopyableFootprints(This, pResourceDesc, FirstSubresource, NumSubresources, BaseOffset, pLayouts, pNumRows, pRowSizeInBytes, pTotalBytes) |
| #define | ID3D12Device10_GetCopyableFootprints1(This, pResourceDesc, FirstSubresource, NumSubresources, BaseOffset, pLayouts, pNumRows, pRowSizeInBytes, pTotalBytes) |
| #define | ID3D12Device10_GetDescriptorHandleIncrementSize(This, DescriptorHeapType) |
| #define | ID3D12Device10_GetDeviceRemovedReason(This) |
| #define | ID3D12Device10_GetNodeCount(This) |
| #define | ID3D12Device10_GetPrivateData(This, guid, pDataSize, pData) |
| #define | ID3D12Device10_GetRaytracingAccelerationStructurePrebuildInfo(This, pDesc, pInfo) |
| #define | ID3D12Device10_GetResourceTiling(This, pTiledResource, pNumTilesForEntireResource, pPackedMipDesc, pStandardTileShapeForNonPackedMips, pNumSubresourceTilings, FirstSubresourceTilingToGet, pSubresourceTilingsForNonPackedMips) |
| #define | ID3D12Device10_MakeResident(This, NumObjects, ppObjects) |
| #define | ID3D12Device10_OpenExistingHeapFromAddress(This, pAddress, riid, ppvHeap) |
| #define | ID3D12Device10_OpenExistingHeapFromFileMapping(This, hFileMapping, riid, ppvHeap) |
| #define | ID3D12Device10_OpenSharedHandle(This, NTHandle, riid, ppvObj) |
| #define | ID3D12Device10_OpenSharedHandleByName(This, Name, Access, pNTHandle) |
| #define | ID3D12Device10_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12Device10_Release(This) |
| #define | ID3D12Device10_RemoveDevice(This) |
| #define | ID3D12Device10_SetBackgroundProcessingMode(This, Mode, MeasurementsAction, hEventToSignalUponCompletion, pbFurtherMeasurementsDesired) |
| #define | ID3D12Device10_SetEventOnMultipleFenceCompletion(This, ppFences, pFenceValues, NumFences, Flags, hEvent) |
| #define | ID3D12Device10_SetName(This, Name) |
| #define | ID3D12Device10_SetPrivateData(This, guid, DataSize, pData) |
| #define | ID3D12Device10_SetPrivateDataInterface(This, guid, pData) |
| #define | ID3D12Device10_SetResidencyPriority(This, NumObjects, ppObjects, pPriorities) |
| #define | ID3D12Device10_SetStablePowerState(This, Enable) |
| #define | ID3D12Device10_ShaderCacheControl(This, Kinds, Control) |
| #define | ID3D12Device11_AddRef(This) |
| #define | ID3D12Device11_AddToStateObject(This, pAddition, pStateObjectToGrowFrom, riid, ppNewStateObject) |
| #define | ID3D12Device11_CheckDriverMatchingIdentifier(This, SerializedDataType, pIdentifierToCheck) |
| #define | ID3D12Device11_CheckFeatureSupport(This, Feature, pFeatureSupportData, FeatureSupportDataSize) |
| #define | ID3D12Device11_CopyDescriptors(This, NumDestDescriptorRanges, pDestDescriptorRangeStarts, pDestDescriptorRangeSizes, NumSrcDescriptorRanges, pSrcDescriptorRangeStarts, pSrcDescriptorRangeSizes, DescriptorHeapsType) |
| #define | ID3D12Device11_CopyDescriptorsSimple(This, NumDescriptors, DestDescriptorRangeStart, SrcDescriptorRangeStart, DescriptorHeapsType) |
| #define | ID3D12Device11_CreateCommandAllocator(This, type, riid, ppCommandAllocator) |
| #define | ID3D12Device11_CreateCommandList(This, nodeMask, type, pCommandAllocator, pInitialState, riid, ppCommandList) |
| #define | ID3D12Device11_CreateCommandList1(This, nodeMask, type, flags, riid, ppCommandList) |
| #define | ID3D12Device11_CreateCommandQueue(This, pDesc, riid, ppCommandQueue) |
| #define | ID3D12Device11_CreateCommandQueue1(This, pDesc, CreatorID, riid, ppCommandQueue) |
| #define | ID3D12Device11_CreateCommandSignature(This, pDesc, pRootSignature, riid, ppvCommandSignature) |
| #define | ID3D12Device11_CreateCommittedResource(This, pHeapProperties, HeapFlags, pDesc, InitialResourceState, pOptimizedClearValue, riidResource, ppvResource) |
| #define | ID3D12Device11_CreateCommittedResource1(This, pHeapProperties, HeapFlags, pDesc, InitialResourceState, pOptimizedClearValue, pProtectedSession, riidResource, ppvResource) |
| #define | ID3D12Device11_CreateCommittedResource2(This, pHeapProperties, HeapFlags, pDesc, InitialResourceState, pOptimizedClearValue, pProtectedSession, riidResource, ppvResource) |
| #define | ID3D12Device11_CreateCommittedResource3(This, pHeapProperties, HeapFlags, pDesc, InitialLayout, pOptimizedClearValue, pProtectedSession, NumCastableFormats, pCastableFormats, riidResource, ppvResource) |
| #define | ID3D12Device11_CreateComputePipelineState(This, pDesc, riid, ppPipelineState) |
| #define | ID3D12Device11_CreateConstantBufferView(This, pDesc, DestDescriptor) |
| #define | ID3D12Device11_CreateDepthStencilView(This, pResource, pDesc, DestDescriptor) |
| #define | ID3D12Device11_CreateDescriptorHeap(This, pDescriptorHeapDesc, riid, ppvHeap) |
| #define | ID3D12Device11_CreateFence(This, InitialValue, Flags, riid, ppFence) |
| #define | ID3D12Device11_CreateGraphicsPipelineState(This, pDesc, riid, ppPipelineState) |
| #define | ID3D12Device11_CreateHeap(This, pDesc, riid, ppvHeap) |
| #define | ID3D12Device11_CreateHeap1(This, pDesc, pProtectedSession, riid, ppvHeap) |
| #define | ID3D12Device11_CreateLifetimeTracker(This, pOwner, riid, ppvTracker) |
| #define | ID3D12Device11_CreateMetaCommand(This, CommandId, NodeMask, pCreationParametersData, CreationParametersDataSizeInBytes, riid, ppMetaCommand) |
| #define | ID3D12Device11_CreatePipelineLibrary(This, pLibraryBlob, BlobLength, riid, ppPipelineLibrary) |
| #define | ID3D12Device11_CreatePipelineState(This, pDesc, riid, ppPipelineState) |
| #define | ID3D12Device11_CreatePlacedResource(This, pHeap, HeapOffset, pDesc, InitialState, pOptimizedClearValue, riid, ppvResource) |
| #define | ID3D12Device11_CreatePlacedResource1(This, pHeap, HeapOffset, pDesc, InitialState, pOptimizedClearValue, riid, ppvResource) |
| #define | ID3D12Device11_CreatePlacedResource2(This, pHeap, HeapOffset, pDesc, InitialLayout, pOptimizedClearValue, NumCastableFormats, pCastableFormats, riid, ppvResource) |
| #define | ID3D12Device11_CreateProtectedResourceSession(This, pDesc, riid, ppSession) |
| #define | ID3D12Device11_CreateProtectedResourceSession1(This, pDesc, riid, ppSession) |
| #define | ID3D12Device11_CreateQueryHeap(This, pDesc, riid, ppvHeap) |
| #define | ID3D12Device11_CreateRenderTargetView(This, pResource, pDesc, DestDescriptor) |
| #define | ID3D12Device11_CreateReservedResource(This, pDesc, InitialState, pOptimizedClearValue, riid, ppvResource) |
| #define | ID3D12Device11_CreateReservedResource1(This, pDesc, InitialState, pOptimizedClearValue, pProtectedSession, riid, ppvResource) |
| #define | ID3D12Device11_CreateReservedResource2(This, pDesc, InitialLayout, pOptimizedClearValue, pProtectedSession, NumCastableFormats, pCastableFormats, riid, ppvResource) |
| #define | ID3D12Device11_CreateRootSignature(This, nodeMask, pBlobWithRootSignature, blobLengthInBytes, riid, ppvRootSignature) |
| #define | ID3D12Device11_CreateSampler(This, pDesc, DestDescriptor) |
| #define | ID3D12Device11_CreateSampler2(This, pDesc, DestDescriptor) |
| #define | ID3D12Device11_CreateSamplerFeedbackUnorderedAccessView(This, pTargetedResource, pFeedbackResource, DestDescriptor) |
| #define | ID3D12Device11_CreateShaderCacheSession(This, pDesc, riid, ppvSession) |
| #define | ID3D12Device11_CreateShaderResourceView(This, pResource, pDesc, DestDescriptor) |
| #define | ID3D12Device11_CreateSharedHandle(This, pObject, pAttributes, Access, Name, pHandle) |
| #define | ID3D12Device11_CreateStateObject(This, pDesc, riid, ppStateObject) |
| #define | ID3D12Device11_CreateUnorderedAccessView(This, pResource, pCounterResource, pDesc, DestDescriptor) |
| #define | ID3D12Device11_EnqueueMakeResident(This, Flags, NumObjects, ppObjects, pFenceToSignal, FenceValueToSignal) |
| #define | ID3D12Device11_EnumerateMetaCommandParameters(This, CommandId, Stage, pTotalStructureSizeInBytes, pParameterCount, pParameterDescs) |
| #define | ID3D12Device11_EnumerateMetaCommands(This, pNumMetaCommands, pDescs) |
| #define | ID3D12Device11_Evict(This, NumObjects, ppObjects) |
| #define | ID3D12Device11_GetCopyableFootprints(This, pResourceDesc, FirstSubresource, NumSubresources, BaseOffset, pLayouts, pNumRows, pRowSizeInBytes, pTotalBytes) |
| #define | ID3D12Device11_GetCopyableFootprints1(This, pResourceDesc, FirstSubresource, NumSubresources, BaseOffset, pLayouts, pNumRows, pRowSizeInBytes, pTotalBytes) |
| #define | ID3D12Device11_GetDescriptorHandleIncrementSize(This, DescriptorHeapType) |
| #define | ID3D12Device11_GetDeviceRemovedReason(This) |
| #define | ID3D12Device11_GetNodeCount(This) |
| #define | ID3D12Device11_GetPrivateData(This, guid, pDataSize, pData) |
| #define | ID3D12Device11_GetRaytracingAccelerationStructurePrebuildInfo(This, pDesc, pInfo) |
| #define | ID3D12Device11_GetResourceTiling(This, pTiledResource, pNumTilesForEntireResource, pPackedMipDesc, pStandardTileShapeForNonPackedMips, pNumSubresourceTilings, FirstSubresourceTilingToGet, pSubresourceTilingsForNonPackedMips) |
| #define | ID3D12Device11_MakeResident(This, NumObjects, ppObjects) |
| #define | ID3D12Device11_OpenExistingHeapFromAddress(This, pAddress, riid, ppvHeap) |
| #define | ID3D12Device11_OpenExistingHeapFromFileMapping(This, hFileMapping, riid, ppvHeap) |
| #define | ID3D12Device11_OpenSharedHandle(This, NTHandle, riid, ppvObj) |
| #define | ID3D12Device11_OpenSharedHandleByName(This, Name, Access, pNTHandle) |
| #define | ID3D12Device11_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12Device11_Release(This) |
| #define | ID3D12Device11_RemoveDevice(This) |
| #define | ID3D12Device11_SetBackgroundProcessingMode(This, Mode, MeasurementsAction, hEventToSignalUponCompletion, pbFurtherMeasurementsDesired) |
| #define | ID3D12Device11_SetEventOnMultipleFenceCompletion(This, ppFences, pFenceValues, NumFences, Flags, hEvent) |
| #define | ID3D12Device11_SetName(This, Name) |
| #define | ID3D12Device11_SetPrivateData(This, guid, DataSize, pData) |
| #define | ID3D12Device11_SetPrivateDataInterface(This, guid, pData) |
| #define | ID3D12Device11_SetResidencyPriority(This, NumObjects, ppObjects, pPriorities) |
| #define | ID3D12Device11_SetStablePowerState(This, Enable) |
| #define | ID3D12Device11_ShaderCacheControl(This, Kinds, Control) |
| #define | ID3D12Device12_AddRef(This) |
| #define | ID3D12Device12_AddToStateObject(This, pAddition, pStateObjectToGrowFrom, riid, ppNewStateObject) |
| #define | ID3D12Device12_CheckDriverMatchingIdentifier(This, SerializedDataType, pIdentifierToCheck) |
| #define | ID3D12Device12_CheckFeatureSupport(This, Feature, pFeatureSupportData, FeatureSupportDataSize) |
| #define | ID3D12Device12_CopyDescriptors(This, NumDestDescriptorRanges, pDestDescriptorRangeStarts, pDestDescriptorRangeSizes, NumSrcDescriptorRanges, pSrcDescriptorRangeStarts, pSrcDescriptorRangeSizes, DescriptorHeapsType) |
| #define | ID3D12Device12_CopyDescriptorsSimple(This, NumDescriptors, DestDescriptorRangeStart, SrcDescriptorRangeStart, DescriptorHeapsType) |
| #define | ID3D12Device12_CreateCommandAllocator(This, type, riid, ppCommandAllocator) |
| #define | ID3D12Device12_CreateCommandList(This, nodeMask, type, pCommandAllocator, pInitialState, riid, ppCommandList) |
| #define | ID3D12Device12_CreateCommandList1(This, nodeMask, type, flags, riid, ppCommandList) |
| #define | ID3D12Device12_CreateCommandQueue(This, pDesc, riid, ppCommandQueue) |
| #define | ID3D12Device12_CreateCommandQueue1(This, pDesc, CreatorID, riid, ppCommandQueue) |
| #define | ID3D12Device12_CreateCommandSignature(This, pDesc, pRootSignature, riid, ppvCommandSignature) |
| #define | ID3D12Device12_CreateCommittedResource(This, pHeapProperties, HeapFlags, pDesc, InitialResourceState, pOptimizedClearValue, riidResource, ppvResource) |
| #define | ID3D12Device12_CreateCommittedResource1(This, pHeapProperties, HeapFlags, pDesc, InitialResourceState, pOptimizedClearValue, pProtectedSession, riidResource, ppvResource) |
| #define | ID3D12Device12_CreateCommittedResource2(This, pHeapProperties, HeapFlags, pDesc, InitialResourceState, pOptimizedClearValue, pProtectedSession, riidResource, ppvResource) |
| #define | ID3D12Device12_CreateCommittedResource3(This, pHeapProperties, HeapFlags, pDesc, InitialLayout, pOptimizedClearValue, pProtectedSession, NumCastableFormats, pCastableFormats, riidResource, ppvResource) |
| #define | ID3D12Device12_CreateComputePipelineState(This, pDesc, riid, ppPipelineState) |
| #define | ID3D12Device12_CreateConstantBufferView(This, pDesc, DestDescriptor) |
| #define | ID3D12Device12_CreateDepthStencilView(This, pResource, pDesc, DestDescriptor) |
| #define | ID3D12Device12_CreateDescriptorHeap(This, pDescriptorHeapDesc, riid, ppvHeap) |
| #define | ID3D12Device12_CreateFence(This, InitialValue, Flags, riid, ppFence) |
| #define | ID3D12Device12_CreateGraphicsPipelineState(This, pDesc, riid, ppPipelineState) |
| #define | ID3D12Device12_CreateHeap(This, pDesc, riid, ppvHeap) |
| #define | ID3D12Device12_CreateHeap1(This, pDesc, pProtectedSession, riid, ppvHeap) |
| #define | ID3D12Device12_CreateLifetimeTracker(This, pOwner, riid, ppvTracker) |
| #define | ID3D12Device12_CreateMetaCommand(This, CommandId, NodeMask, pCreationParametersData, CreationParametersDataSizeInBytes, riid, ppMetaCommand) |
| #define | ID3D12Device12_CreatePipelineLibrary(This, pLibraryBlob, BlobLength, riid, ppPipelineLibrary) |
| #define | ID3D12Device12_CreatePipelineState(This, pDesc, riid, ppPipelineState) |
| #define | ID3D12Device12_CreatePlacedResource(This, pHeap, HeapOffset, pDesc, InitialState, pOptimizedClearValue, riid, ppvResource) |
| #define | ID3D12Device12_CreatePlacedResource1(This, pHeap, HeapOffset, pDesc, InitialState, pOptimizedClearValue, riid, ppvResource) |
| #define | ID3D12Device12_CreatePlacedResource2(This, pHeap, HeapOffset, pDesc, InitialLayout, pOptimizedClearValue, NumCastableFormats, pCastableFormats, riid, ppvResource) |
| #define | ID3D12Device12_CreateProtectedResourceSession(This, pDesc, riid, ppSession) |
| #define | ID3D12Device12_CreateProtectedResourceSession1(This, pDesc, riid, ppSession) |
| #define | ID3D12Device12_CreateQueryHeap(This, pDesc, riid, ppvHeap) |
| #define | ID3D12Device12_CreateRenderTargetView(This, pResource, pDesc, DestDescriptor) |
| #define | ID3D12Device12_CreateReservedResource(This, pDesc, InitialState, pOptimizedClearValue, riid, ppvResource) |
| #define | ID3D12Device12_CreateReservedResource1(This, pDesc, InitialState, pOptimizedClearValue, pProtectedSession, riid, ppvResource) |
| #define | ID3D12Device12_CreateReservedResource2(This, pDesc, InitialLayout, pOptimizedClearValue, pProtectedSession, NumCastableFormats, pCastableFormats, riid, ppvResource) |
| #define | ID3D12Device12_CreateRootSignature(This, nodeMask, pBlobWithRootSignature, blobLengthInBytes, riid, ppvRootSignature) |
| #define | ID3D12Device12_CreateSampler(This, pDesc, DestDescriptor) |
| #define | ID3D12Device12_CreateSampler2(This, pDesc, DestDescriptor) |
| #define | ID3D12Device12_CreateSamplerFeedbackUnorderedAccessView(This, pTargetedResource, pFeedbackResource, DestDescriptor) |
| #define | ID3D12Device12_CreateShaderCacheSession(This, pDesc, riid, ppvSession) |
| #define | ID3D12Device12_CreateShaderResourceView(This, pResource, pDesc, DestDescriptor) |
| #define | ID3D12Device12_CreateSharedHandle(This, pObject, pAttributes, Access, Name, pHandle) |
| #define | ID3D12Device12_CreateStateObject(This, pDesc, riid, ppStateObject) |
| #define | ID3D12Device12_CreateUnorderedAccessView(This, pResource, pCounterResource, pDesc, DestDescriptor) |
| #define | ID3D12Device12_EnqueueMakeResident(This, Flags, NumObjects, ppObjects, pFenceToSignal, FenceValueToSignal) |
| #define | ID3D12Device12_EnumerateMetaCommandParameters(This, CommandId, Stage, pTotalStructureSizeInBytes, pParameterCount, pParameterDescs) |
| #define | ID3D12Device12_EnumerateMetaCommands(This, pNumMetaCommands, pDescs) |
| #define | ID3D12Device12_Evict(This, NumObjects, ppObjects) |
| #define | ID3D12Device12_GetCopyableFootprints(This, pResourceDesc, FirstSubresource, NumSubresources, BaseOffset, pLayouts, pNumRows, pRowSizeInBytes, pTotalBytes) |
| #define | ID3D12Device12_GetCopyableFootprints1(This, pResourceDesc, FirstSubresource, NumSubresources, BaseOffset, pLayouts, pNumRows, pRowSizeInBytes, pTotalBytes) |
| #define | ID3D12Device12_GetDescriptorHandleIncrementSize(This, DescriptorHeapType) |
| #define | ID3D12Device12_GetDeviceRemovedReason(This) |
| #define | ID3D12Device12_GetNodeCount(This) |
| #define | ID3D12Device12_GetPrivateData(This, guid, pDataSize, pData) |
| #define | ID3D12Device12_GetRaytracingAccelerationStructurePrebuildInfo(This, pDesc, pInfo) |
| #define | ID3D12Device12_GetResourceTiling(This, pTiledResource, pNumTilesForEntireResource, pPackedMipDesc, pStandardTileShapeForNonPackedMips, pNumSubresourceTilings, FirstSubresourceTilingToGet, pSubresourceTilingsForNonPackedMips) |
| #define | ID3D12Device12_MakeResident(This, NumObjects, ppObjects) |
| #define | ID3D12Device12_OpenExistingHeapFromAddress(This, pAddress, riid, ppvHeap) |
| #define | ID3D12Device12_OpenExistingHeapFromFileMapping(This, hFileMapping, riid, ppvHeap) |
| #define | ID3D12Device12_OpenSharedHandle(This, NTHandle, riid, ppvObj) |
| #define | ID3D12Device12_OpenSharedHandleByName(This, Name, Access, pNTHandle) |
| #define | ID3D12Device12_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12Device12_Release(This) |
| #define | ID3D12Device12_RemoveDevice(This) |
| #define | ID3D12Device12_SetBackgroundProcessingMode(This, Mode, MeasurementsAction, hEventToSignalUponCompletion, pbFurtherMeasurementsDesired) |
| #define | ID3D12Device12_SetEventOnMultipleFenceCompletion(This, ppFences, pFenceValues, NumFences, Flags, hEvent) |
| #define | ID3D12Device12_SetName(This, Name) |
| #define | ID3D12Device12_SetPrivateData(This, guid, DataSize, pData) |
| #define | ID3D12Device12_SetPrivateDataInterface(This, guid, pData) |
| #define | ID3D12Device12_SetResidencyPriority(This, NumObjects, ppObjects, pPriorities) |
| #define | ID3D12Device12_SetStablePowerState(This, Enable) |
| #define | ID3D12Device12_ShaderCacheControl(This, Kinds, Control) |
| #define | ID3D12Device13_AddRef(This) |
| #define | ID3D12Device13_AddToStateObject(This, pAddition, pStateObjectToGrowFrom, riid, ppNewStateObject) |
| #define | ID3D12Device13_CheckDriverMatchingIdentifier(This, SerializedDataType, pIdentifierToCheck) |
| #define | ID3D12Device13_CheckFeatureSupport(This, Feature, pFeatureSupportData, FeatureSupportDataSize) |
| #define | ID3D12Device13_CopyDescriptors(This, NumDestDescriptorRanges, pDestDescriptorRangeStarts, pDestDescriptorRangeSizes, NumSrcDescriptorRanges, pSrcDescriptorRangeStarts, pSrcDescriptorRangeSizes, DescriptorHeapsType) |
| #define | ID3D12Device13_CopyDescriptorsSimple(This, NumDescriptors, DestDescriptorRangeStart, SrcDescriptorRangeStart, DescriptorHeapsType) |
| #define | ID3D12Device13_CreateCommandAllocator(This, type, riid, ppCommandAllocator) |
| #define | ID3D12Device13_CreateCommandList(This, nodeMask, type, pCommandAllocator, pInitialState, riid, ppCommandList) |
| #define | ID3D12Device13_CreateCommandList1(This, nodeMask, type, flags, riid, ppCommandList) |
| #define | ID3D12Device13_CreateCommandQueue(This, pDesc, riid, ppCommandQueue) |
| #define | ID3D12Device13_CreateCommandQueue1(This, pDesc, CreatorID, riid, ppCommandQueue) |
| #define | ID3D12Device13_CreateCommandSignature(This, pDesc, pRootSignature, riid, ppvCommandSignature) |
| #define | ID3D12Device13_CreateCommittedResource(This, pHeapProperties, HeapFlags, pDesc, InitialResourceState, pOptimizedClearValue, riidResource, ppvResource) |
| #define | ID3D12Device13_CreateCommittedResource1(This, pHeapProperties, HeapFlags, pDesc, InitialResourceState, pOptimizedClearValue, pProtectedSession, riidResource, ppvResource) |
| #define | ID3D12Device13_CreateCommittedResource2(This, pHeapProperties, HeapFlags, pDesc, InitialResourceState, pOptimizedClearValue, pProtectedSession, riidResource, ppvResource) |
| #define | ID3D12Device13_CreateCommittedResource3(This, pHeapProperties, HeapFlags, pDesc, InitialLayout, pOptimizedClearValue, pProtectedSession, NumCastableFormats, pCastableFormats, riidResource, ppvResource) |
| #define | ID3D12Device13_CreateComputePipelineState(This, pDesc, riid, ppPipelineState) |
| #define | ID3D12Device13_CreateConstantBufferView(This, pDesc, DestDescriptor) |
| #define | ID3D12Device13_CreateDepthStencilView(This, pResource, pDesc, DestDescriptor) |
| #define | ID3D12Device13_CreateDescriptorHeap(This, pDescriptorHeapDesc, riid, ppvHeap) |
| #define | ID3D12Device13_CreateFence(This, InitialValue, Flags, riid, ppFence) |
| #define | ID3D12Device13_CreateGraphicsPipelineState(This, pDesc, riid, ppPipelineState) |
| #define | ID3D12Device13_CreateHeap(This, pDesc, riid, ppvHeap) |
| #define | ID3D12Device13_CreateHeap1(This, pDesc, pProtectedSession, riid, ppvHeap) |
| #define | ID3D12Device13_CreateLifetimeTracker(This, pOwner, riid, ppvTracker) |
| #define | ID3D12Device13_CreateMetaCommand(This, CommandId, NodeMask, pCreationParametersData, CreationParametersDataSizeInBytes, riid, ppMetaCommand) |
| #define | ID3D12Device13_CreatePipelineLibrary(This, pLibraryBlob, BlobLength, riid, ppPipelineLibrary) |
| #define | ID3D12Device13_CreatePipelineState(This, pDesc, riid, ppPipelineState) |
| #define | ID3D12Device13_CreatePlacedResource(This, pHeap, HeapOffset, pDesc, InitialState, pOptimizedClearValue, riid, ppvResource) |
| #define | ID3D12Device13_CreatePlacedResource1(This, pHeap, HeapOffset, pDesc, InitialState, pOptimizedClearValue, riid, ppvResource) |
| #define | ID3D12Device13_CreatePlacedResource2(This, pHeap, HeapOffset, pDesc, InitialLayout, pOptimizedClearValue, NumCastableFormats, pCastableFormats, riid, ppvResource) |
| #define | ID3D12Device13_CreateProtectedResourceSession(This, pDesc, riid, ppSession) |
| #define | ID3D12Device13_CreateProtectedResourceSession1(This, pDesc, riid, ppSession) |
| #define | ID3D12Device13_CreateQueryHeap(This, pDesc, riid, ppvHeap) |
| #define | ID3D12Device13_CreateRenderTargetView(This, pResource, pDesc, DestDescriptor) |
| #define | ID3D12Device13_CreateReservedResource(This, pDesc, InitialState, pOptimizedClearValue, riid, ppvResource) |
| #define | ID3D12Device13_CreateReservedResource1(This, pDesc, InitialState, pOptimizedClearValue, pProtectedSession, riid, ppvResource) |
| #define | ID3D12Device13_CreateReservedResource2(This, pDesc, InitialLayout, pOptimizedClearValue, pProtectedSession, NumCastableFormats, pCastableFormats, riid, ppvResource) |
| #define | ID3D12Device13_CreateRootSignature(This, nodeMask, pBlobWithRootSignature, blobLengthInBytes, riid, ppvRootSignature) |
| #define | ID3D12Device13_CreateSampler(This, pDesc, DestDescriptor) |
| #define | ID3D12Device13_CreateSampler2(This, pDesc, DestDescriptor) |
| #define | ID3D12Device13_CreateSamplerFeedbackUnorderedAccessView(This, pTargetedResource, pFeedbackResource, DestDescriptor) |
| #define | ID3D12Device13_CreateShaderCacheSession(This, pDesc, riid, ppvSession) |
| #define | ID3D12Device13_CreateShaderResourceView(This, pResource, pDesc, DestDescriptor) |
| #define | ID3D12Device13_CreateSharedHandle(This, pObject, pAttributes, Access, Name, pHandle) |
| #define | ID3D12Device13_CreateStateObject(This, pDesc, riid, ppStateObject) |
| #define | ID3D12Device13_CreateUnorderedAccessView(This, pResource, pCounterResource, pDesc, DestDescriptor) |
| #define | ID3D12Device13_EnqueueMakeResident(This, Flags, NumObjects, ppObjects, pFenceToSignal, FenceValueToSignal) |
| #define | ID3D12Device13_EnumerateMetaCommandParameters(This, CommandId, Stage, pTotalStructureSizeInBytes, pParameterCount, pParameterDescs) |
| #define | ID3D12Device13_EnumerateMetaCommands(This, pNumMetaCommands, pDescs) |
| #define | ID3D12Device13_Evict(This, NumObjects, ppObjects) |
| #define | ID3D12Device13_GetCopyableFootprints(This, pResourceDesc, FirstSubresource, NumSubresources, BaseOffset, pLayouts, pNumRows, pRowSizeInBytes, pTotalBytes) |
| #define | ID3D12Device13_GetCopyableFootprints1(This, pResourceDesc, FirstSubresource, NumSubresources, BaseOffset, pLayouts, pNumRows, pRowSizeInBytes, pTotalBytes) |
| #define | ID3D12Device13_GetDescriptorHandleIncrementSize(This, DescriptorHeapType) |
| #define | ID3D12Device13_GetDeviceRemovedReason(This) |
| #define | ID3D12Device13_GetNodeCount(This) |
| #define | ID3D12Device13_GetPrivateData(This, guid, pDataSize, pData) |
| #define | ID3D12Device13_GetRaytracingAccelerationStructurePrebuildInfo(This, pDesc, pInfo) |
| #define | ID3D12Device13_GetResourceTiling(This, pTiledResource, pNumTilesForEntireResource, pPackedMipDesc, pStandardTileShapeForNonPackedMips, pNumSubresourceTilings, FirstSubresourceTilingToGet, pSubresourceTilingsForNonPackedMips) |
| #define | ID3D12Device13_MakeResident(This, NumObjects, ppObjects) |
| #define | ID3D12Device13_OpenExistingHeapFromAddress(This, pAddress, riid, ppvHeap) |
| #define | ID3D12Device13_OpenExistingHeapFromAddress1(This, pAddress, size, riid, ppvHeap) |
| #define | ID3D12Device13_OpenExistingHeapFromFileMapping(This, hFileMapping, riid, ppvHeap) |
| #define | ID3D12Device13_OpenSharedHandle(This, NTHandle, riid, ppvObj) |
| #define | ID3D12Device13_OpenSharedHandleByName(This, Name, Access, pNTHandle) |
| #define | ID3D12Device13_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12Device13_Release(This) |
| #define | ID3D12Device13_RemoveDevice(This) |
| #define | ID3D12Device13_SetBackgroundProcessingMode(This, Mode, MeasurementsAction, hEventToSignalUponCompletion, pbFurtherMeasurementsDesired) |
| #define | ID3D12Device13_SetEventOnMultipleFenceCompletion(This, ppFences, pFenceValues, NumFences, Flags, hEvent) |
| #define | ID3D12Device13_SetName(This, Name) |
| #define | ID3D12Device13_SetPrivateData(This, guid, DataSize, pData) |
| #define | ID3D12Device13_SetPrivateDataInterface(This, guid, pData) |
| #define | ID3D12Device13_SetResidencyPriority(This, NumObjects, ppObjects, pPriorities) |
| #define | ID3D12Device13_SetStablePowerState(This, Enable) |
| #define | ID3D12Device13_ShaderCacheControl(This, Kinds, Control) |
| #define | ID3D12Device14_AddRef(This) |
| #define | ID3D12Device14_AddToStateObject(This, pAddition, pStateObjectToGrowFrom, riid, ppNewStateObject) |
| #define | ID3D12Device14_CheckDriverMatchingIdentifier(This, SerializedDataType, pIdentifierToCheck) |
| #define | ID3D12Device14_CheckFeatureSupport(This, Feature, pFeatureSupportData, FeatureSupportDataSize) |
| #define | ID3D12Device14_CopyDescriptors(This, NumDestDescriptorRanges, pDestDescriptorRangeStarts, pDestDescriptorRangeSizes, NumSrcDescriptorRanges, pSrcDescriptorRangeStarts, pSrcDescriptorRangeSizes, DescriptorHeapsType) |
| #define | ID3D12Device14_CopyDescriptorsSimple(This, NumDescriptors, DestDescriptorRangeStart, SrcDescriptorRangeStart, DescriptorHeapsType) |
| #define | ID3D12Device14_CreateCommandAllocator(This, type, riid, ppCommandAllocator) |
| #define | ID3D12Device14_CreateCommandList(This, nodeMask, type, pCommandAllocator, pInitialState, riid, ppCommandList) |
| #define | ID3D12Device14_CreateCommandList1(This, nodeMask, type, flags, riid, ppCommandList) |
| #define | ID3D12Device14_CreateCommandQueue(This, pDesc, riid, ppCommandQueue) |
| #define | ID3D12Device14_CreateCommandQueue1(This, pDesc, CreatorID, riid, ppCommandQueue) |
| #define | ID3D12Device14_CreateCommandSignature(This, pDesc, pRootSignature, riid, ppvCommandSignature) |
| #define | ID3D12Device14_CreateCommittedResource(This, pHeapProperties, HeapFlags, pDesc, InitialResourceState, pOptimizedClearValue, riidResource, ppvResource) |
| #define | ID3D12Device14_CreateCommittedResource1(This, pHeapProperties, HeapFlags, pDesc, InitialResourceState, pOptimizedClearValue, pProtectedSession, riidResource, ppvResource) |
| #define | ID3D12Device14_CreateCommittedResource2(This, pHeapProperties, HeapFlags, pDesc, InitialResourceState, pOptimizedClearValue, pProtectedSession, riidResource, ppvResource) |
| #define | ID3D12Device14_CreateCommittedResource3(This, pHeapProperties, HeapFlags, pDesc, InitialLayout, pOptimizedClearValue, pProtectedSession, NumCastableFormats, pCastableFormats, riidResource, ppvResource) |
| #define | ID3D12Device14_CreateComputePipelineState(This, pDesc, riid, ppPipelineState) |
| #define | ID3D12Device14_CreateConstantBufferView(This, pDesc, DestDescriptor) |
| #define | ID3D12Device14_CreateDepthStencilView(This, pResource, pDesc, DestDescriptor) |
| #define | ID3D12Device14_CreateDescriptorHeap(This, pDescriptorHeapDesc, riid, ppvHeap) |
| #define | ID3D12Device14_CreateFence(This, InitialValue, Flags, riid, ppFence) |
| #define | ID3D12Device14_CreateGraphicsPipelineState(This, pDesc, riid, ppPipelineState) |
| #define | ID3D12Device14_CreateHeap(This, pDesc, riid, ppvHeap) |
| #define | ID3D12Device14_CreateHeap1(This, pDesc, pProtectedSession, riid, ppvHeap) |
| #define | ID3D12Device14_CreateLifetimeTracker(This, pOwner, riid, ppvTracker) |
| #define | ID3D12Device14_CreateMetaCommand(This, CommandId, NodeMask, pCreationParametersData, CreationParametersDataSizeInBytes, riid, ppMetaCommand) |
| #define | ID3D12Device14_CreatePipelineLibrary(This, pLibraryBlob, BlobLength, riid, ppPipelineLibrary) |
| #define | ID3D12Device14_CreatePipelineState(This, pDesc, riid, ppPipelineState) |
| #define | ID3D12Device14_CreatePlacedResource(This, pHeap, HeapOffset, pDesc, InitialState, pOptimizedClearValue, riid, ppvResource) |
| #define | ID3D12Device14_CreatePlacedResource1(This, pHeap, HeapOffset, pDesc, InitialState, pOptimizedClearValue, riid, ppvResource) |
| #define | ID3D12Device14_CreatePlacedResource2(This, pHeap, HeapOffset, pDesc, InitialLayout, pOptimizedClearValue, NumCastableFormats, pCastableFormats, riid, ppvResource) |
| #define | ID3D12Device14_CreateProtectedResourceSession(This, pDesc, riid, ppSession) |
| #define | ID3D12Device14_CreateProtectedResourceSession1(This, pDesc, riid, ppSession) |
| #define | ID3D12Device14_CreateQueryHeap(This, pDesc, riid, ppvHeap) |
| #define | ID3D12Device14_CreateRenderTargetView(This, pResource, pDesc, DestDescriptor) |
| #define | ID3D12Device14_CreateReservedResource(This, pDesc, InitialState, pOptimizedClearValue, riid, ppvResource) |
| #define | ID3D12Device14_CreateReservedResource1(This, pDesc, InitialState, pOptimizedClearValue, pProtectedSession, riid, ppvResource) |
| #define | ID3D12Device14_CreateReservedResource2(This, pDesc, InitialLayout, pOptimizedClearValue, pProtectedSession, NumCastableFormats, pCastableFormats, riid, ppvResource) |
| #define | ID3D12Device14_CreateRootSignature(This, nodeMask, pBlobWithRootSignature, blobLengthInBytes, riid, ppvRootSignature) |
| #define | ID3D12Device14_CreateRootSignatureFromSubobjectInLibrary(This, nodeMask, pLibraryBlob, blobLengthInBytes, subobjectName, riid, ppvRootSignature) |
| #define | ID3D12Device14_CreateSampler(This, pDesc, DestDescriptor) |
| #define | ID3D12Device14_CreateSampler2(This, pDesc, DestDescriptor) |
| #define | ID3D12Device14_CreateSamplerFeedbackUnorderedAccessView(This, pTargetedResource, pFeedbackResource, DestDescriptor) |
| #define | ID3D12Device14_CreateShaderCacheSession(This, pDesc, riid, ppvSession) |
| #define | ID3D12Device14_CreateShaderResourceView(This, pResource, pDesc, DestDescriptor) |
| #define | ID3D12Device14_CreateSharedHandle(This, pObject, pAttributes, Access, Name, pHandle) |
| #define | ID3D12Device14_CreateStateObject(This, pDesc, riid, ppStateObject) |
| #define | ID3D12Device14_CreateUnorderedAccessView(This, pResource, pCounterResource, pDesc, DestDescriptor) |
| #define | ID3D12Device14_EnqueueMakeResident(This, Flags, NumObjects, ppObjects, pFenceToSignal, FenceValueToSignal) |
| #define | ID3D12Device14_EnumerateMetaCommandParameters(This, CommandId, Stage, pTotalStructureSizeInBytes, pParameterCount, pParameterDescs) |
| #define | ID3D12Device14_EnumerateMetaCommands(This, pNumMetaCommands, pDescs) |
| #define | ID3D12Device14_Evict(This, NumObjects, ppObjects) |
| #define | ID3D12Device14_GetCopyableFootprints(This, pResourceDesc, FirstSubresource, NumSubresources, BaseOffset, pLayouts, pNumRows, pRowSizeInBytes, pTotalBytes) |
| #define | ID3D12Device14_GetCopyableFootprints1(This, pResourceDesc, FirstSubresource, NumSubresources, BaseOffset, pLayouts, pNumRows, pRowSizeInBytes, pTotalBytes) |
| #define | ID3D12Device14_GetDescriptorHandleIncrementSize(This, DescriptorHeapType) |
| #define | ID3D12Device14_GetDeviceRemovedReason(This) |
| #define | ID3D12Device14_GetNodeCount(This) |
| #define | ID3D12Device14_GetPrivateData(This, guid, pDataSize, pData) |
| #define | ID3D12Device14_GetRaytracingAccelerationStructurePrebuildInfo(This, pDesc, pInfo) |
| #define | ID3D12Device14_GetResourceTiling(This, pTiledResource, pNumTilesForEntireResource, pPackedMipDesc, pStandardTileShapeForNonPackedMips, pNumSubresourceTilings, FirstSubresourceTilingToGet, pSubresourceTilingsForNonPackedMips) |
| #define | ID3D12Device14_MakeResident(This, NumObjects, ppObjects) |
| #define | ID3D12Device14_OpenExistingHeapFromAddress(This, pAddress, riid, ppvHeap) |
| #define | ID3D12Device14_OpenExistingHeapFromAddress1(This, pAddress, size, riid, ppvHeap) |
| #define | ID3D12Device14_OpenExistingHeapFromFileMapping(This, hFileMapping, riid, ppvHeap) |
| #define | ID3D12Device14_OpenSharedHandle(This, NTHandle, riid, ppvObj) |
| #define | ID3D12Device14_OpenSharedHandleByName(This, Name, Access, pNTHandle) |
| #define | ID3D12Device14_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12Device14_Release(This) |
| #define | ID3D12Device14_RemoveDevice(This) |
| #define | ID3D12Device14_SetBackgroundProcessingMode(This, Mode, MeasurementsAction, hEventToSignalUponCompletion, pbFurtherMeasurementsDesired) |
| #define | ID3D12Device14_SetEventOnMultipleFenceCompletion(This, ppFences, pFenceValues, NumFences, Flags, hEvent) |
| #define | ID3D12Device14_SetName(This, Name) |
| #define | ID3D12Device14_SetPrivateData(This, guid, DataSize, pData) |
| #define | ID3D12Device14_SetPrivateDataInterface(This, guid, pData) |
| #define | ID3D12Device14_SetResidencyPriority(This, NumObjects, ppObjects, pPriorities) |
| #define | ID3D12Device14_SetStablePowerState(This, Enable) |
| #define | ID3D12Device14_ShaderCacheControl(This, Kinds, Control) |
| #define | ID3D12Device1_AddRef(This) |
| #define | ID3D12Device1_CheckFeatureSupport(This, Feature, pFeatureSupportData, FeatureSupportDataSize) |
| #define | ID3D12Device1_CopyDescriptors(This, NumDestDescriptorRanges, pDestDescriptorRangeStarts, pDestDescriptorRangeSizes, NumSrcDescriptorRanges, pSrcDescriptorRangeStarts, pSrcDescriptorRangeSizes, DescriptorHeapsType) |
| #define | ID3D12Device1_CopyDescriptorsSimple(This, NumDescriptors, DestDescriptorRangeStart, SrcDescriptorRangeStart, DescriptorHeapsType) |
| #define | ID3D12Device1_CreateCommandAllocator(This, type, riid, ppCommandAllocator) |
| #define | ID3D12Device1_CreateCommandList(This, nodeMask, type, pCommandAllocator, pInitialState, riid, ppCommandList) |
| #define | ID3D12Device1_CreateCommandQueue(This, pDesc, riid, ppCommandQueue) |
| #define | ID3D12Device1_CreateCommandSignature(This, pDesc, pRootSignature, riid, ppvCommandSignature) |
| #define | ID3D12Device1_CreateCommittedResource(This, pHeapProperties, HeapFlags, pDesc, InitialResourceState, pOptimizedClearValue, riidResource, ppvResource) |
| #define | ID3D12Device1_CreateComputePipelineState(This, pDesc, riid, ppPipelineState) |
| #define | ID3D12Device1_CreateConstantBufferView(This, pDesc, DestDescriptor) |
| #define | ID3D12Device1_CreateDepthStencilView(This, pResource, pDesc, DestDescriptor) |
| #define | ID3D12Device1_CreateDescriptorHeap(This, pDescriptorHeapDesc, riid, ppvHeap) |
| #define | ID3D12Device1_CreateFence(This, InitialValue, Flags, riid, ppFence) |
| #define | ID3D12Device1_CreateGraphicsPipelineState(This, pDesc, riid, ppPipelineState) |
| #define | ID3D12Device1_CreateHeap(This, pDesc, riid, ppvHeap) |
| #define | ID3D12Device1_CreatePipelineLibrary(This, pLibraryBlob, BlobLength, riid, ppPipelineLibrary) |
| #define | ID3D12Device1_CreatePlacedResource(This, pHeap, HeapOffset, pDesc, InitialState, pOptimizedClearValue, riid, ppvResource) |
| #define | ID3D12Device1_CreateQueryHeap(This, pDesc, riid, ppvHeap) |
| #define | ID3D12Device1_CreateRenderTargetView(This, pResource, pDesc, DestDescriptor) |
| #define | ID3D12Device1_CreateReservedResource(This, pDesc, InitialState, pOptimizedClearValue, riid, ppvResource) |
| #define | ID3D12Device1_CreateRootSignature(This, nodeMask, pBlobWithRootSignature, blobLengthInBytes, riid, ppvRootSignature) |
| #define | ID3D12Device1_CreateSampler(This, pDesc, DestDescriptor) |
| #define | ID3D12Device1_CreateShaderResourceView(This, pResource, pDesc, DestDescriptor) |
| #define | ID3D12Device1_CreateSharedHandle(This, pObject, pAttributes, Access, Name, pHandle) |
| #define | ID3D12Device1_CreateUnorderedAccessView(This, pResource, pCounterResource, pDesc, DestDescriptor) |
| #define | ID3D12Device1_Evict(This, NumObjects, ppObjects) |
| #define | ID3D12Device1_GetCopyableFootprints(This, pResourceDesc, FirstSubresource, NumSubresources, BaseOffset, pLayouts, pNumRows, pRowSizeInBytes, pTotalBytes) |
| #define | ID3D12Device1_GetDescriptorHandleIncrementSize(This, DescriptorHeapType) |
| #define | ID3D12Device1_GetDeviceRemovedReason(This) |
| #define | ID3D12Device1_GetNodeCount(This) |
| #define | ID3D12Device1_GetPrivateData(This, guid, pDataSize, pData) |
| #define | ID3D12Device1_GetResourceTiling(This, pTiledResource, pNumTilesForEntireResource, pPackedMipDesc, pStandardTileShapeForNonPackedMips, pNumSubresourceTilings, FirstSubresourceTilingToGet, pSubresourceTilingsForNonPackedMips) |
| #define | ID3D12Device1_MakeResident(This, NumObjects, ppObjects) |
| #define | ID3D12Device1_OpenSharedHandle(This, NTHandle, riid, ppvObj) |
| #define | ID3D12Device1_OpenSharedHandleByName(This, Name, Access, pNTHandle) |
| #define | ID3D12Device1_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12Device1_Release(This) |
| #define | ID3D12Device1_SetEventOnMultipleFenceCompletion(This, ppFences, pFenceValues, NumFences, Flags, hEvent) |
| #define | ID3D12Device1_SetName(This, Name) |
| #define | ID3D12Device1_SetPrivateData(This, guid, DataSize, pData) |
| #define | ID3D12Device1_SetPrivateDataInterface(This, guid, pData) |
| #define | ID3D12Device1_SetResidencyPriority(This, NumObjects, ppObjects, pPriorities) |
| #define | ID3D12Device1_SetStablePowerState(This, Enable) |
| #define | ID3D12Device2_AddRef(This) |
| #define | ID3D12Device2_CheckFeatureSupport(This, Feature, pFeatureSupportData, FeatureSupportDataSize) |
| #define | ID3D12Device2_CopyDescriptors(This, NumDestDescriptorRanges, pDestDescriptorRangeStarts, pDestDescriptorRangeSizes, NumSrcDescriptorRanges, pSrcDescriptorRangeStarts, pSrcDescriptorRangeSizes, DescriptorHeapsType) |
| #define | ID3D12Device2_CopyDescriptorsSimple(This, NumDescriptors, DestDescriptorRangeStart, SrcDescriptorRangeStart, DescriptorHeapsType) |
| #define | ID3D12Device2_CreateCommandAllocator(This, type, riid, ppCommandAllocator) |
| #define | ID3D12Device2_CreateCommandList(This, nodeMask, type, pCommandAllocator, pInitialState, riid, ppCommandList) |
| #define | ID3D12Device2_CreateCommandQueue(This, pDesc, riid, ppCommandQueue) |
| #define | ID3D12Device2_CreateCommandSignature(This, pDesc, pRootSignature, riid, ppvCommandSignature) |
| #define | ID3D12Device2_CreateCommittedResource(This, pHeapProperties, HeapFlags, pDesc, InitialResourceState, pOptimizedClearValue, riidResource, ppvResource) |
| #define | ID3D12Device2_CreateComputePipelineState(This, pDesc, riid, ppPipelineState) |
| #define | ID3D12Device2_CreateConstantBufferView(This, pDesc, DestDescriptor) |
| #define | ID3D12Device2_CreateDepthStencilView(This, pResource, pDesc, DestDescriptor) |
| #define | ID3D12Device2_CreateDescriptorHeap(This, pDescriptorHeapDesc, riid, ppvHeap) |
| #define | ID3D12Device2_CreateFence(This, InitialValue, Flags, riid, ppFence) |
| #define | ID3D12Device2_CreateGraphicsPipelineState(This, pDesc, riid, ppPipelineState) |
| #define | ID3D12Device2_CreateHeap(This, pDesc, riid, ppvHeap) |
| #define | ID3D12Device2_CreatePipelineLibrary(This, pLibraryBlob, BlobLength, riid, ppPipelineLibrary) |
| #define | ID3D12Device2_CreatePipelineState(This, pDesc, riid, ppPipelineState) |
| #define | ID3D12Device2_CreatePlacedResource(This, pHeap, HeapOffset, pDesc, InitialState, pOptimizedClearValue, riid, ppvResource) |
| #define | ID3D12Device2_CreateQueryHeap(This, pDesc, riid, ppvHeap) |
| #define | ID3D12Device2_CreateRenderTargetView(This, pResource, pDesc, DestDescriptor) |
| #define | ID3D12Device2_CreateReservedResource(This, pDesc, InitialState, pOptimizedClearValue, riid, ppvResource) |
| #define | ID3D12Device2_CreateRootSignature(This, nodeMask, pBlobWithRootSignature, blobLengthInBytes, riid, ppvRootSignature) |
| #define | ID3D12Device2_CreateSampler(This, pDesc, DestDescriptor) |
| #define | ID3D12Device2_CreateShaderResourceView(This, pResource, pDesc, DestDescriptor) |
| #define | ID3D12Device2_CreateSharedHandle(This, pObject, pAttributes, Access, Name, pHandle) |
| #define | ID3D12Device2_CreateUnorderedAccessView(This, pResource, pCounterResource, pDesc, DestDescriptor) |
| #define | ID3D12Device2_Evict(This, NumObjects, ppObjects) |
| #define | ID3D12Device2_GetCopyableFootprints(This, pResourceDesc, FirstSubresource, NumSubresources, BaseOffset, pLayouts, pNumRows, pRowSizeInBytes, pTotalBytes) |
| #define | ID3D12Device2_GetDescriptorHandleIncrementSize(This, DescriptorHeapType) |
| #define | ID3D12Device2_GetDeviceRemovedReason(This) |
| #define | ID3D12Device2_GetNodeCount(This) |
| #define | ID3D12Device2_GetPrivateData(This, guid, pDataSize, pData) |
| #define | ID3D12Device2_GetResourceTiling(This, pTiledResource, pNumTilesForEntireResource, pPackedMipDesc, pStandardTileShapeForNonPackedMips, pNumSubresourceTilings, FirstSubresourceTilingToGet, pSubresourceTilingsForNonPackedMips) |
| #define | ID3D12Device2_MakeResident(This, NumObjects, ppObjects) |
| #define | ID3D12Device2_OpenSharedHandle(This, NTHandle, riid, ppvObj) |
| #define | ID3D12Device2_OpenSharedHandleByName(This, Name, Access, pNTHandle) |
| #define | ID3D12Device2_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12Device2_Release(This) |
| #define | ID3D12Device2_SetEventOnMultipleFenceCompletion(This, ppFences, pFenceValues, NumFences, Flags, hEvent) |
| #define | ID3D12Device2_SetName(This, Name) |
| #define | ID3D12Device2_SetPrivateData(This, guid, DataSize, pData) |
| #define | ID3D12Device2_SetPrivateDataInterface(This, guid, pData) |
| #define | ID3D12Device2_SetResidencyPriority(This, NumObjects, ppObjects, pPriorities) |
| #define | ID3D12Device2_SetStablePowerState(This, Enable) |
| #define | ID3D12Device3_AddRef(This) |
| #define | ID3D12Device3_CheckFeatureSupport(This, Feature, pFeatureSupportData, FeatureSupportDataSize) |
| #define | ID3D12Device3_CopyDescriptors(This, NumDestDescriptorRanges, pDestDescriptorRangeStarts, pDestDescriptorRangeSizes, NumSrcDescriptorRanges, pSrcDescriptorRangeStarts, pSrcDescriptorRangeSizes, DescriptorHeapsType) |
| #define | ID3D12Device3_CopyDescriptorsSimple(This, NumDescriptors, DestDescriptorRangeStart, SrcDescriptorRangeStart, DescriptorHeapsType) |
| #define | ID3D12Device3_CreateCommandAllocator(This, type, riid, ppCommandAllocator) |
| #define | ID3D12Device3_CreateCommandList(This, nodeMask, type, pCommandAllocator, pInitialState, riid, ppCommandList) |
| #define | ID3D12Device3_CreateCommandQueue(This, pDesc, riid, ppCommandQueue) |
| #define | ID3D12Device3_CreateCommandSignature(This, pDesc, pRootSignature, riid, ppvCommandSignature) |
| #define | ID3D12Device3_CreateCommittedResource(This, pHeapProperties, HeapFlags, pDesc, InitialResourceState, pOptimizedClearValue, riidResource, ppvResource) |
| #define | ID3D12Device3_CreateComputePipelineState(This, pDesc, riid, ppPipelineState) |
| #define | ID3D12Device3_CreateConstantBufferView(This, pDesc, DestDescriptor) |
| #define | ID3D12Device3_CreateDepthStencilView(This, pResource, pDesc, DestDescriptor) |
| #define | ID3D12Device3_CreateDescriptorHeap(This, pDescriptorHeapDesc, riid, ppvHeap) |
| #define | ID3D12Device3_CreateFence(This, InitialValue, Flags, riid, ppFence) |
| #define | ID3D12Device3_CreateGraphicsPipelineState(This, pDesc, riid, ppPipelineState) |
| #define | ID3D12Device3_CreateHeap(This, pDesc, riid, ppvHeap) |
| #define | ID3D12Device3_CreatePipelineLibrary(This, pLibraryBlob, BlobLength, riid, ppPipelineLibrary) |
| #define | ID3D12Device3_CreatePipelineState(This, pDesc, riid, ppPipelineState) |
| #define | ID3D12Device3_CreatePlacedResource(This, pHeap, HeapOffset, pDesc, InitialState, pOptimizedClearValue, riid, ppvResource) |
| #define | ID3D12Device3_CreateQueryHeap(This, pDesc, riid, ppvHeap) |
| #define | ID3D12Device3_CreateRenderTargetView(This, pResource, pDesc, DestDescriptor) |
| #define | ID3D12Device3_CreateReservedResource(This, pDesc, InitialState, pOptimizedClearValue, riid, ppvResource) |
| #define | ID3D12Device3_CreateRootSignature(This, nodeMask, pBlobWithRootSignature, blobLengthInBytes, riid, ppvRootSignature) |
| #define | ID3D12Device3_CreateSampler(This, pDesc, DestDescriptor) |
| #define | ID3D12Device3_CreateShaderResourceView(This, pResource, pDesc, DestDescriptor) |
| #define | ID3D12Device3_CreateSharedHandle(This, pObject, pAttributes, Access, Name, pHandle) |
| #define | ID3D12Device3_CreateUnorderedAccessView(This, pResource, pCounterResource, pDesc, DestDescriptor) |
| #define | ID3D12Device3_EnqueueMakeResident(This, Flags, NumObjects, ppObjects, pFenceToSignal, FenceValueToSignal) |
| #define | ID3D12Device3_Evict(This, NumObjects, ppObjects) |
| #define | ID3D12Device3_GetCopyableFootprints(This, pResourceDesc, FirstSubresource, NumSubresources, BaseOffset, pLayouts, pNumRows, pRowSizeInBytes, pTotalBytes) |
| #define | ID3D12Device3_GetDescriptorHandleIncrementSize(This, DescriptorHeapType) |
| #define | ID3D12Device3_GetDeviceRemovedReason(This) |
| #define | ID3D12Device3_GetNodeCount(This) |
| #define | ID3D12Device3_GetPrivateData(This, guid, pDataSize, pData) |
| #define | ID3D12Device3_GetResourceTiling(This, pTiledResource, pNumTilesForEntireResource, pPackedMipDesc, pStandardTileShapeForNonPackedMips, pNumSubresourceTilings, FirstSubresourceTilingToGet, pSubresourceTilingsForNonPackedMips) |
| #define | ID3D12Device3_MakeResident(This, NumObjects, ppObjects) |
| #define | ID3D12Device3_OpenExistingHeapFromAddress(This, pAddress, riid, ppvHeap) |
| #define | ID3D12Device3_OpenExistingHeapFromFileMapping(This, hFileMapping, riid, ppvHeap) |
| #define | ID3D12Device3_OpenSharedHandle(This, NTHandle, riid, ppvObj) |
| #define | ID3D12Device3_OpenSharedHandleByName(This, Name, Access, pNTHandle) |
| #define | ID3D12Device3_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12Device3_Release(This) |
| #define | ID3D12Device3_SetEventOnMultipleFenceCompletion(This, ppFences, pFenceValues, NumFences, Flags, hEvent) |
| #define | ID3D12Device3_SetName(This, Name) |
| #define | ID3D12Device3_SetPrivateData(This, guid, DataSize, pData) |
| #define | ID3D12Device3_SetPrivateDataInterface(This, guid, pData) |
| #define | ID3D12Device3_SetResidencyPriority(This, NumObjects, ppObjects, pPriorities) |
| #define | ID3D12Device3_SetStablePowerState(This, Enable) |
| #define | ID3D12Device4_AddRef(This) |
| #define | ID3D12Device4_CheckFeatureSupport(This, Feature, pFeatureSupportData, FeatureSupportDataSize) |
| #define | ID3D12Device4_CopyDescriptors(This, NumDestDescriptorRanges, pDestDescriptorRangeStarts, pDestDescriptorRangeSizes, NumSrcDescriptorRanges, pSrcDescriptorRangeStarts, pSrcDescriptorRangeSizes, DescriptorHeapsType) |
| #define | ID3D12Device4_CopyDescriptorsSimple(This, NumDescriptors, DestDescriptorRangeStart, SrcDescriptorRangeStart, DescriptorHeapsType) |
| #define | ID3D12Device4_CreateCommandAllocator(This, type, riid, ppCommandAllocator) |
| #define | ID3D12Device4_CreateCommandList(This, nodeMask, type, pCommandAllocator, pInitialState, riid, ppCommandList) |
| #define | ID3D12Device4_CreateCommandList1(This, nodeMask, type, flags, riid, ppCommandList) |
| #define | ID3D12Device4_CreateCommandQueue(This, pDesc, riid, ppCommandQueue) |
| #define | ID3D12Device4_CreateCommandSignature(This, pDesc, pRootSignature, riid, ppvCommandSignature) |
| #define | ID3D12Device4_CreateCommittedResource(This, pHeapProperties, HeapFlags, pDesc, InitialResourceState, pOptimizedClearValue, riidResource, ppvResource) |
| #define | ID3D12Device4_CreateCommittedResource1(This, pHeapProperties, HeapFlags, pDesc, InitialResourceState, pOptimizedClearValue, pProtectedSession, riidResource, ppvResource) |
| #define | ID3D12Device4_CreateComputePipelineState(This, pDesc, riid, ppPipelineState) |
| #define | ID3D12Device4_CreateConstantBufferView(This, pDesc, DestDescriptor) |
| #define | ID3D12Device4_CreateDepthStencilView(This, pResource, pDesc, DestDescriptor) |
| #define | ID3D12Device4_CreateDescriptorHeap(This, pDescriptorHeapDesc, riid, ppvHeap) |
| #define | ID3D12Device4_CreateFence(This, InitialValue, Flags, riid, ppFence) |
| #define | ID3D12Device4_CreateGraphicsPipelineState(This, pDesc, riid, ppPipelineState) |
| #define | ID3D12Device4_CreateHeap(This, pDesc, riid, ppvHeap) |
| #define | ID3D12Device4_CreateHeap1(This, pDesc, pProtectedSession, riid, ppvHeap) |
| #define | ID3D12Device4_CreatePipelineLibrary(This, pLibraryBlob, BlobLength, riid, ppPipelineLibrary) |
| #define | ID3D12Device4_CreatePipelineState(This, pDesc, riid, ppPipelineState) |
| #define | ID3D12Device4_CreatePlacedResource(This, pHeap, HeapOffset, pDesc, InitialState, pOptimizedClearValue, riid, ppvResource) |
| #define | ID3D12Device4_CreateProtectedResourceSession(This, pDesc, riid, ppSession) |
| #define | ID3D12Device4_CreateQueryHeap(This, pDesc, riid, ppvHeap) |
| #define | ID3D12Device4_CreateRenderTargetView(This, pResource, pDesc, DestDescriptor) |
| #define | ID3D12Device4_CreateReservedResource(This, pDesc, InitialState, pOptimizedClearValue, riid, ppvResource) |
| #define | ID3D12Device4_CreateReservedResource1(This, pDesc, InitialState, pOptimizedClearValue, pProtectedSession, riid, ppvResource) |
| #define | ID3D12Device4_CreateRootSignature(This, nodeMask, pBlobWithRootSignature, blobLengthInBytes, riid, ppvRootSignature) |
| #define | ID3D12Device4_CreateSampler(This, pDesc, DestDescriptor) |
| #define | ID3D12Device4_CreateShaderResourceView(This, pResource, pDesc, DestDescriptor) |
| #define | ID3D12Device4_CreateSharedHandle(This, pObject, pAttributes, Access, Name, pHandle) |
| #define | ID3D12Device4_CreateUnorderedAccessView(This, pResource, pCounterResource, pDesc, DestDescriptor) |
| #define | ID3D12Device4_EnqueueMakeResident(This, Flags, NumObjects, ppObjects, pFenceToSignal, FenceValueToSignal) |
| #define | ID3D12Device4_Evict(This, NumObjects, ppObjects) |
| #define | ID3D12Device4_GetCopyableFootprints(This, pResourceDesc, FirstSubresource, NumSubresources, BaseOffset, pLayouts, pNumRows, pRowSizeInBytes, pTotalBytes) |
| #define | ID3D12Device4_GetDescriptorHandleIncrementSize(This, DescriptorHeapType) |
| #define | ID3D12Device4_GetDeviceRemovedReason(This) |
| #define | ID3D12Device4_GetNodeCount(This) |
| #define | ID3D12Device4_GetPrivateData(This, guid, pDataSize, pData) |
| #define | ID3D12Device4_GetResourceTiling(This, pTiledResource, pNumTilesForEntireResource, pPackedMipDesc, pStandardTileShapeForNonPackedMips, pNumSubresourceTilings, FirstSubresourceTilingToGet, pSubresourceTilingsForNonPackedMips) |
| #define | ID3D12Device4_MakeResident(This, NumObjects, ppObjects) |
| #define | ID3D12Device4_OpenExistingHeapFromAddress(This, pAddress, riid, ppvHeap) |
| #define | ID3D12Device4_OpenExistingHeapFromFileMapping(This, hFileMapping, riid, ppvHeap) |
| #define | ID3D12Device4_OpenSharedHandle(This, NTHandle, riid, ppvObj) |
| #define | ID3D12Device4_OpenSharedHandleByName(This, Name, Access, pNTHandle) |
| #define | ID3D12Device4_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12Device4_Release(This) |
| #define | ID3D12Device4_SetEventOnMultipleFenceCompletion(This, ppFences, pFenceValues, NumFences, Flags, hEvent) |
| #define | ID3D12Device4_SetName(This, Name) |
| #define | ID3D12Device4_SetPrivateData(This, guid, DataSize, pData) |
| #define | ID3D12Device4_SetPrivateDataInterface(This, guid, pData) |
| #define | ID3D12Device4_SetResidencyPriority(This, NumObjects, ppObjects, pPriorities) |
| #define | ID3D12Device4_SetStablePowerState(This, Enable) |
| #define | ID3D12Device5_AddRef(This) |
| #define | ID3D12Device5_CheckDriverMatchingIdentifier(This, SerializedDataType, pIdentifierToCheck) |
| #define | ID3D12Device5_CheckFeatureSupport(This, Feature, pFeatureSupportData, FeatureSupportDataSize) |
| #define | ID3D12Device5_CopyDescriptors(This, NumDestDescriptorRanges, pDestDescriptorRangeStarts, pDestDescriptorRangeSizes, NumSrcDescriptorRanges, pSrcDescriptorRangeStarts, pSrcDescriptorRangeSizes, DescriptorHeapsType) |
| #define | ID3D12Device5_CopyDescriptorsSimple(This, NumDescriptors, DestDescriptorRangeStart, SrcDescriptorRangeStart, DescriptorHeapsType) |
| #define | ID3D12Device5_CreateCommandAllocator(This, type, riid, ppCommandAllocator) |
| #define | ID3D12Device5_CreateCommandList(This, nodeMask, type, pCommandAllocator, pInitialState, riid, ppCommandList) |
| #define | ID3D12Device5_CreateCommandList1(This, nodeMask, type, flags, riid, ppCommandList) |
| #define | ID3D12Device5_CreateCommandQueue(This, pDesc, riid, ppCommandQueue) |
| #define | ID3D12Device5_CreateCommandSignature(This, pDesc, pRootSignature, riid, ppvCommandSignature) |
| #define | ID3D12Device5_CreateCommittedResource(This, pHeapProperties, HeapFlags, pDesc, InitialResourceState, pOptimizedClearValue, riidResource, ppvResource) |
| #define | ID3D12Device5_CreateCommittedResource1(This, pHeapProperties, HeapFlags, pDesc, InitialResourceState, pOptimizedClearValue, pProtectedSession, riidResource, ppvResource) |
| #define | ID3D12Device5_CreateComputePipelineState(This, pDesc, riid, ppPipelineState) |
| #define | ID3D12Device5_CreateConstantBufferView(This, pDesc, DestDescriptor) |
| #define | ID3D12Device5_CreateDepthStencilView(This, pResource, pDesc, DestDescriptor) |
| #define | ID3D12Device5_CreateDescriptorHeap(This, pDescriptorHeapDesc, riid, ppvHeap) |
| #define | ID3D12Device5_CreateFence(This, InitialValue, Flags, riid, ppFence) |
| #define | ID3D12Device5_CreateGraphicsPipelineState(This, pDesc, riid, ppPipelineState) |
| #define | ID3D12Device5_CreateHeap(This, pDesc, riid, ppvHeap) |
| #define | ID3D12Device5_CreateHeap1(This, pDesc, pProtectedSession, riid, ppvHeap) |
| #define | ID3D12Device5_CreateLifetimeTracker(This, pOwner, riid, ppvTracker) |
| #define | ID3D12Device5_CreateMetaCommand(This, CommandId, NodeMask, pCreationParametersData, CreationParametersDataSizeInBytes, riid, ppMetaCommand) |
| #define | ID3D12Device5_CreatePipelineLibrary(This, pLibraryBlob, BlobLength, riid, ppPipelineLibrary) |
| #define | ID3D12Device5_CreatePipelineState(This, pDesc, riid, ppPipelineState) |
| #define | ID3D12Device5_CreatePlacedResource(This, pHeap, HeapOffset, pDesc, InitialState, pOptimizedClearValue, riid, ppvResource) |
| #define | ID3D12Device5_CreateProtectedResourceSession(This, pDesc, riid, ppSession) |
| #define | ID3D12Device5_CreateQueryHeap(This, pDesc, riid, ppvHeap) |
| #define | ID3D12Device5_CreateRenderTargetView(This, pResource, pDesc, DestDescriptor) |
| #define | ID3D12Device5_CreateReservedResource(This, pDesc, InitialState, pOptimizedClearValue, riid, ppvResource) |
| #define | ID3D12Device5_CreateReservedResource1(This, pDesc, InitialState, pOptimizedClearValue, pProtectedSession, riid, ppvResource) |
| #define | ID3D12Device5_CreateRootSignature(This, nodeMask, pBlobWithRootSignature, blobLengthInBytes, riid, ppvRootSignature) |
| #define | ID3D12Device5_CreateSampler(This, pDesc, DestDescriptor) |
| #define | ID3D12Device5_CreateShaderResourceView(This, pResource, pDesc, DestDescriptor) |
| #define | ID3D12Device5_CreateSharedHandle(This, pObject, pAttributes, Access, Name, pHandle) |
| #define | ID3D12Device5_CreateStateObject(This, pDesc, riid, ppStateObject) |
| #define | ID3D12Device5_CreateUnorderedAccessView(This, pResource, pCounterResource, pDesc, DestDescriptor) |
| #define | ID3D12Device5_EnqueueMakeResident(This, Flags, NumObjects, ppObjects, pFenceToSignal, FenceValueToSignal) |
| #define | ID3D12Device5_EnumerateMetaCommandParameters(This, CommandId, Stage, pTotalStructureSizeInBytes, pParameterCount, pParameterDescs) |
| #define | ID3D12Device5_EnumerateMetaCommands(This, pNumMetaCommands, pDescs) |
| #define | ID3D12Device5_Evict(This, NumObjects, ppObjects) |
| #define | ID3D12Device5_GetCopyableFootprints(This, pResourceDesc, FirstSubresource, NumSubresources, BaseOffset, pLayouts, pNumRows, pRowSizeInBytes, pTotalBytes) |
| #define | ID3D12Device5_GetDescriptorHandleIncrementSize(This, DescriptorHeapType) |
| #define | ID3D12Device5_GetDeviceRemovedReason(This) |
| #define | ID3D12Device5_GetNodeCount(This) |
| #define | ID3D12Device5_GetPrivateData(This, guid, pDataSize, pData) |
| #define | ID3D12Device5_GetRaytracingAccelerationStructurePrebuildInfo(This, pDesc, pInfo) |
| #define | ID3D12Device5_GetResourceTiling(This, pTiledResource, pNumTilesForEntireResource, pPackedMipDesc, pStandardTileShapeForNonPackedMips, pNumSubresourceTilings, FirstSubresourceTilingToGet, pSubresourceTilingsForNonPackedMips) |
| #define | ID3D12Device5_MakeResident(This, NumObjects, ppObjects) |
| #define | ID3D12Device5_OpenExistingHeapFromAddress(This, pAddress, riid, ppvHeap) |
| #define | ID3D12Device5_OpenExistingHeapFromFileMapping(This, hFileMapping, riid, ppvHeap) |
| #define | ID3D12Device5_OpenSharedHandle(This, NTHandle, riid, ppvObj) |
| #define | ID3D12Device5_OpenSharedHandleByName(This, Name, Access, pNTHandle) |
| #define | ID3D12Device5_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12Device5_Release(This) |
| #define | ID3D12Device5_RemoveDevice(This) |
| #define | ID3D12Device5_SetEventOnMultipleFenceCompletion(This, ppFences, pFenceValues, NumFences, Flags, hEvent) |
| #define | ID3D12Device5_SetName(This, Name) |
| #define | ID3D12Device5_SetPrivateData(This, guid, DataSize, pData) |
| #define | ID3D12Device5_SetPrivateDataInterface(This, guid, pData) |
| #define | ID3D12Device5_SetResidencyPriority(This, NumObjects, ppObjects, pPriorities) |
| #define | ID3D12Device5_SetStablePowerState(This, Enable) |
| #define | ID3D12Device6_AddRef(This) |
| #define | ID3D12Device6_CheckDriverMatchingIdentifier(This, SerializedDataType, pIdentifierToCheck) |
| #define | ID3D12Device6_CheckFeatureSupport(This, Feature, pFeatureSupportData, FeatureSupportDataSize) |
| #define | ID3D12Device6_CopyDescriptors(This, NumDestDescriptorRanges, pDestDescriptorRangeStarts, pDestDescriptorRangeSizes, NumSrcDescriptorRanges, pSrcDescriptorRangeStarts, pSrcDescriptorRangeSizes, DescriptorHeapsType) |
| #define | ID3D12Device6_CopyDescriptorsSimple(This, NumDescriptors, DestDescriptorRangeStart, SrcDescriptorRangeStart, DescriptorHeapsType) |
| #define | ID3D12Device6_CreateCommandAllocator(This, type, riid, ppCommandAllocator) |
| #define | ID3D12Device6_CreateCommandList(This, nodeMask, type, pCommandAllocator, pInitialState, riid, ppCommandList) |
| #define | ID3D12Device6_CreateCommandList1(This, nodeMask, type, flags, riid, ppCommandList) |
| #define | ID3D12Device6_CreateCommandQueue(This, pDesc, riid, ppCommandQueue) |
| #define | ID3D12Device6_CreateCommandSignature(This, pDesc, pRootSignature, riid, ppvCommandSignature) |
| #define | ID3D12Device6_CreateCommittedResource(This, pHeapProperties, HeapFlags, pDesc, InitialResourceState, pOptimizedClearValue, riidResource, ppvResource) |
| #define | ID3D12Device6_CreateCommittedResource1(This, pHeapProperties, HeapFlags, pDesc, InitialResourceState, pOptimizedClearValue, pProtectedSession, riidResource, ppvResource) |
| #define | ID3D12Device6_CreateComputePipelineState(This, pDesc, riid, ppPipelineState) |
| #define | ID3D12Device6_CreateConstantBufferView(This, pDesc, DestDescriptor) |
| #define | ID3D12Device6_CreateDepthStencilView(This, pResource, pDesc, DestDescriptor) |
| #define | ID3D12Device6_CreateDescriptorHeap(This, pDescriptorHeapDesc, riid, ppvHeap) |
| #define | ID3D12Device6_CreateFence(This, InitialValue, Flags, riid, ppFence) |
| #define | ID3D12Device6_CreateGraphicsPipelineState(This, pDesc, riid, ppPipelineState) |
| #define | ID3D12Device6_CreateHeap(This, pDesc, riid, ppvHeap) |
| #define | ID3D12Device6_CreateHeap1(This, pDesc, pProtectedSession, riid, ppvHeap) |
| #define | ID3D12Device6_CreateLifetimeTracker(This, pOwner, riid, ppvTracker) |
| #define | ID3D12Device6_CreateMetaCommand(This, CommandId, NodeMask, pCreationParametersData, CreationParametersDataSizeInBytes, riid, ppMetaCommand) |
| #define | ID3D12Device6_CreatePipelineLibrary(This, pLibraryBlob, BlobLength, riid, ppPipelineLibrary) |
| #define | ID3D12Device6_CreatePipelineState(This, pDesc, riid, ppPipelineState) |
| #define | ID3D12Device6_CreatePlacedResource(This, pHeap, HeapOffset, pDesc, InitialState, pOptimizedClearValue, riid, ppvResource) |
| #define | ID3D12Device6_CreateProtectedResourceSession(This, pDesc, riid, ppSession) |
| #define | ID3D12Device6_CreateQueryHeap(This, pDesc, riid, ppvHeap) |
| #define | ID3D12Device6_CreateRenderTargetView(This, pResource, pDesc, DestDescriptor) |
| #define | ID3D12Device6_CreateReservedResource(This, pDesc, InitialState, pOptimizedClearValue, riid, ppvResource) |
| #define | ID3D12Device6_CreateReservedResource1(This, pDesc, InitialState, pOptimizedClearValue, pProtectedSession, riid, ppvResource) |
| #define | ID3D12Device6_CreateRootSignature(This, nodeMask, pBlobWithRootSignature, blobLengthInBytes, riid, ppvRootSignature) |
| #define | ID3D12Device6_CreateSampler(This, pDesc, DestDescriptor) |
| #define | ID3D12Device6_CreateShaderResourceView(This, pResource, pDesc, DestDescriptor) |
| #define | ID3D12Device6_CreateSharedHandle(This, pObject, pAttributes, Access, Name, pHandle) |
| #define | ID3D12Device6_CreateStateObject(This, pDesc, riid, ppStateObject) |
| #define | ID3D12Device6_CreateUnorderedAccessView(This, pResource, pCounterResource, pDesc, DestDescriptor) |
| #define | ID3D12Device6_EnqueueMakeResident(This, Flags, NumObjects, ppObjects, pFenceToSignal, FenceValueToSignal) |
| #define | ID3D12Device6_EnumerateMetaCommandParameters(This, CommandId, Stage, pTotalStructureSizeInBytes, pParameterCount, pParameterDescs) |
| #define | ID3D12Device6_EnumerateMetaCommands(This, pNumMetaCommands, pDescs) |
| #define | ID3D12Device6_Evict(This, NumObjects, ppObjects) |
| #define | ID3D12Device6_GetCopyableFootprints(This, pResourceDesc, FirstSubresource, NumSubresources, BaseOffset, pLayouts, pNumRows, pRowSizeInBytes, pTotalBytes) |
| #define | ID3D12Device6_GetDescriptorHandleIncrementSize(This, DescriptorHeapType) |
| #define | ID3D12Device6_GetDeviceRemovedReason(This) |
| #define | ID3D12Device6_GetNodeCount(This) |
| #define | ID3D12Device6_GetPrivateData(This, guid, pDataSize, pData) |
| #define | ID3D12Device6_GetRaytracingAccelerationStructurePrebuildInfo(This, pDesc, pInfo) |
| #define | ID3D12Device6_GetResourceTiling(This, pTiledResource, pNumTilesForEntireResource, pPackedMipDesc, pStandardTileShapeForNonPackedMips, pNumSubresourceTilings, FirstSubresourceTilingToGet, pSubresourceTilingsForNonPackedMips) |
| #define | ID3D12Device6_MakeResident(This, NumObjects, ppObjects) |
| #define | ID3D12Device6_OpenExistingHeapFromAddress(This, pAddress, riid, ppvHeap) |
| #define | ID3D12Device6_OpenExistingHeapFromFileMapping(This, hFileMapping, riid, ppvHeap) |
| #define | ID3D12Device6_OpenSharedHandle(This, NTHandle, riid, ppvObj) |
| #define | ID3D12Device6_OpenSharedHandleByName(This, Name, Access, pNTHandle) |
| #define | ID3D12Device6_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12Device6_Release(This) |
| #define | ID3D12Device6_RemoveDevice(This) |
| #define | ID3D12Device6_SetBackgroundProcessingMode(This, Mode, MeasurementsAction, hEventToSignalUponCompletion, pbFurtherMeasurementsDesired) |
| #define | ID3D12Device6_SetEventOnMultipleFenceCompletion(This, ppFences, pFenceValues, NumFences, Flags, hEvent) |
| #define | ID3D12Device6_SetName(This, Name) |
| #define | ID3D12Device6_SetPrivateData(This, guid, DataSize, pData) |
| #define | ID3D12Device6_SetPrivateDataInterface(This, guid, pData) |
| #define | ID3D12Device6_SetResidencyPriority(This, NumObjects, ppObjects, pPriorities) |
| #define | ID3D12Device6_SetStablePowerState(This, Enable) |
| #define | ID3D12Device7_AddRef(This) |
| #define | ID3D12Device7_AddToStateObject(This, pAddition, pStateObjectToGrowFrom, riid, ppNewStateObject) |
| #define | ID3D12Device7_CheckDriverMatchingIdentifier(This, SerializedDataType, pIdentifierToCheck) |
| #define | ID3D12Device7_CheckFeatureSupport(This, Feature, pFeatureSupportData, FeatureSupportDataSize) |
| #define | ID3D12Device7_CopyDescriptors(This, NumDestDescriptorRanges, pDestDescriptorRangeStarts, pDestDescriptorRangeSizes, NumSrcDescriptorRanges, pSrcDescriptorRangeStarts, pSrcDescriptorRangeSizes, DescriptorHeapsType) |
| #define | ID3D12Device7_CopyDescriptorsSimple(This, NumDescriptors, DestDescriptorRangeStart, SrcDescriptorRangeStart, DescriptorHeapsType) |
| #define | ID3D12Device7_CreateCommandAllocator(This, type, riid, ppCommandAllocator) |
| #define | ID3D12Device7_CreateCommandList(This, nodeMask, type, pCommandAllocator, pInitialState, riid, ppCommandList) |
| #define | ID3D12Device7_CreateCommandList1(This, nodeMask, type, flags, riid, ppCommandList) |
| #define | ID3D12Device7_CreateCommandQueue(This, pDesc, riid, ppCommandQueue) |
| #define | ID3D12Device7_CreateCommandSignature(This, pDesc, pRootSignature, riid, ppvCommandSignature) |
| #define | ID3D12Device7_CreateCommittedResource(This, pHeapProperties, HeapFlags, pDesc, InitialResourceState, pOptimizedClearValue, riidResource, ppvResource) |
| #define | ID3D12Device7_CreateCommittedResource1(This, pHeapProperties, HeapFlags, pDesc, InitialResourceState, pOptimizedClearValue, pProtectedSession, riidResource, ppvResource) |
| #define | ID3D12Device7_CreateComputePipelineState(This, pDesc, riid, ppPipelineState) |
| #define | ID3D12Device7_CreateConstantBufferView(This, pDesc, DestDescriptor) |
| #define | ID3D12Device7_CreateDepthStencilView(This, pResource, pDesc, DestDescriptor) |
| #define | ID3D12Device7_CreateDescriptorHeap(This, pDescriptorHeapDesc, riid, ppvHeap) |
| #define | ID3D12Device7_CreateFence(This, InitialValue, Flags, riid, ppFence) |
| #define | ID3D12Device7_CreateGraphicsPipelineState(This, pDesc, riid, ppPipelineState) |
| #define | ID3D12Device7_CreateHeap(This, pDesc, riid, ppvHeap) |
| #define | ID3D12Device7_CreateHeap1(This, pDesc, pProtectedSession, riid, ppvHeap) |
| #define | ID3D12Device7_CreateLifetimeTracker(This, pOwner, riid, ppvTracker) |
| #define | ID3D12Device7_CreateMetaCommand(This, CommandId, NodeMask, pCreationParametersData, CreationParametersDataSizeInBytes, riid, ppMetaCommand) |
| #define | ID3D12Device7_CreatePipelineLibrary(This, pLibraryBlob, BlobLength, riid, ppPipelineLibrary) |
| #define | ID3D12Device7_CreatePipelineState(This, pDesc, riid, ppPipelineState) |
| #define | ID3D12Device7_CreatePlacedResource(This, pHeap, HeapOffset, pDesc, InitialState, pOptimizedClearValue, riid, ppvResource) |
| #define | ID3D12Device7_CreateProtectedResourceSession(This, pDesc, riid, ppSession) |
| #define | ID3D12Device7_CreateProtectedResourceSession1(This, pDesc, riid, ppSession) |
| #define | ID3D12Device7_CreateQueryHeap(This, pDesc, riid, ppvHeap) |
| #define | ID3D12Device7_CreateRenderTargetView(This, pResource, pDesc, DestDescriptor) |
| #define | ID3D12Device7_CreateReservedResource(This, pDesc, InitialState, pOptimizedClearValue, riid, ppvResource) |
| #define | ID3D12Device7_CreateReservedResource1(This, pDesc, InitialState, pOptimizedClearValue, pProtectedSession, riid, ppvResource) |
| #define | ID3D12Device7_CreateRootSignature(This, nodeMask, pBlobWithRootSignature, blobLengthInBytes, riid, ppvRootSignature) |
| #define | ID3D12Device7_CreateSampler(This, pDesc, DestDescriptor) |
| #define | ID3D12Device7_CreateShaderResourceView(This, pResource, pDesc, DestDescriptor) |
| #define | ID3D12Device7_CreateSharedHandle(This, pObject, pAttributes, Access, Name, pHandle) |
| #define | ID3D12Device7_CreateStateObject(This, pDesc, riid, ppStateObject) |
| #define | ID3D12Device7_CreateUnorderedAccessView(This, pResource, pCounterResource, pDesc, DestDescriptor) |
| #define | ID3D12Device7_EnqueueMakeResident(This, Flags, NumObjects, ppObjects, pFenceToSignal, FenceValueToSignal) |
| #define | ID3D12Device7_EnumerateMetaCommandParameters(This, CommandId, Stage, pTotalStructureSizeInBytes, pParameterCount, pParameterDescs) |
| #define | ID3D12Device7_EnumerateMetaCommands(This, pNumMetaCommands, pDescs) |
| #define | ID3D12Device7_Evict(This, NumObjects, ppObjects) |
| #define | ID3D12Device7_GetCopyableFootprints(This, pResourceDesc, FirstSubresource, NumSubresources, BaseOffset, pLayouts, pNumRows, pRowSizeInBytes, pTotalBytes) |
| #define | ID3D12Device7_GetDescriptorHandleIncrementSize(This, DescriptorHeapType) |
| #define | ID3D12Device7_GetDeviceRemovedReason(This) |
| #define | ID3D12Device7_GetNodeCount(This) |
| #define | ID3D12Device7_GetPrivateData(This, guid, pDataSize, pData) |
| #define | ID3D12Device7_GetRaytracingAccelerationStructurePrebuildInfo(This, pDesc, pInfo) |
| #define | ID3D12Device7_GetResourceTiling(This, pTiledResource, pNumTilesForEntireResource, pPackedMipDesc, pStandardTileShapeForNonPackedMips, pNumSubresourceTilings, FirstSubresourceTilingToGet, pSubresourceTilingsForNonPackedMips) |
| #define | ID3D12Device7_MakeResident(This, NumObjects, ppObjects) |
| #define | ID3D12Device7_OpenExistingHeapFromAddress(This, pAddress, riid, ppvHeap) |
| #define | ID3D12Device7_OpenExistingHeapFromFileMapping(This, hFileMapping, riid, ppvHeap) |
| #define | ID3D12Device7_OpenSharedHandle(This, NTHandle, riid, ppvObj) |
| #define | ID3D12Device7_OpenSharedHandleByName(This, Name, Access, pNTHandle) |
| #define | ID3D12Device7_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12Device7_Release(This) |
| #define | ID3D12Device7_RemoveDevice(This) |
| #define | ID3D12Device7_SetBackgroundProcessingMode(This, Mode, MeasurementsAction, hEventToSignalUponCompletion, pbFurtherMeasurementsDesired) |
| #define | ID3D12Device7_SetEventOnMultipleFenceCompletion(This, ppFences, pFenceValues, NumFences, Flags, hEvent) |
| #define | ID3D12Device7_SetName(This, Name) |
| #define | ID3D12Device7_SetPrivateData(This, guid, DataSize, pData) |
| #define | ID3D12Device7_SetPrivateDataInterface(This, guid, pData) |
| #define | ID3D12Device7_SetResidencyPriority(This, NumObjects, ppObjects, pPriorities) |
| #define | ID3D12Device7_SetStablePowerState(This, Enable) |
| #define | ID3D12Device8_AddRef(This) |
| #define | ID3D12Device8_AddToStateObject(This, pAddition, pStateObjectToGrowFrom, riid, ppNewStateObject) |
| #define | ID3D12Device8_CheckDriverMatchingIdentifier(This, SerializedDataType, pIdentifierToCheck) |
| #define | ID3D12Device8_CheckFeatureSupport(This, Feature, pFeatureSupportData, FeatureSupportDataSize) |
| #define | ID3D12Device8_CopyDescriptors(This, NumDestDescriptorRanges, pDestDescriptorRangeStarts, pDestDescriptorRangeSizes, NumSrcDescriptorRanges, pSrcDescriptorRangeStarts, pSrcDescriptorRangeSizes, DescriptorHeapsType) |
| #define | ID3D12Device8_CopyDescriptorsSimple(This, NumDescriptors, DestDescriptorRangeStart, SrcDescriptorRangeStart, DescriptorHeapsType) |
| #define | ID3D12Device8_CreateCommandAllocator(This, type, riid, ppCommandAllocator) |
| #define | ID3D12Device8_CreateCommandList(This, nodeMask, type, pCommandAllocator, pInitialState, riid, ppCommandList) |
| #define | ID3D12Device8_CreateCommandList1(This, nodeMask, type, flags, riid, ppCommandList) |
| #define | ID3D12Device8_CreateCommandQueue(This, pDesc, riid, ppCommandQueue) |
| #define | ID3D12Device8_CreateCommandSignature(This, pDesc, pRootSignature, riid, ppvCommandSignature) |
| #define | ID3D12Device8_CreateCommittedResource(This, pHeapProperties, HeapFlags, pDesc, InitialResourceState, pOptimizedClearValue, riidResource, ppvResource) |
| #define | ID3D12Device8_CreateCommittedResource1(This, pHeapProperties, HeapFlags, pDesc, InitialResourceState, pOptimizedClearValue, pProtectedSession, riidResource, ppvResource) |
| #define | ID3D12Device8_CreateCommittedResource2(This, pHeapProperties, HeapFlags, pDesc, InitialResourceState, pOptimizedClearValue, pProtectedSession, riidResource, ppvResource) |
| #define | ID3D12Device8_CreateComputePipelineState(This, pDesc, riid, ppPipelineState) |
| #define | ID3D12Device8_CreateConstantBufferView(This, pDesc, DestDescriptor) |
| #define | ID3D12Device8_CreateDepthStencilView(This, pResource, pDesc, DestDescriptor) |
| #define | ID3D12Device8_CreateDescriptorHeap(This, pDescriptorHeapDesc, riid, ppvHeap) |
| #define | ID3D12Device8_CreateFence(This, InitialValue, Flags, riid, ppFence) |
| #define | ID3D12Device8_CreateGraphicsPipelineState(This, pDesc, riid, ppPipelineState) |
| #define | ID3D12Device8_CreateHeap(This, pDesc, riid, ppvHeap) |
| #define | ID3D12Device8_CreateHeap1(This, pDesc, pProtectedSession, riid, ppvHeap) |
| #define | ID3D12Device8_CreateLifetimeTracker(This, pOwner, riid, ppvTracker) |
| #define | ID3D12Device8_CreateMetaCommand(This, CommandId, NodeMask, pCreationParametersData, CreationParametersDataSizeInBytes, riid, ppMetaCommand) |
| #define | ID3D12Device8_CreatePipelineLibrary(This, pLibraryBlob, BlobLength, riid, ppPipelineLibrary) |
| #define | ID3D12Device8_CreatePipelineState(This, pDesc, riid, ppPipelineState) |
| #define | ID3D12Device8_CreatePlacedResource(This, pHeap, HeapOffset, pDesc, InitialState, pOptimizedClearValue, riid, ppvResource) |
| #define | ID3D12Device8_CreatePlacedResource1(This, pHeap, HeapOffset, pDesc, InitialState, pOptimizedClearValue, riid, ppvResource) |
| #define | ID3D12Device8_CreateProtectedResourceSession(This, pDesc, riid, ppSession) |
| #define | ID3D12Device8_CreateProtectedResourceSession1(This, pDesc, riid, ppSession) |
| #define | ID3D12Device8_CreateQueryHeap(This, pDesc, riid, ppvHeap) |
| #define | ID3D12Device8_CreateRenderTargetView(This, pResource, pDesc, DestDescriptor) |
| #define | ID3D12Device8_CreateReservedResource(This, pDesc, InitialState, pOptimizedClearValue, riid, ppvResource) |
| #define | ID3D12Device8_CreateReservedResource1(This, pDesc, InitialState, pOptimizedClearValue, pProtectedSession, riid, ppvResource) |
| #define | ID3D12Device8_CreateRootSignature(This, nodeMask, pBlobWithRootSignature, blobLengthInBytes, riid, ppvRootSignature) |
| #define | ID3D12Device8_CreateSampler(This, pDesc, DestDescriptor) |
| #define | ID3D12Device8_CreateSamplerFeedbackUnorderedAccessView(This, pTargetedResource, pFeedbackResource, DestDescriptor) |
| #define | ID3D12Device8_CreateShaderResourceView(This, pResource, pDesc, DestDescriptor) |
| #define | ID3D12Device8_CreateSharedHandle(This, pObject, pAttributes, Access, Name, pHandle) |
| #define | ID3D12Device8_CreateStateObject(This, pDesc, riid, ppStateObject) |
| #define | ID3D12Device8_CreateUnorderedAccessView(This, pResource, pCounterResource, pDesc, DestDescriptor) |
| #define | ID3D12Device8_EnqueueMakeResident(This, Flags, NumObjects, ppObjects, pFenceToSignal, FenceValueToSignal) |
| #define | ID3D12Device8_EnumerateMetaCommandParameters(This, CommandId, Stage, pTotalStructureSizeInBytes, pParameterCount, pParameterDescs) |
| #define | ID3D12Device8_EnumerateMetaCommands(This, pNumMetaCommands, pDescs) |
| #define | ID3D12Device8_Evict(This, NumObjects, ppObjects) |
| #define | ID3D12Device8_GetCopyableFootprints(This, pResourceDesc, FirstSubresource, NumSubresources, BaseOffset, pLayouts, pNumRows, pRowSizeInBytes, pTotalBytes) |
| #define | ID3D12Device8_GetCopyableFootprints1(This, pResourceDesc, FirstSubresource, NumSubresources, BaseOffset, pLayouts, pNumRows, pRowSizeInBytes, pTotalBytes) |
| #define | ID3D12Device8_GetDescriptorHandleIncrementSize(This, DescriptorHeapType) |
| #define | ID3D12Device8_GetDeviceRemovedReason(This) |
| #define | ID3D12Device8_GetNodeCount(This) |
| #define | ID3D12Device8_GetPrivateData(This, guid, pDataSize, pData) |
| #define | ID3D12Device8_GetRaytracingAccelerationStructurePrebuildInfo(This, pDesc, pInfo) |
| #define | ID3D12Device8_GetResourceTiling(This, pTiledResource, pNumTilesForEntireResource, pPackedMipDesc, pStandardTileShapeForNonPackedMips, pNumSubresourceTilings, FirstSubresourceTilingToGet, pSubresourceTilingsForNonPackedMips) |
| #define | ID3D12Device8_MakeResident(This, NumObjects, ppObjects) |
| #define | ID3D12Device8_OpenExistingHeapFromAddress(This, pAddress, riid, ppvHeap) |
| #define | ID3D12Device8_OpenExistingHeapFromFileMapping(This, hFileMapping, riid, ppvHeap) |
| #define | ID3D12Device8_OpenSharedHandle(This, NTHandle, riid, ppvObj) |
| #define | ID3D12Device8_OpenSharedHandleByName(This, Name, Access, pNTHandle) |
| #define | ID3D12Device8_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12Device8_Release(This) |
| #define | ID3D12Device8_RemoveDevice(This) |
| #define | ID3D12Device8_SetBackgroundProcessingMode(This, Mode, MeasurementsAction, hEventToSignalUponCompletion, pbFurtherMeasurementsDesired) |
| #define | ID3D12Device8_SetEventOnMultipleFenceCompletion(This, ppFences, pFenceValues, NumFences, Flags, hEvent) |
| #define | ID3D12Device8_SetName(This, Name) |
| #define | ID3D12Device8_SetPrivateData(This, guid, DataSize, pData) |
| #define | ID3D12Device8_SetPrivateDataInterface(This, guid, pData) |
| #define | ID3D12Device8_SetResidencyPriority(This, NumObjects, ppObjects, pPriorities) |
| #define | ID3D12Device8_SetStablePowerState(This, Enable) |
| #define | ID3D12Device9_AddRef(This) |
| #define | ID3D12Device9_AddToStateObject(This, pAddition, pStateObjectToGrowFrom, riid, ppNewStateObject) |
| #define | ID3D12Device9_CheckDriverMatchingIdentifier(This, SerializedDataType, pIdentifierToCheck) |
| #define | ID3D12Device9_CheckFeatureSupport(This, Feature, pFeatureSupportData, FeatureSupportDataSize) |
| #define | ID3D12Device9_CopyDescriptors(This, NumDestDescriptorRanges, pDestDescriptorRangeStarts, pDestDescriptorRangeSizes, NumSrcDescriptorRanges, pSrcDescriptorRangeStarts, pSrcDescriptorRangeSizes, DescriptorHeapsType) |
| #define | ID3D12Device9_CopyDescriptorsSimple(This, NumDescriptors, DestDescriptorRangeStart, SrcDescriptorRangeStart, DescriptorHeapsType) |
| #define | ID3D12Device9_CreateCommandAllocator(This, type, riid, ppCommandAllocator) |
| #define | ID3D12Device9_CreateCommandList(This, nodeMask, type, pCommandAllocator, pInitialState, riid, ppCommandList) |
| #define | ID3D12Device9_CreateCommandList1(This, nodeMask, type, flags, riid, ppCommandList) |
| #define | ID3D12Device9_CreateCommandQueue(This, pDesc, riid, ppCommandQueue) |
| #define | ID3D12Device9_CreateCommandQueue1(This, pDesc, CreatorID, riid, ppCommandQueue) |
| #define | ID3D12Device9_CreateCommandSignature(This, pDesc, pRootSignature, riid, ppvCommandSignature) |
| #define | ID3D12Device9_CreateCommittedResource(This, pHeapProperties, HeapFlags, pDesc, InitialResourceState, pOptimizedClearValue, riidResource, ppvResource) |
| #define | ID3D12Device9_CreateCommittedResource1(This, pHeapProperties, HeapFlags, pDesc, InitialResourceState, pOptimizedClearValue, pProtectedSession, riidResource, ppvResource) |
| #define | ID3D12Device9_CreateCommittedResource2(This, pHeapProperties, HeapFlags, pDesc, InitialResourceState, pOptimizedClearValue, pProtectedSession, riidResource, ppvResource) |
| #define | ID3D12Device9_CreateComputePipelineState(This, pDesc, riid, ppPipelineState) |
| #define | ID3D12Device9_CreateConstantBufferView(This, pDesc, DestDescriptor) |
| #define | ID3D12Device9_CreateDepthStencilView(This, pResource, pDesc, DestDescriptor) |
| #define | ID3D12Device9_CreateDescriptorHeap(This, pDescriptorHeapDesc, riid, ppvHeap) |
| #define | ID3D12Device9_CreateFence(This, InitialValue, Flags, riid, ppFence) |
| #define | ID3D12Device9_CreateGraphicsPipelineState(This, pDesc, riid, ppPipelineState) |
| #define | ID3D12Device9_CreateHeap(This, pDesc, riid, ppvHeap) |
| #define | ID3D12Device9_CreateHeap1(This, pDesc, pProtectedSession, riid, ppvHeap) |
| #define | ID3D12Device9_CreateLifetimeTracker(This, pOwner, riid, ppvTracker) |
| #define | ID3D12Device9_CreateMetaCommand(This, CommandId, NodeMask, pCreationParametersData, CreationParametersDataSizeInBytes, riid, ppMetaCommand) |
| #define | ID3D12Device9_CreatePipelineLibrary(This, pLibraryBlob, BlobLength, riid, ppPipelineLibrary) |
| #define | ID3D12Device9_CreatePipelineState(This, pDesc, riid, ppPipelineState) |
| #define | ID3D12Device9_CreatePlacedResource(This, pHeap, HeapOffset, pDesc, InitialState, pOptimizedClearValue, riid, ppvResource) |
| #define | ID3D12Device9_CreatePlacedResource1(This, pHeap, HeapOffset, pDesc, InitialState, pOptimizedClearValue, riid, ppvResource) |
| #define | ID3D12Device9_CreateProtectedResourceSession(This, pDesc, riid, ppSession) |
| #define | ID3D12Device9_CreateProtectedResourceSession1(This, pDesc, riid, ppSession) |
| #define | ID3D12Device9_CreateQueryHeap(This, pDesc, riid, ppvHeap) |
| #define | ID3D12Device9_CreateRenderTargetView(This, pResource, pDesc, DestDescriptor) |
| #define | ID3D12Device9_CreateReservedResource(This, pDesc, InitialState, pOptimizedClearValue, riid, ppvResource) |
| #define | ID3D12Device9_CreateReservedResource1(This, pDesc, InitialState, pOptimizedClearValue, pProtectedSession, riid, ppvResource) |
| #define | ID3D12Device9_CreateRootSignature(This, nodeMask, pBlobWithRootSignature, blobLengthInBytes, riid, ppvRootSignature) |
| #define | ID3D12Device9_CreateSampler(This, pDesc, DestDescriptor) |
| #define | ID3D12Device9_CreateSamplerFeedbackUnorderedAccessView(This, pTargetedResource, pFeedbackResource, DestDescriptor) |
| #define | ID3D12Device9_CreateShaderCacheSession(This, pDesc, riid, ppvSession) |
| #define | ID3D12Device9_CreateShaderResourceView(This, pResource, pDesc, DestDescriptor) |
| #define | ID3D12Device9_CreateSharedHandle(This, pObject, pAttributes, Access, Name, pHandle) |
| #define | ID3D12Device9_CreateStateObject(This, pDesc, riid, ppStateObject) |
| #define | ID3D12Device9_CreateUnorderedAccessView(This, pResource, pCounterResource, pDesc, DestDescriptor) |
| #define | ID3D12Device9_EnqueueMakeResident(This, Flags, NumObjects, ppObjects, pFenceToSignal, FenceValueToSignal) |
| #define | ID3D12Device9_EnumerateMetaCommandParameters(This, CommandId, Stage, pTotalStructureSizeInBytes, pParameterCount, pParameterDescs) |
| #define | ID3D12Device9_EnumerateMetaCommands(This, pNumMetaCommands, pDescs) |
| #define | ID3D12Device9_Evict(This, NumObjects, ppObjects) |
| #define | ID3D12Device9_GetCopyableFootprints(This, pResourceDesc, FirstSubresource, NumSubresources, BaseOffset, pLayouts, pNumRows, pRowSizeInBytes, pTotalBytes) |
| #define | ID3D12Device9_GetCopyableFootprints1(This, pResourceDesc, FirstSubresource, NumSubresources, BaseOffset, pLayouts, pNumRows, pRowSizeInBytes, pTotalBytes) |
| #define | ID3D12Device9_GetDescriptorHandleIncrementSize(This, DescriptorHeapType) |
| #define | ID3D12Device9_GetDeviceRemovedReason(This) |
| #define | ID3D12Device9_GetNodeCount(This) |
| #define | ID3D12Device9_GetPrivateData(This, guid, pDataSize, pData) |
| #define | ID3D12Device9_GetRaytracingAccelerationStructurePrebuildInfo(This, pDesc, pInfo) |
| #define | ID3D12Device9_GetResourceTiling(This, pTiledResource, pNumTilesForEntireResource, pPackedMipDesc, pStandardTileShapeForNonPackedMips, pNumSubresourceTilings, FirstSubresourceTilingToGet, pSubresourceTilingsForNonPackedMips) |
| #define | ID3D12Device9_MakeResident(This, NumObjects, ppObjects) |
| #define | ID3D12Device9_OpenExistingHeapFromAddress(This, pAddress, riid, ppvHeap) |
| #define | ID3D12Device9_OpenExistingHeapFromFileMapping(This, hFileMapping, riid, ppvHeap) |
| #define | ID3D12Device9_OpenSharedHandle(This, NTHandle, riid, ppvObj) |
| #define | ID3D12Device9_OpenSharedHandleByName(This, Name, Access, pNTHandle) |
| #define | ID3D12Device9_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12Device9_Release(This) |
| #define | ID3D12Device9_RemoveDevice(This) |
| #define | ID3D12Device9_SetBackgroundProcessingMode(This, Mode, MeasurementsAction, hEventToSignalUponCompletion, pbFurtherMeasurementsDesired) |
| #define | ID3D12Device9_SetEventOnMultipleFenceCompletion(This, ppFences, pFenceValues, NumFences, Flags, hEvent) |
| #define | ID3D12Device9_SetName(This, Name) |
| #define | ID3D12Device9_SetPrivateData(This, guid, DataSize, pData) |
| #define | ID3D12Device9_SetPrivateDataInterface(This, guid, pData) |
| #define | ID3D12Device9_SetResidencyPriority(This, NumObjects, ppObjects, pPriorities) |
| #define | ID3D12Device9_SetStablePowerState(This, Enable) |
| #define | ID3D12Device9_ShaderCacheControl(This, Kinds, Control) |
| #define | ID3D12Device_AddRef(This) |
| #define | ID3D12Device_CheckFeatureSupport(This, Feature, pFeatureSupportData, FeatureSupportDataSize) |
| #define | ID3D12Device_CopyDescriptors(This, NumDestDescriptorRanges, pDestDescriptorRangeStarts, pDestDescriptorRangeSizes, NumSrcDescriptorRanges, pSrcDescriptorRangeStarts, pSrcDescriptorRangeSizes, DescriptorHeapsType) |
| #define | ID3D12Device_CopyDescriptorsSimple(This, NumDescriptors, DestDescriptorRangeStart, SrcDescriptorRangeStart, DescriptorHeapsType) |
| #define | ID3D12Device_CreateCommandAllocator(This, type, riid, ppCommandAllocator) |
| #define | ID3D12Device_CreateCommandList(This, nodeMask, type, pCommandAllocator, pInitialState, riid, ppCommandList) |
| #define | ID3D12Device_CreateCommandQueue(This, pDesc, riid, ppCommandQueue) |
| #define | ID3D12Device_CreateCommandSignature(This, pDesc, pRootSignature, riid, ppvCommandSignature) |
| #define | ID3D12Device_CreateCommittedResource(This, pHeapProperties, HeapFlags, pDesc, InitialResourceState, pOptimizedClearValue, riidResource, ppvResource) |
| #define | ID3D12Device_CreateComputePipelineState(This, pDesc, riid, ppPipelineState) |
| #define | ID3D12Device_CreateConstantBufferView(This, pDesc, DestDescriptor) |
| #define | ID3D12Device_CreateDepthStencilView(This, pResource, pDesc, DestDescriptor) |
| #define | ID3D12Device_CreateDescriptorHeap(This, pDescriptorHeapDesc, riid, ppvHeap) |
| #define | ID3D12Device_CreateFence(This, InitialValue, Flags, riid, ppFence) |
| #define | ID3D12Device_CreateGraphicsPipelineState(This, pDesc, riid, ppPipelineState) |
| #define | ID3D12Device_CreateHeap(This, pDesc, riid, ppvHeap) |
| #define | ID3D12Device_CreatePlacedResource(This, pHeap, HeapOffset, pDesc, InitialState, pOptimizedClearValue, riid, ppvResource) |
| #define | ID3D12Device_CreateQueryHeap(This, pDesc, riid, ppvHeap) |
| #define | ID3D12Device_CreateRenderTargetView(This, pResource, pDesc, DestDescriptor) |
| #define | ID3D12Device_CreateReservedResource(This, pDesc, InitialState, pOptimizedClearValue, riid, ppvResource) |
| #define | ID3D12Device_CreateRootSignature(This, nodeMask, pBlobWithRootSignature, blobLengthInBytes, riid, ppvRootSignature) |
| #define | ID3D12Device_CreateSampler(This, pDesc, DestDescriptor) |
| #define | ID3D12Device_CreateShaderResourceView(This, pResource, pDesc, DestDescriptor) |
| #define | ID3D12Device_CreateSharedHandle(This, pObject, pAttributes, Access, Name, pHandle) |
| #define | ID3D12Device_CreateUnorderedAccessView(This, pResource, pCounterResource, pDesc, DestDescriptor) |
| #define | ID3D12Device_Evict(This, NumObjects, ppObjects) |
| #define | ID3D12Device_GetCopyableFootprints(This, pResourceDesc, FirstSubresource, NumSubresources, BaseOffset, pLayouts, pNumRows, pRowSizeInBytes, pTotalBytes) |
| #define | ID3D12Device_GetDescriptorHandleIncrementSize(This, DescriptorHeapType) |
| #define | ID3D12Device_GetDeviceRemovedReason(This) |
| #define | ID3D12Device_GetNodeCount(This) |
| #define | ID3D12Device_GetPrivateData(This, guid, pDataSize, pData) |
| #define | ID3D12Device_GetResourceTiling(This, pTiledResource, pNumTilesForEntireResource, pPackedMipDesc, pStandardTileShapeForNonPackedMips, pNumSubresourceTilings, FirstSubresourceTilingToGet, pSubresourceTilingsForNonPackedMips) |
| #define | ID3D12Device_MakeResident(This, NumObjects, ppObjects) |
| #define | ID3D12Device_OpenSharedHandle(This, NTHandle, riid, ppvObj) |
| #define | ID3D12Device_OpenSharedHandleByName(This, Name, Access, pNTHandle) |
| #define | ID3D12Device_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12Device_Release(This) |
| #define | ID3D12Device_SetName(This, Name) |
| #define | ID3D12Device_SetPrivateData(This, guid, DataSize, pData) |
| #define | ID3D12Device_SetPrivateDataInterface(This, guid, pData) |
| #define | ID3D12Device_SetStablePowerState(This, Enable) |
| #define | ID3D12DeviceChild_AddRef(This) |
| #define | ID3D12DeviceChild_GetDevice(This, riid, ppvDevice) |
| #define | ID3D12DeviceChild_GetPrivateData(This, guid, pDataSize, pData) |
| #define | ID3D12DeviceChild_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12DeviceChild_Release(This) |
| #define | ID3D12DeviceChild_SetName(This, Name) |
| #define | ID3D12DeviceChild_SetPrivateData(This, guid, DataSize, pData) |
| #define | ID3D12DeviceChild_SetPrivateDataInterface(This, guid, pData) |
| #define | ID3D12DeviceConfiguration1_AddRef(This) |
| #define | ID3D12DeviceConfiguration1_CreateVersionedRootSignatureDeserializer(This, pBlob, Size, riid, ppvDeserializer) |
| #define | ID3D12DeviceConfiguration1_CreateVersionedRootSignatureDeserializerFromSubobjectInLibrary(This, pLibraryBlob, Size, RootSignatureSubobjectName, riid, ppvDeserializer) |
| #define | ID3D12DeviceConfiguration1_GetEnabledExperimentalFeatures(This, pGuids, NumGuids) |
| #define | ID3D12DeviceConfiguration1_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12DeviceConfiguration1_Release(This) |
| #define | ID3D12DeviceConfiguration1_SerializeVersionedRootSignature(This, pDesc, ppResult, ppError) |
| #define | ID3D12DeviceConfiguration_AddRef(This) |
| #define | ID3D12DeviceConfiguration_CreateVersionedRootSignatureDeserializer(This, pBlob, Size, riid, ppvDeserializer) |
| #define | ID3D12DeviceConfiguration_GetEnabledExperimentalFeatures(This, pGuids, NumGuids) |
| #define | ID3D12DeviceConfiguration_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12DeviceConfiguration_Release(This) |
| #define | ID3D12DeviceConfiguration_SerializeVersionedRootSignature(This, pDesc, ppResult, ppError) |
| #define | ID3D12DeviceFactory_AddRef(This) |
| #define | ID3D12DeviceFactory_ApplyToGlobalState(This) |
| #define | ID3D12DeviceFactory_CreateDevice(This, adapter, FeatureLevel, riid, ppvDevice) |
| #define | ID3D12DeviceFactory_EnableExperimentalFeatures(This, NumFeatures, pIIDs, pConfigurationStructs, pConfigurationStructSizes) |
| #define | ID3D12DeviceFactory_GetConfigurationInterface(This, clsid, iid, ppv) |
| #define | ID3D12DeviceFactory_GetFlags(This) |
| #define | ID3D12DeviceFactory_InitializeFromGlobalState(This) |
| #define | ID3D12DeviceFactory_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12DeviceFactory_Release(This) |
| #define | ID3D12DeviceFactory_SetFlags(This, flags) |
| #define | ID3D12DeviceRemovedExtendedData1_AddRef(This) |
| #define | ID3D12DeviceRemovedExtendedData1_GetAutoBreadcrumbsOutput(This, pOutput) |
| #define | ID3D12DeviceRemovedExtendedData1_GetAutoBreadcrumbsOutput1(This, pOutput) |
| #define | ID3D12DeviceRemovedExtendedData1_GetPageFaultAllocationOutput(This, pOutput) |
| #define | ID3D12DeviceRemovedExtendedData1_GetPageFaultAllocationOutput1(This, pOutput) |
| #define | ID3D12DeviceRemovedExtendedData1_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12DeviceRemovedExtendedData1_Release(This) |
| #define | ID3D12DeviceRemovedExtendedData2_AddRef(This) |
| #define | ID3D12DeviceRemovedExtendedData2_GetAutoBreadcrumbsOutput(This, pOutput) |
| #define | ID3D12DeviceRemovedExtendedData2_GetAutoBreadcrumbsOutput1(This, pOutput) |
| #define | ID3D12DeviceRemovedExtendedData2_GetDeviceState(This) |
| #define | ID3D12DeviceRemovedExtendedData2_GetPageFaultAllocationOutput(This, pOutput) |
| #define | ID3D12DeviceRemovedExtendedData2_GetPageFaultAllocationOutput1(This, pOutput) |
| #define | ID3D12DeviceRemovedExtendedData2_GetPageFaultAllocationOutput2(This, pOutput) |
| #define | ID3D12DeviceRemovedExtendedData2_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12DeviceRemovedExtendedData2_Release(This) |
| #define | ID3D12DeviceRemovedExtendedData_AddRef(This) |
| #define | ID3D12DeviceRemovedExtendedData_GetAutoBreadcrumbsOutput(This, pOutput) |
| #define | ID3D12DeviceRemovedExtendedData_GetPageFaultAllocationOutput(This, pOutput) |
| #define | ID3D12DeviceRemovedExtendedData_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12DeviceRemovedExtendedData_Release(This) |
| #define | ID3D12DeviceRemovedExtendedDataSettings1_AddRef(This) |
| #define | ID3D12DeviceRemovedExtendedDataSettings1_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12DeviceRemovedExtendedDataSettings1_Release(This) |
| #define | ID3D12DeviceRemovedExtendedDataSettings1_SetAutoBreadcrumbsEnablement(This, Enablement) |
| #define | ID3D12DeviceRemovedExtendedDataSettings1_SetBreadcrumbContextEnablement(This, Enablement) |
| #define | ID3D12DeviceRemovedExtendedDataSettings1_SetPageFaultEnablement(This, Enablement) |
| #define | ID3D12DeviceRemovedExtendedDataSettings1_SetWatsonDumpEnablement(This, Enablement) |
| #define | ID3D12DeviceRemovedExtendedDataSettings2_AddRef(This) |
| #define | ID3D12DeviceRemovedExtendedDataSettings2_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12DeviceRemovedExtendedDataSettings2_Release(This) |
| #define | ID3D12DeviceRemovedExtendedDataSettings2_SetAutoBreadcrumbsEnablement(This, Enablement) |
| #define | ID3D12DeviceRemovedExtendedDataSettings2_SetBreadcrumbContextEnablement(This, Enablement) |
| #define | ID3D12DeviceRemovedExtendedDataSettings2_SetPageFaultEnablement(This, Enablement) |
| #define | ID3D12DeviceRemovedExtendedDataSettings2_SetWatsonDumpEnablement(This, Enablement) |
| #define | ID3D12DeviceRemovedExtendedDataSettings2_UseMarkersOnlyAutoBreadcrumbs(This, MarkersOnly) |
| #define | ID3D12DeviceRemovedExtendedDataSettings_AddRef(This) |
| #define | ID3D12DeviceRemovedExtendedDataSettings_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12DeviceRemovedExtendedDataSettings_Release(This) |
| #define | ID3D12DeviceRemovedExtendedDataSettings_SetAutoBreadcrumbsEnablement(This, Enablement) |
| #define | ID3D12DeviceRemovedExtendedDataSettings_SetPageFaultEnablement(This, Enablement) |
| #define | ID3D12DeviceRemovedExtendedDataSettings_SetWatsonDumpEnablement(This, Enablement) |
| #define | ID3D12Fence1_AddRef(This) |
| #define | ID3D12Fence1_GetCompletedValue(This) |
| #define | ID3D12Fence1_GetCreationFlags(This) |
| #define | ID3D12Fence1_GetDevice(This, riid, ppvDevice) |
| #define | ID3D12Fence1_GetPrivateData(This, guid, pDataSize, pData) |
| #define | ID3D12Fence1_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12Fence1_Release(This) |
| #define | ID3D12Fence1_SetEventOnCompletion(This, Value, hEvent) |
| #define | ID3D12Fence1_SetName(This, Name) |
| #define | ID3D12Fence1_SetPrivateData(This, guid, DataSize, pData) |
| #define | ID3D12Fence1_SetPrivateDataInterface(This, guid, pData) |
| #define | ID3D12Fence1_Signal(This, Value) |
| #define | ID3D12Fence_AddRef(This) |
| #define | ID3D12Fence_GetCompletedValue(This) |
| #define | ID3D12Fence_GetDevice(This, riid, ppvDevice) |
| #define | ID3D12Fence_GetPrivateData(This, guid, pDataSize, pData) |
| #define | ID3D12Fence_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12Fence_Release(This) |
| #define | ID3D12Fence_SetEventOnCompletion(This, Value, hEvent) |
| #define | ID3D12Fence_SetName(This, Name) |
| #define | ID3D12Fence_SetPrivateData(This, guid, DataSize, pData) |
| #define | ID3D12Fence_SetPrivateDataInterface(This, guid, pData) |
| #define | ID3D12Fence_Signal(This, Value) |
| #define | ID3D12GBVDiagnostics_AddRef(This) |
| #define | ID3D12GBVDiagnostics_GBVReserved0(This) |
| #define | ID3D12GBVDiagnostics_GBVReserved1(This) |
| #define | ID3D12GBVDiagnostics_GetGBVEntireSubresourceStatesData(This, pResource, pData, DataSize) |
| #define | ID3D12GBVDiagnostics_GetGBVResourceInfo(This, pResource, pResourceDesc, pResourceHash, pSubresourceStatesByteOffset) |
| #define | ID3D12GBVDiagnostics_GetGBVResourceUniformState(This, pResource, pData) |
| #define | ID3D12GBVDiagnostics_GetGBVSubresourceState(This, pResource, Subresource, pData) |
| #define | ID3D12GBVDiagnostics_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12GBVDiagnostics_Release(This) |
| #define | ID3D12GraphicsCommandList10_AddRef(This) |
| #define | ID3D12GraphicsCommandList10_AtomicCopyBufferUINT(This, pDstBuffer, DstOffset, pSrcBuffer, SrcOffset, Dependencies, ppDependentResources, pDependentSubresourceRanges) |
| #define | ID3D12GraphicsCommandList10_AtomicCopyBufferUINT64(This, pDstBuffer, DstOffset, pSrcBuffer, SrcOffset, Dependencies, ppDependentResources, pDependentSubresourceRanges) |
| #define | ID3D12GraphicsCommandList10_Barrier(This, NumBarrierGroups, pBarrierGroups) |
| #define | ID3D12GraphicsCommandList10_BeginEvent(This, Metadata, pData, Size) |
| #define | ID3D12GraphicsCommandList10_BeginQuery(This, pQueryHeap, Type, Index) |
| #define | ID3D12GraphicsCommandList10_BeginRenderPass(This, NumRenderTargets, pRenderTargets, pDepthStencil, Flags) |
| #define | ID3D12GraphicsCommandList10_BuildRaytracingAccelerationStructure(This, pDesc, NumPostbuildInfoDescs, pPostbuildInfoDescs) |
| #define | ID3D12GraphicsCommandList10_ClearDepthStencilView(This, DepthStencilView, ClearFlags, Depth, Stencil, NumRects, pRects) |
| #define | ID3D12GraphicsCommandList10_ClearRenderTargetView(This, RenderTargetView, ColorRGBA, NumRects, pRects) |
| #define | ID3D12GraphicsCommandList10_ClearState(This, pPipelineState) |
| #define | ID3D12GraphicsCommandList10_ClearUnorderedAccessViewFloat(This, ViewGPUHandleInCurrentHeap, ViewCPUHandle, pResource, Values, NumRects, pRects) |
| #define | ID3D12GraphicsCommandList10_ClearUnorderedAccessViewUint(This, ViewGPUHandleInCurrentHeap, ViewCPUHandle, pResource, Values, NumRects, pRects) |
| #define | ID3D12GraphicsCommandList10_Close(This) |
| #define | ID3D12GraphicsCommandList10_CopyBufferRegion(This, pDstBuffer, DstOffset, pSrcBuffer, SrcOffset, NumBytes) |
| #define | ID3D12GraphicsCommandList10_CopyRaytracingAccelerationStructure(This, DestAccelerationStructureData, SourceAccelerationStructureData, Mode) |
| #define | ID3D12GraphicsCommandList10_CopyResource(This, pDstResource, pSrcResource) |
| #define | ID3D12GraphicsCommandList10_CopyTextureRegion(This, pDst, DstX, DstY, DstZ, pSrc, pSrcBox) |
| #define | ID3D12GraphicsCommandList10_CopyTiles(This, pTiledResource, pTileRegionStartCoordinate, pTileRegionSize, pBuffer, BufferStartOffsetInBytes, Flags) |
| #define | ID3D12GraphicsCommandList10_DiscardResource(This, pResource, pRegion) |
| #define | ID3D12GraphicsCommandList10_Dispatch(This, ThreadGroupCountX, ThreadGroupCountY, ThreadGroupCountZ) |
| #define | ID3D12GraphicsCommandList10_DispatchGraph(This, pDesc) |
| #define | ID3D12GraphicsCommandList10_DispatchMesh(This, ThreadGroupCountX, ThreadGroupCountY, ThreadGroupCountZ) |
| #define | ID3D12GraphicsCommandList10_DispatchRays(This, pDesc) |
| #define | ID3D12GraphicsCommandList10_DrawIndexedInstanced(This, IndexCountPerInstance, InstanceCount, StartIndexLocation, BaseVertexLocation, StartInstanceLocation) |
| #define | ID3D12GraphicsCommandList10_DrawInstanced(This, VertexCountPerInstance, InstanceCount, StartVertexLocation, StartInstanceLocation) |
| #define | ID3D12GraphicsCommandList10_EmitRaytracingAccelerationStructurePostbuildInfo(This, pDesc, NumSourceAccelerationStructures, pSourceAccelerationStructureData) |
| #define | ID3D12GraphicsCommandList10_EndEvent(This) |
| #define | ID3D12GraphicsCommandList10_EndQuery(This, pQueryHeap, Type, Index) |
| #define | ID3D12GraphicsCommandList10_EndRenderPass(This) |
| #define | ID3D12GraphicsCommandList10_ExecuteBundle(This, pCommandList) |
| #define | ID3D12GraphicsCommandList10_ExecuteIndirect(This, pCommandSignature, MaxCommandCount, pArgumentBuffer, ArgumentBufferOffset, pCountBuffer, CountBufferOffset) |
| #define | ID3D12GraphicsCommandList10_ExecuteMetaCommand(This, pMetaCommand, pExecutionParametersData, ExecutionParametersDataSizeInBytes) |
| #define | ID3D12GraphicsCommandList10_GetDevice(This, riid, ppvDevice) |
| #define | ID3D12GraphicsCommandList10_GetPrivateData(This, guid, pDataSize, pData) |
| #define | ID3D12GraphicsCommandList10_GetType(This) |
| #define | ID3D12GraphicsCommandList10_IASetIndexBuffer(This, pView) |
| #define | ID3D12GraphicsCommandList10_IASetIndexBufferStripCutValue(This, IBStripCutValue) |
| #define | ID3D12GraphicsCommandList10_IASetPrimitiveTopology(This, PrimitiveTopology) |
| #define | ID3D12GraphicsCommandList10_IASetVertexBuffers(This, StartSlot, NumViews, pViews) |
| #define | ID3D12GraphicsCommandList10_InitializeMetaCommand(This, pMetaCommand, pInitializationParametersData, InitializationParametersDataSizeInBytes) |
| #define | ID3D12GraphicsCommandList10_OMSetBlendFactor(This, BlendFactor) |
| #define | ID3D12GraphicsCommandList10_OMSetDepthBounds(This, Min, Max) |
| #define | ID3D12GraphicsCommandList10_OMSetFrontAndBackStencilRef(This, FrontStencilRef, BackStencilRef) |
| #define | ID3D12GraphicsCommandList10_OMSetRenderTargets(This, NumRenderTargetDescriptors, pRenderTargetDescriptors, RTsSingleHandleToDescriptorRange, pDepthStencilDescriptor) |
| #define | ID3D12GraphicsCommandList10_OMSetStencilRef(This, StencilRef) |
| #define | ID3D12GraphicsCommandList10_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12GraphicsCommandList10_Release(This) |
| #define | ID3D12GraphicsCommandList10_Reset(This, pAllocator, pInitialState) |
| #define | ID3D12GraphicsCommandList10_ResolveQueryData(This, pQueryHeap, Type, StartIndex, NumQueries, pDestinationBuffer, AlignedDestinationBufferOffset) |
| #define | ID3D12GraphicsCommandList10_ResolveSubresource(This, pDstResource, DstSubresource, pSrcResource, SrcSubresource, Format) |
| #define | ID3D12GraphicsCommandList10_ResolveSubresourceRegion(This, pDstResource, DstSubresource, DstX, DstY, pSrcResource, SrcSubresource, pSrcRect, Format, ResolveMode) |
| #define | ID3D12GraphicsCommandList10_ResourceBarrier(This, NumBarriers, pBarriers) |
| #define | ID3D12GraphicsCommandList10_RSSetDepthBias(This, DepthBias, DepthBiasClamp, SlopeScaledDepthBias) |
| #define | ID3D12GraphicsCommandList10_RSSetScissorRects(This, NumRects, pRects) |
| #define | ID3D12GraphicsCommandList10_RSSetShadingRate(This, baseShadingRate, combiners) |
| #define | ID3D12GraphicsCommandList10_RSSetShadingRateImage(This, shadingRateImage) |
| #define | ID3D12GraphicsCommandList10_RSSetViewports(This, NumViewports, pViewports) |
| #define | ID3D12GraphicsCommandList10_SetComputeRoot32BitConstant(This, RootParameterIndex, SrcData, DestOffsetIn32BitValues) |
| #define | ID3D12GraphicsCommandList10_SetComputeRoot32BitConstants(This, RootParameterIndex, Num32BitValuesToSet, pSrcData, DestOffsetIn32BitValues) |
| #define | ID3D12GraphicsCommandList10_SetComputeRootConstantBufferView(This, RootParameterIndex, BufferLocation) |
| #define | ID3D12GraphicsCommandList10_SetComputeRootDescriptorTable(This, RootParameterIndex, BaseDescriptor) |
| #define | ID3D12GraphicsCommandList10_SetComputeRootShaderResourceView(This, RootParameterIndex, BufferLocation) |
| #define | ID3D12GraphicsCommandList10_SetComputeRootSignature(This, pRootSignature) |
| #define | ID3D12GraphicsCommandList10_SetComputeRootUnorderedAccessView(This, RootParameterIndex, BufferLocation) |
| #define | ID3D12GraphicsCommandList10_SetDescriptorHeaps(This, NumDescriptorHeaps, ppDescriptorHeaps) |
| #define | ID3D12GraphicsCommandList10_SetGraphicsRoot32BitConstant(This, RootParameterIndex, SrcData, DestOffsetIn32BitValues) |
| #define | ID3D12GraphicsCommandList10_SetGraphicsRoot32BitConstants(This, RootParameterIndex, Num32BitValuesToSet, pSrcData, DestOffsetIn32BitValues) |
| #define | ID3D12GraphicsCommandList10_SetGraphicsRootConstantBufferView(This, RootParameterIndex, BufferLocation) |
| #define | ID3D12GraphicsCommandList10_SetGraphicsRootDescriptorTable(This, RootParameterIndex, BaseDescriptor) |
| #define | ID3D12GraphicsCommandList10_SetGraphicsRootShaderResourceView(This, RootParameterIndex, BufferLocation) |
| #define | ID3D12GraphicsCommandList10_SetGraphicsRootSignature(This, pRootSignature) |
| #define | ID3D12GraphicsCommandList10_SetGraphicsRootUnorderedAccessView(This, RootParameterIndex, BufferLocation) |
| #define | ID3D12GraphicsCommandList10_SetMarker(This, Metadata, pData, Size) |
| #define | ID3D12GraphicsCommandList10_SetName(This, Name) |
| #define | ID3D12GraphicsCommandList10_SetPipelineState(This, pPipelineState) |
| #define | ID3D12GraphicsCommandList10_SetPipelineState1(This, pStateObject) |
| #define | ID3D12GraphicsCommandList10_SetPredication(This, pBuffer, AlignedBufferOffset, Operation) |
| #define | ID3D12GraphicsCommandList10_SetPrivateData(This, guid, DataSize, pData) |
| #define | ID3D12GraphicsCommandList10_SetPrivateDataInterface(This, guid, pData) |
| #define | ID3D12GraphicsCommandList10_SetProgram(This, pDesc) |
| #define | ID3D12GraphicsCommandList10_SetProtectedResourceSession(This, pProtectedResourceSession) |
| #define | ID3D12GraphicsCommandList10_SetSamplePositions(This, NumSamplesPerPixel, NumPixels, pSamplePositions) |
| #define | ID3D12GraphicsCommandList10_SetViewInstanceMask(This, Mask) |
| #define | ID3D12GraphicsCommandList10_SOSetTargets(This, StartSlot, NumViews, pViews) |
| #define | ID3D12GraphicsCommandList10_WriteBufferImmediate(This, Count, pParams, pModes) |
| #define | ID3D12GraphicsCommandList1_AddRef(This) |
| #define | ID3D12GraphicsCommandList1_AtomicCopyBufferUINT(This, pDstBuffer, DstOffset, pSrcBuffer, SrcOffset, Dependencies, ppDependentResources, pDependentSubresourceRanges) |
| #define | ID3D12GraphicsCommandList1_AtomicCopyBufferUINT64(This, pDstBuffer, DstOffset, pSrcBuffer, SrcOffset, Dependencies, ppDependentResources, pDependentSubresourceRanges) |
| #define | ID3D12GraphicsCommandList1_BeginEvent(This, Metadata, pData, Size) |
| #define | ID3D12GraphicsCommandList1_BeginQuery(This, pQueryHeap, Type, Index) |
| #define | ID3D12GraphicsCommandList1_ClearDepthStencilView(This, DepthStencilView, ClearFlags, Depth, Stencil, NumRects, pRects) |
| #define | ID3D12GraphicsCommandList1_ClearRenderTargetView(This, RenderTargetView, ColorRGBA, NumRects, pRects) |
| #define | ID3D12GraphicsCommandList1_ClearState(This, pPipelineState) |
| #define | ID3D12GraphicsCommandList1_ClearUnorderedAccessViewFloat(This, ViewGPUHandleInCurrentHeap, ViewCPUHandle, pResource, Values, NumRects, pRects) |
| #define | ID3D12GraphicsCommandList1_ClearUnorderedAccessViewUint(This, ViewGPUHandleInCurrentHeap, ViewCPUHandle, pResource, Values, NumRects, pRects) |
| #define | ID3D12GraphicsCommandList1_Close(This) |
| #define | ID3D12GraphicsCommandList1_CopyBufferRegion(This, pDstBuffer, DstOffset, pSrcBuffer, SrcOffset, NumBytes) |
| #define | ID3D12GraphicsCommandList1_CopyResource(This, pDstResource, pSrcResource) |
| #define | ID3D12GraphicsCommandList1_CopyTextureRegion(This, pDst, DstX, DstY, DstZ, pSrc, pSrcBox) |
| #define | ID3D12GraphicsCommandList1_CopyTiles(This, pTiledResource, pTileRegionStartCoordinate, pTileRegionSize, pBuffer, BufferStartOffsetInBytes, Flags) |
| #define | ID3D12GraphicsCommandList1_DiscardResource(This, pResource, pRegion) |
| #define | ID3D12GraphicsCommandList1_Dispatch(This, ThreadGroupCountX, ThreadGroupCountY, ThreadGroupCountZ) |
| #define | ID3D12GraphicsCommandList1_DrawIndexedInstanced(This, IndexCountPerInstance, InstanceCount, StartIndexLocation, BaseVertexLocation, StartInstanceLocation) |
| #define | ID3D12GraphicsCommandList1_DrawInstanced(This, VertexCountPerInstance, InstanceCount, StartVertexLocation, StartInstanceLocation) |
| #define | ID3D12GraphicsCommandList1_EndEvent(This) |
| #define | ID3D12GraphicsCommandList1_EndQuery(This, pQueryHeap, Type, Index) |
| #define | ID3D12GraphicsCommandList1_ExecuteBundle(This, pCommandList) |
| #define | ID3D12GraphicsCommandList1_ExecuteIndirect(This, pCommandSignature, MaxCommandCount, pArgumentBuffer, ArgumentBufferOffset, pCountBuffer, CountBufferOffset) |
| #define | ID3D12GraphicsCommandList1_GetDevice(This, riid, ppvDevice) |
| #define | ID3D12GraphicsCommandList1_GetPrivateData(This, guid, pDataSize, pData) |
| #define | ID3D12GraphicsCommandList1_GetType(This) |
| #define | ID3D12GraphicsCommandList1_IASetIndexBuffer(This, pView) |
| #define | ID3D12GraphicsCommandList1_IASetPrimitiveTopology(This, PrimitiveTopology) |
| #define | ID3D12GraphicsCommandList1_IASetVertexBuffers(This, StartSlot, NumViews, pViews) |
| #define | ID3D12GraphicsCommandList1_OMSetBlendFactor(This, BlendFactor) |
| #define | ID3D12GraphicsCommandList1_OMSetDepthBounds(This, Min, Max) |
| #define | ID3D12GraphicsCommandList1_OMSetRenderTargets(This, NumRenderTargetDescriptors, pRenderTargetDescriptors, RTsSingleHandleToDescriptorRange, pDepthStencilDescriptor) |
| #define | ID3D12GraphicsCommandList1_OMSetStencilRef(This, StencilRef) |
| #define | ID3D12GraphicsCommandList1_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12GraphicsCommandList1_Release(This) |
| #define | ID3D12GraphicsCommandList1_Reset(This, pAllocator, pInitialState) |
| #define | ID3D12GraphicsCommandList1_ResolveQueryData(This, pQueryHeap, Type, StartIndex, NumQueries, pDestinationBuffer, AlignedDestinationBufferOffset) |
| #define | ID3D12GraphicsCommandList1_ResolveSubresource(This, pDstResource, DstSubresource, pSrcResource, SrcSubresource, Format) |
| #define | ID3D12GraphicsCommandList1_ResolveSubresourceRegion(This, pDstResource, DstSubresource, DstX, DstY, pSrcResource, SrcSubresource, pSrcRect, Format, ResolveMode) |
| #define | ID3D12GraphicsCommandList1_ResourceBarrier(This, NumBarriers, pBarriers) |
| #define | ID3D12GraphicsCommandList1_RSSetScissorRects(This, NumRects, pRects) |
| #define | ID3D12GraphicsCommandList1_RSSetViewports(This, NumViewports, pViewports) |
| #define | ID3D12GraphicsCommandList1_SetComputeRoot32BitConstant(This, RootParameterIndex, SrcData, DestOffsetIn32BitValues) |
| #define | ID3D12GraphicsCommandList1_SetComputeRoot32BitConstants(This, RootParameterIndex, Num32BitValuesToSet, pSrcData, DestOffsetIn32BitValues) |
| #define | ID3D12GraphicsCommandList1_SetComputeRootConstantBufferView(This, RootParameterIndex, BufferLocation) |
| #define | ID3D12GraphicsCommandList1_SetComputeRootDescriptorTable(This, RootParameterIndex, BaseDescriptor) |
| #define | ID3D12GraphicsCommandList1_SetComputeRootShaderResourceView(This, RootParameterIndex, BufferLocation) |
| #define | ID3D12GraphicsCommandList1_SetComputeRootSignature(This, pRootSignature) |
| #define | ID3D12GraphicsCommandList1_SetComputeRootUnorderedAccessView(This, RootParameterIndex, BufferLocation) |
| #define | ID3D12GraphicsCommandList1_SetDescriptorHeaps(This, NumDescriptorHeaps, ppDescriptorHeaps) |
| #define | ID3D12GraphicsCommandList1_SetGraphicsRoot32BitConstant(This, RootParameterIndex, SrcData, DestOffsetIn32BitValues) |
| #define | ID3D12GraphicsCommandList1_SetGraphicsRoot32BitConstants(This, RootParameterIndex, Num32BitValuesToSet, pSrcData, DestOffsetIn32BitValues) |
| #define | ID3D12GraphicsCommandList1_SetGraphicsRootConstantBufferView(This, RootParameterIndex, BufferLocation) |
| #define | ID3D12GraphicsCommandList1_SetGraphicsRootDescriptorTable(This, RootParameterIndex, BaseDescriptor) |
| #define | ID3D12GraphicsCommandList1_SetGraphicsRootShaderResourceView(This, RootParameterIndex, BufferLocation) |
| #define | ID3D12GraphicsCommandList1_SetGraphicsRootSignature(This, pRootSignature) |
| #define | ID3D12GraphicsCommandList1_SetGraphicsRootUnorderedAccessView(This, RootParameterIndex, BufferLocation) |
| #define | ID3D12GraphicsCommandList1_SetMarker(This, Metadata, pData, Size) |
| #define | ID3D12GraphicsCommandList1_SetName(This, Name) |
| #define | ID3D12GraphicsCommandList1_SetPipelineState(This, pPipelineState) |
| #define | ID3D12GraphicsCommandList1_SetPredication(This, pBuffer, AlignedBufferOffset, Operation) |
| #define | ID3D12GraphicsCommandList1_SetPrivateData(This, guid, DataSize, pData) |
| #define | ID3D12GraphicsCommandList1_SetPrivateDataInterface(This, guid, pData) |
| #define | ID3D12GraphicsCommandList1_SetSamplePositions(This, NumSamplesPerPixel, NumPixels, pSamplePositions) |
| #define | ID3D12GraphicsCommandList1_SetViewInstanceMask(This, Mask) |
| #define | ID3D12GraphicsCommandList1_SOSetTargets(This, StartSlot, NumViews, pViews) |
| #define | ID3D12GraphicsCommandList2_AddRef(This) |
| #define | ID3D12GraphicsCommandList2_AtomicCopyBufferUINT(This, pDstBuffer, DstOffset, pSrcBuffer, SrcOffset, Dependencies, ppDependentResources, pDependentSubresourceRanges) |
| #define | ID3D12GraphicsCommandList2_AtomicCopyBufferUINT64(This, pDstBuffer, DstOffset, pSrcBuffer, SrcOffset, Dependencies, ppDependentResources, pDependentSubresourceRanges) |
| #define | ID3D12GraphicsCommandList2_BeginEvent(This, Metadata, pData, Size) |
| #define | ID3D12GraphicsCommandList2_BeginQuery(This, pQueryHeap, Type, Index) |
| #define | ID3D12GraphicsCommandList2_ClearDepthStencilView(This, DepthStencilView, ClearFlags, Depth, Stencil, NumRects, pRects) |
| #define | ID3D12GraphicsCommandList2_ClearRenderTargetView(This, RenderTargetView, ColorRGBA, NumRects, pRects) |
| #define | ID3D12GraphicsCommandList2_ClearState(This, pPipelineState) |
| #define | ID3D12GraphicsCommandList2_ClearUnorderedAccessViewFloat(This, ViewGPUHandleInCurrentHeap, ViewCPUHandle, pResource, Values, NumRects, pRects) |
| #define | ID3D12GraphicsCommandList2_ClearUnorderedAccessViewUint(This, ViewGPUHandleInCurrentHeap, ViewCPUHandle, pResource, Values, NumRects, pRects) |
| #define | ID3D12GraphicsCommandList2_Close(This) |
| #define | ID3D12GraphicsCommandList2_CopyBufferRegion(This, pDstBuffer, DstOffset, pSrcBuffer, SrcOffset, NumBytes) |
| #define | ID3D12GraphicsCommandList2_CopyResource(This, pDstResource, pSrcResource) |
| #define | ID3D12GraphicsCommandList2_CopyTextureRegion(This, pDst, DstX, DstY, DstZ, pSrc, pSrcBox) |
| #define | ID3D12GraphicsCommandList2_CopyTiles(This, pTiledResource, pTileRegionStartCoordinate, pTileRegionSize, pBuffer, BufferStartOffsetInBytes, Flags) |
| #define | ID3D12GraphicsCommandList2_DiscardResource(This, pResource, pRegion) |
| #define | ID3D12GraphicsCommandList2_Dispatch(This, ThreadGroupCountX, ThreadGroupCountY, ThreadGroupCountZ) |
| #define | ID3D12GraphicsCommandList2_DrawIndexedInstanced(This, IndexCountPerInstance, InstanceCount, StartIndexLocation, BaseVertexLocation, StartInstanceLocation) |
| #define | ID3D12GraphicsCommandList2_DrawInstanced(This, VertexCountPerInstance, InstanceCount, StartVertexLocation, StartInstanceLocation) |
| #define | ID3D12GraphicsCommandList2_EndEvent(This) |
| #define | ID3D12GraphicsCommandList2_EndQuery(This, pQueryHeap, Type, Index) |
| #define | ID3D12GraphicsCommandList2_ExecuteBundle(This, pCommandList) |
| #define | ID3D12GraphicsCommandList2_ExecuteIndirect(This, pCommandSignature, MaxCommandCount, pArgumentBuffer, ArgumentBufferOffset, pCountBuffer, CountBufferOffset) |
| #define | ID3D12GraphicsCommandList2_GetDevice(This, riid, ppvDevice) |
| #define | ID3D12GraphicsCommandList2_GetPrivateData(This, guid, pDataSize, pData) |
| #define | ID3D12GraphicsCommandList2_GetType(This) |
| #define | ID3D12GraphicsCommandList2_IASetIndexBuffer(This, pView) |
| #define | ID3D12GraphicsCommandList2_IASetPrimitiveTopology(This, PrimitiveTopology) |
| #define | ID3D12GraphicsCommandList2_IASetVertexBuffers(This, StartSlot, NumViews, pViews) |
| #define | ID3D12GraphicsCommandList2_OMSetBlendFactor(This, BlendFactor) |
| #define | ID3D12GraphicsCommandList2_OMSetDepthBounds(This, Min, Max) |
| #define | ID3D12GraphicsCommandList2_OMSetRenderTargets(This, NumRenderTargetDescriptors, pRenderTargetDescriptors, RTsSingleHandleToDescriptorRange, pDepthStencilDescriptor) |
| #define | ID3D12GraphicsCommandList2_OMSetStencilRef(This, StencilRef) |
| #define | ID3D12GraphicsCommandList2_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12GraphicsCommandList2_Release(This) |
| #define | ID3D12GraphicsCommandList2_Reset(This, pAllocator, pInitialState) |
| #define | ID3D12GraphicsCommandList2_ResolveQueryData(This, pQueryHeap, Type, StartIndex, NumQueries, pDestinationBuffer, AlignedDestinationBufferOffset) |
| #define | ID3D12GraphicsCommandList2_ResolveSubresource(This, pDstResource, DstSubresource, pSrcResource, SrcSubresource, Format) |
| #define | ID3D12GraphicsCommandList2_ResolveSubresourceRegion(This, pDstResource, DstSubresource, DstX, DstY, pSrcResource, SrcSubresource, pSrcRect, Format, ResolveMode) |
| #define | ID3D12GraphicsCommandList2_ResourceBarrier(This, NumBarriers, pBarriers) |
| #define | ID3D12GraphicsCommandList2_RSSetScissorRects(This, NumRects, pRects) |
| #define | ID3D12GraphicsCommandList2_RSSetViewports(This, NumViewports, pViewports) |
| #define | ID3D12GraphicsCommandList2_SetComputeRoot32BitConstant(This, RootParameterIndex, SrcData, DestOffsetIn32BitValues) |
| #define | ID3D12GraphicsCommandList2_SetComputeRoot32BitConstants(This, RootParameterIndex, Num32BitValuesToSet, pSrcData, DestOffsetIn32BitValues) |
| #define | ID3D12GraphicsCommandList2_SetComputeRootConstantBufferView(This, RootParameterIndex, BufferLocation) |
| #define | ID3D12GraphicsCommandList2_SetComputeRootDescriptorTable(This, RootParameterIndex, BaseDescriptor) |
| #define | ID3D12GraphicsCommandList2_SetComputeRootShaderResourceView(This, RootParameterIndex, BufferLocation) |
| #define | ID3D12GraphicsCommandList2_SetComputeRootSignature(This, pRootSignature) |
| #define | ID3D12GraphicsCommandList2_SetComputeRootUnorderedAccessView(This, RootParameterIndex, BufferLocation) |
| #define | ID3D12GraphicsCommandList2_SetDescriptorHeaps(This, NumDescriptorHeaps, ppDescriptorHeaps) |
| #define | ID3D12GraphicsCommandList2_SetGraphicsRoot32BitConstant(This, RootParameterIndex, SrcData, DestOffsetIn32BitValues) |
| #define | ID3D12GraphicsCommandList2_SetGraphicsRoot32BitConstants(This, RootParameterIndex, Num32BitValuesToSet, pSrcData, DestOffsetIn32BitValues) |
| #define | ID3D12GraphicsCommandList2_SetGraphicsRootConstantBufferView(This, RootParameterIndex, BufferLocation) |
| #define | ID3D12GraphicsCommandList2_SetGraphicsRootDescriptorTable(This, RootParameterIndex, BaseDescriptor) |
| #define | ID3D12GraphicsCommandList2_SetGraphicsRootShaderResourceView(This, RootParameterIndex, BufferLocation) |
| #define | ID3D12GraphicsCommandList2_SetGraphicsRootSignature(This, pRootSignature) |
| #define | ID3D12GraphicsCommandList2_SetGraphicsRootUnorderedAccessView(This, RootParameterIndex, BufferLocation) |
| #define | ID3D12GraphicsCommandList2_SetMarker(This, Metadata, pData, Size) |
| #define | ID3D12GraphicsCommandList2_SetName(This, Name) |
| #define | ID3D12GraphicsCommandList2_SetPipelineState(This, pPipelineState) |
| #define | ID3D12GraphicsCommandList2_SetPredication(This, pBuffer, AlignedBufferOffset, Operation) |
| #define | ID3D12GraphicsCommandList2_SetPrivateData(This, guid, DataSize, pData) |
| #define | ID3D12GraphicsCommandList2_SetPrivateDataInterface(This, guid, pData) |
| #define | ID3D12GraphicsCommandList2_SetSamplePositions(This, NumSamplesPerPixel, NumPixels, pSamplePositions) |
| #define | ID3D12GraphicsCommandList2_SetViewInstanceMask(This, Mask) |
| #define | ID3D12GraphicsCommandList2_SOSetTargets(This, StartSlot, NumViews, pViews) |
| #define | ID3D12GraphicsCommandList2_WriteBufferImmediate(This, Count, pParams, pModes) |
| #define | ID3D12GraphicsCommandList3_AddRef(This) |
| #define | ID3D12GraphicsCommandList3_AtomicCopyBufferUINT(This, pDstBuffer, DstOffset, pSrcBuffer, SrcOffset, Dependencies, ppDependentResources, pDependentSubresourceRanges) |
| #define | ID3D12GraphicsCommandList3_AtomicCopyBufferUINT64(This, pDstBuffer, DstOffset, pSrcBuffer, SrcOffset, Dependencies, ppDependentResources, pDependentSubresourceRanges) |
| #define | ID3D12GraphicsCommandList3_BeginEvent(This, Metadata, pData, Size) |
| #define | ID3D12GraphicsCommandList3_BeginQuery(This, pQueryHeap, Type, Index) |
| #define | ID3D12GraphicsCommandList3_ClearDepthStencilView(This, DepthStencilView, ClearFlags, Depth, Stencil, NumRects, pRects) |
| #define | ID3D12GraphicsCommandList3_ClearRenderTargetView(This, RenderTargetView, ColorRGBA, NumRects, pRects) |
| #define | ID3D12GraphicsCommandList3_ClearState(This, pPipelineState) |
| #define | ID3D12GraphicsCommandList3_ClearUnorderedAccessViewFloat(This, ViewGPUHandleInCurrentHeap, ViewCPUHandle, pResource, Values, NumRects, pRects) |
| #define | ID3D12GraphicsCommandList3_ClearUnorderedAccessViewUint(This, ViewGPUHandleInCurrentHeap, ViewCPUHandle, pResource, Values, NumRects, pRects) |
| #define | ID3D12GraphicsCommandList3_Close(This) |
| #define | ID3D12GraphicsCommandList3_CopyBufferRegion(This, pDstBuffer, DstOffset, pSrcBuffer, SrcOffset, NumBytes) |
| #define | ID3D12GraphicsCommandList3_CopyResource(This, pDstResource, pSrcResource) |
| #define | ID3D12GraphicsCommandList3_CopyTextureRegion(This, pDst, DstX, DstY, DstZ, pSrc, pSrcBox) |
| #define | ID3D12GraphicsCommandList3_CopyTiles(This, pTiledResource, pTileRegionStartCoordinate, pTileRegionSize, pBuffer, BufferStartOffsetInBytes, Flags) |
| #define | ID3D12GraphicsCommandList3_DiscardResource(This, pResource, pRegion) |
| #define | ID3D12GraphicsCommandList3_Dispatch(This, ThreadGroupCountX, ThreadGroupCountY, ThreadGroupCountZ) |
| #define | ID3D12GraphicsCommandList3_DrawIndexedInstanced(This, IndexCountPerInstance, InstanceCount, StartIndexLocation, BaseVertexLocation, StartInstanceLocation) |
| #define | ID3D12GraphicsCommandList3_DrawInstanced(This, VertexCountPerInstance, InstanceCount, StartVertexLocation, StartInstanceLocation) |
| #define | ID3D12GraphicsCommandList3_EndEvent(This) |
| #define | ID3D12GraphicsCommandList3_EndQuery(This, pQueryHeap, Type, Index) |
| #define | ID3D12GraphicsCommandList3_ExecuteBundle(This, pCommandList) |
| #define | ID3D12GraphicsCommandList3_ExecuteIndirect(This, pCommandSignature, MaxCommandCount, pArgumentBuffer, ArgumentBufferOffset, pCountBuffer, CountBufferOffset) |
| #define | ID3D12GraphicsCommandList3_GetDevice(This, riid, ppvDevice) |
| #define | ID3D12GraphicsCommandList3_GetPrivateData(This, guid, pDataSize, pData) |
| #define | ID3D12GraphicsCommandList3_GetType(This) |
| #define | ID3D12GraphicsCommandList3_IASetIndexBuffer(This, pView) |
| #define | ID3D12GraphicsCommandList3_IASetPrimitiveTopology(This, PrimitiveTopology) |
| #define | ID3D12GraphicsCommandList3_IASetVertexBuffers(This, StartSlot, NumViews, pViews) |
| #define | ID3D12GraphicsCommandList3_OMSetBlendFactor(This, BlendFactor) |
| #define | ID3D12GraphicsCommandList3_OMSetDepthBounds(This, Min, Max) |
| #define | ID3D12GraphicsCommandList3_OMSetRenderTargets(This, NumRenderTargetDescriptors, pRenderTargetDescriptors, RTsSingleHandleToDescriptorRange, pDepthStencilDescriptor) |
| #define | ID3D12GraphicsCommandList3_OMSetStencilRef(This, StencilRef) |
| #define | ID3D12GraphicsCommandList3_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12GraphicsCommandList3_Release(This) |
| #define | ID3D12GraphicsCommandList3_Reset(This, pAllocator, pInitialState) |
| #define | ID3D12GraphicsCommandList3_ResolveQueryData(This, pQueryHeap, Type, StartIndex, NumQueries, pDestinationBuffer, AlignedDestinationBufferOffset) |
| #define | ID3D12GraphicsCommandList3_ResolveSubresource(This, pDstResource, DstSubresource, pSrcResource, SrcSubresource, Format) |
| #define | ID3D12GraphicsCommandList3_ResolveSubresourceRegion(This, pDstResource, DstSubresource, DstX, DstY, pSrcResource, SrcSubresource, pSrcRect, Format, ResolveMode) |
| #define | ID3D12GraphicsCommandList3_ResourceBarrier(This, NumBarriers, pBarriers) |
| #define | ID3D12GraphicsCommandList3_RSSetScissorRects(This, NumRects, pRects) |
| #define | ID3D12GraphicsCommandList3_RSSetViewports(This, NumViewports, pViewports) |
| #define | ID3D12GraphicsCommandList3_SetComputeRoot32BitConstant(This, RootParameterIndex, SrcData, DestOffsetIn32BitValues) |
| #define | ID3D12GraphicsCommandList3_SetComputeRoot32BitConstants(This, RootParameterIndex, Num32BitValuesToSet, pSrcData, DestOffsetIn32BitValues) |
| #define | ID3D12GraphicsCommandList3_SetComputeRootConstantBufferView(This, RootParameterIndex, BufferLocation) |
| #define | ID3D12GraphicsCommandList3_SetComputeRootDescriptorTable(This, RootParameterIndex, BaseDescriptor) |
| #define | ID3D12GraphicsCommandList3_SetComputeRootShaderResourceView(This, RootParameterIndex, BufferLocation) |
| #define | ID3D12GraphicsCommandList3_SetComputeRootSignature(This, pRootSignature) |
| #define | ID3D12GraphicsCommandList3_SetComputeRootUnorderedAccessView(This, RootParameterIndex, BufferLocation) |
| #define | ID3D12GraphicsCommandList3_SetDescriptorHeaps(This, NumDescriptorHeaps, ppDescriptorHeaps) |
| #define | ID3D12GraphicsCommandList3_SetGraphicsRoot32BitConstant(This, RootParameterIndex, SrcData, DestOffsetIn32BitValues) |
| #define | ID3D12GraphicsCommandList3_SetGraphicsRoot32BitConstants(This, RootParameterIndex, Num32BitValuesToSet, pSrcData, DestOffsetIn32BitValues) |
| #define | ID3D12GraphicsCommandList3_SetGraphicsRootConstantBufferView(This, RootParameterIndex, BufferLocation) |
| #define | ID3D12GraphicsCommandList3_SetGraphicsRootDescriptorTable(This, RootParameterIndex, BaseDescriptor) |
| #define | ID3D12GraphicsCommandList3_SetGraphicsRootShaderResourceView(This, RootParameterIndex, BufferLocation) |
| #define | ID3D12GraphicsCommandList3_SetGraphicsRootSignature(This, pRootSignature) |
| #define | ID3D12GraphicsCommandList3_SetGraphicsRootUnorderedAccessView(This, RootParameterIndex, BufferLocation) |
| #define | ID3D12GraphicsCommandList3_SetMarker(This, Metadata, pData, Size) |
| #define | ID3D12GraphicsCommandList3_SetName(This, Name) |
| #define | ID3D12GraphicsCommandList3_SetPipelineState(This, pPipelineState) |
| #define | ID3D12GraphicsCommandList3_SetPredication(This, pBuffer, AlignedBufferOffset, Operation) |
| #define | ID3D12GraphicsCommandList3_SetPrivateData(This, guid, DataSize, pData) |
| #define | ID3D12GraphicsCommandList3_SetPrivateDataInterface(This, guid, pData) |
| #define | ID3D12GraphicsCommandList3_SetProtectedResourceSession(This, pProtectedResourceSession) |
| #define | ID3D12GraphicsCommandList3_SetSamplePositions(This, NumSamplesPerPixel, NumPixels, pSamplePositions) |
| #define | ID3D12GraphicsCommandList3_SetViewInstanceMask(This, Mask) |
| #define | ID3D12GraphicsCommandList3_SOSetTargets(This, StartSlot, NumViews, pViews) |
| #define | ID3D12GraphicsCommandList3_WriteBufferImmediate(This, Count, pParams, pModes) |
| #define | ID3D12GraphicsCommandList4_AddRef(This) |
| #define | ID3D12GraphicsCommandList4_AtomicCopyBufferUINT(This, pDstBuffer, DstOffset, pSrcBuffer, SrcOffset, Dependencies, ppDependentResources, pDependentSubresourceRanges) |
| #define | ID3D12GraphicsCommandList4_AtomicCopyBufferUINT64(This, pDstBuffer, DstOffset, pSrcBuffer, SrcOffset, Dependencies, ppDependentResources, pDependentSubresourceRanges) |
| #define | ID3D12GraphicsCommandList4_BeginEvent(This, Metadata, pData, Size) |
| #define | ID3D12GraphicsCommandList4_BeginQuery(This, pQueryHeap, Type, Index) |
| #define | ID3D12GraphicsCommandList4_BeginRenderPass(This, NumRenderTargets, pRenderTargets, pDepthStencil, Flags) |
| #define | ID3D12GraphicsCommandList4_BuildRaytracingAccelerationStructure(This, pDesc, NumPostbuildInfoDescs, pPostbuildInfoDescs) |
| #define | ID3D12GraphicsCommandList4_ClearDepthStencilView(This, DepthStencilView, ClearFlags, Depth, Stencil, NumRects, pRects) |
| #define | ID3D12GraphicsCommandList4_ClearRenderTargetView(This, RenderTargetView, ColorRGBA, NumRects, pRects) |
| #define | ID3D12GraphicsCommandList4_ClearState(This, pPipelineState) |
| #define | ID3D12GraphicsCommandList4_ClearUnorderedAccessViewFloat(This, ViewGPUHandleInCurrentHeap, ViewCPUHandle, pResource, Values, NumRects, pRects) |
| #define | ID3D12GraphicsCommandList4_ClearUnorderedAccessViewUint(This, ViewGPUHandleInCurrentHeap, ViewCPUHandle, pResource, Values, NumRects, pRects) |
| #define | ID3D12GraphicsCommandList4_Close(This) |
| #define | ID3D12GraphicsCommandList4_CopyBufferRegion(This, pDstBuffer, DstOffset, pSrcBuffer, SrcOffset, NumBytes) |
| #define | ID3D12GraphicsCommandList4_CopyRaytracingAccelerationStructure(This, DestAccelerationStructureData, SourceAccelerationStructureData, Mode) |
| #define | ID3D12GraphicsCommandList4_CopyResource(This, pDstResource, pSrcResource) |
| #define | ID3D12GraphicsCommandList4_CopyTextureRegion(This, pDst, DstX, DstY, DstZ, pSrc, pSrcBox) |
| #define | ID3D12GraphicsCommandList4_CopyTiles(This, pTiledResource, pTileRegionStartCoordinate, pTileRegionSize, pBuffer, BufferStartOffsetInBytes, Flags) |
| #define | ID3D12GraphicsCommandList4_DiscardResource(This, pResource, pRegion) |
| #define | ID3D12GraphicsCommandList4_Dispatch(This, ThreadGroupCountX, ThreadGroupCountY, ThreadGroupCountZ) |
| #define | ID3D12GraphicsCommandList4_DispatchRays(This, pDesc) |
| #define | ID3D12GraphicsCommandList4_DrawIndexedInstanced(This, IndexCountPerInstance, InstanceCount, StartIndexLocation, BaseVertexLocation, StartInstanceLocation) |
| #define | ID3D12GraphicsCommandList4_DrawInstanced(This, VertexCountPerInstance, InstanceCount, StartVertexLocation, StartInstanceLocation) |
| #define | ID3D12GraphicsCommandList4_EmitRaytracingAccelerationStructurePostbuildInfo(This, pDesc, NumSourceAccelerationStructures, pSourceAccelerationStructureData) |
| #define | ID3D12GraphicsCommandList4_EndEvent(This) |
| #define | ID3D12GraphicsCommandList4_EndQuery(This, pQueryHeap, Type, Index) |
| #define | ID3D12GraphicsCommandList4_EndRenderPass(This) |
| #define | ID3D12GraphicsCommandList4_ExecuteBundle(This, pCommandList) |
| #define | ID3D12GraphicsCommandList4_ExecuteIndirect(This, pCommandSignature, MaxCommandCount, pArgumentBuffer, ArgumentBufferOffset, pCountBuffer, CountBufferOffset) |
| #define | ID3D12GraphicsCommandList4_ExecuteMetaCommand(This, pMetaCommand, pExecutionParametersData, ExecutionParametersDataSizeInBytes) |
| #define | ID3D12GraphicsCommandList4_GetDevice(This, riid, ppvDevice) |
| #define | ID3D12GraphicsCommandList4_GetPrivateData(This, guid, pDataSize, pData) |
| #define | ID3D12GraphicsCommandList4_GetType(This) |
| #define | ID3D12GraphicsCommandList4_IASetIndexBuffer(This, pView) |
| #define | ID3D12GraphicsCommandList4_IASetPrimitiveTopology(This, PrimitiveTopology) |
| #define | ID3D12GraphicsCommandList4_IASetVertexBuffers(This, StartSlot, NumViews, pViews) |
| #define | ID3D12GraphicsCommandList4_InitializeMetaCommand(This, pMetaCommand, pInitializationParametersData, InitializationParametersDataSizeInBytes) |
| #define | ID3D12GraphicsCommandList4_OMSetBlendFactor(This, BlendFactor) |
| #define | ID3D12GraphicsCommandList4_OMSetDepthBounds(This, Min, Max) |
| #define | ID3D12GraphicsCommandList4_OMSetRenderTargets(This, NumRenderTargetDescriptors, pRenderTargetDescriptors, RTsSingleHandleToDescriptorRange, pDepthStencilDescriptor) |
| #define | ID3D12GraphicsCommandList4_OMSetStencilRef(This, StencilRef) |
| #define | ID3D12GraphicsCommandList4_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12GraphicsCommandList4_Release(This) |
| #define | ID3D12GraphicsCommandList4_Reset(This, pAllocator, pInitialState) |
| #define | ID3D12GraphicsCommandList4_ResolveQueryData(This, pQueryHeap, Type, StartIndex, NumQueries, pDestinationBuffer, AlignedDestinationBufferOffset) |
| #define | ID3D12GraphicsCommandList4_ResolveSubresource(This, pDstResource, DstSubresource, pSrcResource, SrcSubresource, Format) |
| #define | ID3D12GraphicsCommandList4_ResolveSubresourceRegion(This, pDstResource, DstSubresource, DstX, DstY, pSrcResource, SrcSubresource, pSrcRect, Format, ResolveMode) |
| #define | ID3D12GraphicsCommandList4_ResourceBarrier(This, NumBarriers, pBarriers) |
| #define | ID3D12GraphicsCommandList4_RSSetScissorRects(This, NumRects, pRects) |
| #define | ID3D12GraphicsCommandList4_RSSetViewports(This, NumViewports, pViewports) |
| #define | ID3D12GraphicsCommandList4_SetComputeRoot32BitConstant(This, RootParameterIndex, SrcData, DestOffsetIn32BitValues) |
| #define | ID3D12GraphicsCommandList4_SetComputeRoot32BitConstants(This, RootParameterIndex, Num32BitValuesToSet, pSrcData, DestOffsetIn32BitValues) |
| #define | ID3D12GraphicsCommandList4_SetComputeRootConstantBufferView(This, RootParameterIndex, BufferLocation) |
| #define | ID3D12GraphicsCommandList4_SetComputeRootDescriptorTable(This, RootParameterIndex, BaseDescriptor) |
| #define | ID3D12GraphicsCommandList4_SetComputeRootShaderResourceView(This, RootParameterIndex, BufferLocation) |
| #define | ID3D12GraphicsCommandList4_SetComputeRootSignature(This, pRootSignature) |
| #define | ID3D12GraphicsCommandList4_SetComputeRootUnorderedAccessView(This, RootParameterIndex, BufferLocation) |
| #define | ID3D12GraphicsCommandList4_SetDescriptorHeaps(This, NumDescriptorHeaps, ppDescriptorHeaps) |
| #define | ID3D12GraphicsCommandList4_SetGraphicsRoot32BitConstant(This, RootParameterIndex, SrcData, DestOffsetIn32BitValues) |
| #define | ID3D12GraphicsCommandList4_SetGraphicsRoot32BitConstants(This, RootParameterIndex, Num32BitValuesToSet, pSrcData, DestOffsetIn32BitValues) |
| #define | ID3D12GraphicsCommandList4_SetGraphicsRootConstantBufferView(This, RootParameterIndex, BufferLocation) |
| #define | ID3D12GraphicsCommandList4_SetGraphicsRootDescriptorTable(This, RootParameterIndex, BaseDescriptor) |
| #define | ID3D12GraphicsCommandList4_SetGraphicsRootShaderResourceView(This, RootParameterIndex, BufferLocation) |
| #define | ID3D12GraphicsCommandList4_SetGraphicsRootSignature(This, pRootSignature) |
| #define | ID3D12GraphicsCommandList4_SetGraphicsRootUnorderedAccessView(This, RootParameterIndex, BufferLocation) |
| #define | ID3D12GraphicsCommandList4_SetMarker(This, Metadata, pData, Size) |
| #define | ID3D12GraphicsCommandList4_SetName(This, Name) |
| #define | ID3D12GraphicsCommandList4_SetPipelineState(This, pPipelineState) |
| #define | ID3D12GraphicsCommandList4_SetPipelineState1(This, pStateObject) |
| #define | ID3D12GraphicsCommandList4_SetPredication(This, pBuffer, AlignedBufferOffset, Operation) |
| #define | ID3D12GraphicsCommandList4_SetPrivateData(This, guid, DataSize, pData) |
| #define | ID3D12GraphicsCommandList4_SetPrivateDataInterface(This, guid, pData) |
| #define | ID3D12GraphicsCommandList4_SetProtectedResourceSession(This, pProtectedResourceSession) |
| #define | ID3D12GraphicsCommandList4_SetSamplePositions(This, NumSamplesPerPixel, NumPixels, pSamplePositions) |
| #define | ID3D12GraphicsCommandList4_SetViewInstanceMask(This, Mask) |
| #define | ID3D12GraphicsCommandList4_SOSetTargets(This, StartSlot, NumViews, pViews) |
| #define | ID3D12GraphicsCommandList4_WriteBufferImmediate(This, Count, pParams, pModes) |
| #define | ID3D12GraphicsCommandList5_AddRef(This) |
| #define | ID3D12GraphicsCommandList5_AtomicCopyBufferUINT(This, pDstBuffer, DstOffset, pSrcBuffer, SrcOffset, Dependencies, ppDependentResources, pDependentSubresourceRanges) |
| #define | ID3D12GraphicsCommandList5_AtomicCopyBufferUINT64(This, pDstBuffer, DstOffset, pSrcBuffer, SrcOffset, Dependencies, ppDependentResources, pDependentSubresourceRanges) |
| #define | ID3D12GraphicsCommandList5_BeginEvent(This, Metadata, pData, Size) |
| #define | ID3D12GraphicsCommandList5_BeginQuery(This, pQueryHeap, Type, Index) |
| #define | ID3D12GraphicsCommandList5_BeginRenderPass(This, NumRenderTargets, pRenderTargets, pDepthStencil, Flags) |
| #define | ID3D12GraphicsCommandList5_BuildRaytracingAccelerationStructure(This, pDesc, NumPostbuildInfoDescs, pPostbuildInfoDescs) |
| #define | ID3D12GraphicsCommandList5_ClearDepthStencilView(This, DepthStencilView, ClearFlags, Depth, Stencil, NumRects, pRects) |
| #define | ID3D12GraphicsCommandList5_ClearRenderTargetView(This, RenderTargetView, ColorRGBA, NumRects, pRects) |
| #define | ID3D12GraphicsCommandList5_ClearState(This, pPipelineState) |
| #define | ID3D12GraphicsCommandList5_ClearUnorderedAccessViewFloat(This, ViewGPUHandleInCurrentHeap, ViewCPUHandle, pResource, Values, NumRects, pRects) |
| #define | ID3D12GraphicsCommandList5_ClearUnorderedAccessViewUint(This, ViewGPUHandleInCurrentHeap, ViewCPUHandle, pResource, Values, NumRects, pRects) |
| #define | ID3D12GraphicsCommandList5_Close(This) |
| #define | ID3D12GraphicsCommandList5_CopyBufferRegion(This, pDstBuffer, DstOffset, pSrcBuffer, SrcOffset, NumBytes) |
| #define | ID3D12GraphicsCommandList5_CopyRaytracingAccelerationStructure(This, DestAccelerationStructureData, SourceAccelerationStructureData, Mode) |
| #define | ID3D12GraphicsCommandList5_CopyResource(This, pDstResource, pSrcResource) |
| #define | ID3D12GraphicsCommandList5_CopyTextureRegion(This, pDst, DstX, DstY, DstZ, pSrc, pSrcBox) |
| #define | ID3D12GraphicsCommandList5_CopyTiles(This, pTiledResource, pTileRegionStartCoordinate, pTileRegionSize, pBuffer, BufferStartOffsetInBytes, Flags) |
| #define | ID3D12GraphicsCommandList5_DiscardResource(This, pResource, pRegion) |
| #define | ID3D12GraphicsCommandList5_Dispatch(This, ThreadGroupCountX, ThreadGroupCountY, ThreadGroupCountZ) |
| #define | ID3D12GraphicsCommandList5_DispatchRays(This, pDesc) |
| #define | ID3D12GraphicsCommandList5_DrawIndexedInstanced(This, IndexCountPerInstance, InstanceCount, StartIndexLocation, BaseVertexLocation, StartInstanceLocation) |
| #define | ID3D12GraphicsCommandList5_DrawInstanced(This, VertexCountPerInstance, InstanceCount, StartVertexLocation, StartInstanceLocation) |
| #define | ID3D12GraphicsCommandList5_EmitRaytracingAccelerationStructurePostbuildInfo(This, pDesc, NumSourceAccelerationStructures, pSourceAccelerationStructureData) |
| #define | ID3D12GraphicsCommandList5_EndEvent(This) |
| #define | ID3D12GraphicsCommandList5_EndQuery(This, pQueryHeap, Type, Index) |
| #define | ID3D12GraphicsCommandList5_EndRenderPass(This) |
| #define | ID3D12GraphicsCommandList5_ExecuteBundle(This, pCommandList) |
| #define | ID3D12GraphicsCommandList5_ExecuteIndirect(This, pCommandSignature, MaxCommandCount, pArgumentBuffer, ArgumentBufferOffset, pCountBuffer, CountBufferOffset) |
| #define | ID3D12GraphicsCommandList5_ExecuteMetaCommand(This, pMetaCommand, pExecutionParametersData, ExecutionParametersDataSizeInBytes) |
| #define | ID3D12GraphicsCommandList5_GetDevice(This, riid, ppvDevice) |
| #define | ID3D12GraphicsCommandList5_GetPrivateData(This, guid, pDataSize, pData) |
| #define | ID3D12GraphicsCommandList5_GetType(This) |
| #define | ID3D12GraphicsCommandList5_IASetIndexBuffer(This, pView) |
| #define | ID3D12GraphicsCommandList5_IASetPrimitiveTopology(This, PrimitiveTopology) |
| #define | ID3D12GraphicsCommandList5_IASetVertexBuffers(This, StartSlot, NumViews, pViews) |
| #define | ID3D12GraphicsCommandList5_InitializeMetaCommand(This, pMetaCommand, pInitializationParametersData, InitializationParametersDataSizeInBytes) |
| #define | ID3D12GraphicsCommandList5_OMSetBlendFactor(This, BlendFactor) |
| #define | ID3D12GraphicsCommandList5_OMSetDepthBounds(This, Min, Max) |
| #define | ID3D12GraphicsCommandList5_OMSetRenderTargets(This, NumRenderTargetDescriptors, pRenderTargetDescriptors, RTsSingleHandleToDescriptorRange, pDepthStencilDescriptor) |
| #define | ID3D12GraphicsCommandList5_OMSetStencilRef(This, StencilRef) |
| #define | ID3D12GraphicsCommandList5_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12GraphicsCommandList5_Release(This) |
| #define | ID3D12GraphicsCommandList5_Reset(This, pAllocator, pInitialState) |
| #define | ID3D12GraphicsCommandList5_ResolveQueryData(This, pQueryHeap, Type, StartIndex, NumQueries, pDestinationBuffer, AlignedDestinationBufferOffset) |
| #define | ID3D12GraphicsCommandList5_ResolveSubresource(This, pDstResource, DstSubresource, pSrcResource, SrcSubresource, Format) |
| #define | ID3D12GraphicsCommandList5_ResolveSubresourceRegion(This, pDstResource, DstSubresource, DstX, DstY, pSrcResource, SrcSubresource, pSrcRect, Format, ResolveMode) |
| #define | ID3D12GraphicsCommandList5_ResourceBarrier(This, NumBarriers, pBarriers) |
| #define | ID3D12GraphicsCommandList5_RSSetScissorRects(This, NumRects, pRects) |
| #define | ID3D12GraphicsCommandList5_RSSetShadingRate(This, baseShadingRate, combiners) |
| #define | ID3D12GraphicsCommandList5_RSSetShadingRateImage(This, shadingRateImage) |
| #define | ID3D12GraphicsCommandList5_RSSetViewports(This, NumViewports, pViewports) |
| #define | ID3D12GraphicsCommandList5_SetComputeRoot32BitConstant(This, RootParameterIndex, SrcData, DestOffsetIn32BitValues) |
| #define | ID3D12GraphicsCommandList5_SetComputeRoot32BitConstants(This, RootParameterIndex, Num32BitValuesToSet, pSrcData, DestOffsetIn32BitValues) |
| #define | ID3D12GraphicsCommandList5_SetComputeRootConstantBufferView(This, RootParameterIndex, BufferLocation) |
| #define | ID3D12GraphicsCommandList5_SetComputeRootDescriptorTable(This, RootParameterIndex, BaseDescriptor) |
| #define | ID3D12GraphicsCommandList5_SetComputeRootShaderResourceView(This, RootParameterIndex, BufferLocation) |
| #define | ID3D12GraphicsCommandList5_SetComputeRootSignature(This, pRootSignature) |
| #define | ID3D12GraphicsCommandList5_SetComputeRootUnorderedAccessView(This, RootParameterIndex, BufferLocation) |
| #define | ID3D12GraphicsCommandList5_SetDescriptorHeaps(This, NumDescriptorHeaps, ppDescriptorHeaps) |
| #define | ID3D12GraphicsCommandList5_SetGraphicsRoot32BitConstant(This, RootParameterIndex, SrcData, DestOffsetIn32BitValues) |
| #define | ID3D12GraphicsCommandList5_SetGraphicsRoot32BitConstants(This, RootParameterIndex, Num32BitValuesToSet, pSrcData, DestOffsetIn32BitValues) |
| #define | ID3D12GraphicsCommandList5_SetGraphicsRootConstantBufferView(This, RootParameterIndex, BufferLocation) |
| #define | ID3D12GraphicsCommandList5_SetGraphicsRootDescriptorTable(This, RootParameterIndex, BaseDescriptor) |
| #define | ID3D12GraphicsCommandList5_SetGraphicsRootShaderResourceView(This, RootParameterIndex, BufferLocation) |
| #define | ID3D12GraphicsCommandList5_SetGraphicsRootSignature(This, pRootSignature) |
| #define | ID3D12GraphicsCommandList5_SetGraphicsRootUnorderedAccessView(This, RootParameterIndex, BufferLocation) |
| #define | ID3D12GraphicsCommandList5_SetMarker(This, Metadata, pData, Size) |
| #define | ID3D12GraphicsCommandList5_SetName(This, Name) |
| #define | ID3D12GraphicsCommandList5_SetPipelineState(This, pPipelineState) |
| #define | ID3D12GraphicsCommandList5_SetPipelineState1(This, pStateObject) |
| #define | ID3D12GraphicsCommandList5_SetPredication(This, pBuffer, AlignedBufferOffset, Operation) |
| #define | ID3D12GraphicsCommandList5_SetPrivateData(This, guid, DataSize, pData) |
| #define | ID3D12GraphicsCommandList5_SetPrivateDataInterface(This, guid, pData) |
| #define | ID3D12GraphicsCommandList5_SetProtectedResourceSession(This, pProtectedResourceSession) |
| #define | ID3D12GraphicsCommandList5_SetSamplePositions(This, NumSamplesPerPixel, NumPixels, pSamplePositions) |
| #define | ID3D12GraphicsCommandList5_SetViewInstanceMask(This, Mask) |
| #define | ID3D12GraphicsCommandList5_SOSetTargets(This, StartSlot, NumViews, pViews) |
| #define | ID3D12GraphicsCommandList5_WriteBufferImmediate(This, Count, pParams, pModes) |
| #define | ID3D12GraphicsCommandList6_AddRef(This) |
| #define | ID3D12GraphicsCommandList6_AtomicCopyBufferUINT(This, pDstBuffer, DstOffset, pSrcBuffer, SrcOffset, Dependencies, ppDependentResources, pDependentSubresourceRanges) |
| #define | ID3D12GraphicsCommandList6_AtomicCopyBufferUINT64(This, pDstBuffer, DstOffset, pSrcBuffer, SrcOffset, Dependencies, ppDependentResources, pDependentSubresourceRanges) |
| #define | ID3D12GraphicsCommandList6_BeginEvent(This, Metadata, pData, Size) |
| #define | ID3D12GraphicsCommandList6_BeginQuery(This, pQueryHeap, Type, Index) |
| #define | ID3D12GraphicsCommandList6_BeginRenderPass(This, NumRenderTargets, pRenderTargets, pDepthStencil, Flags) |
| #define | ID3D12GraphicsCommandList6_BuildRaytracingAccelerationStructure(This, pDesc, NumPostbuildInfoDescs, pPostbuildInfoDescs) |
| #define | ID3D12GraphicsCommandList6_ClearDepthStencilView(This, DepthStencilView, ClearFlags, Depth, Stencil, NumRects, pRects) |
| #define | ID3D12GraphicsCommandList6_ClearRenderTargetView(This, RenderTargetView, ColorRGBA, NumRects, pRects) |
| #define | ID3D12GraphicsCommandList6_ClearState(This, pPipelineState) |
| #define | ID3D12GraphicsCommandList6_ClearUnorderedAccessViewFloat(This, ViewGPUHandleInCurrentHeap, ViewCPUHandle, pResource, Values, NumRects, pRects) |
| #define | ID3D12GraphicsCommandList6_ClearUnorderedAccessViewUint(This, ViewGPUHandleInCurrentHeap, ViewCPUHandle, pResource, Values, NumRects, pRects) |
| #define | ID3D12GraphicsCommandList6_Close(This) |
| #define | ID3D12GraphicsCommandList6_CopyBufferRegion(This, pDstBuffer, DstOffset, pSrcBuffer, SrcOffset, NumBytes) |
| #define | ID3D12GraphicsCommandList6_CopyRaytracingAccelerationStructure(This, DestAccelerationStructureData, SourceAccelerationStructureData, Mode) |
| #define | ID3D12GraphicsCommandList6_CopyResource(This, pDstResource, pSrcResource) |
| #define | ID3D12GraphicsCommandList6_CopyTextureRegion(This, pDst, DstX, DstY, DstZ, pSrc, pSrcBox) |
| #define | ID3D12GraphicsCommandList6_CopyTiles(This, pTiledResource, pTileRegionStartCoordinate, pTileRegionSize, pBuffer, BufferStartOffsetInBytes, Flags) |
| #define | ID3D12GraphicsCommandList6_DiscardResource(This, pResource, pRegion) |
| #define | ID3D12GraphicsCommandList6_Dispatch(This, ThreadGroupCountX, ThreadGroupCountY, ThreadGroupCountZ) |
| #define | ID3D12GraphicsCommandList6_DispatchMesh(This, ThreadGroupCountX, ThreadGroupCountY, ThreadGroupCountZ) |
| #define | ID3D12GraphicsCommandList6_DispatchRays(This, pDesc) |
| #define | ID3D12GraphicsCommandList6_DrawIndexedInstanced(This, IndexCountPerInstance, InstanceCount, StartIndexLocation, BaseVertexLocation, StartInstanceLocation) |
| #define | ID3D12GraphicsCommandList6_DrawInstanced(This, VertexCountPerInstance, InstanceCount, StartVertexLocation, StartInstanceLocation) |
| #define | ID3D12GraphicsCommandList6_EmitRaytracingAccelerationStructurePostbuildInfo(This, pDesc, NumSourceAccelerationStructures, pSourceAccelerationStructureData) |
| #define | ID3D12GraphicsCommandList6_EndEvent(This) |
| #define | ID3D12GraphicsCommandList6_EndQuery(This, pQueryHeap, Type, Index) |
| #define | ID3D12GraphicsCommandList6_EndRenderPass(This) |
| #define | ID3D12GraphicsCommandList6_ExecuteBundle(This, pCommandList) |
| #define | ID3D12GraphicsCommandList6_ExecuteIndirect(This, pCommandSignature, MaxCommandCount, pArgumentBuffer, ArgumentBufferOffset, pCountBuffer, CountBufferOffset) |
| #define | ID3D12GraphicsCommandList6_ExecuteMetaCommand(This, pMetaCommand, pExecutionParametersData, ExecutionParametersDataSizeInBytes) |
| #define | ID3D12GraphicsCommandList6_GetDevice(This, riid, ppvDevice) |
| #define | ID3D12GraphicsCommandList6_GetPrivateData(This, guid, pDataSize, pData) |
| #define | ID3D12GraphicsCommandList6_GetType(This) |
| #define | ID3D12GraphicsCommandList6_IASetIndexBuffer(This, pView) |
| #define | ID3D12GraphicsCommandList6_IASetPrimitiveTopology(This, PrimitiveTopology) |
| #define | ID3D12GraphicsCommandList6_IASetVertexBuffers(This, StartSlot, NumViews, pViews) |
| #define | ID3D12GraphicsCommandList6_InitializeMetaCommand(This, pMetaCommand, pInitializationParametersData, InitializationParametersDataSizeInBytes) |
| #define | ID3D12GraphicsCommandList6_OMSetBlendFactor(This, BlendFactor) |
| #define | ID3D12GraphicsCommandList6_OMSetDepthBounds(This, Min, Max) |
| #define | ID3D12GraphicsCommandList6_OMSetRenderTargets(This, NumRenderTargetDescriptors, pRenderTargetDescriptors, RTsSingleHandleToDescriptorRange, pDepthStencilDescriptor) |
| #define | ID3D12GraphicsCommandList6_OMSetStencilRef(This, StencilRef) |
| #define | ID3D12GraphicsCommandList6_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12GraphicsCommandList6_Release(This) |
| #define | ID3D12GraphicsCommandList6_Reset(This, pAllocator, pInitialState) |
| #define | ID3D12GraphicsCommandList6_ResolveQueryData(This, pQueryHeap, Type, StartIndex, NumQueries, pDestinationBuffer, AlignedDestinationBufferOffset) |
| #define | ID3D12GraphicsCommandList6_ResolveSubresource(This, pDstResource, DstSubresource, pSrcResource, SrcSubresource, Format) |
| #define | ID3D12GraphicsCommandList6_ResolveSubresourceRegion(This, pDstResource, DstSubresource, DstX, DstY, pSrcResource, SrcSubresource, pSrcRect, Format, ResolveMode) |
| #define | ID3D12GraphicsCommandList6_ResourceBarrier(This, NumBarriers, pBarriers) |
| #define | ID3D12GraphicsCommandList6_RSSetScissorRects(This, NumRects, pRects) |
| #define | ID3D12GraphicsCommandList6_RSSetShadingRate(This, baseShadingRate, combiners) |
| #define | ID3D12GraphicsCommandList6_RSSetShadingRateImage(This, shadingRateImage) |
| #define | ID3D12GraphicsCommandList6_RSSetViewports(This, NumViewports, pViewports) |
| #define | ID3D12GraphicsCommandList6_SetComputeRoot32BitConstant(This, RootParameterIndex, SrcData, DestOffsetIn32BitValues) |
| #define | ID3D12GraphicsCommandList6_SetComputeRoot32BitConstants(This, RootParameterIndex, Num32BitValuesToSet, pSrcData, DestOffsetIn32BitValues) |
| #define | ID3D12GraphicsCommandList6_SetComputeRootConstantBufferView(This, RootParameterIndex, BufferLocation) |
| #define | ID3D12GraphicsCommandList6_SetComputeRootDescriptorTable(This, RootParameterIndex, BaseDescriptor) |
| #define | ID3D12GraphicsCommandList6_SetComputeRootShaderResourceView(This, RootParameterIndex, BufferLocation) |
| #define | ID3D12GraphicsCommandList6_SetComputeRootSignature(This, pRootSignature) |
| #define | ID3D12GraphicsCommandList6_SetComputeRootUnorderedAccessView(This, RootParameterIndex, BufferLocation) |
| #define | ID3D12GraphicsCommandList6_SetDescriptorHeaps(This, NumDescriptorHeaps, ppDescriptorHeaps) |
| #define | ID3D12GraphicsCommandList6_SetGraphicsRoot32BitConstant(This, RootParameterIndex, SrcData, DestOffsetIn32BitValues) |
| #define | ID3D12GraphicsCommandList6_SetGraphicsRoot32BitConstants(This, RootParameterIndex, Num32BitValuesToSet, pSrcData, DestOffsetIn32BitValues) |
| #define | ID3D12GraphicsCommandList6_SetGraphicsRootConstantBufferView(This, RootParameterIndex, BufferLocation) |
| #define | ID3D12GraphicsCommandList6_SetGraphicsRootDescriptorTable(This, RootParameterIndex, BaseDescriptor) |
| #define | ID3D12GraphicsCommandList6_SetGraphicsRootShaderResourceView(This, RootParameterIndex, BufferLocation) |
| #define | ID3D12GraphicsCommandList6_SetGraphicsRootSignature(This, pRootSignature) |
| #define | ID3D12GraphicsCommandList6_SetGraphicsRootUnorderedAccessView(This, RootParameterIndex, BufferLocation) |
| #define | ID3D12GraphicsCommandList6_SetMarker(This, Metadata, pData, Size) |
| #define | ID3D12GraphicsCommandList6_SetName(This, Name) |
| #define | ID3D12GraphicsCommandList6_SetPipelineState(This, pPipelineState) |
| #define | ID3D12GraphicsCommandList6_SetPipelineState1(This, pStateObject) |
| #define | ID3D12GraphicsCommandList6_SetPredication(This, pBuffer, AlignedBufferOffset, Operation) |
| #define | ID3D12GraphicsCommandList6_SetPrivateData(This, guid, DataSize, pData) |
| #define | ID3D12GraphicsCommandList6_SetPrivateDataInterface(This, guid, pData) |
| #define | ID3D12GraphicsCommandList6_SetProtectedResourceSession(This, pProtectedResourceSession) |
| #define | ID3D12GraphicsCommandList6_SetSamplePositions(This, NumSamplesPerPixel, NumPixels, pSamplePositions) |
| #define | ID3D12GraphicsCommandList6_SetViewInstanceMask(This, Mask) |
| #define | ID3D12GraphicsCommandList6_SOSetTargets(This, StartSlot, NumViews, pViews) |
| #define | ID3D12GraphicsCommandList6_WriteBufferImmediate(This, Count, pParams, pModes) |
| #define | ID3D12GraphicsCommandList7_AddRef(This) |
| #define | ID3D12GraphicsCommandList7_AtomicCopyBufferUINT(This, pDstBuffer, DstOffset, pSrcBuffer, SrcOffset, Dependencies, ppDependentResources, pDependentSubresourceRanges) |
| #define | ID3D12GraphicsCommandList7_AtomicCopyBufferUINT64(This, pDstBuffer, DstOffset, pSrcBuffer, SrcOffset, Dependencies, ppDependentResources, pDependentSubresourceRanges) |
| #define | ID3D12GraphicsCommandList7_Barrier(This, NumBarrierGroups, pBarrierGroups) |
| #define | ID3D12GraphicsCommandList7_BeginEvent(This, Metadata, pData, Size) |
| #define | ID3D12GraphicsCommandList7_BeginQuery(This, pQueryHeap, Type, Index) |
| #define | ID3D12GraphicsCommandList7_BeginRenderPass(This, NumRenderTargets, pRenderTargets, pDepthStencil, Flags) |
| #define | ID3D12GraphicsCommandList7_BuildRaytracingAccelerationStructure(This, pDesc, NumPostbuildInfoDescs, pPostbuildInfoDescs) |
| #define | ID3D12GraphicsCommandList7_ClearDepthStencilView(This, DepthStencilView, ClearFlags, Depth, Stencil, NumRects, pRects) |
| #define | ID3D12GraphicsCommandList7_ClearRenderTargetView(This, RenderTargetView, ColorRGBA, NumRects, pRects) |
| #define | ID3D12GraphicsCommandList7_ClearState(This, pPipelineState) |
| #define | ID3D12GraphicsCommandList7_ClearUnorderedAccessViewFloat(This, ViewGPUHandleInCurrentHeap, ViewCPUHandle, pResource, Values, NumRects, pRects) |
| #define | ID3D12GraphicsCommandList7_ClearUnorderedAccessViewUint(This, ViewGPUHandleInCurrentHeap, ViewCPUHandle, pResource, Values, NumRects, pRects) |
| #define | ID3D12GraphicsCommandList7_Close(This) |
| #define | ID3D12GraphicsCommandList7_CopyBufferRegion(This, pDstBuffer, DstOffset, pSrcBuffer, SrcOffset, NumBytes) |
| #define | ID3D12GraphicsCommandList7_CopyRaytracingAccelerationStructure(This, DestAccelerationStructureData, SourceAccelerationStructureData, Mode) |
| #define | ID3D12GraphicsCommandList7_CopyResource(This, pDstResource, pSrcResource) |
| #define | ID3D12GraphicsCommandList7_CopyTextureRegion(This, pDst, DstX, DstY, DstZ, pSrc, pSrcBox) |
| #define | ID3D12GraphicsCommandList7_CopyTiles(This, pTiledResource, pTileRegionStartCoordinate, pTileRegionSize, pBuffer, BufferStartOffsetInBytes, Flags) |
| #define | ID3D12GraphicsCommandList7_DiscardResource(This, pResource, pRegion) |
| #define | ID3D12GraphicsCommandList7_Dispatch(This, ThreadGroupCountX, ThreadGroupCountY, ThreadGroupCountZ) |
| #define | ID3D12GraphicsCommandList7_DispatchMesh(This, ThreadGroupCountX, ThreadGroupCountY, ThreadGroupCountZ) |
| #define | ID3D12GraphicsCommandList7_DispatchRays(This, pDesc) |
| #define | ID3D12GraphicsCommandList7_DrawIndexedInstanced(This, IndexCountPerInstance, InstanceCount, StartIndexLocation, BaseVertexLocation, StartInstanceLocation) |
| #define | ID3D12GraphicsCommandList7_DrawInstanced(This, VertexCountPerInstance, InstanceCount, StartVertexLocation, StartInstanceLocation) |
| #define | ID3D12GraphicsCommandList7_EmitRaytracingAccelerationStructurePostbuildInfo(This, pDesc, NumSourceAccelerationStructures, pSourceAccelerationStructureData) |
| #define | ID3D12GraphicsCommandList7_EndEvent(This) |
| #define | ID3D12GraphicsCommandList7_EndQuery(This, pQueryHeap, Type, Index) |
| #define | ID3D12GraphicsCommandList7_EndRenderPass(This) |
| #define | ID3D12GraphicsCommandList7_ExecuteBundle(This, pCommandList) |
| #define | ID3D12GraphicsCommandList7_ExecuteIndirect(This, pCommandSignature, MaxCommandCount, pArgumentBuffer, ArgumentBufferOffset, pCountBuffer, CountBufferOffset) |
| #define | ID3D12GraphicsCommandList7_ExecuteMetaCommand(This, pMetaCommand, pExecutionParametersData, ExecutionParametersDataSizeInBytes) |
| #define | ID3D12GraphicsCommandList7_GetDevice(This, riid, ppvDevice) |
| #define | ID3D12GraphicsCommandList7_GetPrivateData(This, guid, pDataSize, pData) |
| #define | ID3D12GraphicsCommandList7_GetType(This) |
| #define | ID3D12GraphicsCommandList7_IASetIndexBuffer(This, pView) |
| #define | ID3D12GraphicsCommandList7_IASetPrimitiveTopology(This, PrimitiveTopology) |
| #define | ID3D12GraphicsCommandList7_IASetVertexBuffers(This, StartSlot, NumViews, pViews) |
| #define | ID3D12GraphicsCommandList7_InitializeMetaCommand(This, pMetaCommand, pInitializationParametersData, InitializationParametersDataSizeInBytes) |
| #define | ID3D12GraphicsCommandList7_OMSetBlendFactor(This, BlendFactor) |
| #define | ID3D12GraphicsCommandList7_OMSetDepthBounds(This, Min, Max) |
| #define | ID3D12GraphicsCommandList7_OMSetRenderTargets(This, NumRenderTargetDescriptors, pRenderTargetDescriptors, RTsSingleHandleToDescriptorRange, pDepthStencilDescriptor) |
| #define | ID3D12GraphicsCommandList7_OMSetStencilRef(This, StencilRef) |
| #define | ID3D12GraphicsCommandList7_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12GraphicsCommandList7_Release(This) |
| #define | ID3D12GraphicsCommandList7_Reset(This, pAllocator, pInitialState) |
| #define | ID3D12GraphicsCommandList7_ResolveQueryData(This, pQueryHeap, Type, StartIndex, NumQueries, pDestinationBuffer, AlignedDestinationBufferOffset) |
| #define | ID3D12GraphicsCommandList7_ResolveSubresource(This, pDstResource, DstSubresource, pSrcResource, SrcSubresource, Format) |
| #define | ID3D12GraphicsCommandList7_ResolveSubresourceRegion(This, pDstResource, DstSubresource, DstX, DstY, pSrcResource, SrcSubresource, pSrcRect, Format, ResolveMode) |
| #define | ID3D12GraphicsCommandList7_ResourceBarrier(This, NumBarriers, pBarriers) |
| #define | ID3D12GraphicsCommandList7_RSSetScissorRects(This, NumRects, pRects) |
| #define | ID3D12GraphicsCommandList7_RSSetShadingRate(This, baseShadingRate, combiners) |
| #define | ID3D12GraphicsCommandList7_RSSetShadingRateImage(This, shadingRateImage) |
| #define | ID3D12GraphicsCommandList7_RSSetViewports(This, NumViewports, pViewports) |
| #define | ID3D12GraphicsCommandList7_SetComputeRoot32BitConstant(This, RootParameterIndex, SrcData, DestOffsetIn32BitValues) |
| #define | ID3D12GraphicsCommandList7_SetComputeRoot32BitConstants(This, RootParameterIndex, Num32BitValuesToSet, pSrcData, DestOffsetIn32BitValues) |
| #define | ID3D12GraphicsCommandList7_SetComputeRootConstantBufferView(This, RootParameterIndex, BufferLocation) |
| #define | ID3D12GraphicsCommandList7_SetComputeRootDescriptorTable(This, RootParameterIndex, BaseDescriptor) |
| #define | ID3D12GraphicsCommandList7_SetComputeRootShaderResourceView(This, RootParameterIndex, BufferLocation) |
| #define | ID3D12GraphicsCommandList7_SetComputeRootSignature(This, pRootSignature) |
| #define | ID3D12GraphicsCommandList7_SetComputeRootUnorderedAccessView(This, RootParameterIndex, BufferLocation) |
| #define | ID3D12GraphicsCommandList7_SetDescriptorHeaps(This, NumDescriptorHeaps, ppDescriptorHeaps) |
| #define | ID3D12GraphicsCommandList7_SetGraphicsRoot32BitConstant(This, RootParameterIndex, SrcData, DestOffsetIn32BitValues) |
| #define | ID3D12GraphicsCommandList7_SetGraphicsRoot32BitConstants(This, RootParameterIndex, Num32BitValuesToSet, pSrcData, DestOffsetIn32BitValues) |
| #define | ID3D12GraphicsCommandList7_SetGraphicsRootConstantBufferView(This, RootParameterIndex, BufferLocation) |
| #define | ID3D12GraphicsCommandList7_SetGraphicsRootDescriptorTable(This, RootParameterIndex, BaseDescriptor) |
| #define | ID3D12GraphicsCommandList7_SetGraphicsRootShaderResourceView(This, RootParameterIndex, BufferLocation) |
| #define | ID3D12GraphicsCommandList7_SetGraphicsRootSignature(This, pRootSignature) |
| #define | ID3D12GraphicsCommandList7_SetGraphicsRootUnorderedAccessView(This, RootParameterIndex, BufferLocation) |
| #define | ID3D12GraphicsCommandList7_SetMarker(This, Metadata, pData, Size) |
| #define | ID3D12GraphicsCommandList7_SetName(This, Name) |
| #define | ID3D12GraphicsCommandList7_SetPipelineState(This, pPipelineState) |
| #define | ID3D12GraphicsCommandList7_SetPipelineState1(This, pStateObject) |
| #define | ID3D12GraphicsCommandList7_SetPredication(This, pBuffer, AlignedBufferOffset, Operation) |
| #define | ID3D12GraphicsCommandList7_SetPrivateData(This, guid, DataSize, pData) |
| #define | ID3D12GraphicsCommandList7_SetPrivateDataInterface(This, guid, pData) |
| #define | ID3D12GraphicsCommandList7_SetProtectedResourceSession(This, pProtectedResourceSession) |
| #define | ID3D12GraphicsCommandList7_SetSamplePositions(This, NumSamplesPerPixel, NumPixels, pSamplePositions) |
| #define | ID3D12GraphicsCommandList7_SetViewInstanceMask(This, Mask) |
| #define | ID3D12GraphicsCommandList7_SOSetTargets(This, StartSlot, NumViews, pViews) |
| #define | ID3D12GraphicsCommandList7_WriteBufferImmediate(This, Count, pParams, pModes) |
| #define | ID3D12GraphicsCommandList8_AddRef(This) |
| #define | ID3D12GraphicsCommandList8_AtomicCopyBufferUINT(This, pDstBuffer, DstOffset, pSrcBuffer, SrcOffset, Dependencies, ppDependentResources, pDependentSubresourceRanges) |
| #define | ID3D12GraphicsCommandList8_AtomicCopyBufferUINT64(This, pDstBuffer, DstOffset, pSrcBuffer, SrcOffset, Dependencies, ppDependentResources, pDependentSubresourceRanges) |
| #define | ID3D12GraphicsCommandList8_Barrier(This, NumBarrierGroups, pBarrierGroups) |
| #define | ID3D12GraphicsCommandList8_BeginEvent(This, Metadata, pData, Size) |
| #define | ID3D12GraphicsCommandList8_BeginQuery(This, pQueryHeap, Type, Index) |
| #define | ID3D12GraphicsCommandList8_BeginRenderPass(This, NumRenderTargets, pRenderTargets, pDepthStencil, Flags) |
| #define | ID3D12GraphicsCommandList8_BuildRaytracingAccelerationStructure(This, pDesc, NumPostbuildInfoDescs, pPostbuildInfoDescs) |
| #define | ID3D12GraphicsCommandList8_ClearDepthStencilView(This, DepthStencilView, ClearFlags, Depth, Stencil, NumRects, pRects) |
| #define | ID3D12GraphicsCommandList8_ClearRenderTargetView(This, RenderTargetView, ColorRGBA, NumRects, pRects) |
| #define | ID3D12GraphicsCommandList8_ClearState(This, pPipelineState) |
| #define | ID3D12GraphicsCommandList8_ClearUnorderedAccessViewFloat(This, ViewGPUHandleInCurrentHeap, ViewCPUHandle, pResource, Values, NumRects, pRects) |
| #define | ID3D12GraphicsCommandList8_ClearUnorderedAccessViewUint(This, ViewGPUHandleInCurrentHeap, ViewCPUHandle, pResource, Values, NumRects, pRects) |
| #define | ID3D12GraphicsCommandList8_Close(This) |
| #define | ID3D12GraphicsCommandList8_CopyBufferRegion(This, pDstBuffer, DstOffset, pSrcBuffer, SrcOffset, NumBytes) |
| #define | ID3D12GraphicsCommandList8_CopyRaytracingAccelerationStructure(This, DestAccelerationStructureData, SourceAccelerationStructureData, Mode) |
| #define | ID3D12GraphicsCommandList8_CopyResource(This, pDstResource, pSrcResource) |
| #define | ID3D12GraphicsCommandList8_CopyTextureRegion(This, pDst, DstX, DstY, DstZ, pSrc, pSrcBox) |
| #define | ID3D12GraphicsCommandList8_CopyTiles(This, pTiledResource, pTileRegionStartCoordinate, pTileRegionSize, pBuffer, BufferStartOffsetInBytes, Flags) |
| #define | ID3D12GraphicsCommandList8_DiscardResource(This, pResource, pRegion) |
| #define | ID3D12GraphicsCommandList8_Dispatch(This, ThreadGroupCountX, ThreadGroupCountY, ThreadGroupCountZ) |
| #define | ID3D12GraphicsCommandList8_DispatchMesh(This, ThreadGroupCountX, ThreadGroupCountY, ThreadGroupCountZ) |
| #define | ID3D12GraphicsCommandList8_DispatchRays(This, pDesc) |
| #define | ID3D12GraphicsCommandList8_DrawIndexedInstanced(This, IndexCountPerInstance, InstanceCount, StartIndexLocation, BaseVertexLocation, StartInstanceLocation) |
| #define | ID3D12GraphicsCommandList8_DrawInstanced(This, VertexCountPerInstance, InstanceCount, StartVertexLocation, StartInstanceLocation) |
| #define | ID3D12GraphicsCommandList8_EmitRaytracingAccelerationStructurePostbuildInfo(This, pDesc, NumSourceAccelerationStructures, pSourceAccelerationStructureData) |
| #define | ID3D12GraphicsCommandList8_EndEvent(This) |
| #define | ID3D12GraphicsCommandList8_EndQuery(This, pQueryHeap, Type, Index) |
| #define | ID3D12GraphicsCommandList8_EndRenderPass(This) |
| #define | ID3D12GraphicsCommandList8_ExecuteBundle(This, pCommandList) |
| #define | ID3D12GraphicsCommandList8_ExecuteIndirect(This, pCommandSignature, MaxCommandCount, pArgumentBuffer, ArgumentBufferOffset, pCountBuffer, CountBufferOffset) |
| #define | ID3D12GraphicsCommandList8_ExecuteMetaCommand(This, pMetaCommand, pExecutionParametersData, ExecutionParametersDataSizeInBytes) |
| #define | ID3D12GraphicsCommandList8_GetDevice(This, riid, ppvDevice) |
| #define | ID3D12GraphicsCommandList8_GetPrivateData(This, guid, pDataSize, pData) |
| #define | ID3D12GraphicsCommandList8_GetType(This) |
| #define | ID3D12GraphicsCommandList8_IASetIndexBuffer(This, pView) |
| #define | ID3D12GraphicsCommandList8_IASetPrimitiveTopology(This, PrimitiveTopology) |
| #define | ID3D12GraphicsCommandList8_IASetVertexBuffers(This, StartSlot, NumViews, pViews) |
| #define | ID3D12GraphicsCommandList8_InitializeMetaCommand(This, pMetaCommand, pInitializationParametersData, InitializationParametersDataSizeInBytes) |
| #define | ID3D12GraphicsCommandList8_OMSetBlendFactor(This, BlendFactor) |
| #define | ID3D12GraphicsCommandList8_OMSetDepthBounds(This, Min, Max) |
| #define | ID3D12GraphicsCommandList8_OMSetFrontAndBackStencilRef(This, FrontStencilRef, BackStencilRef) |
| #define | ID3D12GraphicsCommandList8_OMSetRenderTargets(This, NumRenderTargetDescriptors, pRenderTargetDescriptors, RTsSingleHandleToDescriptorRange, pDepthStencilDescriptor) |
| #define | ID3D12GraphicsCommandList8_OMSetStencilRef(This, StencilRef) |
| #define | ID3D12GraphicsCommandList8_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12GraphicsCommandList8_Release(This) |
| #define | ID3D12GraphicsCommandList8_Reset(This, pAllocator, pInitialState) |
| #define | ID3D12GraphicsCommandList8_ResolveQueryData(This, pQueryHeap, Type, StartIndex, NumQueries, pDestinationBuffer, AlignedDestinationBufferOffset) |
| #define | ID3D12GraphicsCommandList8_ResolveSubresource(This, pDstResource, DstSubresource, pSrcResource, SrcSubresource, Format) |
| #define | ID3D12GraphicsCommandList8_ResolveSubresourceRegion(This, pDstResource, DstSubresource, DstX, DstY, pSrcResource, SrcSubresource, pSrcRect, Format, ResolveMode) |
| #define | ID3D12GraphicsCommandList8_ResourceBarrier(This, NumBarriers, pBarriers) |
| #define | ID3D12GraphicsCommandList8_RSSetScissorRects(This, NumRects, pRects) |
| #define | ID3D12GraphicsCommandList8_RSSetShadingRate(This, baseShadingRate, combiners) |
| #define | ID3D12GraphicsCommandList8_RSSetShadingRateImage(This, shadingRateImage) |
| #define | ID3D12GraphicsCommandList8_RSSetViewports(This, NumViewports, pViewports) |
| #define | ID3D12GraphicsCommandList8_SetComputeRoot32BitConstant(This, RootParameterIndex, SrcData, DestOffsetIn32BitValues) |
| #define | ID3D12GraphicsCommandList8_SetComputeRoot32BitConstants(This, RootParameterIndex, Num32BitValuesToSet, pSrcData, DestOffsetIn32BitValues) |
| #define | ID3D12GraphicsCommandList8_SetComputeRootConstantBufferView(This, RootParameterIndex, BufferLocation) |
| #define | ID3D12GraphicsCommandList8_SetComputeRootDescriptorTable(This, RootParameterIndex, BaseDescriptor) |
| #define | ID3D12GraphicsCommandList8_SetComputeRootShaderResourceView(This, RootParameterIndex, BufferLocation) |
| #define | ID3D12GraphicsCommandList8_SetComputeRootSignature(This, pRootSignature) |
| #define | ID3D12GraphicsCommandList8_SetComputeRootUnorderedAccessView(This, RootParameterIndex, BufferLocation) |
| #define | ID3D12GraphicsCommandList8_SetDescriptorHeaps(This, NumDescriptorHeaps, ppDescriptorHeaps) |
| #define | ID3D12GraphicsCommandList8_SetGraphicsRoot32BitConstant(This, RootParameterIndex, SrcData, DestOffsetIn32BitValues) |
| #define | ID3D12GraphicsCommandList8_SetGraphicsRoot32BitConstants(This, RootParameterIndex, Num32BitValuesToSet, pSrcData, DestOffsetIn32BitValues) |
| #define | ID3D12GraphicsCommandList8_SetGraphicsRootConstantBufferView(This, RootParameterIndex, BufferLocation) |
| #define | ID3D12GraphicsCommandList8_SetGraphicsRootDescriptorTable(This, RootParameterIndex, BaseDescriptor) |
| #define | ID3D12GraphicsCommandList8_SetGraphicsRootShaderResourceView(This, RootParameterIndex, BufferLocation) |
| #define | ID3D12GraphicsCommandList8_SetGraphicsRootSignature(This, pRootSignature) |
| #define | ID3D12GraphicsCommandList8_SetGraphicsRootUnorderedAccessView(This, RootParameterIndex, BufferLocation) |
| #define | ID3D12GraphicsCommandList8_SetMarker(This, Metadata, pData, Size) |
| #define | ID3D12GraphicsCommandList8_SetName(This, Name) |
| #define | ID3D12GraphicsCommandList8_SetPipelineState(This, pPipelineState) |
| #define | ID3D12GraphicsCommandList8_SetPipelineState1(This, pStateObject) |
| #define | ID3D12GraphicsCommandList8_SetPredication(This, pBuffer, AlignedBufferOffset, Operation) |
| #define | ID3D12GraphicsCommandList8_SetPrivateData(This, guid, DataSize, pData) |
| #define | ID3D12GraphicsCommandList8_SetPrivateDataInterface(This, guid, pData) |
| #define | ID3D12GraphicsCommandList8_SetProtectedResourceSession(This, pProtectedResourceSession) |
| #define | ID3D12GraphicsCommandList8_SetSamplePositions(This, NumSamplesPerPixel, NumPixels, pSamplePositions) |
| #define | ID3D12GraphicsCommandList8_SetViewInstanceMask(This, Mask) |
| #define | ID3D12GraphicsCommandList8_SOSetTargets(This, StartSlot, NumViews, pViews) |
| #define | ID3D12GraphicsCommandList8_WriteBufferImmediate(This, Count, pParams, pModes) |
| #define | ID3D12GraphicsCommandList9_AddRef(This) |
| #define | ID3D12GraphicsCommandList9_AtomicCopyBufferUINT(This, pDstBuffer, DstOffset, pSrcBuffer, SrcOffset, Dependencies, ppDependentResources, pDependentSubresourceRanges) |
| #define | ID3D12GraphicsCommandList9_AtomicCopyBufferUINT64(This, pDstBuffer, DstOffset, pSrcBuffer, SrcOffset, Dependencies, ppDependentResources, pDependentSubresourceRanges) |
| #define | ID3D12GraphicsCommandList9_Barrier(This, NumBarrierGroups, pBarrierGroups) |
| #define | ID3D12GraphicsCommandList9_BeginEvent(This, Metadata, pData, Size) |
| #define | ID3D12GraphicsCommandList9_BeginQuery(This, pQueryHeap, Type, Index) |
| #define | ID3D12GraphicsCommandList9_BeginRenderPass(This, NumRenderTargets, pRenderTargets, pDepthStencil, Flags) |
| #define | ID3D12GraphicsCommandList9_BuildRaytracingAccelerationStructure(This, pDesc, NumPostbuildInfoDescs, pPostbuildInfoDescs) |
| #define | ID3D12GraphicsCommandList9_ClearDepthStencilView(This, DepthStencilView, ClearFlags, Depth, Stencil, NumRects, pRects) |
| #define | ID3D12GraphicsCommandList9_ClearRenderTargetView(This, RenderTargetView, ColorRGBA, NumRects, pRects) |
| #define | ID3D12GraphicsCommandList9_ClearState(This, pPipelineState) |
| #define | ID3D12GraphicsCommandList9_ClearUnorderedAccessViewFloat(This, ViewGPUHandleInCurrentHeap, ViewCPUHandle, pResource, Values, NumRects, pRects) |
| #define | ID3D12GraphicsCommandList9_ClearUnorderedAccessViewUint(This, ViewGPUHandleInCurrentHeap, ViewCPUHandle, pResource, Values, NumRects, pRects) |
| #define | ID3D12GraphicsCommandList9_Close(This) |
| #define | ID3D12GraphicsCommandList9_CopyBufferRegion(This, pDstBuffer, DstOffset, pSrcBuffer, SrcOffset, NumBytes) |
| #define | ID3D12GraphicsCommandList9_CopyRaytracingAccelerationStructure(This, DestAccelerationStructureData, SourceAccelerationStructureData, Mode) |
| #define | ID3D12GraphicsCommandList9_CopyResource(This, pDstResource, pSrcResource) |
| #define | ID3D12GraphicsCommandList9_CopyTextureRegion(This, pDst, DstX, DstY, DstZ, pSrc, pSrcBox) |
| #define | ID3D12GraphicsCommandList9_CopyTiles(This, pTiledResource, pTileRegionStartCoordinate, pTileRegionSize, pBuffer, BufferStartOffsetInBytes, Flags) |
| #define | ID3D12GraphicsCommandList9_DiscardResource(This, pResource, pRegion) |
| #define | ID3D12GraphicsCommandList9_Dispatch(This, ThreadGroupCountX, ThreadGroupCountY, ThreadGroupCountZ) |
| #define | ID3D12GraphicsCommandList9_DispatchMesh(This, ThreadGroupCountX, ThreadGroupCountY, ThreadGroupCountZ) |
| #define | ID3D12GraphicsCommandList9_DispatchRays(This, pDesc) |
| #define | ID3D12GraphicsCommandList9_DrawIndexedInstanced(This, IndexCountPerInstance, InstanceCount, StartIndexLocation, BaseVertexLocation, StartInstanceLocation) |
| #define | ID3D12GraphicsCommandList9_DrawInstanced(This, VertexCountPerInstance, InstanceCount, StartVertexLocation, StartInstanceLocation) |
| #define | ID3D12GraphicsCommandList9_EmitRaytracingAccelerationStructurePostbuildInfo(This, pDesc, NumSourceAccelerationStructures, pSourceAccelerationStructureData) |
| #define | ID3D12GraphicsCommandList9_EndEvent(This) |
| #define | ID3D12GraphicsCommandList9_EndQuery(This, pQueryHeap, Type, Index) |
| #define | ID3D12GraphicsCommandList9_EndRenderPass(This) |
| #define | ID3D12GraphicsCommandList9_ExecuteBundle(This, pCommandList) |
| #define | ID3D12GraphicsCommandList9_ExecuteIndirect(This, pCommandSignature, MaxCommandCount, pArgumentBuffer, ArgumentBufferOffset, pCountBuffer, CountBufferOffset) |
| #define | ID3D12GraphicsCommandList9_ExecuteMetaCommand(This, pMetaCommand, pExecutionParametersData, ExecutionParametersDataSizeInBytes) |
| #define | ID3D12GraphicsCommandList9_GetDevice(This, riid, ppvDevice) |
| #define | ID3D12GraphicsCommandList9_GetPrivateData(This, guid, pDataSize, pData) |
| #define | ID3D12GraphicsCommandList9_GetType(This) |
| #define | ID3D12GraphicsCommandList9_IASetIndexBuffer(This, pView) |
| #define | ID3D12GraphicsCommandList9_IASetIndexBufferStripCutValue(This, IBStripCutValue) |
| #define | ID3D12GraphicsCommandList9_IASetPrimitiveTopology(This, PrimitiveTopology) |
| #define | ID3D12GraphicsCommandList9_IASetVertexBuffers(This, StartSlot, NumViews, pViews) |
| #define | ID3D12GraphicsCommandList9_InitializeMetaCommand(This, pMetaCommand, pInitializationParametersData, InitializationParametersDataSizeInBytes) |
| #define | ID3D12GraphicsCommandList9_OMSetBlendFactor(This, BlendFactor) |
| #define | ID3D12GraphicsCommandList9_OMSetDepthBounds(This, Min, Max) |
| #define | ID3D12GraphicsCommandList9_OMSetFrontAndBackStencilRef(This, FrontStencilRef, BackStencilRef) |
| #define | ID3D12GraphicsCommandList9_OMSetRenderTargets(This, NumRenderTargetDescriptors, pRenderTargetDescriptors, RTsSingleHandleToDescriptorRange, pDepthStencilDescriptor) |
| #define | ID3D12GraphicsCommandList9_OMSetStencilRef(This, StencilRef) |
| #define | ID3D12GraphicsCommandList9_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12GraphicsCommandList9_Release(This) |
| #define | ID3D12GraphicsCommandList9_Reset(This, pAllocator, pInitialState) |
| #define | ID3D12GraphicsCommandList9_ResolveQueryData(This, pQueryHeap, Type, StartIndex, NumQueries, pDestinationBuffer, AlignedDestinationBufferOffset) |
| #define | ID3D12GraphicsCommandList9_ResolveSubresource(This, pDstResource, DstSubresource, pSrcResource, SrcSubresource, Format) |
| #define | ID3D12GraphicsCommandList9_ResolveSubresourceRegion(This, pDstResource, DstSubresource, DstX, DstY, pSrcResource, SrcSubresource, pSrcRect, Format, ResolveMode) |
| #define | ID3D12GraphicsCommandList9_ResourceBarrier(This, NumBarriers, pBarriers) |
| #define | ID3D12GraphicsCommandList9_RSSetDepthBias(This, DepthBias, DepthBiasClamp, SlopeScaledDepthBias) |
| #define | ID3D12GraphicsCommandList9_RSSetScissorRects(This, NumRects, pRects) |
| #define | ID3D12GraphicsCommandList9_RSSetShadingRate(This, baseShadingRate, combiners) |
| #define | ID3D12GraphicsCommandList9_RSSetShadingRateImage(This, shadingRateImage) |
| #define | ID3D12GraphicsCommandList9_RSSetViewports(This, NumViewports, pViewports) |
| #define | ID3D12GraphicsCommandList9_SetComputeRoot32BitConstant(This, RootParameterIndex, SrcData, DestOffsetIn32BitValues) |
| #define | ID3D12GraphicsCommandList9_SetComputeRoot32BitConstants(This, RootParameterIndex, Num32BitValuesToSet, pSrcData, DestOffsetIn32BitValues) |
| #define | ID3D12GraphicsCommandList9_SetComputeRootConstantBufferView(This, RootParameterIndex, BufferLocation) |
| #define | ID3D12GraphicsCommandList9_SetComputeRootDescriptorTable(This, RootParameterIndex, BaseDescriptor) |
| #define | ID3D12GraphicsCommandList9_SetComputeRootShaderResourceView(This, RootParameterIndex, BufferLocation) |
| #define | ID3D12GraphicsCommandList9_SetComputeRootSignature(This, pRootSignature) |
| #define | ID3D12GraphicsCommandList9_SetComputeRootUnorderedAccessView(This, RootParameterIndex, BufferLocation) |
| #define | ID3D12GraphicsCommandList9_SetDescriptorHeaps(This, NumDescriptorHeaps, ppDescriptorHeaps) |
| #define | ID3D12GraphicsCommandList9_SetGraphicsRoot32BitConstant(This, RootParameterIndex, SrcData, DestOffsetIn32BitValues) |
| #define | ID3D12GraphicsCommandList9_SetGraphicsRoot32BitConstants(This, RootParameterIndex, Num32BitValuesToSet, pSrcData, DestOffsetIn32BitValues) |
| #define | ID3D12GraphicsCommandList9_SetGraphicsRootConstantBufferView(This, RootParameterIndex, BufferLocation) |
| #define | ID3D12GraphicsCommandList9_SetGraphicsRootDescriptorTable(This, RootParameterIndex, BaseDescriptor) |
| #define | ID3D12GraphicsCommandList9_SetGraphicsRootShaderResourceView(This, RootParameterIndex, BufferLocation) |
| #define | ID3D12GraphicsCommandList9_SetGraphicsRootSignature(This, pRootSignature) |
| #define | ID3D12GraphicsCommandList9_SetGraphicsRootUnorderedAccessView(This, RootParameterIndex, BufferLocation) |
| #define | ID3D12GraphicsCommandList9_SetMarker(This, Metadata, pData, Size) |
| #define | ID3D12GraphicsCommandList9_SetName(This, Name) |
| #define | ID3D12GraphicsCommandList9_SetPipelineState(This, pPipelineState) |
| #define | ID3D12GraphicsCommandList9_SetPipelineState1(This, pStateObject) |
| #define | ID3D12GraphicsCommandList9_SetPredication(This, pBuffer, AlignedBufferOffset, Operation) |
| #define | ID3D12GraphicsCommandList9_SetPrivateData(This, guid, DataSize, pData) |
| #define | ID3D12GraphicsCommandList9_SetPrivateDataInterface(This, guid, pData) |
| #define | ID3D12GraphicsCommandList9_SetProtectedResourceSession(This, pProtectedResourceSession) |
| #define | ID3D12GraphicsCommandList9_SetSamplePositions(This, NumSamplesPerPixel, NumPixels, pSamplePositions) |
| #define | ID3D12GraphicsCommandList9_SetViewInstanceMask(This, Mask) |
| #define | ID3D12GraphicsCommandList9_SOSetTargets(This, StartSlot, NumViews, pViews) |
| #define | ID3D12GraphicsCommandList9_WriteBufferImmediate(This, Count, pParams, pModes) |
| #define | ID3D12GraphicsCommandList_AddRef(This) |
| #define | ID3D12GraphicsCommandList_BeginEvent(This, Metadata, pData, Size) |
| #define | ID3D12GraphicsCommandList_BeginQuery(This, pQueryHeap, Type, Index) |
| #define | ID3D12GraphicsCommandList_ClearDepthStencilView(This, DepthStencilView, ClearFlags, Depth, Stencil, NumRects, pRects) |
| #define | ID3D12GraphicsCommandList_ClearRenderTargetView(This, RenderTargetView, ColorRGBA, NumRects, pRects) |
| #define | ID3D12GraphicsCommandList_ClearState(This, pPipelineState) |
| #define | ID3D12GraphicsCommandList_ClearUnorderedAccessViewFloat(This, ViewGPUHandleInCurrentHeap, ViewCPUHandle, pResource, Values, NumRects, pRects) |
| #define | ID3D12GraphicsCommandList_ClearUnorderedAccessViewUint(This, ViewGPUHandleInCurrentHeap, ViewCPUHandle, pResource, Values, NumRects, pRects) |
| #define | ID3D12GraphicsCommandList_Close(This) |
| #define | ID3D12GraphicsCommandList_CopyBufferRegion(This, pDstBuffer, DstOffset, pSrcBuffer, SrcOffset, NumBytes) |
| #define | ID3D12GraphicsCommandList_CopyResource(This, pDstResource, pSrcResource) |
| #define | ID3D12GraphicsCommandList_CopyTextureRegion(This, pDst, DstX, DstY, DstZ, pSrc, pSrcBox) |
| #define | ID3D12GraphicsCommandList_CopyTiles(This, pTiledResource, pTileRegionStartCoordinate, pTileRegionSize, pBuffer, BufferStartOffsetInBytes, Flags) |
| #define | ID3D12GraphicsCommandList_DiscardResource(This, pResource, pRegion) |
| #define | ID3D12GraphicsCommandList_Dispatch(This, ThreadGroupCountX, ThreadGroupCountY, ThreadGroupCountZ) |
| #define | ID3D12GraphicsCommandList_DrawIndexedInstanced(This, IndexCountPerInstance, InstanceCount, StartIndexLocation, BaseVertexLocation, StartInstanceLocation) |
| #define | ID3D12GraphicsCommandList_DrawInstanced(This, VertexCountPerInstance, InstanceCount, StartVertexLocation, StartInstanceLocation) |
| #define | ID3D12GraphicsCommandList_EndEvent(This) |
| #define | ID3D12GraphicsCommandList_EndQuery(This, pQueryHeap, Type, Index) |
| #define | ID3D12GraphicsCommandList_ExecuteBundle(This, pCommandList) |
| #define | ID3D12GraphicsCommandList_ExecuteIndirect(This, pCommandSignature, MaxCommandCount, pArgumentBuffer, ArgumentBufferOffset, pCountBuffer, CountBufferOffset) |
| #define | ID3D12GraphicsCommandList_GetDevice(This, riid, ppvDevice) |
| #define | ID3D12GraphicsCommandList_GetPrivateData(This, guid, pDataSize, pData) |
| #define | ID3D12GraphicsCommandList_GetType(This) |
| #define | ID3D12GraphicsCommandList_IASetIndexBuffer(This, pView) |
| #define | ID3D12GraphicsCommandList_IASetPrimitiveTopology(This, PrimitiveTopology) |
| #define | ID3D12GraphicsCommandList_IASetVertexBuffers(This, StartSlot, NumViews, pViews) |
| #define | ID3D12GraphicsCommandList_OMSetBlendFactor(This, BlendFactor) |
| #define | ID3D12GraphicsCommandList_OMSetRenderTargets(This, NumRenderTargetDescriptors, pRenderTargetDescriptors, RTsSingleHandleToDescriptorRange, pDepthStencilDescriptor) |
| #define | ID3D12GraphicsCommandList_OMSetStencilRef(This, StencilRef) |
| #define | ID3D12GraphicsCommandList_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12GraphicsCommandList_Release(This) |
| #define | ID3D12GraphicsCommandList_Reset(This, pAllocator, pInitialState) |
| #define | ID3D12GraphicsCommandList_ResolveQueryData(This, pQueryHeap, Type, StartIndex, NumQueries, pDestinationBuffer, AlignedDestinationBufferOffset) |
| #define | ID3D12GraphicsCommandList_ResolveSubresource(This, pDstResource, DstSubresource, pSrcResource, SrcSubresource, Format) |
| #define | ID3D12GraphicsCommandList_ResourceBarrier(This, NumBarriers, pBarriers) |
| #define | ID3D12GraphicsCommandList_RSSetScissorRects(This, NumRects, pRects) |
| #define | ID3D12GraphicsCommandList_RSSetViewports(This, NumViewports, pViewports) |
| #define | ID3D12GraphicsCommandList_SetComputeRoot32BitConstant(This, RootParameterIndex, SrcData, DestOffsetIn32BitValues) |
| #define | ID3D12GraphicsCommandList_SetComputeRoot32BitConstants(This, RootParameterIndex, Num32BitValuesToSet, pSrcData, DestOffsetIn32BitValues) |
| #define | ID3D12GraphicsCommandList_SetComputeRootConstantBufferView(This, RootParameterIndex, BufferLocation) |
| #define | ID3D12GraphicsCommandList_SetComputeRootDescriptorTable(This, RootParameterIndex, BaseDescriptor) |
| #define | ID3D12GraphicsCommandList_SetComputeRootShaderResourceView(This, RootParameterIndex, BufferLocation) |
| #define | ID3D12GraphicsCommandList_SetComputeRootSignature(This, pRootSignature) |
| #define | ID3D12GraphicsCommandList_SetComputeRootUnorderedAccessView(This, RootParameterIndex, BufferLocation) |
| #define | ID3D12GraphicsCommandList_SetDescriptorHeaps(This, NumDescriptorHeaps, ppDescriptorHeaps) |
| #define | ID3D12GraphicsCommandList_SetGraphicsRoot32BitConstant(This, RootParameterIndex, SrcData, DestOffsetIn32BitValues) |
| #define | ID3D12GraphicsCommandList_SetGraphicsRoot32BitConstants(This, RootParameterIndex, Num32BitValuesToSet, pSrcData, DestOffsetIn32BitValues) |
| #define | ID3D12GraphicsCommandList_SetGraphicsRootConstantBufferView(This, RootParameterIndex, BufferLocation) |
| #define | ID3D12GraphicsCommandList_SetGraphicsRootDescriptorTable(This, RootParameterIndex, BaseDescriptor) |
| #define | ID3D12GraphicsCommandList_SetGraphicsRootShaderResourceView(This, RootParameterIndex, BufferLocation) |
| #define | ID3D12GraphicsCommandList_SetGraphicsRootSignature(This, pRootSignature) |
| #define | ID3D12GraphicsCommandList_SetGraphicsRootUnorderedAccessView(This, RootParameterIndex, BufferLocation) |
| #define | ID3D12GraphicsCommandList_SetMarker(This, Metadata, pData, Size) |
| #define | ID3D12GraphicsCommandList_SetName(This, Name) |
| #define | ID3D12GraphicsCommandList_SetPipelineState(This, pPipelineState) |
| #define | ID3D12GraphicsCommandList_SetPredication(This, pBuffer, AlignedBufferOffset, Operation) |
| #define | ID3D12GraphicsCommandList_SetPrivateData(This, guid, DataSize, pData) |
| #define | ID3D12GraphicsCommandList_SetPrivateDataInterface(This, guid, pData) |
| #define | ID3D12GraphicsCommandList_SOSetTargets(This, StartSlot, NumViews, pViews) |
| #define | ID3D12Heap1_AddRef(This) |
| #define | ID3D12Heap1_GetDevice(This, riid, ppvDevice) |
| #define | ID3D12Heap1_GetPrivateData(This, guid, pDataSize, pData) |
| #define | ID3D12Heap1_GetProtectedResourceSession(This, riid, ppProtectedSession) |
| #define | ID3D12Heap1_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12Heap1_Release(This) |
| #define | ID3D12Heap1_SetName(This, Name) |
| #define | ID3D12Heap1_SetPrivateData(This, guid, DataSize, pData) |
| #define | ID3D12Heap1_SetPrivateDataInterface(This, guid, pData) |
| #define | ID3D12Heap_AddRef(This) |
| #define | ID3D12Heap_GetDevice(This, riid, ppvDevice) |
| #define | ID3D12Heap_GetPrivateData(This, guid, pDataSize, pData) |
| #define | ID3D12Heap_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12Heap_Release(This) |
| #define | ID3D12Heap_SetName(This, Name) |
| #define | ID3D12Heap_SetPrivateData(This, guid, DataSize, pData) |
| #define | ID3D12Heap_SetPrivateDataInterface(This, guid, pData) |
| #define | ID3D12InfoQueue1_AddApplicationMessage(This, Severity, pDescription) |
| #define | ID3D12InfoQueue1_AddMessage(This, Category, Severity, ID, pDescription) |
| #define | ID3D12InfoQueue1_AddRef(This) |
| #define | ID3D12InfoQueue1_AddRetrievalFilterEntries(This, pFilter) |
| #define | ID3D12InfoQueue1_AddStorageFilterEntries(This, pFilter) |
| #define | ID3D12InfoQueue1_ClearRetrievalFilter(This) |
| #define | ID3D12InfoQueue1_ClearStorageFilter(This) |
| #define | ID3D12InfoQueue1_ClearStoredMessages(This) |
| #define | ID3D12InfoQueue1_GetBreakOnCategory(This, Category) |
| #define | ID3D12InfoQueue1_GetBreakOnID(This, ID) |
| #define | ID3D12InfoQueue1_GetBreakOnSeverity(This, Severity) |
| #define | ID3D12InfoQueue1_GetMessage(This, MessageIndex, pMessage, pMessageByteLength) |
| #define | ID3D12InfoQueue1_GetMessageCountLimit(This) |
| #define | ID3D12InfoQueue1_GetMuteDebugOutput(This) |
| #define | ID3D12InfoQueue1_GetNumMessagesAllowedByStorageFilter(This) |
| #define | ID3D12InfoQueue1_GetNumMessagesDeniedByStorageFilter(This) |
| #define | ID3D12InfoQueue1_GetNumMessagesDiscardedByMessageCountLimit(This) |
| #define | ID3D12InfoQueue1_GetNumStoredMessages(This) |
| #define | ID3D12InfoQueue1_GetNumStoredMessagesAllowedByRetrievalFilter(This) |
| #define | ID3D12InfoQueue1_GetRetrievalFilter(This, pFilter, pFilterByteLength) |
| #define | ID3D12InfoQueue1_GetRetrievalFilterStackSize(This) |
| #define | ID3D12InfoQueue1_GetStorageFilter(This, pFilter, pFilterByteLength) |
| #define | ID3D12InfoQueue1_GetStorageFilterStackSize(This) |
| #define | ID3D12InfoQueue1_PopRetrievalFilter(This) |
| #define | ID3D12InfoQueue1_PopStorageFilter(This) |
| #define | ID3D12InfoQueue1_PushCopyOfRetrievalFilter(This) |
| #define | ID3D12InfoQueue1_PushCopyOfStorageFilter(This) |
| #define | ID3D12InfoQueue1_PushEmptyRetrievalFilter(This) |
| #define | ID3D12InfoQueue1_PushEmptyStorageFilter(This) |
| #define | ID3D12InfoQueue1_PushRetrievalFilter(This, pFilter) |
| #define | ID3D12InfoQueue1_PushStorageFilter(This, pFilter) |
| #define | ID3D12InfoQueue1_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12InfoQueue1_RegisterMessageCallback(This, CallbackFunc, CallbackFilterFlags, pContext, pCallbackCookie) |
| #define | ID3D12InfoQueue1_Release(This) |
| #define | ID3D12InfoQueue1_SetBreakOnCategory(This, Category, bEnable) |
| #define | ID3D12InfoQueue1_SetBreakOnID(This, ID, bEnable) |
| #define | ID3D12InfoQueue1_SetBreakOnSeverity(This, Severity, bEnable) |
| #define | ID3D12InfoQueue1_SetMessageCountLimit(This, MessageCountLimit) |
| #define | ID3D12InfoQueue1_SetMuteDebugOutput(This, bMute) |
| #define | ID3D12InfoQueue1_UnregisterMessageCallback(This, CallbackCookie) |
| #define | ID3D12InfoQueue_AddApplicationMessage(This, Severity, pDescription) |
| #define | ID3D12InfoQueue_AddMessage(This, Category, Severity, ID, pDescription) |
| #define | ID3D12InfoQueue_AddRef(This) |
| #define | ID3D12InfoQueue_AddRetrievalFilterEntries(This, pFilter) |
| #define | ID3D12InfoQueue_AddStorageFilterEntries(This, pFilter) |
| #define | ID3D12InfoQueue_ClearRetrievalFilter(This) |
| #define | ID3D12InfoQueue_ClearStorageFilter(This) |
| #define | ID3D12InfoQueue_ClearStoredMessages(This) |
| #define | ID3D12InfoQueue_GetBreakOnCategory(This, Category) |
| #define | ID3D12InfoQueue_GetBreakOnID(This, ID) |
| #define | ID3D12InfoQueue_GetBreakOnSeverity(This, Severity) |
| #define | ID3D12InfoQueue_GetMessage(This, MessageIndex, pMessage, pMessageByteLength) |
| #define | ID3D12InfoQueue_GetMessageCountLimit(This) |
| #define | ID3D12InfoQueue_GetMuteDebugOutput(This) |
| #define | ID3D12InfoQueue_GetNumMessagesAllowedByStorageFilter(This) |
| #define | ID3D12InfoQueue_GetNumMessagesDeniedByStorageFilter(This) |
| #define | ID3D12InfoQueue_GetNumMessagesDiscardedByMessageCountLimit(This) |
| #define | ID3D12InfoQueue_GetNumStoredMessages(This) |
| #define | ID3D12InfoQueue_GetNumStoredMessagesAllowedByRetrievalFilter(This) |
| #define | ID3D12InfoQueue_GetRetrievalFilter(This, pFilter, pFilterByteLength) |
| #define | ID3D12InfoQueue_GetRetrievalFilterStackSize(This) |
| #define | ID3D12InfoQueue_GetStorageFilter(This, pFilter, pFilterByteLength) |
| #define | ID3D12InfoQueue_GetStorageFilterStackSize(This) |
| #define | ID3D12InfoQueue_PopRetrievalFilter(This) |
| #define | ID3D12InfoQueue_PopStorageFilter(This) |
| #define | ID3D12InfoQueue_PushCopyOfRetrievalFilter(This) |
| #define | ID3D12InfoQueue_PushCopyOfStorageFilter(This) |
| #define | ID3D12InfoQueue_PushEmptyRetrievalFilter(This) |
| #define | ID3D12InfoQueue_PushEmptyStorageFilter(This) |
| #define | ID3D12InfoQueue_PushRetrievalFilter(This, pFilter) |
| #define | ID3D12InfoQueue_PushStorageFilter(This, pFilter) |
| #define | ID3D12InfoQueue_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12InfoQueue_Release(This) |
| #define | ID3D12InfoQueue_SetBreakOnCategory(This, Category, bEnable) |
| #define | ID3D12InfoQueue_SetBreakOnID(This, ID, bEnable) |
| #define | ID3D12InfoQueue_SetBreakOnSeverity(This, Severity, bEnable) |
| #define | ID3D12InfoQueue_SetMessageCountLimit(This, MessageCountLimit) |
| #define | ID3D12InfoQueue_SetMuteDebugOutput(This, bMute) |
| #define | ID3D12LifetimeOwner_AddRef(This) |
| #define | ID3D12LifetimeOwner_LifetimeStateUpdated(This, NewState) |
| #define | ID3D12LifetimeOwner_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12LifetimeOwner_Release(This) |
| #define | ID3D12LifetimeTracker_AddRef(This) |
| #define | ID3D12LifetimeTracker_DestroyOwnedObject(This, pObject) |
| #define | ID3D12LifetimeTracker_GetDevice(This, riid, ppvDevice) |
| #define | ID3D12LifetimeTracker_GetPrivateData(This, guid, pDataSize, pData) |
| #define | ID3D12LifetimeTracker_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12LifetimeTracker_Release(This) |
| #define | ID3D12LifetimeTracker_SetName(This, Name) |
| #define | ID3D12LifetimeTracker_SetPrivateData(This, guid, DataSize, pData) |
| #define | ID3D12LifetimeTracker_SetPrivateDataInterface(This, guid, pData) |
| #define | ID3D12ManualWriteTrackingResource_AddRef(This) |
| #define | ID3D12ManualWriteTrackingResource_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12ManualWriteTrackingResource_Release(This) |
| #define | ID3D12ManualWriteTrackingResource_TrackWrite(This, Subresource, pWrittenRange) |
| #define | ID3D12MetaCommand_AddRef(This) |
| #define | ID3D12MetaCommand_GetDevice(This, riid, ppvDevice) |
| #define | ID3D12MetaCommand_GetPrivateData(This, guid, pDataSize, pData) |
| #define | ID3D12MetaCommand_GetRequiredParameterResourceSize(This, Stage, ParameterIndex) |
| #define | ID3D12MetaCommand_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12MetaCommand_Release(This) |
| #define | ID3D12MetaCommand_SetName(This, Name) |
| #define | ID3D12MetaCommand_SetPrivateData(This, guid, DataSize, pData) |
| #define | ID3D12MetaCommand_SetPrivateDataInterface(This, guid, pData) |
| #define | ID3D12Object_AddRef(This) |
| #define | ID3D12Object_GetPrivateData(This, guid, pDataSize, pData) |
| #define | ID3D12Object_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12Object_Release(This) |
| #define | ID3D12Object_SetName(This, Name) |
| #define | ID3D12Object_SetPrivateData(This, guid, DataSize, pData) |
| #define | ID3D12Object_SetPrivateDataInterface(This, guid, pData) |
| #define | ID3D12Pageable_AddRef(This) |
| #define | ID3D12Pageable_GetDevice(This, riid, ppvDevice) |
| #define | ID3D12Pageable_GetPrivateData(This, guid, pDataSize, pData) |
| #define | ID3D12Pageable_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12Pageable_Release(This) |
| #define | ID3D12Pageable_SetName(This, Name) |
| #define | ID3D12Pageable_SetPrivateData(This, guid, DataSize, pData) |
| #define | ID3D12Pageable_SetPrivateDataInterface(This, guid, pData) |
| #define | ID3D12PipelineLibrary1_AddRef(This) |
| #define | ID3D12PipelineLibrary1_GetDevice(This, riid, ppvDevice) |
| #define | ID3D12PipelineLibrary1_GetPrivateData(This, guid, pDataSize, pData) |
| #define | ID3D12PipelineLibrary1_GetSerializedSize(This) |
| #define | ID3D12PipelineLibrary1_LoadComputePipeline(This, pName, pDesc, riid, ppPipelineState) |
| #define | ID3D12PipelineLibrary1_LoadGraphicsPipeline(This, pName, pDesc, riid, ppPipelineState) |
| #define | ID3D12PipelineLibrary1_LoadPipeline(This, pName, pDesc, riid, ppPipelineState) |
| #define | ID3D12PipelineLibrary1_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12PipelineLibrary1_Release(This) |
| #define | ID3D12PipelineLibrary1_Serialize(This, pData, DataSizeInBytes) |
| #define | ID3D12PipelineLibrary1_SetName(This, Name) |
| #define | ID3D12PipelineLibrary1_SetPrivateData(This, guid, DataSize, pData) |
| #define | ID3D12PipelineLibrary1_SetPrivateDataInterface(This, guid, pData) |
| #define | ID3D12PipelineLibrary1_StorePipeline(This, pName, pPipeline) |
| #define | ID3D12PipelineLibrary_AddRef(This) |
| #define | ID3D12PipelineLibrary_GetDevice(This, riid, ppvDevice) |
| #define | ID3D12PipelineLibrary_GetPrivateData(This, guid, pDataSize, pData) |
| #define | ID3D12PipelineLibrary_GetSerializedSize(This) |
| #define | ID3D12PipelineLibrary_LoadComputePipeline(This, pName, pDesc, riid, ppPipelineState) |
| #define | ID3D12PipelineLibrary_LoadGraphicsPipeline(This, pName, pDesc, riid, ppPipelineState) |
| #define | ID3D12PipelineLibrary_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12PipelineLibrary_Release(This) |
| #define | ID3D12PipelineLibrary_Serialize(This, pData, DataSizeInBytes) |
| #define | ID3D12PipelineLibrary_SetName(This, Name) |
| #define | ID3D12PipelineLibrary_SetPrivateData(This, guid, DataSize, pData) |
| #define | ID3D12PipelineLibrary_SetPrivateDataInterface(This, guid, pData) |
| #define | ID3D12PipelineLibrary_StorePipeline(This, pName, pPipeline) |
| #define | ID3D12PipelineState_AddRef(This) |
| #define | ID3D12PipelineState_GetCachedBlob(This, ppBlob) |
| #define | ID3D12PipelineState_GetDevice(This, riid, ppvDevice) |
| #define | ID3D12PipelineState_GetPrivateData(This, guid, pDataSize, pData) |
| #define | ID3D12PipelineState_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12PipelineState_Release(This) |
| #define | ID3D12PipelineState_SetName(This, Name) |
| #define | ID3D12PipelineState_SetPrivateData(This, guid, DataSize, pData) |
| #define | ID3D12PipelineState_SetPrivateDataInterface(This, guid, pData) |
| #define | ID3D12ProtectedResourceSession1_AddRef(This) |
| #define | ID3D12ProtectedResourceSession1_GetDevice(This, riid, ppvDevice) |
| #define | ID3D12ProtectedResourceSession1_GetPrivateData(This, guid, pDataSize, pData) |
| #define | ID3D12ProtectedResourceSession1_GetSessionStatus(This) |
| #define | ID3D12ProtectedResourceSession1_GetStatusFence(This, riid, ppFence) |
| #define | ID3D12ProtectedResourceSession1_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12ProtectedResourceSession1_Release(This) |
| #define | ID3D12ProtectedResourceSession1_SetName(This, Name) |
| #define | ID3D12ProtectedResourceSession1_SetPrivateData(This, guid, DataSize, pData) |
| #define | ID3D12ProtectedResourceSession1_SetPrivateDataInterface(This, guid, pData) |
| #define | ID3D12ProtectedResourceSession_AddRef(This) |
| #define | ID3D12ProtectedResourceSession_GetDevice(This, riid, ppvDevice) |
| #define | ID3D12ProtectedResourceSession_GetPrivateData(This, guid, pDataSize, pData) |
| #define | ID3D12ProtectedResourceSession_GetSessionStatus(This) |
| #define | ID3D12ProtectedResourceSession_GetStatusFence(This, riid, ppFence) |
| #define | ID3D12ProtectedResourceSession_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12ProtectedResourceSession_Release(This) |
| #define | ID3D12ProtectedResourceSession_SetName(This, Name) |
| #define | ID3D12ProtectedResourceSession_SetPrivateData(This, guid, DataSize, pData) |
| #define | ID3D12ProtectedResourceSession_SetPrivateDataInterface(This, guid, pData) |
| #define | ID3D12ProtectedSession_AddRef(This) |
| #define | ID3D12ProtectedSession_GetDevice(This, riid, ppvDevice) |
| #define | ID3D12ProtectedSession_GetPrivateData(This, guid, pDataSize, pData) |
| #define | ID3D12ProtectedSession_GetSessionStatus(This) |
| #define | ID3D12ProtectedSession_GetStatusFence(This, riid, ppFence) |
| #define | ID3D12ProtectedSession_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12ProtectedSession_Release(This) |
| #define | ID3D12ProtectedSession_SetName(This, Name) |
| #define | ID3D12ProtectedSession_SetPrivateData(This, guid, DataSize, pData) |
| #define | ID3D12ProtectedSession_SetPrivateDataInterface(This, guid, pData) |
| #define | ID3D12QueryHeap_AddRef(This) |
| #define | ID3D12QueryHeap_GetDevice(This, riid, ppvDevice) |
| #define | ID3D12QueryHeap_GetPrivateData(This, guid, pDataSize, pData) |
| #define | ID3D12QueryHeap_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12QueryHeap_Release(This) |
| #define | ID3D12QueryHeap_SetName(This, Name) |
| #define | ID3D12QueryHeap_SetPrivateData(This, guid, DataSize, pData) |
| #define | ID3D12QueryHeap_SetPrivateDataInterface(This, guid, pData) |
| #define | ID3D12Resource1_AddRef(This) |
| #define | ID3D12Resource1_GetDevice(This, riid, ppvDevice) |
| #define | ID3D12Resource1_GetGPUVirtualAddress(This) |
| #define | ID3D12Resource1_GetHeapProperties(This, pHeapProperties, pHeapFlags) |
| #define | ID3D12Resource1_GetPrivateData(This, guid, pDataSize, pData) |
| #define | ID3D12Resource1_GetProtectedResourceSession(This, riid, ppProtectedSession) |
| #define | ID3D12Resource1_Map(This, Subresource, pReadRange, ppData) |
| #define | ID3D12Resource1_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12Resource1_ReadFromSubresource(This, pDstData, DstRowPitch, DstDepthPitch, SrcSubresource, pSrcBox) |
| #define | ID3D12Resource1_Release(This) |
| #define | ID3D12Resource1_SetName(This, Name) |
| #define | ID3D12Resource1_SetPrivateData(This, guid, DataSize, pData) |
| #define | ID3D12Resource1_SetPrivateDataInterface(This, guid, pData) |
| #define | ID3D12Resource1_Unmap(This, Subresource, pWrittenRange) |
| #define | ID3D12Resource1_WriteToSubresource(This, DstSubresource, pDstBox, pSrcData, SrcRowPitch, SrcDepthPitch) |
| #define | ID3D12Resource2_AddRef(This) |
| #define | ID3D12Resource2_GetDevice(This, riid, ppvDevice) |
| #define | ID3D12Resource2_GetGPUVirtualAddress(This) |
| #define | ID3D12Resource2_GetHeapProperties(This, pHeapProperties, pHeapFlags) |
| #define | ID3D12Resource2_GetPrivateData(This, guid, pDataSize, pData) |
| #define | ID3D12Resource2_GetProtectedResourceSession(This, riid, ppProtectedSession) |
| #define | ID3D12Resource2_Map(This, Subresource, pReadRange, ppData) |
| #define | ID3D12Resource2_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12Resource2_ReadFromSubresource(This, pDstData, DstRowPitch, DstDepthPitch, SrcSubresource, pSrcBox) |
| #define | ID3D12Resource2_Release(This) |
| #define | ID3D12Resource2_SetName(This, Name) |
| #define | ID3D12Resource2_SetPrivateData(This, guid, DataSize, pData) |
| #define | ID3D12Resource2_SetPrivateDataInterface(This, guid, pData) |
| #define | ID3D12Resource2_Unmap(This, Subresource, pWrittenRange) |
| #define | ID3D12Resource2_WriteToSubresource(This, DstSubresource, pDstBox, pSrcData, SrcRowPitch, SrcDepthPitch) |
| #define | ID3D12Resource_AddRef(This) |
| #define | ID3D12Resource_GetDevice(This, riid, ppvDevice) |
| #define | ID3D12Resource_GetGPUVirtualAddress(This) |
| #define | ID3D12Resource_GetHeapProperties(This, pHeapProperties, pHeapFlags) |
| #define | ID3D12Resource_GetPrivateData(This, guid, pDataSize, pData) |
| #define | ID3D12Resource_Map(This, Subresource, pReadRange, ppData) |
| #define | ID3D12Resource_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12Resource_ReadFromSubresource(This, pDstData, DstRowPitch, DstDepthPitch, SrcSubresource, pSrcBox) |
| #define | ID3D12Resource_Release(This) |
| #define | ID3D12Resource_SetName(This, Name) |
| #define | ID3D12Resource_SetPrivateData(This, guid, DataSize, pData) |
| #define | ID3D12Resource_SetPrivateDataInterface(This, guid, pData) |
| #define | ID3D12Resource_Unmap(This, Subresource, pWrittenRange) |
| #define | ID3D12Resource_WriteToSubresource(This, DstSubresource, pDstBox, pSrcData, SrcRowPitch, SrcDepthPitch) |
| #define | ID3D12RootSignature_AddRef(This) |
| #define | ID3D12RootSignature_GetDevice(This, riid, ppvDevice) |
| #define | ID3D12RootSignature_GetPrivateData(This, guid, pDataSize, pData) |
| #define | ID3D12RootSignature_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12RootSignature_Release(This) |
| #define | ID3D12RootSignature_SetName(This, Name) |
| #define | ID3D12RootSignature_SetPrivateData(This, guid, DataSize, pData) |
| #define | ID3D12RootSignature_SetPrivateDataInterface(This, guid, pData) |
| #define | ID3D12RootSignatureDeserializer_AddRef(This) |
| #define | ID3D12RootSignatureDeserializer_GetRootSignatureDesc(This) |
| #define | ID3D12RootSignatureDeserializer_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12RootSignatureDeserializer_Release(This) |
| #define | ID3D12SDKConfiguration1_AddRef(This) |
| #define | ID3D12SDKConfiguration1_CreateDeviceFactory(This, SDKVersion, SDKPath, riid, ppvFactory) |
| #define | ID3D12SDKConfiguration1_FreeUnusedSDKs(This) |
| #define | ID3D12SDKConfiguration1_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12SDKConfiguration1_Release(This) |
| #define | ID3D12SDKConfiguration1_SetSDKVersion(This, SDKVersion, SDKPath) |
| #define | ID3D12SDKConfiguration_AddRef(This) |
| #define | ID3D12SDKConfiguration_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12SDKConfiguration_Release(This) |
| #define | ID3D12SDKConfiguration_SetSDKVersion(This, SDKVersion, SDKPath) |
| #define | ID3D12ShaderCacheSession_AddRef(This) |
| #define | ID3D12ShaderCacheSession_FindValue(This, pKey, KeySize, pValue, pValueSize) |
| #define | ID3D12ShaderCacheSession_GetDevice(This, riid, ppvDevice) |
| #define | ID3D12ShaderCacheSession_GetPrivateData(This, guid, pDataSize, pData) |
| #define | ID3D12ShaderCacheSession_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12ShaderCacheSession_Release(This) |
| #define | ID3D12ShaderCacheSession_SetDeleteOnDestroy(This) |
| #define | ID3D12ShaderCacheSession_SetName(This, Name) |
| #define | ID3D12ShaderCacheSession_SetPrivateData(This, guid, DataSize, pData) |
| #define | ID3D12ShaderCacheSession_SetPrivateDataInterface(This, guid, pData) |
| #define | ID3D12ShaderCacheSession_StoreValue(This, pKey, KeySize, pValue, ValueSize) |
| #define | ID3D12SharingContract_AddRef(This) |
| #define | ID3D12SharingContract_BeginCapturableWork(This, guid) |
| #define | ID3D12SharingContract_EndCapturableWork(This, guid) |
| #define | ID3D12SharingContract_Present(This, pResource, Subresource, window) |
| #define | ID3D12SharingContract_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12SharingContract_Release(This) |
| #define | ID3D12SharingContract_SharedFenceSignal(This, pFence, FenceValue) |
| #define | ID3D12StateObject_AddRef(This) |
| #define | ID3D12StateObject_GetDevice(This, riid, ppvDevice) |
| #define | ID3D12StateObject_GetPrivateData(This, guid, pDataSize, pData) |
| #define | ID3D12StateObject_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12StateObject_Release(This) |
| #define | ID3D12StateObject_SetName(This, Name) |
| #define | ID3D12StateObject_SetPrivateData(This, guid, DataSize, pData) |
| #define | ID3D12StateObject_SetPrivateDataInterface(This, guid, pData) |
| #define | ID3D12StateObjectProperties1_AddRef(This) |
| #define | ID3D12StateObjectProperties1_GetPipelineStackSize(This) |
| #define | ID3D12StateObjectProperties1_GetShaderIdentifier(This, pExportName) |
| #define | ID3D12StateObjectProperties1_GetShaderStackSize(This, pExportName) |
| #define | ID3D12StateObjectProperties1_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12StateObjectProperties1_Release(This) |
| #define | ID3D12StateObjectProperties1_SetPipelineStackSize(This, PipelineStackSizeInBytes) |
| #define | ID3D12StateObjectProperties_AddRef(This) |
| #define | ID3D12StateObjectProperties_GetPipelineStackSize(This) |
| #define | ID3D12StateObjectProperties_GetShaderIdentifier(This, pExportName) |
| #define | ID3D12StateObjectProperties_GetShaderStackSize(This, pExportName) |
| #define | ID3D12StateObjectProperties_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12StateObjectProperties_Release(This) |
| #define | ID3D12StateObjectProperties_SetPipelineStackSize(This, PipelineStackSizeInBytes) |
| #define | ID3D12SwapChainAssistant_AddRef(This) |
| #define | ID3D12SwapChainAssistant_GetCurrentResourceAndCommandQueue(This, riidResource, ppvResource, riidQueue, ppvQueue) |
| #define | ID3D12SwapChainAssistant_GetSwapChainObject(This, riid, ppv) |
| #define | ID3D12SwapChainAssistant_InsertImplicitSync(This) |
| #define | ID3D12SwapChainAssistant_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12SwapChainAssistant_Release(This) |
| #define | ID3D12Tools_AddRef(This) |
| #define | ID3D12Tools_EnableShaderInstrumentation(This, bEnable) |
| #define | ID3D12Tools_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12Tools_Release(This) |
| #define | ID3D12Tools_ShaderInstrumentationEnabled(This) |
| #define | ID3D12VersionedRootSignatureDeserializer_AddRef(This) |
| #define | ID3D12VersionedRootSignatureDeserializer_GetRootSignatureDescAtVersion(This, convertToVersion, ppDesc) |
| #define | ID3D12VersionedRootSignatureDeserializer_GetUnconvertedRootSignatureDesc(This) |
| #define | ID3D12VersionedRootSignatureDeserializer_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12VersionedRootSignatureDeserializer_Release(This) |
| #define | ID3D12VirtualizationGuestDevice_AddRef(This) |
| #define | ID3D12VirtualizationGuestDevice_CreateFenceFd(This, pFence, FenceValue, pFenceFd) |
| #define | ID3D12VirtualizationGuestDevice_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12VirtualizationGuestDevice_Release(This) |
| #define | ID3D12VirtualizationGuestDevice_ShareWithHost(This, pObject, pHandle) |
| #define | ID3D12WorkGraphProperties_AddRef(This) |
| #define | ID3D12WorkGraphProperties_GetEntrypointIndex(This, WorkGraphIndex, NodeID) |
| #define | ID3D12WorkGraphProperties_GetEntrypointRecordAlignmentInBytes(This, WorkGraphIndex, EntrypointIndex) |
| #define | ID3D12WorkGraphProperties_GetEntrypointRecordSizeInBytes(This, WorkGraphIndex, EntrypointIndex) |
| #define | ID3D12WorkGraphProperties_GetNodeIndex(This, WorkGraphIndex, NodeID) |
| #define | ID3D12WorkGraphProperties_GetNodeLocalRootArgumentsTableIndex(This, WorkGraphIndex, NodeIndex) |
| #define | ID3D12WorkGraphProperties_GetNumEntrypoints(This, WorkGraphIndex) |
| #define | ID3D12WorkGraphProperties_GetNumNodes(This, WorkGraphIndex) |
| #define | ID3D12WorkGraphProperties_GetNumWorkGraphs(This) |
| #define | ID3D12WorkGraphProperties_GetProgramName(This, WorkGraphIndex) |
| #define | ID3D12WorkGraphProperties_GetWorkGraphIndex(This, pProgramName) |
| #define | ID3D12WorkGraphProperties_GetWorkGraphMemoryRequirements(This, WorkGraphIndex, pWorkGraphMemoryRequirements) |
| #define | ID3D12WorkGraphProperties_QueryInterface(This, riid, ppvObject) |
| #define | ID3D12WorkGraphProperties_Release(This) |
| #define ID3D12CommandAllocator_AddRef | ( | This | ) |
| #define ID3D12CommandAllocator_GetDevice | ( | This, | |
| riid, | |||
| ppvDevice ) |
| #define ID3D12CommandAllocator_GetPrivateData | ( | This, | |
| guid, | |||
| pDataSize, | |||
| pData ) |
| #define ID3D12CommandAllocator_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12CommandAllocator_Release | ( | This | ) |
| #define ID3D12CommandAllocator_Reset | ( | This | ) |
| #define ID3D12CommandAllocator_SetName | ( | This, | |
| Name ) |
| #define ID3D12CommandAllocator_SetPrivateData | ( | This, | |
| guid, | |||
| DataSize, | |||
| pData ) |
| #define ID3D12CommandAllocator_SetPrivateDataInterface | ( | This, | |
| guid, | |||
| pData ) |
| #define ID3D12CommandList_AddRef | ( | This | ) |
| #define ID3D12CommandList_GetDevice | ( | This, | |
| riid, | |||
| ppvDevice ) |
| #define ID3D12CommandList_GetPrivateData | ( | This, | |
| guid, | |||
| pDataSize, | |||
| pData ) |
| #define ID3D12CommandList_GetType | ( | This | ) |
| #define ID3D12CommandList_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12CommandList_Release | ( | This | ) |
| #define ID3D12CommandList_SetName | ( | This, | |
| Name ) |
| #define ID3D12CommandList_SetPrivateData | ( | This, | |
| guid, | |||
| DataSize, | |||
| pData ) |
| #define ID3D12CommandList_SetPrivateDataInterface | ( | This, | |
| guid, | |||
| pData ) |
| #define ID3D12CommandQueue_AddRef | ( | This | ) |
| #define ID3D12CommandQueue_BeginEvent | ( | This, | |
| Metadata, | |||
| pData, | |||
| Size ) |
| #define ID3D12CommandQueue_CopyTileMappings | ( | This, | |
| pDstResource, | |||
| pDstRegionStartCoordinate, | |||
| pSrcResource, | |||
| pSrcRegionStartCoordinate, | |||
| pRegionSize, | |||
| Flags ) |
| #define ID3D12CommandQueue_EndEvent | ( | This | ) |
| #define ID3D12CommandQueue_ExecuteCommandLists | ( | This, | |
| NumCommandLists, | |||
| ppCommandLists ) |
| #define ID3D12CommandQueue_GetClockCalibration | ( | This, | |
| pGPUTimestamp, | |||
| pCpuTimestamp ) |
| #define ID3D12CommandQueue_GetDevice | ( | This, | |
| riid, | |||
| ppvDevice ) |
| #define ID3D12CommandQueue_GetPrivateData | ( | This, | |
| guid, | |||
| pDataSize, | |||
| pData ) |
| #define ID3D12CommandQueue_GetTimestampFrequency | ( | This, | |
| pFrequency ) |
| #define ID3D12CommandQueue_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12CommandQueue_Release | ( | This | ) |
| #define ID3D12CommandQueue_SetMarker | ( | This, | |
| Metadata, | |||
| pData, | |||
| Size ) |
| #define ID3D12CommandQueue_SetName | ( | This, | |
| Name ) |
| #define ID3D12CommandQueue_SetPrivateData | ( | This, | |
| guid, | |||
| DataSize, | |||
| pData ) |
| #define ID3D12CommandQueue_SetPrivateDataInterface | ( | This, | |
| guid, | |||
| pData ) |
| #define ID3D12CommandQueue_Signal | ( | This, | |
| pFence, | |||
| Value ) |
| #define ID3D12CommandQueue_UpdateTileMappings | ( | This, | |
| pResource, | |||
| NumResourceRegions, | |||
| pResourceRegionStartCoordinates, | |||
| pResourceRegionSizes, | |||
| pHeap, | |||
| NumRanges, | |||
| pRangeFlags, | |||
| pHeapRangeStartOffsets, | |||
| pRangeTileCounts, | |||
| Flags ) |
| #define ID3D12CommandQueue_Wait | ( | This, | |
| pFence, | |||
| Value ) |
| #define ID3D12CommandSignature_AddRef | ( | This | ) |
| #define ID3D12CommandSignature_GetDevice | ( | This, | |
| riid, | |||
| ppvDevice ) |
| #define ID3D12CommandSignature_GetPrivateData | ( | This, | |
| guid, | |||
| pDataSize, | |||
| pData ) |
| #define ID3D12CommandSignature_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12CommandSignature_Release | ( | This | ) |
| #define ID3D12CommandSignature_SetName | ( | This, | |
| Name ) |
| #define ID3D12CommandSignature_SetPrivateData | ( | This, | |
| guid, | |||
| DataSize, | |||
| pData ) |
| #define ID3D12CommandSignature_SetPrivateDataInterface | ( | This, | |
| guid, | |||
| pData ) |
| #define ID3D12Debug1_AddRef | ( | This | ) |
| #define ID3D12Debug1_EnableDebugLayer | ( | This | ) |
| #define ID3D12Debug1_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12Debug1_Release | ( | This | ) |
| #define ID3D12Debug1_SetEnableGPUBasedValidation | ( | This, | |
| Enable ) |
| #define ID3D12Debug1_SetEnableSynchronizedCommandQueueValidation | ( | This, | |
| Enable ) |
| #define ID3D12Debug2_AddRef | ( | This | ) |
| #define ID3D12Debug2_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12Debug2_Release | ( | This | ) |
| #define ID3D12Debug2_SetGPUBasedValidationFlags | ( | This, | |
| Flags ) |
| #define ID3D12Debug3_AddRef | ( | This | ) |
| #define ID3D12Debug3_EnableDebugLayer | ( | This | ) |
| #define ID3D12Debug3_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12Debug3_Release | ( | This | ) |
| #define ID3D12Debug3_SetEnableGPUBasedValidation | ( | This, | |
| Enable ) |
| #define ID3D12Debug3_SetEnableSynchronizedCommandQueueValidation | ( | This, | |
| Enable ) |
| #define ID3D12Debug3_SetGPUBasedValidationFlags | ( | This, | |
| Flags ) |
| #define ID3D12Debug4_AddRef | ( | This | ) |
| #define ID3D12Debug4_DisableDebugLayer | ( | This | ) |
| #define ID3D12Debug4_EnableDebugLayer | ( | This | ) |
| #define ID3D12Debug4_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12Debug4_Release | ( | This | ) |
| #define ID3D12Debug4_SetEnableGPUBasedValidation | ( | This, | |
| Enable ) |
| #define ID3D12Debug4_SetEnableSynchronizedCommandQueueValidation | ( | This, | |
| Enable ) |
| #define ID3D12Debug4_SetGPUBasedValidationFlags | ( | This, | |
| Flags ) |
| #define ID3D12Debug5_AddRef | ( | This | ) |
| #define ID3D12Debug5_DisableDebugLayer | ( | This | ) |
| #define ID3D12Debug5_EnableDebugLayer | ( | This | ) |
| #define ID3D12Debug5_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12Debug5_Release | ( | This | ) |
| #define ID3D12Debug5_SetEnableAutoName | ( | This, | |
| Enable ) |
| #define ID3D12Debug5_SetEnableGPUBasedValidation | ( | This, | |
| Enable ) |
| #define ID3D12Debug5_SetEnableSynchronizedCommandQueueValidation | ( | This, | |
| Enable ) |
| #define ID3D12Debug5_SetGPUBasedValidationFlags | ( | This, | |
| Flags ) |
| #define ID3D12Debug6_AddRef | ( | This | ) |
| #define ID3D12Debug6_DisableDebugLayer | ( | This | ) |
| #define ID3D12Debug6_EnableDebugLayer | ( | This | ) |
| #define ID3D12Debug6_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12Debug6_Release | ( | This | ) |
| #define ID3D12Debug6_SetEnableAutoName | ( | This, | |
| Enable ) |
| #define ID3D12Debug6_SetEnableGPUBasedValidation | ( | This, | |
| Enable ) |
| #define ID3D12Debug6_SetEnableSynchronizedCommandQueueValidation | ( | This, | |
| Enable ) |
| #define ID3D12Debug6_SetForceLegacyBarrierValidation | ( | This, | |
| Enable ) |
| #define ID3D12Debug6_SetGPUBasedValidationFlags | ( | This, | |
| Flags ) |
| #define ID3D12Debug_AddRef | ( | This | ) |
| #define ID3D12Debug_EnableDebugLayer | ( | This | ) |
| #define ID3D12Debug_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12Debug_Release | ( | This | ) |
| #define ID3D12DebugCommandList1_AddRef | ( | This | ) |
| #define ID3D12DebugCommandList1_AssertResourceState | ( | This, | |
| pResource, | |||
| Subresource, | |||
| State ) |
| #define ID3D12DebugCommandList1_GetDebugParameter | ( | This, | |
| Type, | |||
| pData, | |||
| DataSize ) |
| #define ID3D12DebugCommandList1_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12DebugCommandList1_Release | ( | This | ) |
| #define ID3D12DebugCommandList1_SetDebugParameter | ( | This, | |
| Type, | |||
| pData, | |||
| DataSize ) |
| #define ID3D12DebugCommandList2_AddRef | ( | This | ) |
| #define ID3D12DebugCommandList2_AssertResourceState | ( | This, | |
| pResource, | |||
| Subresource, | |||
| State ) |
| #define ID3D12DebugCommandList2_GetDebugParameter | ( | This, | |
| Type, | |||
| pData, | |||
| DataSize ) |
| #define ID3D12DebugCommandList2_GetFeatureMask | ( | This | ) |
| #define ID3D12DebugCommandList2_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12DebugCommandList2_Release | ( | This | ) |
| #define ID3D12DebugCommandList2_SetDebugParameter | ( | This, | |
| Type, | |||
| pData, | |||
| DataSize ) |
| #define ID3D12DebugCommandList2_SetFeatureMask | ( | This, | |
| Mask ) |
| #define ID3D12DebugCommandList3_AddRef | ( | This | ) |
| #define ID3D12DebugCommandList3_AssertResourceAccess | ( | This, | |
| pResource, | |||
| Subresource, | |||
| Access ) |
| #define ID3D12DebugCommandList3_AssertResourceState | ( | This, | |
| pResource, | |||
| Subresource, | |||
| State ) |
| #define ID3D12DebugCommandList3_AssertTextureLayout | ( | This, | |
| pResource, | |||
| Subresource, | |||
| Layout ) |
| #define ID3D12DebugCommandList3_GetDebugParameter | ( | This, | |
| Type, | |||
| pData, | |||
| DataSize ) |
| #define ID3D12DebugCommandList3_GetFeatureMask | ( | This | ) |
| #define ID3D12DebugCommandList3_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12DebugCommandList3_Release | ( | This | ) |
| #define ID3D12DebugCommandList3_SetDebugParameter | ( | This, | |
| Type, | |||
| pData, | |||
| DataSize ) |
| #define ID3D12DebugCommandList3_SetFeatureMask | ( | This, | |
| Mask ) |
| #define ID3D12DebugCommandList_AddRef | ( | This | ) |
| #define ID3D12DebugCommandList_AssertResourceState | ( | This, | |
| pResource, | |||
| Subresource, | |||
| State ) |
| #define ID3D12DebugCommandList_GetFeatureMask | ( | This | ) |
| #define ID3D12DebugCommandList_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12DebugCommandList_Release | ( | This | ) |
| #define ID3D12DebugCommandList_SetFeatureMask | ( | This, | |
| Mask ) |
| #define ID3D12DebugCommandQueue1_AddRef | ( | This | ) |
| #define ID3D12DebugCommandQueue1_AssertResourceAccess | ( | This, | |
| pResource, | |||
| Subresource, | |||
| Access ) |
| #define ID3D12DebugCommandQueue1_AssertResourceState | ( | This, | |
| pResource, | |||
| Subresource, | |||
| State ) |
| #define ID3D12DebugCommandQueue1_AssertTextureLayout | ( | This, | |
| pResource, | |||
| Subresource, | |||
| Layout ) |
| #define ID3D12DebugCommandQueue1_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12DebugCommandQueue1_Release | ( | This | ) |
| #define ID3D12DebugCommandQueue_AddRef | ( | This | ) |
| #define ID3D12DebugCommandQueue_AssertResourceState | ( | This, | |
| pResource, | |||
| Subresource, | |||
| State ) |
| #define ID3D12DebugCommandQueue_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12DebugCommandQueue_Release | ( | This | ) |
| #define ID3D12DebugDevice1_AddRef | ( | This | ) |
| #define ID3D12DebugDevice1_GetDebugParameter | ( | This, | |
| Type, | |||
| pData, | |||
| DataSize ) |
| #define ID3D12DebugDevice1_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12DebugDevice1_Release | ( | This | ) |
| #define ID3D12DebugDevice1_ReportLiveDeviceObjects | ( | This, | |
| Flags ) |
| #define ID3D12DebugDevice1_SetDebugParameter | ( | This, | |
| Type, | |||
| pData, | |||
| DataSize ) |
| #define ID3D12DebugDevice2_AddRef | ( | This | ) |
| #define ID3D12DebugDevice2_GetDebugParameter | ( | This, | |
| Type, | |||
| pData, | |||
| DataSize ) |
| #define ID3D12DebugDevice2_GetFeatureMask | ( | This | ) |
| #define ID3D12DebugDevice2_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12DebugDevice2_Release | ( | This | ) |
| #define ID3D12DebugDevice2_ReportLiveDeviceObjects | ( | This, | |
| Flags ) |
| #define ID3D12DebugDevice2_SetDebugParameter | ( | This, | |
| Type, | |||
| pData, | |||
| DataSize ) |
| #define ID3D12DebugDevice2_SetFeatureMask | ( | This, | |
| Mask ) |
| #define ID3D12DebugDevice_AddRef | ( | This | ) |
| #define ID3D12DebugDevice_GetFeatureMask | ( | This | ) |
| #define ID3D12DebugDevice_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12DebugDevice_Release | ( | This | ) |
| #define ID3D12DebugDevice_ReportLiveDeviceObjects | ( | This, | |
| Flags ) |
| #define ID3D12DebugDevice_SetFeatureMask | ( | This, | |
| Mask ) |
| #define ID3D12DescriptorHeap_AddRef | ( | This | ) |
| #define ID3D12DescriptorHeap_GetDevice | ( | This, | |
| riid, | |||
| ppvDevice ) |
| #define ID3D12DescriptorHeap_GetPrivateData | ( | This, | |
| guid, | |||
| pDataSize, | |||
| pData ) |
| #define ID3D12DescriptorHeap_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12DescriptorHeap_Release | ( | This | ) |
| #define ID3D12DescriptorHeap_SetName | ( | This, | |
| Name ) |
| #define ID3D12DescriptorHeap_SetPrivateData | ( | This, | |
| guid, | |||
| DataSize, | |||
| pData ) |
| #define ID3D12DescriptorHeap_SetPrivateDataInterface | ( | This, | |
| guid, | |||
| pData ) |
| #define ID3D12Device10_AddRef | ( | This | ) |
| #define ID3D12Device10_AddToStateObject | ( | This, | |
| pAddition, | |||
| pStateObjectToGrowFrom, | |||
| riid, | |||
| ppNewStateObject ) |
| #define ID3D12Device10_CheckDriverMatchingIdentifier | ( | This, | |
| SerializedDataType, | |||
| pIdentifierToCheck ) |
| #define ID3D12Device10_CheckFeatureSupport | ( | This, | |
| Feature, | |||
| pFeatureSupportData, | |||
| FeatureSupportDataSize ) |
| #define ID3D12Device10_CopyDescriptors | ( | This, | |
| NumDestDescriptorRanges, | |||
| pDestDescriptorRangeStarts, | |||
| pDestDescriptorRangeSizes, | |||
| NumSrcDescriptorRanges, | |||
| pSrcDescriptorRangeStarts, | |||
| pSrcDescriptorRangeSizes, | |||
| DescriptorHeapsType ) |
| #define ID3D12Device10_CopyDescriptorsSimple | ( | This, | |
| NumDescriptors, | |||
| DestDescriptorRangeStart, | |||
| SrcDescriptorRangeStart, | |||
| DescriptorHeapsType ) |
| #define ID3D12Device10_CreateCommandAllocator | ( | This, | |
| type, | |||
| riid, | |||
| ppCommandAllocator ) |
| #define ID3D12Device10_CreateCommandList | ( | This, | |
| nodeMask, | |||
| type, | |||
| pCommandAllocator, | |||
| pInitialState, | |||
| riid, | |||
| ppCommandList ) |
| #define ID3D12Device10_CreateCommandQueue | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppCommandQueue ) |
| #define ID3D12Device10_CreateCommandQueue1 | ( | This, | |
| pDesc, | |||
| CreatorID, | |||
| riid, | |||
| ppCommandQueue ) |
| #define ID3D12Device10_CreateCommandSignature | ( | This, | |
| pDesc, | |||
| pRootSignature, | |||
| riid, | |||
| ppvCommandSignature ) |
| #define ID3D12Device10_CreateCommittedResource | ( | This, | |
| pHeapProperties, | |||
| HeapFlags, | |||
| pDesc, | |||
| InitialResourceState, | |||
| pOptimizedClearValue, | |||
| riidResource, | |||
| ppvResource ) |
| #define ID3D12Device10_CreateCommittedResource1 | ( | This, | |
| pHeapProperties, | |||
| HeapFlags, | |||
| pDesc, | |||
| InitialResourceState, | |||
| pOptimizedClearValue, | |||
| pProtectedSession, | |||
| riidResource, | |||
| ppvResource ) |
| #define ID3D12Device10_CreateCommittedResource2 | ( | This, | |
| pHeapProperties, | |||
| HeapFlags, | |||
| pDesc, | |||
| InitialResourceState, | |||
| pOptimizedClearValue, | |||
| pProtectedSession, | |||
| riidResource, | |||
| ppvResource ) |
| #define ID3D12Device10_CreateCommittedResource3 | ( | This, | |
| pHeapProperties, | |||
| HeapFlags, | |||
| pDesc, | |||
| InitialLayout, | |||
| pOptimizedClearValue, | |||
| pProtectedSession, | |||
| NumCastableFormats, | |||
| pCastableFormats, | |||
| riidResource, | |||
| ppvResource ) |
| #define ID3D12Device10_CreateComputePipelineState | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppPipelineState ) |
| #define ID3D12Device10_CreateConstantBufferView | ( | This, | |
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device10_CreateDepthStencilView | ( | This, | |
| pResource, | |||
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device10_CreateDescriptorHeap | ( | This, | |
| pDescriptorHeapDesc, | |||
| riid, | |||
| ppvHeap ) |
| #define ID3D12Device10_CreateFence | ( | This, | |
| InitialValue, | |||
| Flags, | |||
| riid, | |||
| ppFence ) |
| #define ID3D12Device10_CreateGraphicsPipelineState | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppPipelineState ) |
| #define ID3D12Device10_CreateHeap | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppvHeap ) |
| #define ID3D12Device10_CreateHeap1 | ( | This, | |
| pDesc, | |||
| pProtectedSession, | |||
| riid, | |||
| ppvHeap ) |
| #define ID3D12Device10_CreateLifetimeTracker | ( | This, | |
| pOwner, | |||
| riid, | |||
| ppvTracker ) |
| #define ID3D12Device10_CreateMetaCommand | ( | This, | |
| CommandId, | |||
| NodeMask, | |||
| pCreationParametersData, | |||
| CreationParametersDataSizeInBytes, | |||
| riid, | |||
| ppMetaCommand ) |
| #define ID3D12Device10_CreatePipelineLibrary | ( | This, | |
| pLibraryBlob, | |||
| BlobLength, | |||
| riid, | |||
| ppPipelineLibrary ) |
| #define ID3D12Device10_CreatePipelineState | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppPipelineState ) |
| #define ID3D12Device10_CreatePlacedResource | ( | This, | |
| pHeap, | |||
| HeapOffset, | |||
| pDesc, | |||
| InitialState, | |||
| pOptimizedClearValue, | |||
| riid, | |||
| ppvResource ) |
| #define ID3D12Device10_CreatePlacedResource1 | ( | This, | |
| pHeap, | |||
| HeapOffset, | |||
| pDesc, | |||
| InitialState, | |||
| pOptimizedClearValue, | |||
| riid, | |||
| ppvResource ) |
| #define ID3D12Device10_CreatePlacedResource2 | ( | This, | |
| pHeap, | |||
| HeapOffset, | |||
| pDesc, | |||
| InitialLayout, | |||
| pOptimizedClearValue, | |||
| NumCastableFormats, | |||
| pCastableFormats, | |||
| riid, | |||
| ppvResource ) |
| #define ID3D12Device10_CreateProtectedResourceSession | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppSession ) |
| #define ID3D12Device10_CreateProtectedResourceSession1 | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppSession ) |
| #define ID3D12Device10_CreateQueryHeap | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppvHeap ) |
| #define ID3D12Device10_CreateRenderTargetView | ( | This, | |
| pResource, | |||
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device10_CreateReservedResource | ( | This, | |
| pDesc, | |||
| InitialState, | |||
| pOptimizedClearValue, | |||
| riid, | |||
| ppvResource ) |
| #define ID3D12Device10_CreateReservedResource1 | ( | This, | |
| pDesc, | |||
| InitialState, | |||
| pOptimizedClearValue, | |||
| pProtectedSession, | |||
| riid, | |||
| ppvResource ) |
| #define ID3D12Device10_CreateReservedResource2 | ( | This, | |
| pDesc, | |||
| InitialLayout, | |||
| pOptimizedClearValue, | |||
| pProtectedSession, | |||
| NumCastableFormats, | |||
| pCastableFormats, | |||
| riid, | |||
| ppvResource ) |
| #define ID3D12Device10_CreateRootSignature | ( | This, | |
| nodeMask, | |||
| pBlobWithRootSignature, | |||
| blobLengthInBytes, | |||
| riid, | |||
| ppvRootSignature ) |
| #define ID3D12Device10_CreateSampler | ( | This, | |
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device10_CreateSamplerFeedbackUnorderedAccessView | ( | This, | |
| pTargetedResource, | |||
| pFeedbackResource, | |||
| DestDescriptor ) |
| #define ID3D12Device10_CreateShaderCacheSession | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppvSession ) |
| #define ID3D12Device10_CreateShaderResourceView | ( | This, | |
| pResource, | |||
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device10_CreateSharedHandle | ( | This, | |
| pObject, | |||
| pAttributes, | |||
| Access, | |||
| Name, | |||
| pHandle ) |
| #define ID3D12Device10_CreateStateObject | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppStateObject ) |
| #define ID3D12Device10_CreateUnorderedAccessView | ( | This, | |
| pResource, | |||
| pCounterResource, | |||
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device10_EnqueueMakeResident | ( | This, | |
| Flags, | |||
| NumObjects, | |||
| ppObjects, | |||
| pFenceToSignal, | |||
| FenceValueToSignal ) |
| #define ID3D12Device10_EnumerateMetaCommandParameters | ( | This, | |
| CommandId, | |||
| Stage, | |||
| pTotalStructureSizeInBytes, | |||
| pParameterCount, | |||
| pParameterDescs ) |
| #define ID3D12Device10_EnumerateMetaCommands | ( | This, | |
| pNumMetaCommands, | |||
| pDescs ) |
| #define ID3D12Device10_Evict | ( | This, | |
| NumObjects, | |||
| ppObjects ) |
| #define ID3D12Device10_GetCopyableFootprints | ( | This, | |
| pResourceDesc, | |||
| FirstSubresource, | |||
| NumSubresources, | |||
| BaseOffset, | |||
| pLayouts, | |||
| pNumRows, | |||
| pRowSizeInBytes, | |||
| pTotalBytes ) |
| #define ID3D12Device10_GetCopyableFootprints1 | ( | This, | |
| pResourceDesc, | |||
| FirstSubresource, | |||
| NumSubresources, | |||
| BaseOffset, | |||
| pLayouts, | |||
| pNumRows, | |||
| pRowSizeInBytes, | |||
| pTotalBytes ) |
| #define ID3D12Device10_GetDescriptorHandleIncrementSize | ( | This, | |
| DescriptorHeapType ) |
| #define ID3D12Device10_GetDeviceRemovedReason | ( | This | ) |
| #define ID3D12Device10_GetNodeCount | ( | This | ) |
| #define ID3D12Device10_GetPrivateData | ( | This, | |
| guid, | |||
| pDataSize, | |||
| pData ) |
| #define ID3D12Device10_GetRaytracingAccelerationStructurePrebuildInfo | ( | This, | |
| pDesc, | |||
| pInfo ) |
| #define ID3D12Device10_GetResourceTiling | ( | This, | |
| pTiledResource, | |||
| pNumTilesForEntireResource, | |||
| pPackedMipDesc, | |||
| pStandardTileShapeForNonPackedMips, | |||
| pNumSubresourceTilings, | |||
| FirstSubresourceTilingToGet, | |||
| pSubresourceTilingsForNonPackedMips ) |
| #define ID3D12Device10_MakeResident | ( | This, | |
| NumObjects, | |||
| ppObjects ) |
| #define ID3D12Device10_OpenExistingHeapFromAddress | ( | This, | |
| pAddress, | |||
| riid, | |||
| ppvHeap ) |
| #define ID3D12Device10_OpenExistingHeapFromFileMapping | ( | This, | |
| hFileMapping, | |||
| riid, | |||
| ppvHeap ) |
| #define ID3D12Device10_OpenSharedHandle | ( | This, | |
| NTHandle, | |||
| riid, | |||
| ppvObj ) |
| #define ID3D12Device10_OpenSharedHandleByName | ( | This, | |
| Name, | |||
| Access, | |||
| pNTHandle ) |
| #define ID3D12Device10_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12Device10_Release | ( | This | ) |
| #define ID3D12Device10_RemoveDevice | ( | This | ) |
| #define ID3D12Device10_SetBackgroundProcessingMode | ( | This, | |
| Mode, | |||
| MeasurementsAction, | |||
| hEventToSignalUponCompletion, | |||
| pbFurtherMeasurementsDesired ) |
| #define ID3D12Device10_SetEventOnMultipleFenceCompletion | ( | This, | |
| ppFences, | |||
| pFenceValues, | |||
| NumFences, | |||
| Flags, | |||
| hEvent ) |
| #define ID3D12Device10_SetName | ( | This, | |
| Name ) |
| #define ID3D12Device10_SetPrivateData | ( | This, | |
| guid, | |||
| DataSize, | |||
| pData ) |
| #define ID3D12Device10_SetPrivateDataInterface | ( | This, | |
| guid, | |||
| pData ) |
| #define ID3D12Device10_SetResidencyPriority | ( | This, | |
| NumObjects, | |||
| ppObjects, | |||
| pPriorities ) |
| #define ID3D12Device10_SetStablePowerState | ( | This, | |
| Enable ) |
| #define ID3D12Device10_ShaderCacheControl | ( | This, | |
| Kinds, | |||
| Control ) |
| #define ID3D12Device11_AddRef | ( | This | ) |
| #define ID3D12Device11_AddToStateObject | ( | This, | |
| pAddition, | |||
| pStateObjectToGrowFrom, | |||
| riid, | |||
| ppNewStateObject ) |
| #define ID3D12Device11_CheckDriverMatchingIdentifier | ( | This, | |
| SerializedDataType, | |||
| pIdentifierToCheck ) |
| #define ID3D12Device11_CheckFeatureSupport | ( | This, | |
| Feature, | |||
| pFeatureSupportData, | |||
| FeatureSupportDataSize ) |
| #define ID3D12Device11_CopyDescriptors | ( | This, | |
| NumDestDescriptorRanges, | |||
| pDestDescriptorRangeStarts, | |||
| pDestDescriptorRangeSizes, | |||
| NumSrcDescriptorRanges, | |||
| pSrcDescriptorRangeStarts, | |||
| pSrcDescriptorRangeSizes, | |||
| DescriptorHeapsType ) |
| #define ID3D12Device11_CopyDescriptorsSimple | ( | This, | |
| NumDescriptors, | |||
| DestDescriptorRangeStart, | |||
| SrcDescriptorRangeStart, | |||
| DescriptorHeapsType ) |
| #define ID3D12Device11_CreateCommandAllocator | ( | This, | |
| type, | |||
| riid, | |||
| ppCommandAllocator ) |
| #define ID3D12Device11_CreateCommandList | ( | This, | |
| nodeMask, | |||
| type, | |||
| pCommandAllocator, | |||
| pInitialState, | |||
| riid, | |||
| ppCommandList ) |
| #define ID3D12Device11_CreateCommandQueue | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppCommandQueue ) |
| #define ID3D12Device11_CreateCommandQueue1 | ( | This, | |
| pDesc, | |||
| CreatorID, | |||
| riid, | |||
| ppCommandQueue ) |
| #define ID3D12Device11_CreateCommandSignature | ( | This, | |
| pDesc, | |||
| pRootSignature, | |||
| riid, | |||
| ppvCommandSignature ) |
| #define ID3D12Device11_CreateCommittedResource | ( | This, | |
| pHeapProperties, | |||
| HeapFlags, | |||
| pDesc, | |||
| InitialResourceState, | |||
| pOptimizedClearValue, | |||
| riidResource, | |||
| ppvResource ) |
| #define ID3D12Device11_CreateCommittedResource1 | ( | This, | |
| pHeapProperties, | |||
| HeapFlags, | |||
| pDesc, | |||
| InitialResourceState, | |||
| pOptimizedClearValue, | |||
| pProtectedSession, | |||
| riidResource, | |||
| ppvResource ) |
| #define ID3D12Device11_CreateCommittedResource2 | ( | This, | |
| pHeapProperties, | |||
| HeapFlags, | |||
| pDesc, | |||
| InitialResourceState, | |||
| pOptimizedClearValue, | |||
| pProtectedSession, | |||
| riidResource, | |||
| ppvResource ) |
| #define ID3D12Device11_CreateCommittedResource3 | ( | This, | |
| pHeapProperties, | |||
| HeapFlags, | |||
| pDesc, | |||
| InitialLayout, | |||
| pOptimizedClearValue, | |||
| pProtectedSession, | |||
| NumCastableFormats, | |||
| pCastableFormats, | |||
| riidResource, | |||
| ppvResource ) |
| #define ID3D12Device11_CreateComputePipelineState | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppPipelineState ) |
| #define ID3D12Device11_CreateConstantBufferView | ( | This, | |
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device11_CreateDepthStencilView | ( | This, | |
| pResource, | |||
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device11_CreateDescriptorHeap | ( | This, | |
| pDescriptorHeapDesc, | |||
| riid, | |||
| ppvHeap ) |
| #define ID3D12Device11_CreateFence | ( | This, | |
| InitialValue, | |||
| Flags, | |||
| riid, | |||
| ppFence ) |
| #define ID3D12Device11_CreateGraphicsPipelineState | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppPipelineState ) |
| #define ID3D12Device11_CreateHeap | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppvHeap ) |
| #define ID3D12Device11_CreateHeap1 | ( | This, | |
| pDesc, | |||
| pProtectedSession, | |||
| riid, | |||
| ppvHeap ) |
| #define ID3D12Device11_CreateLifetimeTracker | ( | This, | |
| pOwner, | |||
| riid, | |||
| ppvTracker ) |
| #define ID3D12Device11_CreateMetaCommand | ( | This, | |
| CommandId, | |||
| NodeMask, | |||
| pCreationParametersData, | |||
| CreationParametersDataSizeInBytes, | |||
| riid, | |||
| ppMetaCommand ) |
| #define ID3D12Device11_CreatePipelineLibrary | ( | This, | |
| pLibraryBlob, | |||
| BlobLength, | |||
| riid, | |||
| ppPipelineLibrary ) |
| #define ID3D12Device11_CreatePipelineState | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppPipelineState ) |
| #define ID3D12Device11_CreatePlacedResource | ( | This, | |
| pHeap, | |||
| HeapOffset, | |||
| pDesc, | |||
| InitialState, | |||
| pOptimizedClearValue, | |||
| riid, | |||
| ppvResource ) |
| #define ID3D12Device11_CreatePlacedResource1 | ( | This, | |
| pHeap, | |||
| HeapOffset, | |||
| pDesc, | |||
| InitialState, | |||
| pOptimizedClearValue, | |||
| riid, | |||
| ppvResource ) |
| #define ID3D12Device11_CreatePlacedResource2 | ( | This, | |
| pHeap, | |||
| HeapOffset, | |||
| pDesc, | |||
| InitialLayout, | |||
| pOptimizedClearValue, | |||
| NumCastableFormats, | |||
| pCastableFormats, | |||
| riid, | |||
| ppvResource ) |
| #define ID3D12Device11_CreateProtectedResourceSession | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppSession ) |
| #define ID3D12Device11_CreateProtectedResourceSession1 | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppSession ) |
| #define ID3D12Device11_CreateQueryHeap | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppvHeap ) |
| #define ID3D12Device11_CreateRenderTargetView | ( | This, | |
| pResource, | |||
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device11_CreateReservedResource | ( | This, | |
| pDesc, | |||
| InitialState, | |||
| pOptimizedClearValue, | |||
| riid, | |||
| ppvResource ) |
| #define ID3D12Device11_CreateReservedResource1 | ( | This, | |
| pDesc, | |||
| InitialState, | |||
| pOptimizedClearValue, | |||
| pProtectedSession, | |||
| riid, | |||
| ppvResource ) |
| #define ID3D12Device11_CreateReservedResource2 | ( | This, | |
| pDesc, | |||
| InitialLayout, | |||
| pOptimizedClearValue, | |||
| pProtectedSession, | |||
| NumCastableFormats, | |||
| pCastableFormats, | |||
| riid, | |||
| ppvResource ) |
| #define ID3D12Device11_CreateRootSignature | ( | This, | |
| nodeMask, | |||
| pBlobWithRootSignature, | |||
| blobLengthInBytes, | |||
| riid, | |||
| ppvRootSignature ) |
| #define ID3D12Device11_CreateSampler | ( | This, | |
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device11_CreateSampler2 | ( | This, | |
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device11_CreateSamplerFeedbackUnorderedAccessView | ( | This, | |
| pTargetedResource, | |||
| pFeedbackResource, | |||
| DestDescriptor ) |
| #define ID3D12Device11_CreateShaderCacheSession | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppvSession ) |
| #define ID3D12Device11_CreateShaderResourceView | ( | This, | |
| pResource, | |||
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device11_CreateSharedHandle | ( | This, | |
| pObject, | |||
| pAttributes, | |||
| Access, | |||
| Name, | |||
| pHandle ) |
| #define ID3D12Device11_CreateStateObject | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppStateObject ) |
| #define ID3D12Device11_CreateUnorderedAccessView | ( | This, | |
| pResource, | |||
| pCounterResource, | |||
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device11_EnqueueMakeResident | ( | This, | |
| Flags, | |||
| NumObjects, | |||
| ppObjects, | |||
| pFenceToSignal, | |||
| FenceValueToSignal ) |
| #define ID3D12Device11_EnumerateMetaCommandParameters | ( | This, | |
| CommandId, | |||
| Stage, | |||
| pTotalStructureSizeInBytes, | |||
| pParameterCount, | |||
| pParameterDescs ) |
| #define ID3D12Device11_EnumerateMetaCommands | ( | This, | |
| pNumMetaCommands, | |||
| pDescs ) |
| #define ID3D12Device11_Evict | ( | This, | |
| NumObjects, | |||
| ppObjects ) |
| #define ID3D12Device11_GetCopyableFootprints | ( | This, | |
| pResourceDesc, | |||
| FirstSubresource, | |||
| NumSubresources, | |||
| BaseOffset, | |||
| pLayouts, | |||
| pNumRows, | |||
| pRowSizeInBytes, | |||
| pTotalBytes ) |
| #define ID3D12Device11_GetCopyableFootprints1 | ( | This, | |
| pResourceDesc, | |||
| FirstSubresource, | |||
| NumSubresources, | |||
| BaseOffset, | |||
| pLayouts, | |||
| pNumRows, | |||
| pRowSizeInBytes, | |||
| pTotalBytes ) |
| #define ID3D12Device11_GetDescriptorHandleIncrementSize | ( | This, | |
| DescriptorHeapType ) |
| #define ID3D12Device11_GetDeviceRemovedReason | ( | This | ) |
| #define ID3D12Device11_GetNodeCount | ( | This | ) |
| #define ID3D12Device11_GetPrivateData | ( | This, | |
| guid, | |||
| pDataSize, | |||
| pData ) |
| #define ID3D12Device11_GetRaytracingAccelerationStructurePrebuildInfo | ( | This, | |
| pDesc, | |||
| pInfo ) |
| #define ID3D12Device11_GetResourceTiling | ( | This, | |
| pTiledResource, | |||
| pNumTilesForEntireResource, | |||
| pPackedMipDesc, | |||
| pStandardTileShapeForNonPackedMips, | |||
| pNumSubresourceTilings, | |||
| FirstSubresourceTilingToGet, | |||
| pSubresourceTilingsForNonPackedMips ) |
| #define ID3D12Device11_MakeResident | ( | This, | |
| NumObjects, | |||
| ppObjects ) |
| #define ID3D12Device11_OpenExistingHeapFromAddress | ( | This, | |
| pAddress, | |||
| riid, | |||
| ppvHeap ) |
| #define ID3D12Device11_OpenExistingHeapFromFileMapping | ( | This, | |
| hFileMapping, | |||
| riid, | |||
| ppvHeap ) |
| #define ID3D12Device11_OpenSharedHandle | ( | This, | |
| NTHandle, | |||
| riid, | |||
| ppvObj ) |
| #define ID3D12Device11_OpenSharedHandleByName | ( | This, | |
| Name, | |||
| Access, | |||
| pNTHandle ) |
| #define ID3D12Device11_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12Device11_Release | ( | This | ) |
| #define ID3D12Device11_RemoveDevice | ( | This | ) |
| #define ID3D12Device11_SetBackgroundProcessingMode | ( | This, | |
| Mode, | |||
| MeasurementsAction, | |||
| hEventToSignalUponCompletion, | |||
| pbFurtherMeasurementsDesired ) |
| #define ID3D12Device11_SetEventOnMultipleFenceCompletion | ( | This, | |
| ppFences, | |||
| pFenceValues, | |||
| NumFences, | |||
| Flags, | |||
| hEvent ) |
| #define ID3D12Device11_SetName | ( | This, | |
| Name ) |
| #define ID3D12Device11_SetPrivateData | ( | This, | |
| guid, | |||
| DataSize, | |||
| pData ) |
| #define ID3D12Device11_SetPrivateDataInterface | ( | This, | |
| guid, | |||
| pData ) |
| #define ID3D12Device11_SetResidencyPriority | ( | This, | |
| NumObjects, | |||
| ppObjects, | |||
| pPriorities ) |
| #define ID3D12Device11_SetStablePowerState | ( | This, | |
| Enable ) |
| #define ID3D12Device11_ShaderCacheControl | ( | This, | |
| Kinds, | |||
| Control ) |
| #define ID3D12Device12_AddRef | ( | This | ) |
| #define ID3D12Device12_AddToStateObject | ( | This, | |
| pAddition, | |||
| pStateObjectToGrowFrom, | |||
| riid, | |||
| ppNewStateObject ) |
| #define ID3D12Device12_CheckDriverMatchingIdentifier | ( | This, | |
| SerializedDataType, | |||
| pIdentifierToCheck ) |
| #define ID3D12Device12_CheckFeatureSupport | ( | This, | |
| Feature, | |||
| pFeatureSupportData, | |||
| FeatureSupportDataSize ) |
| #define ID3D12Device12_CopyDescriptors | ( | This, | |
| NumDestDescriptorRanges, | |||
| pDestDescriptorRangeStarts, | |||
| pDestDescriptorRangeSizes, | |||
| NumSrcDescriptorRanges, | |||
| pSrcDescriptorRangeStarts, | |||
| pSrcDescriptorRangeSizes, | |||
| DescriptorHeapsType ) |
| #define ID3D12Device12_CopyDescriptorsSimple | ( | This, | |
| NumDescriptors, | |||
| DestDescriptorRangeStart, | |||
| SrcDescriptorRangeStart, | |||
| DescriptorHeapsType ) |
| #define ID3D12Device12_CreateCommandAllocator | ( | This, | |
| type, | |||
| riid, | |||
| ppCommandAllocator ) |
| #define ID3D12Device12_CreateCommandList | ( | This, | |
| nodeMask, | |||
| type, | |||
| pCommandAllocator, | |||
| pInitialState, | |||
| riid, | |||
| ppCommandList ) |
| #define ID3D12Device12_CreateCommandQueue | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppCommandQueue ) |
| #define ID3D12Device12_CreateCommandQueue1 | ( | This, | |
| pDesc, | |||
| CreatorID, | |||
| riid, | |||
| ppCommandQueue ) |
| #define ID3D12Device12_CreateCommandSignature | ( | This, | |
| pDesc, | |||
| pRootSignature, | |||
| riid, | |||
| ppvCommandSignature ) |
| #define ID3D12Device12_CreateCommittedResource | ( | This, | |
| pHeapProperties, | |||
| HeapFlags, | |||
| pDesc, | |||
| InitialResourceState, | |||
| pOptimizedClearValue, | |||
| riidResource, | |||
| ppvResource ) |
| #define ID3D12Device12_CreateCommittedResource1 | ( | This, | |
| pHeapProperties, | |||
| HeapFlags, | |||
| pDesc, | |||
| InitialResourceState, | |||
| pOptimizedClearValue, | |||
| pProtectedSession, | |||
| riidResource, | |||
| ppvResource ) |
| #define ID3D12Device12_CreateCommittedResource2 | ( | This, | |
| pHeapProperties, | |||
| HeapFlags, | |||
| pDesc, | |||
| InitialResourceState, | |||
| pOptimizedClearValue, | |||
| pProtectedSession, | |||
| riidResource, | |||
| ppvResource ) |
| #define ID3D12Device12_CreateCommittedResource3 | ( | This, | |
| pHeapProperties, | |||
| HeapFlags, | |||
| pDesc, | |||
| InitialLayout, | |||
| pOptimizedClearValue, | |||
| pProtectedSession, | |||
| NumCastableFormats, | |||
| pCastableFormats, | |||
| riidResource, | |||
| ppvResource ) |
| #define ID3D12Device12_CreateComputePipelineState | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppPipelineState ) |
| #define ID3D12Device12_CreateConstantBufferView | ( | This, | |
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device12_CreateDepthStencilView | ( | This, | |
| pResource, | |||
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device12_CreateDescriptorHeap | ( | This, | |
| pDescriptorHeapDesc, | |||
| riid, | |||
| ppvHeap ) |
| #define ID3D12Device12_CreateFence | ( | This, | |
| InitialValue, | |||
| Flags, | |||
| riid, | |||
| ppFence ) |
| #define ID3D12Device12_CreateGraphicsPipelineState | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppPipelineState ) |
| #define ID3D12Device12_CreateHeap | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppvHeap ) |
| #define ID3D12Device12_CreateHeap1 | ( | This, | |
| pDesc, | |||
| pProtectedSession, | |||
| riid, | |||
| ppvHeap ) |
| #define ID3D12Device12_CreateLifetimeTracker | ( | This, | |
| pOwner, | |||
| riid, | |||
| ppvTracker ) |
| #define ID3D12Device12_CreateMetaCommand | ( | This, | |
| CommandId, | |||
| NodeMask, | |||
| pCreationParametersData, | |||
| CreationParametersDataSizeInBytes, | |||
| riid, | |||
| ppMetaCommand ) |
| #define ID3D12Device12_CreatePipelineLibrary | ( | This, | |
| pLibraryBlob, | |||
| BlobLength, | |||
| riid, | |||
| ppPipelineLibrary ) |
| #define ID3D12Device12_CreatePipelineState | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppPipelineState ) |
| #define ID3D12Device12_CreatePlacedResource | ( | This, | |
| pHeap, | |||
| HeapOffset, | |||
| pDesc, | |||
| InitialState, | |||
| pOptimizedClearValue, | |||
| riid, | |||
| ppvResource ) |
| #define ID3D12Device12_CreatePlacedResource1 | ( | This, | |
| pHeap, | |||
| HeapOffset, | |||
| pDesc, | |||
| InitialState, | |||
| pOptimizedClearValue, | |||
| riid, | |||
| ppvResource ) |
| #define ID3D12Device12_CreatePlacedResource2 | ( | This, | |
| pHeap, | |||
| HeapOffset, | |||
| pDesc, | |||
| InitialLayout, | |||
| pOptimizedClearValue, | |||
| NumCastableFormats, | |||
| pCastableFormats, | |||
| riid, | |||
| ppvResource ) |
| #define ID3D12Device12_CreateProtectedResourceSession | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppSession ) |
| #define ID3D12Device12_CreateProtectedResourceSession1 | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppSession ) |
| #define ID3D12Device12_CreateQueryHeap | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppvHeap ) |
| #define ID3D12Device12_CreateRenderTargetView | ( | This, | |
| pResource, | |||
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device12_CreateReservedResource | ( | This, | |
| pDesc, | |||
| InitialState, | |||
| pOptimizedClearValue, | |||
| riid, | |||
| ppvResource ) |
| #define ID3D12Device12_CreateReservedResource1 | ( | This, | |
| pDesc, | |||
| InitialState, | |||
| pOptimizedClearValue, | |||
| pProtectedSession, | |||
| riid, | |||
| ppvResource ) |
| #define ID3D12Device12_CreateReservedResource2 | ( | This, | |
| pDesc, | |||
| InitialLayout, | |||
| pOptimizedClearValue, | |||
| pProtectedSession, | |||
| NumCastableFormats, | |||
| pCastableFormats, | |||
| riid, | |||
| ppvResource ) |
| #define ID3D12Device12_CreateRootSignature | ( | This, | |
| nodeMask, | |||
| pBlobWithRootSignature, | |||
| blobLengthInBytes, | |||
| riid, | |||
| ppvRootSignature ) |
| #define ID3D12Device12_CreateSampler | ( | This, | |
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device12_CreateSampler2 | ( | This, | |
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device12_CreateSamplerFeedbackUnorderedAccessView | ( | This, | |
| pTargetedResource, | |||
| pFeedbackResource, | |||
| DestDescriptor ) |
| #define ID3D12Device12_CreateShaderCacheSession | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppvSession ) |
| #define ID3D12Device12_CreateShaderResourceView | ( | This, | |
| pResource, | |||
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device12_CreateSharedHandle | ( | This, | |
| pObject, | |||
| pAttributes, | |||
| Access, | |||
| Name, | |||
| pHandle ) |
| #define ID3D12Device12_CreateStateObject | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppStateObject ) |
| #define ID3D12Device12_CreateUnorderedAccessView | ( | This, | |
| pResource, | |||
| pCounterResource, | |||
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device12_EnqueueMakeResident | ( | This, | |
| Flags, | |||
| NumObjects, | |||
| ppObjects, | |||
| pFenceToSignal, | |||
| FenceValueToSignal ) |
| #define ID3D12Device12_EnumerateMetaCommandParameters | ( | This, | |
| CommandId, | |||
| Stage, | |||
| pTotalStructureSizeInBytes, | |||
| pParameterCount, | |||
| pParameterDescs ) |
| #define ID3D12Device12_EnumerateMetaCommands | ( | This, | |
| pNumMetaCommands, | |||
| pDescs ) |
| #define ID3D12Device12_Evict | ( | This, | |
| NumObjects, | |||
| ppObjects ) |
| #define ID3D12Device12_GetCopyableFootprints | ( | This, | |
| pResourceDesc, | |||
| FirstSubresource, | |||
| NumSubresources, | |||
| BaseOffset, | |||
| pLayouts, | |||
| pNumRows, | |||
| pRowSizeInBytes, | |||
| pTotalBytes ) |
| #define ID3D12Device12_GetCopyableFootprints1 | ( | This, | |
| pResourceDesc, | |||
| FirstSubresource, | |||
| NumSubresources, | |||
| BaseOffset, | |||
| pLayouts, | |||
| pNumRows, | |||
| pRowSizeInBytes, | |||
| pTotalBytes ) |
| #define ID3D12Device12_GetDescriptorHandleIncrementSize | ( | This, | |
| DescriptorHeapType ) |
| #define ID3D12Device12_GetDeviceRemovedReason | ( | This | ) |
| #define ID3D12Device12_GetNodeCount | ( | This | ) |
| #define ID3D12Device12_GetPrivateData | ( | This, | |
| guid, | |||
| pDataSize, | |||
| pData ) |
| #define ID3D12Device12_GetRaytracingAccelerationStructurePrebuildInfo | ( | This, | |
| pDesc, | |||
| pInfo ) |
| #define ID3D12Device12_GetResourceTiling | ( | This, | |
| pTiledResource, | |||
| pNumTilesForEntireResource, | |||
| pPackedMipDesc, | |||
| pStandardTileShapeForNonPackedMips, | |||
| pNumSubresourceTilings, | |||
| FirstSubresourceTilingToGet, | |||
| pSubresourceTilingsForNonPackedMips ) |
| #define ID3D12Device12_MakeResident | ( | This, | |
| NumObjects, | |||
| ppObjects ) |
| #define ID3D12Device12_OpenExistingHeapFromAddress | ( | This, | |
| pAddress, | |||
| riid, | |||
| ppvHeap ) |
| #define ID3D12Device12_OpenExistingHeapFromFileMapping | ( | This, | |
| hFileMapping, | |||
| riid, | |||
| ppvHeap ) |
| #define ID3D12Device12_OpenSharedHandle | ( | This, | |
| NTHandle, | |||
| riid, | |||
| ppvObj ) |
| #define ID3D12Device12_OpenSharedHandleByName | ( | This, | |
| Name, | |||
| Access, | |||
| pNTHandle ) |
| #define ID3D12Device12_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12Device12_Release | ( | This | ) |
| #define ID3D12Device12_RemoveDevice | ( | This | ) |
| #define ID3D12Device12_SetBackgroundProcessingMode | ( | This, | |
| Mode, | |||
| MeasurementsAction, | |||
| hEventToSignalUponCompletion, | |||
| pbFurtherMeasurementsDesired ) |
| #define ID3D12Device12_SetEventOnMultipleFenceCompletion | ( | This, | |
| ppFences, | |||
| pFenceValues, | |||
| NumFences, | |||
| Flags, | |||
| hEvent ) |
| #define ID3D12Device12_SetName | ( | This, | |
| Name ) |
| #define ID3D12Device12_SetPrivateData | ( | This, | |
| guid, | |||
| DataSize, | |||
| pData ) |
| #define ID3D12Device12_SetPrivateDataInterface | ( | This, | |
| guid, | |||
| pData ) |
| #define ID3D12Device12_SetResidencyPriority | ( | This, | |
| NumObjects, | |||
| ppObjects, | |||
| pPriorities ) |
| #define ID3D12Device12_SetStablePowerState | ( | This, | |
| Enable ) |
| #define ID3D12Device12_ShaderCacheControl | ( | This, | |
| Kinds, | |||
| Control ) |
| #define ID3D12Device13_AddRef | ( | This | ) |
| #define ID3D12Device13_AddToStateObject | ( | This, | |
| pAddition, | |||
| pStateObjectToGrowFrom, | |||
| riid, | |||
| ppNewStateObject ) |
| #define ID3D12Device13_CheckDriverMatchingIdentifier | ( | This, | |
| SerializedDataType, | |||
| pIdentifierToCheck ) |
| #define ID3D12Device13_CheckFeatureSupport | ( | This, | |
| Feature, | |||
| pFeatureSupportData, | |||
| FeatureSupportDataSize ) |
| #define ID3D12Device13_CopyDescriptors | ( | This, | |
| NumDestDescriptorRanges, | |||
| pDestDescriptorRangeStarts, | |||
| pDestDescriptorRangeSizes, | |||
| NumSrcDescriptorRanges, | |||
| pSrcDescriptorRangeStarts, | |||
| pSrcDescriptorRangeSizes, | |||
| DescriptorHeapsType ) |
| #define ID3D12Device13_CopyDescriptorsSimple | ( | This, | |
| NumDescriptors, | |||
| DestDescriptorRangeStart, | |||
| SrcDescriptorRangeStart, | |||
| DescriptorHeapsType ) |
| #define ID3D12Device13_CreateCommandAllocator | ( | This, | |
| type, | |||
| riid, | |||
| ppCommandAllocator ) |
| #define ID3D12Device13_CreateCommandList | ( | This, | |
| nodeMask, | |||
| type, | |||
| pCommandAllocator, | |||
| pInitialState, | |||
| riid, | |||
| ppCommandList ) |
| #define ID3D12Device13_CreateCommandQueue | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppCommandQueue ) |
| #define ID3D12Device13_CreateCommandQueue1 | ( | This, | |
| pDesc, | |||
| CreatorID, | |||
| riid, | |||
| ppCommandQueue ) |
| #define ID3D12Device13_CreateCommandSignature | ( | This, | |
| pDesc, | |||
| pRootSignature, | |||
| riid, | |||
| ppvCommandSignature ) |
| #define ID3D12Device13_CreateCommittedResource | ( | This, | |
| pHeapProperties, | |||
| HeapFlags, | |||
| pDesc, | |||
| InitialResourceState, | |||
| pOptimizedClearValue, | |||
| riidResource, | |||
| ppvResource ) |
| #define ID3D12Device13_CreateCommittedResource1 | ( | This, | |
| pHeapProperties, | |||
| HeapFlags, | |||
| pDesc, | |||
| InitialResourceState, | |||
| pOptimizedClearValue, | |||
| pProtectedSession, | |||
| riidResource, | |||
| ppvResource ) |
| #define ID3D12Device13_CreateCommittedResource2 | ( | This, | |
| pHeapProperties, | |||
| HeapFlags, | |||
| pDesc, | |||
| InitialResourceState, | |||
| pOptimizedClearValue, | |||
| pProtectedSession, | |||
| riidResource, | |||
| ppvResource ) |
| #define ID3D12Device13_CreateCommittedResource3 | ( | This, | |
| pHeapProperties, | |||
| HeapFlags, | |||
| pDesc, | |||
| InitialLayout, | |||
| pOptimizedClearValue, | |||
| pProtectedSession, | |||
| NumCastableFormats, | |||
| pCastableFormats, | |||
| riidResource, | |||
| ppvResource ) |
| #define ID3D12Device13_CreateComputePipelineState | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppPipelineState ) |
| #define ID3D12Device13_CreateConstantBufferView | ( | This, | |
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device13_CreateDepthStencilView | ( | This, | |
| pResource, | |||
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device13_CreateDescriptorHeap | ( | This, | |
| pDescriptorHeapDesc, | |||
| riid, | |||
| ppvHeap ) |
| #define ID3D12Device13_CreateFence | ( | This, | |
| InitialValue, | |||
| Flags, | |||
| riid, | |||
| ppFence ) |
| #define ID3D12Device13_CreateGraphicsPipelineState | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppPipelineState ) |
| #define ID3D12Device13_CreateHeap | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppvHeap ) |
| #define ID3D12Device13_CreateHeap1 | ( | This, | |
| pDesc, | |||
| pProtectedSession, | |||
| riid, | |||
| ppvHeap ) |
| #define ID3D12Device13_CreateLifetimeTracker | ( | This, | |
| pOwner, | |||
| riid, | |||
| ppvTracker ) |
| #define ID3D12Device13_CreateMetaCommand | ( | This, | |
| CommandId, | |||
| NodeMask, | |||
| pCreationParametersData, | |||
| CreationParametersDataSizeInBytes, | |||
| riid, | |||
| ppMetaCommand ) |
| #define ID3D12Device13_CreatePipelineLibrary | ( | This, | |
| pLibraryBlob, | |||
| BlobLength, | |||
| riid, | |||
| ppPipelineLibrary ) |
| #define ID3D12Device13_CreatePipelineState | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppPipelineState ) |
| #define ID3D12Device13_CreatePlacedResource | ( | This, | |
| pHeap, | |||
| HeapOffset, | |||
| pDesc, | |||
| InitialState, | |||
| pOptimizedClearValue, | |||
| riid, | |||
| ppvResource ) |
| #define ID3D12Device13_CreatePlacedResource1 | ( | This, | |
| pHeap, | |||
| HeapOffset, | |||
| pDesc, | |||
| InitialState, | |||
| pOptimizedClearValue, | |||
| riid, | |||
| ppvResource ) |
| #define ID3D12Device13_CreatePlacedResource2 | ( | This, | |
| pHeap, | |||
| HeapOffset, | |||
| pDesc, | |||
| InitialLayout, | |||
| pOptimizedClearValue, | |||
| NumCastableFormats, | |||
| pCastableFormats, | |||
| riid, | |||
| ppvResource ) |
| #define ID3D12Device13_CreateProtectedResourceSession | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppSession ) |
| #define ID3D12Device13_CreateProtectedResourceSession1 | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppSession ) |
| #define ID3D12Device13_CreateQueryHeap | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppvHeap ) |
| #define ID3D12Device13_CreateRenderTargetView | ( | This, | |
| pResource, | |||
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device13_CreateReservedResource | ( | This, | |
| pDesc, | |||
| InitialState, | |||
| pOptimizedClearValue, | |||
| riid, | |||
| ppvResource ) |
| #define ID3D12Device13_CreateReservedResource1 | ( | This, | |
| pDesc, | |||
| InitialState, | |||
| pOptimizedClearValue, | |||
| pProtectedSession, | |||
| riid, | |||
| ppvResource ) |
| #define ID3D12Device13_CreateReservedResource2 | ( | This, | |
| pDesc, | |||
| InitialLayout, | |||
| pOptimizedClearValue, | |||
| pProtectedSession, | |||
| NumCastableFormats, | |||
| pCastableFormats, | |||
| riid, | |||
| ppvResource ) |
| #define ID3D12Device13_CreateRootSignature | ( | This, | |
| nodeMask, | |||
| pBlobWithRootSignature, | |||
| blobLengthInBytes, | |||
| riid, | |||
| ppvRootSignature ) |
| #define ID3D12Device13_CreateSampler | ( | This, | |
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device13_CreateSampler2 | ( | This, | |
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device13_CreateSamplerFeedbackUnorderedAccessView | ( | This, | |
| pTargetedResource, | |||
| pFeedbackResource, | |||
| DestDescriptor ) |
| #define ID3D12Device13_CreateShaderCacheSession | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppvSession ) |
| #define ID3D12Device13_CreateShaderResourceView | ( | This, | |
| pResource, | |||
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device13_CreateSharedHandle | ( | This, | |
| pObject, | |||
| pAttributes, | |||
| Access, | |||
| Name, | |||
| pHandle ) |
| #define ID3D12Device13_CreateStateObject | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppStateObject ) |
| #define ID3D12Device13_CreateUnorderedAccessView | ( | This, | |
| pResource, | |||
| pCounterResource, | |||
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device13_EnqueueMakeResident | ( | This, | |
| Flags, | |||
| NumObjects, | |||
| ppObjects, | |||
| pFenceToSignal, | |||
| FenceValueToSignal ) |
| #define ID3D12Device13_EnumerateMetaCommandParameters | ( | This, | |
| CommandId, | |||
| Stage, | |||
| pTotalStructureSizeInBytes, | |||
| pParameterCount, | |||
| pParameterDescs ) |
| #define ID3D12Device13_EnumerateMetaCommands | ( | This, | |
| pNumMetaCommands, | |||
| pDescs ) |
| #define ID3D12Device13_Evict | ( | This, | |
| NumObjects, | |||
| ppObjects ) |
| #define ID3D12Device13_GetCopyableFootprints | ( | This, | |
| pResourceDesc, | |||
| FirstSubresource, | |||
| NumSubresources, | |||
| BaseOffset, | |||
| pLayouts, | |||
| pNumRows, | |||
| pRowSizeInBytes, | |||
| pTotalBytes ) |
| #define ID3D12Device13_GetCopyableFootprints1 | ( | This, | |
| pResourceDesc, | |||
| FirstSubresource, | |||
| NumSubresources, | |||
| BaseOffset, | |||
| pLayouts, | |||
| pNumRows, | |||
| pRowSizeInBytes, | |||
| pTotalBytes ) |
| #define ID3D12Device13_GetDescriptorHandleIncrementSize | ( | This, | |
| DescriptorHeapType ) |
| #define ID3D12Device13_GetDeviceRemovedReason | ( | This | ) |
| #define ID3D12Device13_GetNodeCount | ( | This | ) |
| #define ID3D12Device13_GetPrivateData | ( | This, | |
| guid, | |||
| pDataSize, | |||
| pData ) |
| #define ID3D12Device13_GetRaytracingAccelerationStructurePrebuildInfo | ( | This, | |
| pDesc, | |||
| pInfo ) |
| #define ID3D12Device13_GetResourceTiling | ( | This, | |
| pTiledResource, | |||
| pNumTilesForEntireResource, | |||
| pPackedMipDesc, | |||
| pStandardTileShapeForNonPackedMips, | |||
| pNumSubresourceTilings, | |||
| FirstSubresourceTilingToGet, | |||
| pSubresourceTilingsForNonPackedMips ) |
| #define ID3D12Device13_MakeResident | ( | This, | |
| NumObjects, | |||
| ppObjects ) |
| #define ID3D12Device13_OpenExistingHeapFromAddress | ( | This, | |
| pAddress, | |||
| riid, | |||
| ppvHeap ) |
| #define ID3D12Device13_OpenExistingHeapFromAddress1 | ( | This, | |
| pAddress, | |||
| size, | |||
| riid, | |||
| ppvHeap ) |
| #define ID3D12Device13_OpenExistingHeapFromFileMapping | ( | This, | |
| hFileMapping, | |||
| riid, | |||
| ppvHeap ) |
| #define ID3D12Device13_OpenSharedHandle | ( | This, | |
| NTHandle, | |||
| riid, | |||
| ppvObj ) |
| #define ID3D12Device13_OpenSharedHandleByName | ( | This, | |
| Name, | |||
| Access, | |||
| pNTHandle ) |
| #define ID3D12Device13_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12Device13_Release | ( | This | ) |
| #define ID3D12Device13_RemoveDevice | ( | This | ) |
| #define ID3D12Device13_SetBackgroundProcessingMode | ( | This, | |
| Mode, | |||
| MeasurementsAction, | |||
| hEventToSignalUponCompletion, | |||
| pbFurtherMeasurementsDesired ) |
| #define ID3D12Device13_SetEventOnMultipleFenceCompletion | ( | This, | |
| ppFences, | |||
| pFenceValues, | |||
| NumFences, | |||
| Flags, | |||
| hEvent ) |
| #define ID3D12Device13_SetName | ( | This, | |
| Name ) |
| #define ID3D12Device13_SetPrivateData | ( | This, | |
| guid, | |||
| DataSize, | |||
| pData ) |
| #define ID3D12Device13_SetPrivateDataInterface | ( | This, | |
| guid, | |||
| pData ) |
| #define ID3D12Device13_SetResidencyPriority | ( | This, | |
| NumObjects, | |||
| ppObjects, | |||
| pPriorities ) |
| #define ID3D12Device13_SetStablePowerState | ( | This, | |
| Enable ) |
| #define ID3D12Device13_ShaderCacheControl | ( | This, | |
| Kinds, | |||
| Control ) |
| #define ID3D12Device14_AddRef | ( | This | ) |
| #define ID3D12Device14_AddToStateObject | ( | This, | |
| pAddition, | |||
| pStateObjectToGrowFrom, | |||
| riid, | |||
| ppNewStateObject ) |
| #define ID3D12Device14_CheckDriverMatchingIdentifier | ( | This, | |
| SerializedDataType, | |||
| pIdentifierToCheck ) |
| #define ID3D12Device14_CheckFeatureSupport | ( | This, | |
| Feature, | |||
| pFeatureSupportData, | |||
| FeatureSupportDataSize ) |
| #define ID3D12Device14_CopyDescriptors | ( | This, | |
| NumDestDescriptorRanges, | |||
| pDestDescriptorRangeStarts, | |||
| pDestDescriptorRangeSizes, | |||
| NumSrcDescriptorRanges, | |||
| pSrcDescriptorRangeStarts, | |||
| pSrcDescriptorRangeSizes, | |||
| DescriptorHeapsType ) |
| #define ID3D12Device14_CopyDescriptorsSimple | ( | This, | |
| NumDescriptors, | |||
| DestDescriptorRangeStart, | |||
| SrcDescriptorRangeStart, | |||
| DescriptorHeapsType ) |
| #define ID3D12Device14_CreateCommandAllocator | ( | This, | |
| type, | |||
| riid, | |||
| ppCommandAllocator ) |
| #define ID3D12Device14_CreateCommandList | ( | This, | |
| nodeMask, | |||
| type, | |||
| pCommandAllocator, | |||
| pInitialState, | |||
| riid, | |||
| ppCommandList ) |
| #define ID3D12Device14_CreateCommandQueue | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppCommandQueue ) |
| #define ID3D12Device14_CreateCommandQueue1 | ( | This, | |
| pDesc, | |||
| CreatorID, | |||
| riid, | |||
| ppCommandQueue ) |
| #define ID3D12Device14_CreateCommandSignature | ( | This, | |
| pDesc, | |||
| pRootSignature, | |||
| riid, | |||
| ppvCommandSignature ) |
| #define ID3D12Device14_CreateCommittedResource | ( | This, | |
| pHeapProperties, | |||
| HeapFlags, | |||
| pDesc, | |||
| InitialResourceState, | |||
| pOptimizedClearValue, | |||
| riidResource, | |||
| ppvResource ) |
| #define ID3D12Device14_CreateCommittedResource1 | ( | This, | |
| pHeapProperties, | |||
| HeapFlags, | |||
| pDesc, | |||
| InitialResourceState, | |||
| pOptimizedClearValue, | |||
| pProtectedSession, | |||
| riidResource, | |||
| ppvResource ) |
| #define ID3D12Device14_CreateCommittedResource2 | ( | This, | |
| pHeapProperties, | |||
| HeapFlags, | |||
| pDesc, | |||
| InitialResourceState, | |||
| pOptimizedClearValue, | |||
| pProtectedSession, | |||
| riidResource, | |||
| ppvResource ) |
| #define ID3D12Device14_CreateCommittedResource3 | ( | This, | |
| pHeapProperties, | |||
| HeapFlags, | |||
| pDesc, | |||
| InitialLayout, | |||
| pOptimizedClearValue, | |||
| pProtectedSession, | |||
| NumCastableFormats, | |||
| pCastableFormats, | |||
| riidResource, | |||
| ppvResource ) |
| #define ID3D12Device14_CreateComputePipelineState | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppPipelineState ) |
| #define ID3D12Device14_CreateConstantBufferView | ( | This, | |
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device14_CreateDepthStencilView | ( | This, | |
| pResource, | |||
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device14_CreateDescriptorHeap | ( | This, | |
| pDescriptorHeapDesc, | |||
| riid, | |||
| ppvHeap ) |
| #define ID3D12Device14_CreateFence | ( | This, | |
| InitialValue, | |||
| Flags, | |||
| riid, | |||
| ppFence ) |
| #define ID3D12Device14_CreateGraphicsPipelineState | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppPipelineState ) |
| #define ID3D12Device14_CreateHeap | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppvHeap ) |
| #define ID3D12Device14_CreateHeap1 | ( | This, | |
| pDesc, | |||
| pProtectedSession, | |||
| riid, | |||
| ppvHeap ) |
| #define ID3D12Device14_CreateLifetimeTracker | ( | This, | |
| pOwner, | |||
| riid, | |||
| ppvTracker ) |
| #define ID3D12Device14_CreateMetaCommand | ( | This, | |
| CommandId, | |||
| NodeMask, | |||
| pCreationParametersData, | |||
| CreationParametersDataSizeInBytes, | |||
| riid, | |||
| ppMetaCommand ) |
| #define ID3D12Device14_CreatePipelineLibrary | ( | This, | |
| pLibraryBlob, | |||
| BlobLength, | |||
| riid, | |||
| ppPipelineLibrary ) |
| #define ID3D12Device14_CreatePipelineState | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppPipelineState ) |
| #define ID3D12Device14_CreatePlacedResource | ( | This, | |
| pHeap, | |||
| HeapOffset, | |||
| pDesc, | |||
| InitialState, | |||
| pOptimizedClearValue, | |||
| riid, | |||
| ppvResource ) |
| #define ID3D12Device14_CreatePlacedResource1 | ( | This, | |
| pHeap, | |||
| HeapOffset, | |||
| pDesc, | |||
| InitialState, | |||
| pOptimizedClearValue, | |||
| riid, | |||
| ppvResource ) |
| #define ID3D12Device14_CreatePlacedResource2 | ( | This, | |
| pHeap, | |||
| HeapOffset, | |||
| pDesc, | |||
| InitialLayout, | |||
| pOptimizedClearValue, | |||
| NumCastableFormats, | |||
| pCastableFormats, | |||
| riid, | |||
| ppvResource ) |
| #define ID3D12Device14_CreateProtectedResourceSession | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppSession ) |
| #define ID3D12Device14_CreateProtectedResourceSession1 | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppSession ) |
| #define ID3D12Device14_CreateQueryHeap | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppvHeap ) |
| #define ID3D12Device14_CreateRenderTargetView | ( | This, | |
| pResource, | |||
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device14_CreateReservedResource | ( | This, | |
| pDesc, | |||
| InitialState, | |||
| pOptimizedClearValue, | |||
| riid, | |||
| ppvResource ) |
| #define ID3D12Device14_CreateReservedResource1 | ( | This, | |
| pDesc, | |||
| InitialState, | |||
| pOptimizedClearValue, | |||
| pProtectedSession, | |||
| riid, | |||
| ppvResource ) |
| #define ID3D12Device14_CreateReservedResource2 | ( | This, | |
| pDesc, | |||
| InitialLayout, | |||
| pOptimizedClearValue, | |||
| pProtectedSession, | |||
| NumCastableFormats, | |||
| pCastableFormats, | |||
| riid, | |||
| ppvResource ) |
| #define ID3D12Device14_CreateRootSignature | ( | This, | |
| nodeMask, | |||
| pBlobWithRootSignature, | |||
| blobLengthInBytes, | |||
| riid, | |||
| ppvRootSignature ) |
| #define ID3D12Device14_CreateRootSignatureFromSubobjectInLibrary | ( | This, | |
| nodeMask, | |||
| pLibraryBlob, | |||
| blobLengthInBytes, | |||
| subobjectName, | |||
| riid, | |||
| ppvRootSignature ) |
| #define ID3D12Device14_CreateSampler | ( | This, | |
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device14_CreateSampler2 | ( | This, | |
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device14_CreateSamplerFeedbackUnorderedAccessView | ( | This, | |
| pTargetedResource, | |||
| pFeedbackResource, | |||
| DestDescriptor ) |
| #define ID3D12Device14_CreateShaderCacheSession | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppvSession ) |
| #define ID3D12Device14_CreateShaderResourceView | ( | This, | |
| pResource, | |||
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device14_CreateSharedHandle | ( | This, | |
| pObject, | |||
| pAttributes, | |||
| Access, | |||
| Name, | |||
| pHandle ) |
| #define ID3D12Device14_CreateStateObject | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppStateObject ) |
| #define ID3D12Device14_CreateUnorderedAccessView | ( | This, | |
| pResource, | |||
| pCounterResource, | |||
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device14_EnqueueMakeResident | ( | This, | |
| Flags, | |||
| NumObjects, | |||
| ppObjects, | |||
| pFenceToSignal, | |||
| FenceValueToSignal ) |
| #define ID3D12Device14_EnumerateMetaCommandParameters | ( | This, | |
| CommandId, | |||
| Stage, | |||
| pTotalStructureSizeInBytes, | |||
| pParameterCount, | |||
| pParameterDescs ) |
| #define ID3D12Device14_EnumerateMetaCommands | ( | This, | |
| pNumMetaCommands, | |||
| pDescs ) |
| #define ID3D12Device14_Evict | ( | This, | |
| NumObjects, | |||
| ppObjects ) |
| #define ID3D12Device14_GetCopyableFootprints | ( | This, | |
| pResourceDesc, | |||
| FirstSubresource, | |||
| NumSubresources, | |||
| BaseOffset, | |||
| pLayouts, | |||
| pNumRows, | |||
| pRowSizeInBytes, | |||
| pTotalBytes ) |
| #define ID3D12Device14_GetCopyableFootprints1 | ( | This, | |
| pResourceDesc, | |||
| FirstSubresource, | |||
| NumSubresources, | |||
| BaseOffset, | |||
| pLayouts, | |||
| pNumRows, | |||
| pRowSizeInBytes, | |||
| pTotalBytes ) |
| #define ID3D12Device14_GetDescriptorHandleIncrementSize | ( | This, | |
| DescriptorHeapType ) |
| #define ID3D12Device14_GetDeviceRemovedReason | ( | This | ) |
| #define ID3D12Device14_GetNodeCount | ( | This | ) |
| #define ID3D12Device14_GetPrivateData | ( | This, | |
| guid, | |||
| pDataSize, | |||
| pData ) |
| #define ID3D12Device14_GetRaytracingAccelerationStructurePrebuildInfo | ( | This, | |
| pDesc, | |||
| pInfo ) |
| #define ID3D12Device14_GetResourceTiling | ( | This, | |
| pTiledResource, | |||
| pNumTilesForEntireResource, | |||
| pPackedMipDesc, | |||
| pStandardTileShapeForNonPackedMips, | |||
| pNumSubresourceTilings, | |||
| FirstSubresourceTilingToGet, | |||
| pSubresourceTilingsForNonPackedMips ) |
| #define ID3D12Device14_MakeResident | ( | This, | |
| NumObjects, | |||
| ppObjects ) |
| #define ID3D12Device14_OpenExistingHeapFromAddress | ( | This, | |
| pAddress, | |||
| riid, | |||
| ppvHeap ) |
| #define ID3D12Device14_OpenExistingHeapFromAddress1 | ( | This, | |
| pAddress, | |||
| size, | |||
| riid, | |||
| ppvHeap ) |
| #define ID3D12Device14_OpenExistingHeapFromFileMapping | ( | This, | |
| hFileMapping, | |||
| riid, | |||
| ppvHeap ) |
| #define ID3D12Device14_OpenSharedHandle | ( | This, | |
| NTHandle, | |||
| riid, | |||
| ppvObj ) |
| #define ID3D12Device14_OpenSharedHandleByName | ( | This, | |
| Name, | |||
| Access, | |||
| pNTHandle ) |
| #define ID3D12Device14_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12Device14_Release | ( | This | ) |
| #define ID3D12Device14_RemoveDevice | ( | This | ) |
| #define ID3D12Device14_SetBackgroundProcessingMode | ( | This, | |
| Mode, | |||
| MeasurementsAction, | |||
| hEventToSignalUponCompletion, | |||
| pbFurtherMeasurementsDesired ) |
| #define ID3D12Device14_SetEventOnMultipleFenceCompletion | ( | This, | |
| ppFences, | |||
| pFenceValues, | |||
| NumFences, | |||
| Flags, | |||
| hEvent ) |
| #define ID3D12Device14_SetName | ( | This, | |
| Name ) |
| #define ID3D12Device14_SetPrivateData | ( | This, | |
| guid, | |||
| DataSize, | |||
| pData ) |
| #define ID3D12Device14_SetPrivateDataInterface | ( | This, | |
| guid, | |||
| pData ) |
| #define ID3D12Device14_SetResidencyPriority | ( | This, | |
| NumObjects, | |||
| ppObjects, | |||
| pPriorities ) |
| #define ID3D12Device14_SetStablePowerState | ( | This, | |
| Enable ) |
| #define ID3D12Device14_ShaderCacheControl | ( | This, | |
| Kinds, | |||
| Control ) |
| #define ID3D12Device1_AddRef | ( | This | ) |
| #define ID3D12Device1_CheckFeatureSupport | ( | This, | |
| Feature, | |||
| pFeatureSupportData, | |||
| FeatureSupportDataSize ) |
| #define ID3D12Device1_CopyDescriptors | ( | This, | |
| NumDestDescriptorRanges, | |||
| pDestDescriptorRangeStarts, | |||
| pDestDescriptorRangeSizes, | |||
| NumSrcDescriptorRanges, | |||
| pSrcDescriptorRangeStarts, | |||
| pSrcDescriptorRangeSizes, | |||
| DescriptorHeapsType ) |
| #define ID3D12Device1_CopyDescriptorsSimple | ( | This, | |
| NumDescriptors, | |||
| DestDescriptorRangeStart, | |||
| SrcDescriptorRangeStart, | |||
| DescriptorHeapsType ) |
| #define ID3D12Device1_CreateCommandAllocator | ( | This, | |
| type, | |||
| riid, | |||
| ppCommandAllocator ) |
| #define ID3D12Device1_CreateCommandList | ( | This, | |
| nodeMask, | |||
| type, | |||
| pCommandAllocator, | |||
| pInitialState, | |||
| riid, | |||
| ppCommandList ) |
| #define ID3D12Device1_CreateCommandQueue | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppCommandQueue ) |
| #define ID3D12Device1_CreateCommandSignature | ( | This, | |
| pDesc, | |||
| pRootSignature, | |||
| riid, | |||
| ppvCommandSignature ) |
| #define ID3D12Device1_CreateCommittedResource | ( | This, | |
| pHeapProperties, | |||
| HeapFlags, | |||
| pDesc, | |||
| InitialResourceState, | |||
| pOptimizedClearValue, | |||
| riidResource, | |||
| ppvResource ) |
| #define ID3D12Device1_CreateComputePipelineState | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppPipelineState ) |
| #define ID3D12Device1_CreateConstantBufferView | ( | This, | |
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device1_CreateDepthStencilView | ( | This, | |
| pResource, | |||
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device1_CreateDescriptorHeap | ( | This, | |
| pDescriptorHeapDesc, | |||
| riid, | |||
| ppvHeap ) |
| #define ID3D12Device1_CreateFence | ( | This, | |
| InitialValue, | |||
| Flags, | |||
| riid, | |||
| ppFence ) |
| #define ID3D12Device1_CreateGraphicsPipelineState | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppPipelineState ) |
| #define ID3D12Device1_CreateHeap | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppvHeap ) |
| #define ID3D12Device1_CreatePipelineLibrary | ( | This, | |
| pLibraryBlob, | |||
| BlobLength, | |||
| riid, | |||
| ppPipelineLibrary ) |
| #define ID3D12Device1_CreatePlacedResource | ( | This, | |
| pHeap, | |||
| HeapOffset, | |||
| pDesc, | |||
| InitialState, | |||
| pOptimizedClearValue, | |||
| riid, | |||
| ppvResource ) |
| #define ID3D12Device1_CreateQueryHeap | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppvHeap ) |
| #define ID3D12Device1_CreateRenderTargetView | ( | This, | |
| pResource, | |||
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device1_CreateReservedResource | ( | This, | |
| pDesc, | |||
| InitialState, | |||
| pOptimizedClearValue, | |||
| riid, | |||
| ppvResource ) |
| #define ID3D12Device1_CreateRootSignature | ( | This, | |
| nodeMask, | |||
| pBlobWithRootSignature, | |||
| blobLengthInBytes, | |||
| riid, | |||
| ppvRootSignature ) |
| #define ID3D12Device1_CreateSampler | ( | This, | |
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device1_CreateShaderResourceView | ( | This, | |
| pResource, | |||
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device1_CreateSharedHandle | ( | This, | |
| pObject, | |||
| pAttributes, | |||
| Access, | |||
| Name, | |||
| pHandle ) |
| #define ID3D12Device1_CreateUnorderedAccessView | ( | This, | |
| pResource, | |||
| pCounterResource, | |||
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device1_Evict | ( | This, | |
| NumObjects, | |||
| ppObjects ) |
| #define ID3D12Device1_GetCopyableFootprints | ( | This, | |
| pResourceDesc, | |||
| FirstSubresource, | |||
| NumSubresources, | |||
| BaseOffset, | |||
| pLayouts, | |||
| pNumRows, | |||
| pRowSizeInBytes, | |||
| pTotalBytes ) |
| #define ID3D12Device1_GetDescriptorHandleIncrementSize | ( | This, | |
| DescriptorHeapType ) |
| #define ID3D12Device1_GetDeviceRemovedReason | ( | This | ) |
| #define ID3D12Device1_GetNodeCount | ( | This | ) |
| #define ID3D12Device1_GetPrivateData | ( | This, | |
| guid, | |||
| pDataSize, | |||
| pData ) |
| #define ID3D12Device1_GetResourceTiling | ( | This, | |
| pTiledResource, | |||
| pNumTilesForEntireResource, | |||
| pPackedMipDesc, | |||
| pStandardTileShapeForNonPackedMips, | |||
| pNumSubresourceTilings, | |||
| FirstSubresourceTilingToGet, | |||
| pSubresourceTilingsForNonPackedMips ) |
| #define ID3D12Device1_MakeResident | ( | This, | |
| NumObjects, | |||
| ppObjects ) |
| #define ID3D12Device1_OpenSharedHandle | ( | This, | |
| NTHandle, | |||
| riid, | |||
| ppvObj ) |
| #define ID3D12Device1_OpenSharedHandleByName | ( | This, | |
| Name, | |||
| Access, | |||
| pNTHandle ) |
| #define ID3D12Device1_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12Device1_Release | ( | This | ) |
| #define ID3D12Device1_SetEventOnMultipleFenceCompletion | ( | This, | |
| ppFences, | |||
| pFenceValues, | |||
| NumFences, | |||
| Flags, | |||
| hEvent ) |
| #define ID3D12Device1_SetName | ( | This, | |
| Name ) |
| #define ID3D12Device1_SetPrivateData | ( | This, | |
| guid, | |||
| DataSize, | |||
| pData ) |
| #define ID3D12Device1_SetPrivateDataInterface | ( | This, | |
| guid, | |||
| pData ) |
| #define ID3D12Device1_SetResidencyPriority | ( | This, | |
| NumObjects, | |||
| ppObjects, | |||
| pPriorities ) |
| #define ID3D12Device1_SetStablePowerState | ( | This, | |
| Enable ) |
| #define ID3D12Device2_AddRef | ( | This | ) |
| #define ID3D12Device2_CheckFeatureSupport | ( | This, | |
| Feature, | |||
| pFeatureSupportData, | |||
| FeatureSupportDataSize ) |
| #define ID3D12Device2_CopyDescriptors | ( | This, | |
| NumDestDescriptorRanges, | |||
| pDestDescriptorRangeStarts, | |||
| pDestDescriptorRangeSizes, | |||
| NumSrcDescriptorRanges, | |||
| pSrcDescriptorRangeStarts, | |||
| pSrcDescriptorRangeSizes, | |||
| DescriptorHeapsType ) |
| #define ID3D12Device2_CopyDescriptorsSimple | ( | This, | |
| NumDescriptors, | |||
| DestDescriptorRangeStart, | |||
| SrcDescriptorRangeStart, | |||
| DescriptorHeapsType ) |
| #define ID3D12Device2_CreateCommandAllocator | ( | This, | |
| type, | |||
| riid, | |||
| ppCommandAllocator ) |
| #define ID3D12Device2_CreateCommandList | ( | This, | |
| nodeMask, | |||
| type, | |||
| pCommandAllocator, | |||
| pInitialState, | |||
| riid, | |||
| ppCommandList ) |
| #define ID3D12Device2_CreateCommandQueue | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppCommandQueue ) |
| #define ID3D12Device2_CreateCommandSignature | ( | This, | |
| pDesc, | |||
| pRootSignature, | |||
| riid, | |||
| ppvCommandSignature ) |
| #define ID3D12Device2_CreateCommittedResource | ( | This, | |
| pHeapProperties, | |||
| HeapFlags, | |||
| pDesc, | |||
| InitialResourceState, | |||
| pOptimizedClearValue, | |||
| riidResource, | |||
| ppvResource ) |
| #define ID3D12Device2_CreateComputePipelineState | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppPipelineState ) |
| #define ID3D12Device2_CreateConstantBufferView | ( | This, | |
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device2_CreateDepthStencilView | ( | This, | |
| pResource, | |||
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device2_CreateDescriptorHeap | ( | This, | |
| pDescriptorHeapDesc, | |||
| riid, | |||
| ppvHeap ) |
| #define ID3D12Device2_CreateFence | ( | This, | |
| InitialValue, | |||
| Flags, | |||
| riid, | |||
| ppFence ) |
| #define ID3D12Device2_CreateGraphicsPipelineState | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppPipelineState ) |
| #define ID3D12Device2_CreateHeap | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppvHeap ) |
| #define ID3D12Device2_CreatePipelineLibrary | ( | This, | |
| pLibraryBlob, | |||
| BlobLength, | |||
| riid, | |||
| ppPipelineLibrary ) |
| #define ID3D12Device2_CreatePipelineState | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppPipelineState ) |
| #define ID3D12Device2_CreatePlacedResource | ( | This, | |
| pHeap, | |||
| HeapOffset, | |||
| pDesc, | |||
| InitialState, | |||
| pOptimizedClearValue, | |||
| riid, | |||
| ppvResource ) |
| #define ID3D12Device2_CreateQueryHeap | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppvHeap ) |
| #define ID3D12Device2_CreateRenderTargetView | ( | This, | |
| pResource, | |||
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device2_CreateReservedResource | ( | This, | |
| pDesc, | |||
| InitialState, | |||
| pOptimizedClearValue, | |||
| riid, | |||
| ppvResource ) |
| #define ID3D12Device2_CreateRootSignature | ( | This, | |
| nodeMask, | |||
| pBlobWithRootSignature, | |||
| blobLengthInBytes, | |||
| riid, | |||
| ppvRootSignature ) |
| #define ID3D12Device2_CreateSampler | ( | This, | |
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device2_CreateShaderResourceView | ( | This, | |
| pResource, | |||
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device2_CreateSharedHandle | ( | This, | |
| pObject, | |||
| pAttributes, | |||
| Access, | |||
| Name, | |||
| pHandle ) |
| #define ID3D12Device2_CreateUnorderedAccessView | ( | This, | |
| pResource, | |||
| pCounterResource, | |||
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device2_Evict | ( | This, | |
| NumObjects, | |||
| ppObjects ) |
| #define ID3D12Device2_GetCopyableFootprints | ( | This, | |
| pResourceDesc, | |||
| FirstSubresource, | |||
| NumSubresources, | |||
| BaseOffset, | |||
| pLayouts, | |||
| pNumRows, | |||
| pRowSizeInBytes, | |||
| pTotalBytes ) |
| #define ID3D12Device2_GetDescriptorHandleIncrementSize | ( | This, | |
| DescriptorHeapType ) |
| #define ID3D12Device2_GetDeviceRemovedReason | ( | This | ) |
| #define ID3D12Device2_GetNodeCount | ( | This | ) |
| #define ID3D12Device2_GetPrivateData | ( | This, | |
| guid, | |||
| pDataSize, | |||
| pData ) |
| #define ID3D12Device2_GetResourceTiling | ( | This, | |
| pTiledResource, | |||
| pNumTilesForEntireResource, | |||
| pPackedMipDesc, | |||
| pStandardTileShapeForNonPackedMips, | |||
| pNumSubresourceTilings, | |||
| FirstSubresourceTilingToGet, | |||
| pSubresourceTilingsForNonPackedMips ) |
| #define ID3D12Device2_MakeResident | ( | This, | |
| NumObjects, | |||
| ppObjects ) |
| #define ID3D12Device2_OpenSharedHandle | ( | This, | |
| NTHandle, | |||
| riid, | |||
| ppvObj ) |
| #define ID3D12Device2_OpenSharedHandleByName | ( | This, | |
| Name, | |||
| Access, | |||
| pNTHandle ) |
| #define ID3D12Device2_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12Device2_Release | ( | This | ) |
| #define ID3D12Device2_SetEventOnMultipleFenceCompletion | ( | This, | |
| ppFences, | |||
| pFenceValues, | |||
| NumFences, | |||
| Flags, | |||
| hEvent ) |
| #define ID3D12Device2_SetName | ( | This, | |
| Name ) |
| #define ID3D12Device2_SetPrivateData | ( | This, | |
| guid, | |||
| DataSize, | |||
| pData ) |
| #define ID3D12Device2_SetPrivateDataInterface | ( | This, | |
| guid, | |||
| pData ) |
| #define ID3D12Device2_SetResidencyPriority | ( | This, | |
| NumObjects, | |||
| ppObjects, | |||
| pPriorities ) |
| #define ID3D12Device2_SetStablePowerState | ( | This, | |
| Enable ) |
| #define ID3D12Device3_AddRef | ( | This | ) |
| #define ID3D12Device3_CheckFeatureSupport | ( | This, | |
| Feature, | |||
| pFeatureSupportData, | |||
| FeatureSupportDataSize ) |
| #define ID3D12Device3_CopyDescriptors | ( | This, | |
| NumDestDescriptorRanges, | |||
| pDestDescriptorRangeStarts, | |||
| pDestDescriptorRangeSizes, | |||
| NumSrcDescriptorRanges, | |||
| pSrcDescriptorRangeStarts, | |||
| pSrcDescriptorRangeSizes, | |||
| DescriptorHeapsType ) |
| #define ID3D12Device3_CopyDescriptorsSimple | ( | This, | |
| NumDescriptors, | |||
| DestDescriptorRangeStart, | |||
| SrcDescriptorRangeStart, | |||
| DescriptorHeapsType ) |
| #define ID3D12Device3_CreateCommandAllocator | ( | This, | |
| type, | |||
| riid, | |||
| ppCommandAllocator ) |
| #define ID3D12Device3_CreateCommandList | ( | This, | |
| nodeMask, | |||
| type, | |||
| pCommandAllocator, | |||
| pInitialState, | |||
| riid, | |||
| ppCommandList ) |
| #define ID3D12Device3_CreateCommandQueue | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppCommandQueue ) |
| #define ID3D12Device3_CreateCommandSignature | ( | This, | |
| pDesc, | |||
| pRootSignature, | |||
| riid, | |||
| ppvCommandSignature ) |
| #define ID3D12Device3_CreateCommittedResource | ( | This, | |
| pHeapProperties, | |||
| HeapFlags, | |||
| pDesc, | |||
| InitialResourceState, | |||
| pOptimizedClearValue, | |||
| riidResource, | |||
| ppvResource ) |
| #define ID3D12Device3_CreateComputePipelineState | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppPipelineState ) |
| #define ID3D12Device3_CreateConstantBufferView | ( | This, | |
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device3_CreateDepthStencilView | ( | This, | |
| pResource, | |||
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device3_CreateDescriptorHeap | ( | This, | |
| pDescriptorHeapDesc, | |||
| riid, | |||
| ppvHeap ) |
| #define ID3D12Device3_CreateFence | ( | This, | |
| InitialValue, | |||
| Flags, | |||
| riid, | |||
| ppFence ) |
| #define ID3D12Device3_CreateGraphicsPipelineState | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppPipelineState ) |
| #define ID3D12Device3_CreateHeap | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppvHeap ) |
| #define ID3D12Device3_CreatePipelineLibrary | ( | This, | |
| pLibraryBlob, | |||
| BlobLength, | |||
| riid, | |||
| ppPipelineLibrary ) |
| #define ID3D12Device3_CreatePipelineState | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppPipelineState ) |
| #define ID3D12Device3_CreatePlacedResource | ( | This, | |
| pHeap, | |||
| HeapOffset, | |||
| pDesc, | |||
| InitialState, | |||
| pOptimizedClearValue, | |||
| riid, | |||
| ppvResource ) |
| #define ID3D12Device3_CreateQueryHeap | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppvHeap ) |
| #define ID3D12Device3_CreateRenderTargetView | ( | This, | |
| pResource, | |||
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device3_CreateReservedResource | ( | This, | |
| pDesc, | |||
| InitialState, | |||
| pOptimizedClearValue, | |||
| riid, | |||
| ppvResource ) |
| #define ID3D12Device3_CreateRootSignature | ( | This, | |
| nodeMask, | |||
| pBlobWithRootSignature, | |||
| blobLengthInBytes, | |||
| riid, | |||
| ppvRootSignature ) |
| #define ID3D12Device3_CreateSampler | ( | This, | |
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device3_CreateShaderResourceView | ( | This, | |
| pResource, | |||
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device3_CreateSharedHandle | ( | This, | |
| pObject, | |||
| pAttributes, | |||
| Access, | |||
| Name, | |||
| pHandle ) |
| #define ID3D12Device3_CreateUnorderedAccessView | ( | This, | |
| pResource, | |||
| pCounterResource, | |||
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device3_EnqueueMakeResident | ( | This, | |
| Flags, | |||
| NumObjects, | |||
| ppObjects, | |||
| pFenceToSignal, | |||
| FenceValueToSignal ) |
| #define ID3D12Device3_Evict | ( | This, | |
| NumObjects, | |||
| ppObjects ) |
| #define ID3D12Device3_GetCopyableFootprints | ( | This, | |
| pResourceDesc, | |||
| FirstSubresource, | |||
| NumSubresources, | |||
| BaseOffset, | |||
| pLayouts, | |||
| pNumRows, | |||
| pRowSizeInBytes, | |||
| pTotalBytes ) |
| #define ID3D12Device3_GetDescriptorHandleIncrementSize | ( | This, | |
| DescriptorHeapType ) |
| #define ID3D12Device3_GetDeviceRemovedReason | ( | This | ) |
| #define ID3D12Device3_GetNodeCount | ( | This | ) |
| #define ID3D12Device3_GetPrivateData | ( | This, | |
| guid, | |||
| pDataSize, | |||
| pData ) |
| #define ID3D12Device3_GetResourceTiling | ( | This, | |
| pTiledResource, | |||
| pNumTilesForEntireResource, | |||
| pPackedMipDesc, | |||
| pStandardTileShapeForNonPackedMips, | |||
| pNumSubresourceTilings, | |||
| FirstSubresourceTilingToGet, | |||
| pSubresourceTilingsForNonPackedMips ) |
| #define ID3D12Device3_MakeResident | ( | This, | |
| NumObjects, | |||
| ppObjects ) |
| #define ID3D12Device3_OpenExistingHeapFromAddress | ( | This, | |
| pAddress, | |||
| riid, | |||
| ppvHeap ) |
| #define ID3D12Device3_OpenExistingHeapFromFileMapping | ( | This, | |
| hFileMapping, | |||
| riid, | |||
| ppvHeap ) |
| #define ID3D12Device3_OpenSharedHandle | ( | This, | |
| NTHandle, | |||
| riid, | |||
| ppvObj ) |
| #define ID3D12Device3_OpenSharedHandleByName | ( | This, | |
| Name, | |||
| Access, | |||
| pNTHandle ) |
| #define ID3D12Device3_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12Device3_Release | ( | This | ) |
| #define ID3D12Device3_SetEventOnMultipleFenceCompletion | ( | This, | |
| ppFences, | |||
| pFenceValues, | |||
| NumFences, | |||
| Flags, | |||
| hEvent ) |
| #define ID3D12Device3_SetName | ( | This, | |
| Name ) |
| #define ID3D12Device3_SetPrivateData | ( | This, | |
| guid, | |||
| DataSize, | |||
| pData ) |
| #define ID3D12Device3_SetPrivateDataInterface | ( | This, | |
| guid, | |||
| pData ) |
| #define ID3D12Device3_SetResidencyPriority | ( | This, | |
| NumObjects, | |||
| ppObjects, | |||
| pPriorities ) |
| #define ID3D12Device3_SetStablePowerState | ( | This, | |
| Enable ) |
| #define ID3D12Device4_AddRef | ( | This | ) |
| #define ID3D12Device4_CheckFeatureSupport | ( | This, | |
| Feature, | |||
| pFeatureSupportData, | |||
| FeatureSupportDataSize ) |
| #define ID3D12Device4_CopyDescriptors | ( | This, | |
| NumDestDescriptorRanges, | |||
| pDestDescriptorRangeStarts, | |||
| pDestDescriptorRangeSizes, | |||
| NumSrcDescriptorRanges, | |||
| pSrcDescriptorRangeStarts, | |||
| pSrcDescriptorRangeSizes, | |||
| DescriptorHeapsType ) |
| #define ID3D12Device4_CopyDescriptorsSimple | ( | This, | |
| NumDescriptors, | |||
| DestDescriptorRangeStart, | |||
| SrcDescriptorRangeStart, | |||
| DescriptorHeapsType ) |
| #define ID3D12Device4_CreateCommandAllocator | ( | This, | |
| type, | |||
| riid, | |||
| ppCommandAllocator ) |
| #define ID3D12Device4_CreateCommandList | ( | This, | |
| nodeMask, | |||
| type, | |||
| pCommandAllocator, | |||
| pInitialState, | |||
| riid, | |||
| ppCommandList ) |
| #define ID3D12Device4_CreateCommandQueue | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppCommandQueue ) |
| #define ID3D12Device4_CreateCommandSignature | ( | This, | |
| pDesc, | |||
| pRootSignature, | |||
| riid, | |||
| ppvCommandSignature ) |
| #define ID3D12Device4_CreateCommittedResource | ( | This, | |
| pHeapProperties, | |||
| HeapFlags, | |||
| pDesc, | |||
| InitialResourceState, | |||
| pOptimizedClearValue, | |||
| riidResource, | |||
| ppvResource ) |
| #define ID3D12Device4_CreateCommittedResource1 | ( | This, | |
| pHeapProperties, | |||
| HeapFlags, | |||
| pDesc, | |||
| InitialResourceState, | |||
| pOptimizedClearValue, | |||
| pProtectedSession, | |||
| riidResource, | |||
| ppvResource ) |
| #define ID3D12Device4_CreateComputePipelineState | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppPipelineState ) |
| #define ID3D12Device4_CreateConstantBufferView | ( | This, | |
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device4_CreateDepthStencilView | ( | This, | |
| pResource, | |||
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device4_CreateDescriptorHeap | ( | This, | |
| pDescriptorHeapDesc, | |||
| riid, | |||
| ppvHeap ) |
| #define ID3D12Device4_CreateFence | ( | This, | |
| InitialValue, | |||
| Flags, | |||
| riid, | |||
| ppFence ) |
| #define ID3D12Device4_CreateGraphicsPipelineState | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppPipelineState ) |
| #define ID3D12Device4_CreateHeap | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppvHeap ) |
| #define ID3D12Device4_CreateHeap1 | ( | This, | |
| pDesc, | |||
| pProtectedSession, | |||
| riid, | |||
| ppvHeap ) |
| #define ID3D12Device4_CreatePipelineLibrary | ( | This, | |
| pLibraryBlob, | |||
| BlobLength, | |||
| riid, | |||
| ppPipelineLibrary ) |
| #define ID3D12Device4_CreatePipelineState | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppPipelineState ) |
| #define ID3D12Device4_CreatePlacedResource | ( | This, | |
| pHeap, | |||
| HeapOffset, | |||
| pDesc, | |||
| InitialState, | |||
| pOptimizedClearValue, | |||
| riid, | |||
| ppvResource ) |
| #define ID3D12Device4_CreateProtectedResourceSession | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppSession ) |
| #define ID3D12Device4_CreateQueryHeap | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppvHeap ) |
| #define ID3D12Device4_CreateRenderTargetView | ( | This, | |
| pResource, | |||
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device4_CreateReservedResource | ( | This, | |
| pDesc, | |||
| InitialState, | |||
| pOptimizedClearValue, | |||
| riid, | |||
| ppvResource ) |
| #define ID3D12Device4_CreateReservedResource1 | ( | This, | |
| pDesc, | |||
| InitialState, | |||
| pOptimizedClearValue, | |||
| pProtectedSession, | |||
| riid, | |||
| ppvResource ) |
| #define ID3D12Device4_CreateRootSignature | ( | This, | |
| nodeMask, | |||
| pBlobWithRootSignature, | |||
| blobLengthInBytes, | |||
| riid, | |||
| ppvRootSignature ) |
| #define ID3D12Device4_CreateSampler | ( | This, | |
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device4_CreateShaderResourceView | ( | This, | |
| pResource, | |||
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device4_CreateSharedHandle | ( | This, | |
| pObject, | |||
| pAttributes, | |||
| Access, | |||
| Name, | |||
| pHandle ) |
| #define ID3D12Device4_CreateUnorderedAccessView | ( | This, | |
| pResource, | |||
| pCounterResource, | |||
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device4_EnqueueMakeResident | ( | This, | |
| Flags, | |||
| NumObjects, | |||
| ppObjects, | |||
| pFenceToSignal, | |||
| FenceValueToSignal ) |
| #define ID3D12Device4_Evict | ( | This, | |
| NumObjects, | |||
| ppObjects ) |
| #define ID3D12Device4_GetCopyableFootprints | ( | This, | |
| pResourceDesc, | |||
| FirstSubresource, | |||
| NumSubresources, | |||
| BaseOffset, | |||
| pLayouts, | |||
| pNumRows, | |||
| pRowSizeInBytes, | |||
| pTotalBytes ) |
| #define ID3D12Device4_GetDescriptorHandleIncrementSize | ( | This, | |
| DescriptorHeapType ) |
| #define ID3D12Device4_GetDeviceRemovedReason | ( | This | ) |
| #define ID3D12Device4_GetNodeCount | ( | This | ) |
| #define ID3D12Device4_GetPrivateData | ( | This, | |
| guid, | |||
| pDataSize, | |||
| pData ) |
| #define ID3D12Device4_GetResourceTiling | ( | This, | |
| pTiledResource, | |||
| pNumTilesForEntireResource, | |||
| pPackedMipDesc, | |||
| pStandardTileShapeForNonPackedMips, | |||
| pNumSubresourceTilings, | |||
| FirstSubresourceTilingToGet, | |||
| pSubresourceTilingsForNonPackedMips ) |
| #define ID3D12Device4_MakeResident | ( | This, | |
| NumObjects, | |||
| ppObjects ) |
| #define ID3D12Device4_OpenExistingHeapFromAddress | ( | This, | |
| pAddress, | |||
| riid, | |||
| ppvHeap ) |
| #define ID3D12Device4_OpenExistingHeapFromFileMapping | ( | This, | |
| hFileMapping, | |||
| riid, | |||
| ppvHeap ) |
| #define ID3D12Device4_OpenSharedHandle | ( | This, | |
| NTHandle, | |||
| riid, | |||
| ppvObj ) |
| #define ID3D12Device4_OpenSharedHandleByName | ( | This, | |
| Name, | |||
| Access, | |||
| pNTHandle ) |
| #define ID3D12Device4_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12Device4_Release | ( | This | ) |
| #define ID3D12Device4_SetEventOnMultipleFenceCompletion | ( | This, | |
| ppFences, | |||
| pFenceValues, | |||
| NumFences, | |||
| Flags, | |||
| hEvent ) |
| #define ID3D12Device4_SetName | ( | This, | |
| Name ) |
| #define ID3D12Device4_SetPrivateData | ( | This, | |
| guid, | |||
| DataSize, | |||
| pData ) |
| #define ID3D12Device4_SetPrivateDataInterface | ( | This, | |
| guid, | |||
| pData ) |
| #define ID3D12Device4_SetResidencyPriority | ( | This, | |
| NumObjects, | |||
| ppObjects, | |||
| pPriorities ) |
| #define ID3D12Device4_SetStablePowerState | ( | This, | |
| Enable ) |
| #define ID3D12Device5_AddRef | ( | This | ) |
| #define ID3D12Device5_CheckDriverMatchingIdentifier | ( | This, | |
| SerializedDataType, | |||
| pIdentifierToCheck ) |
| #define ID3D12Device5_CheckFeatureSupport | ( | This, | |
| Feature, | |||
| pFeatureSupportData, | |||
| FeatureSupportDataSize ) |
| #define ID3D12Device5_CopyDescriptors | ( | This, | |
| NumDestDescriptorRanges, | |||
| pDestDescriptorRangeStarts, | |||
| pDestDescriptorRangeSizes, | |||
| NumSrcDescriptorRanges, | |||
| pSrcDescriptorRangeStarts, | |||
| pSrcDescriptorRangeSizes, | |||
| DescriptorHeapsType ) |
| #define ID3D12Device5_CopyDescriptorsSimple | ( | This, | |
| NumDescriptors, | |||
| DestDescriptorRangeStart, | |||
| SrcDescriptorRangeStart, | |||
| DescriptorHeapsType ) |
| #define ID3D12Device5_CreateCommandAllocator | ( | This, | |
| type, | |||
| riid, | |||
| ppCommandAllocator ) |
| #define ID3D12Device5_CreateCommandList | ( | This, | |
| nodeMask, | |||
| type, | |||
| pCommandAllocator, | |||
| pInitialState, | |||
| riid, | |||
| ppCommandList ) |
| #define ID3D12Device5_CreateCommandQueue | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppCommandQueue ) |
| #define ID3D12Device5_CreateCommandSignature | ( | This, | |
| pDesc, | |||
| pRootSignature, | |||
| riid, | |||
| ppvCommandSignature ) |
| #define ID3D12Device5_CreateCommittedResource | ( | This, | |
| pHeapProperties, | |||
| HeapFlags, | |||
| pDesc, | |||
| InitialResourceState, | |||
| pOptimizedClearValue, | |||
| riidResource, | |||
| ppvResource ) |
| #define ID3D12Device5_CreateCommittedResource1 | ( | This, | |
| pHeapProperties, | |||
| HeapFlags, | |||
| pDesc, | |||
| InitialResourceState, | |||
| pOptimizedClearValue, | |||
| pProtectedSession, | |||
| riidResource, | |||
| ppvResource ) |
| #define ID3D12Device5_CreateComputePipelineState | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppPipelineState ) |
| #define ID3D12Device5_CreateConstantBufferView | ( | This, | |
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device5_CreateDepthStencilView | ( | This, | |
| pResource, | |||
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device5_CreateDescriptorHeap | ( | This, | |
| pDescriptorHeapDesc, | |||
| riid, | |||
| ppvHeap ) |
| #define ID3D12Device5_CreateFence | ( | This, | |
| InitialValue, | |||
| Flags, | |||
| riid, | |||
| ppFence ) |
| #define ID3D12Device5_CreateGraphicsPipelineState | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppPipelineState ) |
| #define ID3D12Device5_CreateHeap | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppvHeap ) |
| #define ID3D12Device5_CreateHeap1 | ( | This, | |
| pDesc, | |||
| pProtectedSession, | |||
| riid, | |||
| ppvHeap ) |
| #define ID3D12Device5_CreateLifetimeTracker | ( | This, | |
| pOwner, | |||
| riid, | |||
| ppvTracker ) |
| #define ID3D12Device5_CreateMetaCommand | ( | This, | |
| CommandId, | |||
| NodeMask, | |||
| pCreationParametersData, | |||
| CreationParametersDataSizeInBytes, | |||
| riid, | |||
| ppMetaCommand ) |
| #define ID3D12Device5_CreatePipelineLibrary | ( | This, | |
| pLibraryBlob, | |||
| BlobLength, | |||
| riid, | |||
| ppPipelineLibrary ) |
| #define ID3D12Device5_CreatePipelineState | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppPipelineState ) |
| #define ID3D12Device5_CreatePlacedResource | ( | This, | |
| pHeap, | |||
| HeapOffset, | |||
| pDesc, | |||
| InitialState, | |||
| pOptimizedClearValue, | |||
| riid, | |||
| ppvResource ) |
| #define ID3D12Device5_CreateProtectedResourceSession | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppSession ) |
| #define ID3D12Device5_CreateQueryHeap | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppvHeap ) |
| #define ID3D12Device5_CreateRenderTargetView | ( | This, | |
| pResource, | |||
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device5_CreateReservedResource | ( | This, | |
| pDesc, | |||
| InitialState, | |||
| pOptimizedClearValue, | |||
| riid, | |||
| ppvResource ) |
| #define ID3D12Device5_CreateReservedResource1 | ( | This, | |
| pDesc, | |||
| InitialState, | |||
| pOptimizedClearValue, | |||
| pProtectedSession, | |||
| riid, | |||
| ppvResource ) |
| #define ID3D12Device5_CreateRootSignature | ( | This, | |
| nodeMask, | |||
| pBlobWithRootSignature, | |||
| blobLengthInBytes, | |||
| riid, | |||
| ppvRootSignature ) |
| #define ID3D12Device5_CreateSampler | ( | This, | |
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device5_CreateShaderResourceView | ( | This, | |
| pResource, | |||
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device5_CreateSharedHandle | ( | This, | |
| pObject, | |||
| pAttributes, | |||
| Access, | |||
| Name, | |||
| pHandle ) |
| #define ID3D12Device5_CreateStateObject | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppStateObject ) |
| #define ID3D12Device5_CreateUnorderedAccessView | ( | This, | |
| pResource, | |||
| pCounterResource, | |||
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device5_EnqueueMakeResident | ( | This, | |
| Flags, | |||
| NumObjects, | |||
| ppObjects, | |||
| pFenceToSignal, | |||
| FenceValueToSignal ) |
| #define ID3D12Device5_EnumerateMetaCommandParameters | ( | This, | |
| CommandId, | |||
| Stage, | |||
| pTotalStructureSizeInBytes, | |||
| pParameterCount, | |||
| pParameterDescs ) |
| #define ID3D12Device5_EnumerateMetaCommands | ( | This, | |
| pNumMetaCommands, | |||
| pDescs ) |
| #define ID3D12Device5_Evict | ( | This, | |
| NumObjects, | |||
| ppObjects ) |
| #define ID3D12Device5_GetCopyableFootprints | ( | This, | |
| pResourceDesc, | |||
| FirstSubresource, | |||
| NumSubresources, | |||
| BaseOffset, | |||
| pLayouts, | |||
| pNumRows, | |||
| pRowSizeInBytes, | |||
| pTotalBytes ) |
| #define ID3D12Device5_GetDescriptorHandleIncrementSize | ( | This, | |
| DescriptorHeapType ) |
| #define ID3D12Device5_GetDeviceRemovedReason | ( | This | ) |
| #define ID3D12Device5_GetNodeCount | ( | This | ) |
| #define ID3D12Device5_GetPrivateData | ( | This, | |
| guid, | |||
| pDataSize, | |||
| pData ) |
| #define ID3D12Device5_GetRaytracingAccelerationStructurePrebuildInfo | ( | This, | |
| pDesc, | |||
| pInfo ) |
| #define ID3D12Device5_GetResourceTiling | ( | This, | |
| pTiledResource, | |||
| pNumTilesForEntireResource, | |||
| pPackedMipDesc, | |||
| pStandardTileShapeForNonPackedMips, | |||
| pNumSubresourceTilings, | |||
| FirstSubresourceTilingToGet, | |||
| pSubresourceTilingsForNonPackedMips ) |
| #define ID3D12Device5_MakeResident | ( | This, | |
| NumObjects, | |||
| ppObjects ) |
| #define ID3D12Device5_OpenExistingHeapFromAddress | ( | This, | |
| pAddress, | |||
| riid, | |||
| ppvHeap ) |
| #define ID3D12Device5_OpenExistingHeapFromFileMapping | ( | This, | |
| hFileMapping, | |||
| riid, | |||
| ppvHeap ) |
| #define ID3D12Device5_OpenSharedHandle | ( | This, | |
| NTHandle, | |||
| riid, | |||
| ppvObj ) |
| #define ID3D12Device5_OpenSharedHandleByName | ( | This, | |
| Name, | |||
| Access, | |||
| pNTHandle ) |
| #define ID3D12Device5_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12Device5_Release | ( | This | ) |
| #define ID3D12Device5_RemoveDevice | ( | This | ) |
| #define ID3D12Device5_SetEventOnMultipleFenceCompletion | ( | This, | |
| ppFences, | |||
| pFenceValues, | |||
| NumFences, | |||
| Flags, | |||
| hEvent ) |
| #define ID3D12Device5_SetName | ( | This, | |
| Name ) |
| #define ID3D12Device5_SetPrivateData | ( | This, | |
| guid, | |||
| DataSize, | |||
| pData ) |
| #define ID3D12Device5_SetPrivateDataInterface | ( | This, | |
| guid, | |||
| pData ) |
| #define ID3D12Device5_SetResidencyPriority | ( | This, | |
| NumObjects, | |||
| ppObjects, | |||
| pPriorities ) |
| #define ID3D12Device5_SetStablePowerState | ( | This, | |
| Enable ) |
| #define ID3D12Device6_AddRef | ( | This | ) |
| #define ID3D12Device6_CheckDriverMatchingIdentifier | ( | This, | |
| SerializedDataType, | |||
| pIdentifierToCheck ) |
| #define ID3D12Device6_CheckFeatureSupport | ( | This, | |
| Feature, | |||
| pFeatureSupportData, | |||
| FeatureSupportDataSize ) |
| #define ID3D12Device6_CopyDescriptors | ( | This, | |
| NumDestDescriptorRanges, | |||
| pDestDescriptorRangeStarts, | |||
| pDestDescriptorRangeSizes, | |||
| NumSrcDescriptorRanges, | |||
| pSrcDescriptorRangeStarts, | |||
| pSrcDescriptorRangeSizes, | |||
| DescriptorHeapsType ) |
| #define ID3D12Device6_CopyDescriptorsSimple | ( | This, | |
| NumDescriptors, | |||
| DestDescriptorRangeStart, | |||
| SrcDescriptorRangeStart, | |||
| DescriptorHeapsType ) |
| #define ID3D12Device6_CreateCommandAllocator | ( | This, | |
| type, | |||
| riid, | |||
| ppCommandAllocator ) |
| #define ID3D12Device6_CreateCommandList | ( | This, | |
| nodeMask, | |||
| type, | |||
| pCommandAllocator, | |||
| pInitialState, | |||
| riid, | |||
| ppCommandList ) |
| #define ID3D12Device6_CreateCommandQueue | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppCommandQueue ) |
| #define ID3D12Device6_CreateCommandSignature | ( | This, | |
| pDesc, | |||
| pRootSignature, | |||
| riid, | |||
| ppvCommandSignature ) |
| #define ID3D12Device6_CreateCommittedResource | ( | This, | |
| pHeapProperties, | |||
| HeapFlags, | |||
| pDesc, | |||
| InitialResourceState, | |||
| pOptimizedClearValue, | |||
| riidResource, | |||
| ppvResource ) |
| #define ID3D12Device6_CreateCommittedResource1 | ( | This, | |
| pHeapProperties, | |||
| HeapFlags, | |||
| pDesc, | |||
| InitialResourceState, | |||
| pOptimizedClearValue, | |||
| pProtectedSession, | |||
| riidResource, | |||
| ppvResource ) |
| #define ID3D12Device6_CreateComputePipelineState | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppPipelineState ) |
| #define ID3D12Device6_CreateConstantBufferView | ( | This, | |
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device6_CreateDepthStencilView | ( | This, | |
| pResource, | |||
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device6_CreateDescriptorHeap | ( | This, | |
| pDescriptorHeapDesc, | |||
| riid, | |||
| ppvHeap ) |
| #define ID3D12Device6_CreateFence | ( | This, | |
| InitialValue, | |||
| Flags, | |||
| riid, | |||
| ppFence ) |
| #define ID3D12Device6_CreateGraphicsPipelineState | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppPipelineState ) |
| #define ID3D12Device6_CreateHeap | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppvHeap ) |
| #define ID3D12Device6_CreateHeap1 | ( | This, | |
| pDesc, | |||
| pProtectedSession, | |||
| riid, | |||
| ppvHeap ) |
| #define ID3D12Device6_CreateLifetimeTracker | ( | This, | |
| pOwner, | |||
| riid, | |||
| ppvTracker ) |
| #define ID3D12Device6_CreateMetaCommand | ( | This, | |
| CommandId, | |||
| NodeMask, | |||
| pCreationParametersData, | |||
| CreationParametersDataSizeInBytes, | |||
| riid, | |||
| ppMetaCommand ) |
| #define ID3D12Device6_CreatePipelineLibrary | ( | This, | |
| pLibraryBlob, | |||
| BlobLength, | |||
| riid, | |||
| ppPipelineLibrary ) |
| #define ID3D12Device6_CreatePipelineState | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppPipelineState ) |
| #define ID3D12Device6_CreatePlacedResource | ( | This, | |
| pHeap, | |||
| HeapOffset, | |||
| pDesc, | |||
| InitialState, | |||
| pOptimizedClearValue, | |||
| riid, | |||
| ppvResource ) |
| #define ID3D12Device6_CreateProtectedResourceSession | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppSession ) |
| #define ID3D12Device6_CreateQueryHeap | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppvHeap ) |
| #define ID3D12Device6_CreateRenderTargetView | ( | This, | |
| pResource, | |||
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device6_CreateReservedResource | ( | This, | |
| pDesc, | |||
| InitialState, | |||
| pOptimizedClearValue, | |||
| riid, | |||
| ppvResource ) |
| #define ID3D12Device6_CreateReservedResource1 | ( | This, | |
| pDesc, | |||
| InitialState, | |||
| pOptimizedClearValue, | |||
| pProtectedSession, | |||
| riid, | |||
| ppvResource ) |
| #define ID3D12Device6_CreateRootSignature | ( | This, | |
| nodeMask, | |||
| pBlobWithRootSignature, | |||
| blobLengthInBytes, | |||
| riid, | |||
| ppvRootSignature ) |
| #define ID3D12Device6_CreateSampler | ( | This, | |
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device6_CreateShaderResourceView | ( | This, | |
| pResource, | |||
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device6_CreateSharedHandle | ( | This, | |
| pObject, | |||
| pAttributes, | |||
| Access, | |||
| Name, | |||
| pHandle ) |
| #define ID3D12Device6_CreateStateObject | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppStateObject ) |
| #define ID3D12Device6_CreateUnorderedAccessView | ( | This, | |
| pResource, | |||
| pCounterResource, | |||
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device6_EnqueueMakeResident | ( | This, | |
| Flags, | |||
| NumObjects, | |||
| ppObjects, | |||
| pFenceToSignal, | |||
| FenceValueToSignal ) |
| #define ID3D12Device6_EnumerateMetaCommandParameters | ( | This, | |
| CommandId, | |||
| Stage, | |||
| pTotalStructureSizeInBytes, | |||
| pParameterCount, | |||
| pParameterDescs ) |
| #define ID3D12Device6_EnumerateMetaCommands | ( | This, | |
| pNumMetaCommands, | |||
| pDescs ) |
| #define ID3D12Device6_Evict | ( | This, | |
| NumObjects, | |||
| ppObjects ) |
| #define ID3D12Device6_GetCopyableFootprints | ( | This, | |
| pResourceDesc, | |||
| FirstSubresource, | |||
| NumSubresources, | |||
| BaseOffset, | |||
| pLayouts, | |||
| pNumRows, | |||
| pRowSizeInBytes, | |||
| pTotalBytes ) |
| #define ID3D12Device6_GetDescriptorHandleIncrementSize | ( | This, | |
| DescriptorHeapType ) |
| #define ID3D12Device6_GetDeviceRemovedReason | ( | This | ) |
| #define ID3D12Device6_GetNodeCount | ( | This | ) |
| #define ID3D12Device6_GetPrivateData | ( | This, | |
| guid, | |||
| pDataSize, | |||
| pData ) |
| #define ID3D12Device6_GetRaytracingAccelerationStructurePrebuildInfo | ( | This, | |
| pDesc, | |||
| pInfo ) |
| #define ID3D12Device6_GetResourceTiling | ( | This, | |
| pTiledResource, | |||
| pNumTilesForEntireResource, | |||
| pPackedMipDesc, | |||
| pStandardTileShapeForNonPackedMips, | |||
| pNumSubresourceTilings, | |||
| FirstSubresourceTilingToGet, | |||
| pSubresourceTilingsForNonPackedMips ) |
| #define ID3D12Device6_MakeResident | ( | This, | |
| NumObjects, | |||
| ppObjects ) |
| #define ID3D12Device6_OpenExistingHeapFromAddress | ( | This, | |
| pAddress, | |||
| riid, | |||
| ppvHeap ) |
| #define ID3D12Device6_OpenExistingHeapFromFileMapping | ( | This, | |
| hFileMapping, | |||
| riid, | |||
| ppvHeap ) |
| #define ID3D12Device6_OpenSharedHandle | ( | This, | |
| NTHandle, | |||
| riid, | |||
| ppvObj ) |
| #define ID3D12Device6_OpenSharedHandleByName | ( | This, | |
| Name, | |||
| Access, | |||
| pNTHandle ) |
| #define ID3D12Device6_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12Device6_Release | ( | This | ) |
| #define ID3D12Device6_RemoveDevice | ( | This | ) |
| #define ID3D12Device6_SetBackgroundProcessingMode | ( | This, | |
| Mode, | |||
| MeasurementsAction, | |||
| hEventToSignalUponCompletion, | |||
| pbFurtherMeasurementsDesired ) |
| #define ID3D12Device6_SetEventOnMultipleFenceCompletion | ( | This, | |
| ppFences, | |||
| pFenceValues, | |||
| NumFences, | |||
| Flags, | |||
| hEvent ) |
| #define ID3D12Device6_SetName | ( | This, | |
| Name ) |
| #define ID3D12Device6_SetPrivateData | ( | This, | |
| guid, | |||
| DataSize, | |||
| pData ) |
| #define ID3D12Device6_SetPrivateDataInterface | ( | This, | |
| guid, | |||
| pData ) |
| #define ID3D12Device6_SetResidencyPriority | ( | This, | |
| NumObjects, | |||
| ppObjects, | |||
| pPriorities ) |
| #define ID3D12Device6_SetStablePowerState | ( | This, | |
| Enable ) |
| #define ID3D12Device7_AddRef | ( | This | ) |
| #define ID3D12Device7_AddToStateObject | ( | This, | |
| pAddition, | |||
| pStateObjectToGrowFrom, | |||
| riid, | |||
| ppNewStateObject ) |
| #define ID3D12Device7_CheckDriverMatchingIdentifier | ( | This, | |
| SerializedDataType, | |||
| pIdentifierToCheck ) |
| #define ID3D12Device7_CheckFeatureSupport | ( | This, | |
| Feature, | |||
| pFeatureSupportData, | |||
| FeatureSupportDataSize ) |
| #define ID3D12Device7_CopyDescriptors | ( | This, | |
| NumDestDescriptorRanges, | |||
| pDestDescriptorRangeStarts, | |||
| pDestDescriptorRangeSizes, | |||
| NumSrcDescriptorRanges, | |||
| pSrcDescriptorRangeStarts, | |||
| pSrcDescriptorRangeSizes, | |||
| DescriptorHeapsType ) |
| #define ID3D12Device7_CopyDescriptorsSimple | ( | This, | |
| NumDescriptors, | |||
| DestDescriptorRangeStart, | |||
| SrcDescriptorRangeStart, | |||
| DescriptorHeapsType ) |
| #define ID3D12Device7_CreateCommandAllocator | ( | This, | |
| type, | |||
| riid, | |||
| ppCommandAllocator ) |
| #define ID3D12Device7_CreateCommandList | ( | This, | |
| nodeMask, | |||
| type, | |||
| pCommandAllocator, | |||
| pInitialState, | |||
| riid, | |||
| ppCommandList ) |
| #define ID3D12Device7_CreateCommandQueue | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppCommandQueue ) |
| #define ID3D12Device7_CreateCommandSignature | ( | This, | |
| pDesc, | |||
| pRootSignature, | |||
| riid, | |||
| ppvCommandSignature ) |
| #define ID3D12Device7_CreateCommittedResource | ( | This, | |
| pHeapProperties, | |||
| HeapFlags, | |||
| pDesc, | |||
| InitialResourceState, | |||
| pOptimizedClearValue, | |||
| riidResource, | |||
| ppvResource ) |
| #define ID3D12Device7_CreateCommittedResource1 | ( | This, | |
| pHeapProperties, | |||
| HeapFlags, | |||
| pDesc, | |||
| InitialResourceState, | |||
| pOptimizedClearValue, | |||
| pProtectedSession, | |||
| riidResource, | |||
| ppvResource ) |
| #define ID3D12Device7_CreateComputePipelineState | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppPipelineState ) |
| #define ID3D12Device7_CreateConstantBufferView | ( | This, | |
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device7_CreateDepthStencilView | ( | This, | |
| pResource, | |||
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device7_CreateDescriptorHeap | ( | This, | |
| pDescriptorHeapDesc, | |||
| riid, | |||
| ppvHeap ) |
| #define ID3D12Device7_CreateFence | ( | This, | |
| InitialValue, | |||
| Flags, | |||
| riid, | |||
| ppFence ) |
| #define ID3D12Device7_CreateGraphicsPipelineState | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppPipelineState ) |
| #define ID3D12Device7_CreateHeap | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppvHeap ) |
| #define ID3D12Device7_CreateHeap1 | ( | This, | |
| pDesc, | |||
| pProtectedSession, | |||
| riid, | |||
| ppvHeap ) |
| #define ID3D12Device7_CreateLifetimeTracker | ( | This, | |
| pOwner, | |||
| riid, | |||
| ppvTracker ) |
| #define ID3D12Device7_CreateMetaCommand | ( | This, | |
| CommandId, | |||
| NodeMask, | |||
| pCreationParametersData, | |||
| CreationParametersDataSizeInBytes, | |||
| riid, | |||
| ppMetaCommand ) |
| #define ID3D12Device7_CreatePipelineLibrary | ( | This, | |
| pLibraryBlob, | |||
| BlobLength, | |||
| riid, | |||
| ppPipelineLibrary ) |
| #define ID3D12Device7_CreatePipelineState | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppPipelineState ) |
| #define ID3D12Device7_CreatePlacedResource | ( | This, | |
| pHeap, | |||
| HeapOffset, | |||
| pDesc, | |||
| InitialState, | |||
| pOptimizedClearValue, | |||
| riid, | |||
| ppvResource ) |
| #define ID3D12Device7_CreateProtectedResourceSession | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppSession ) |
| #define ID3D12Device7_CreateProtectedResourceSession1 | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppSession ) |
| #define ID3D12Device7_CreateQueryHeap | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppvHeap ) |
| #define ID3D12Device7_CreateRenderTargetView | ( | This, | |
| pResource, | |||
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device7_CreateReservedResource | ( | This, | |
| pDesc, | |||
| InitialState, | |||
| pOptimizedClearValue, | |||
| riid, | |||
| ppvResource ) |
| #define ID3D12Device7_CreateReservedResource1 | ( | This, | |
| pDesc, | |||
| InitialState, | |||
| pOptimizedClearValue, | |||
| pProtectedSession, | |||
| riid, | |||
| ppvResource ) |
| #define ID3D12Device7_CreateRootSignature | ( | This, | |
| nodeMask, | |||
| pBlobWithRootSignature, | |||
| blobLengthInBytes, | |||
| riid, | |||
| ppvRootSignature ) |
| #define ID3D12Device7_CreateSampler | ( | This, | |
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device7_CreateShaderResourceView | ( | This, | |
| pResource, | |||
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device7_CreateSharedHandle | ( | This, | |
| pObject, | |||
| pAttributes, | |||
| Access, | |||
| Name, | |||
| pHandle ) |
| #define ID3D12Device7_CreateStateObject | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppStateObject ) |
| #define ID3D12Device7_CreateUnorderedAccessView | ( | This, | |
| pResource, | |||
| pCounterResource, | |||
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device7_EnqueueMakeResident | ( | This, | |
| Flags, | |||
| NumObjects, | |||
| ppObjects, | |||
| pFenceToSignal, | |||
| FenceValueToSignal ) |
| #define ID3D12Device7_EnumerateMetaCommandParameters | ( | This, | |
| CommandId, | |||
| Stage, | |||
| pTotalStructureSizeInBytes, | |||
| pParameterCount, | |||
| pParameterDescs ) |
| #define ID3D12Device7_EnumerateMetaCommands | ( | This, | |
| pNumMetaCommands, | |||
| pDescs ) |
| #define ID3D12Device7_Evict | ( | This, | |
| NumObjects, | |||
| ppObjects ) |
| #define ID3D12Device7_GetCopyableFootprints | ( | This, | |
| pResourceDesc, | |||
| FirstSubresource, | |||
| NumSubresources, | |||
| BaseOffset, | |||
| pLayouts, | |||
| pNumRows, | |||
| pRowSizeInBytes, | |||
| pTotalBytes ) |
| #define ID3D12Device7_GetDescriptorHandleIncrementSize | ( | This, | |
| DescriptorHeapType ) |
| #define ID3D12Device7_GetDeviceRemovedReason | ( | This | ) |
| #define ID3D12Device7_GetNodeCount | ( | This | ) |
| #define ID3D12Device7_GetPrivateData | ( | This, | |
| guid, | |||
| pDataSize, | |||
| pData ) |
| #define ID3D12Device7_GetRaytracingAccelerationStructurePrebuildInfo | ( | This, | |
| pDesc, | |||
| pInfo ) |
| #define ID3D12Device7_GetResourceTiling | ( | This, | |
| pTiledResource, | |||
| pNumTilesForEntireResource, | |||
| pPackedMipDesc, | |||
| pStandardTileShapeForNonPackedMips, | |||
| pNumSubresourceTilings, | |||
| FirstSubresourceTilingToGet, | |||
| pSubresourceTilingsForNonPackedMips ) |
| #define ID3D12Device7_MakeResident | ( | This, | |
| NumObjects, | |||
| ppObjects ) |
| #define ID3D12Device7_OpenExistingHeapFromAddress | ( | This, | |
| pAddress, | |||
| riid, | |||
| ppvHeap ) |
| #define ID3D12Device7_OpenExistingHeapFromFileMapping | ( | This, | |
| hFileMapping, | |||
| riid, | |||
| ppvHeap ) |
| #define ID3D12Device7_OpenSharedHandle | ( | This, | |
| NTHandle, | |||
| riid, | |||
| ppvObj ) |
| #define ID3D12Device7_OpenSharedHandleByName | ( | This, | |
| Name, | |||
| Access, | |||
| pNTHandle ) |
| #define ID3D12Device7_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12Device7_Release | ( | This | ) |
| #define ID3D12Device7_RemoveDevice | ( | This | ) |
| #define ID3D12Device7_SetBackgroundProcessingMode | ( | This, | |
| Mode, | |||
| MeasurementsAction, | |||
| hEventToSignalUponCompletion, | |||
| pbFurtherMeasurementsDesired ) |
| #define ID3D12Device7_SetEventOnMultipleFenceCompletion | ( | This, | |
| ppFences, | |||
| pFenceValues, | |||
| NumFences, | |||
| Flags, | |||
| hEvent ) |
| #define ID3D12Device7_SetName | ( | This, | |
| Name ) |
| #define ID3D12Device7_SetPrivateData | ( | This, | |
| guid, | |||
| DataSize, | |||
| pData ) |
| #define ID3D12Device7_SetPrivateDataInterface | ( | This, | |
| guid, | |||
| pData ) |
| #define ID3D12Device7_SetResidencyPriority | ( | This, | |
| NumObjects, | |||
| ppObjects, | |||
| pPriorities ) |
| #define ID3D12Device7_SetStablePowerState | ( | This, | |
| Enable ) |
| #define ID3D12Device8_AddRef | ( | This | ) |
| #define ID3D12Device8_AddToStateObject | ( | This, | |
| pAddition, | |||
| pStateObjectToGrowFrom, | |||
| riid, | |||
| ppNewStateObject ) |
| #define ID3D12Device8_CheckDriverMatchingIdentifier | ( | This, | |
| SerializedDataType, | |||
| pIdentifierToCheck ) |
| #define ID3D12Device8_CheckFeatureSupport | ( | This, | |
| Feature, | |||
| pFeatureSupportData, | |||
| FeatureSupportDataSize ) |
| #define ID3D12Device8_CopyDescriptors | ( | This, | |
| NumDestDescriptorRanges, | |||
| pDestDescriptorRangeStarts, | |||
| pDestDescriptorRangeSizes, | |||
| NumSrcDescriptorRanges, | |||
| pSrcDescriptorRangeStarts, | |||
| pSrcDescriptorRangeSizes, | |||
| DescriptorHeapsType ) |
| #define ID3D12Device8_CopyDescriptorsSimple | ( | This, | |
| NumDescriptors, | |||
| DestDescriptorRangeStart, | |||
| SrcDescriptorRangeStart, | |||
| DescriptorHeapsType ) |
| #define ID3D12Device8_CreateCommandAllocator | ( | This, | |
| type, | |||
| riid, | |||
| ppCommandAllocator ) |
| #define ID3D12Device8_CreateCommandList | ( | This, | |
| nodeMask, | |||
| type, | |||
| pCommandAllocator, | |||
| pInitialState, | |||
| riid, | |||
| ppCommandList ) |
| #define ID3D12Device8_CreateCommandQueue | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppCommandQueue ) |
| #define ID3D12Device8_CreateCommandSignature | ( | This, | |
| pDesc, | |||
| pRootSignature, | |||
| riid, | |||
| ppvCommandSignature ) |
| #define ID3D12Device8_CreateCommittedResource | ( | This, | |
| pHeapProperties, | |||
| HeapFlags, | |||
| pDesc, | |||
| InitialResourceState, | |||
| pOptimizedClearValue, | |||
| riidResource, | |||
| ppvResource ) |
| #define ID3D12Device8_CreateCommittedResource1 | ( | This, | |
| pHeapProperties, | |||
| HeapFlags, | |||
| pDesc, | |||
| InitialResourceState, | |||
| pOptimizedClearValue, | |||
| pProtectedSession, | |||
| riidResource, | |||
| ppvResource ) |
| #define ID3D12Device8_CreateCommittedResource2 | ( | This, | |
| pHeapProperties, | |||
| HeapFlags, | |||
| pDesc, | |||
| InitialResourceState, | |||
| pOptimizedClearValue, | |||
| pProtectedSession, | |||
| riidResource, | |||
| ppvResource ) |
| #define ID3D12Device8_CreateComputePipelineState | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppPipelineState ) |
| #define ID3D12Device8_CreateConstantBufferView | ( | This, | |
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device8_CreateDepthStencilView | ( | This, | |
| pResource, | |||
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device8_CreateDescriptorHeap | ( | This, | |
| pDescriptorHeapDesc, | |||
| riid, | |||
| ppvHeap ) |
| #define ID3D12Device8_CreateFence | ( | This, | |
| InitialValue, | |||
| Flags, | |||
| riid, | |||
| ppFence ) |
| #define ID3D12Device8_CreateGraphicsPipelineState | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppPipelineState ) |
| #define ID3D12Device8_CreateHeap | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppvHeap ) |
| #define ID3D12Device8_CreateHeap1 | ( | This, | |
| pDesc, | |||
| pProtectedSession, | |||
| riid, | |||
| ppvHeap ) |
| #define ID3D12Device8_CreateLifetimeTracker | ( | This, | |
| pOwner, | |||
| riid, | |||
| ppvTracker ) |
| #define ID3D12Device8_CreateMetaCommand | ( | This, | |
| CommandId, | |||
| NodeMask, | |||
| pCreationParametersData, | |||
| CreationParametersDataSizeInBytes, | |||
| riid, | |||
| ppMetaCommand ) |
| #define ID3D12Device8_CreatePipelineLibrary | ( | This, | |
| pLibraryBlob, | |||
| BlobLength, | |||
| riid, | |||
| ppPipelineLibrary ) |
| #define ID3D12Device8_CreatePipelineState | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppPipelineState ) |
| #define ID3D12Device8_CreatePlacedResource | ( | This, | |
| pHeap, | |||
| HeapOffset, | |||
| pDesc, | |||
| InitialState, | |||
| pOptimizedClearValue, | |||
| riid, | |||
| ppvResource ) |
| #define ID3D12Device8_CreatePlacedResource1 | ( | This, | |
| pHeap, | |||
| HeapOffset, | |||
| pDesc, | |||
| InitialState, | |||
| pOptimizedClearValue, | |||
| riid, | |||
| ppvResource ) |
| #define ID3D12Device8_CreateProtectedResourceSession | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppSession ) |
| #define ID3D12Device8_CreateProtectedResourceSession1 | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppSession ) |
| #define ID3D12Device8_CreateQueryHeap | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppvHeap ) |
| #define ID3D12Device8_CreateRenderTargetView | ( | This, | |
| pResource, | |||
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device8_CreateReservedResource | ( | This, | |
| pDesc, | |||
| InitialState, | |||
| pOptimizedClearValue, | |||
| riid, | |||
| ppvResource ) |
| #define ID3D12Device8_CreateReservedResource1 | ( | This, | |
| pDesc, | |||
| InitialState, | |||
| pOptimizedClearValue, | |||
| pProtectedSession, | |||
| riid, | |||
| ppvResource ) |
| #define ID3D12Device8_CreateRootSignature | ( | This, | |
| nodeMask, | |||
| pBlobWithRootSignature, | |||
| blobLengthInBytes, | |||
| riid, | |||
| ppvRootSignature ) |
| #define ID3D12Device8_CreateSampler | ( | This, | |
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device8_CreateSamplerFeedbackUnorderedAccessView | ( | This, | |
| pTargetedResource, | |||
| pFeedbackResource, | |||
| DestDescriptor ) |
| #define ID3D12Device8_CreateShaderResourceView | ( | This, | |
| pResource, | |||
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device8_CreateSharedHandle | ( | This, | |
| pObject, | |||
| pAttributes, | |||
| Access, | |||
| Name, | |||
| pHandle ) |
| #define ID3D12Device8_CreateStateObject | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppStateObject ) |
| #define ID3D12Device8_CreateUnorderedAccessView | ( | This, | |
| pResource, | |||
| pCounterResource, | |||
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device8_EnqueueMakeResident | ( | This, | |
| Flags, | |||
| NumObjects, | |||
| ppObjects, | |||
| pFenceToSignal, | |||
| FenceValueToSignal ) |
| #define ID3D12Device8_EnumerateMetaCommandParameters | ( | This, | |
| CommandId, | |||
| Stage, | |||
| pTotalStructureSizeInBytes, | |||
| pParameterCount, | |||
| pParameterDescs ) |
| #define ID3D12Device8_EnumerateMetaCommands | ( | This, | |
| pNumMetaCommands, | |||
| pDescs ) |
| #define ID3D12Device8_Evict | ( | This, | |
| NumObjects, | |||
| ppObjects ) |
| #define ID3D12Device8_GetCopyableFootprints | ( | This, | |
| pResourceDesc, | |||
| FirstSubresource, | |||
| NumSubresources, | |||
| BaseOffset, | |||
| pLayouts, | |||
| pNumRows, | |||
| pRowSizeInBytes, | |||
| pTotalBytes ) |
| #define ID3D12Device8_GetCopyableFootprints1 | ( | This, | |
| pResourceDesc, | |||
| FirstSubresource, | |||
| NumSubresources, | |||
| BaseOffset, | |||
| pLayouts, | |||
| pNumRows, | |||
| pRowSizeInBytes, | |||
| pTotalBytes ) |
| #define ID3D12Device8_GetDescriptorHandleIncrementSize | ( | This, | |
| DescriptorHeapType ) |
| #define ID3D12Device8_GetDeviceRemovedReason | ( | This | ) |
| #define ID3D12Device8_GetNodeCount | ( | This | ) |
| #define ID3D12Device8_GetPrivateData | ( | This, | |
| guid, | |||
| pDataSize, | |||
| pData ) |
| #define ID3D12Device8_GetRaytracingAccelerationStructurePrebuildInfo | ( | This, | |
| pDesc, | |||
| pInfo ) |
| #define ID3D12Device8_GetResourceTiling | ( | This, | |
| pTiledResource, | |||
| pNumTilesForEntireResource, | |||
| pPackedMipDesc, | |||
| pStandardTileShapeForNonPackedMips, | |||
| pNumSubresourceTilings, | |||
| FirstSubresourceTilingToGet, | |||
| pSubresourceTilingsForNonPackedMips ) |
| #define ID3D12Device8_MakeResident | ( | This, | |
| NumObjects, | |||
| ppObjects ) |
| #define ID3D12Device8_OpenExistingHeapFromAddress | ( | This, | |
| pAddress, | |||
| riid, | |||
| ppvHeap ) |
| #define ID3D12Device8_OpenExistingHeapFromFileMapping | ( | This, | |
| hFileMapping, | |||
| riid, | |||
| ppvHeap ) |
| #define ID3D12Device8_OpenSharedHandle | ( | This, | |
| NTHandle, | |||
| riid, | |||
| ppvObj ) |
| #define ID3D12Device8_OpenSharedHandleByName | ( | This, | |
| Name, | |||
| Access, | |||
| pNTHandle ) |
| #define ID3D12Device8_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12Device8_Release | ( | This | ) |
| #define ID3D12Device8_RemoveDevice | ( | This | ) |
| #define ID3D12Device8_SetBackgroundProcessingMode | ( | This, | |
| Mode, | |||
| MeasurementsAction, | |||
| hEventToSignalUponCompletion, | |||
| pbFurtherMeasurementsDesired ) |
| #define ID3D12Device8_SetEventOnMultipleFenceCompletion | ( | This, | |
| ppFences, | |||
| pFenceValues, | |||
| NumFences, | |||
| Flags, | |||
| hEvent ) |
| #define ID3D12Device8_SetName | ( | This, | |
| Name ) |
| #define ID3D12Device8_SetPrivateData | ( | This, | |
| guid, | |||
| DataSize, | |||
| pData ) |
| #define ID3D12Device8_SetPrivateDataInterface | ( | This, | |
| guid, | |||
| pData ) |
| #define ID3D12Device8_SetResidencyPriority | ( | This, | |
| NumObjects, | |||
| ppObjects, | |||
| pPriorities ) |
| #define ID3D12Device8_SetStablePowerState | ( | This, | |
| Enable ) |
| #define ID3D12Device9_AddRef | ( | This | ) |
| #define ID3D12Device9_AddToStateObject | ( | This, | |
| pAddition, | |||
| pStateObjectToGrowFrom, | |||
| riid, | |||
| ppNewStateObject ) |
| #define ID3D12Device9_CheckDriverMatchingIdentifier | ( | This, | |
| SerializedDataType, | |||
| pIdentifierToCheck ) |
| #define ID3D12Device9_CheckFeatureSupport | ( | This, | |
| Feature, | |||
| pFeatureSupportData, | |||
| FeatureSupportDataSize ) |
| #define ID3D12Device9_CopyDescriptors | ( | This, | |
| NumDestDescriptorRanges, | |||
| pDestDescriptorRangeStarts, | |||
| pDestDescriptorRangeSizes, | |||
| NumSrcDescriptorRanges, | |||
| pSrcDescriptorRangeStarts, | |||
| pSrcDescriptorRangeSizes, | |||
| DescriptorHeapsType ) |
| #define ID3D12Device9_CopyDescriptorsSimple | ( | This, | |
| NumDescriptors, | |||
| DestDescriptorRangeStart, | |||
| SrcDescriptorRangeStart, | |||
| DescriptorHeapsType ) |
| #define ID3D12Device9_CreateCommandAllocator | ( | This, | |
| type, | |||
| riid, | |||
| ppCommandAllocator ) |
| #define ID3D12Device9_CreateCommandList | ( | This, | |
| nodeMask, | |||
| type, | |||
| pCommandAllocator, | |||
| pInitialState, | |||
| riid, | |||
| ppCommandList ) |
| #define ID3D12Device9_CreateCommandQueue | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppCommandQueue ) |
| #define ID3D12Device9_CreateCommandQueue1 | ( | This, | |
| pDesc, | |||
| CreatorID, | |||
| riid, | |||
| ppCommandQueue ) |
| #define ID3D12Device9_CreateCommandSignature | ( | This, | |
| pDesc, | |||
| pRootSignature, | |||
| riid, | |||
| ppvCommandSignature ) |
| #define ID3D12Device9_CreateCommittedResource | ( | This, | |
| pHeapProperties, | |||
| HeapFlags, | |||
| pDesc, | |||
| InitialResourceState, | |||
| pOptimizedClearValue, | |||
| riidResource, | |||
| ppvResource ) |
| #define ID3D12Device9_CreateCommittedResource1 | ( | This, | |
| pHeapProperties, | |||
| HeapFlags, | |||
| pDesc, | |||
| InitialResourceState, | |||
| pOptimizedClearValue, | |||
| pProtectedSession, | |||
| riidResource, | |||
| ppvResource ) |
| #define ID3D12Device9_CreateCommittedResource2 | ( | This, | |
| pHeapProperties, | |||
| HeapFlags, | |||
| pDesc, | |||
| InitialResourceState, | |||
| pOptimizedClearValue, | |||
| pProtectedSession, | |||
| riidResource, | |||
| ppvResource ) |
| #define ID3D12Device9_CreateComputePipelineState | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppPipelineState ) |
| #define ID3D12Device9_CreateConstantBufferView | ( | This, | |
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device9_CreateDepthStencilView | ( | This, | |
| pResource, | |||
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device9_CreateDescriptorHeap | ( | This, | |
| pDescriptorHeapDesc, | |||
| riid, | |||
| ppvHeap ) |
| #define ID3D12Device9_CreateFence | ( | This, | |
| InitialValue, | |||
| Flags, | |||
| riid, | |||
| ppFence ) |
| #define ID3D12Device9_CreateGraphicsPipelineState | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppPipelineState ) |
| #define ID3D12Device9_CreateHeap | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppvHeap ) |
| #define ID3D12Device9_CreateHeap1 | ( | This, | |
| pDesc, | |||
| pProtectedSession, | |||
| riid, | |||
| ppvHeap ) |
| #define ID3D12Device9_CreateLifetimeTracker | ( | This, | |
| pOwner, | |||
| riid, | |||
| ppvTracker ) |
| #define ID3D12Device9_CreateMetaCommand | ( | This, | |
| CommandId, | |||
| NodeMask, | |||
| pCreationParametersData, | |||
| CreationParametersDataSizeInBytes, | |||
| riid, | |||
| ppMetaCommand ) |
| #define ID3D12Device9_CreatePipelineLibrary | ( | This, | |
| pLibraryBlob, | |||
| BlobLength, | |||
| riid, | |||
| ppPipelineLibrary ) |
| #define ID3D12Device9_CreatePipelineState | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppPipelineState ) |
| #define ID3D12Device9_CreatePlacedResource | ( | This, | |
| pHeap, | |||
| HeapOffset, | |||
| pDesc, | |||
| InitialState, | |||
| pOptimizedClearValue, | |||
| riid, | |||
| ppvResource ) |
| #define ID3D12Device9_CreatePlacedResource1 | ( | This, | |
| pHeap, | |||
| HeapOffset, | |||
| pDesc, | |||
| InitialState, | |||
| pOptimizedClearValue, | |||
| riid, | |||
| ppvResource ) |
| #define ID3D12Device9_CreateProtectedResourceSession | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppSession ) |
| #define ID3D12Device9_CreateProtectedResourceSession1 | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppSession ) |
| #define ID3D12Device9_CreateQueryHeap | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppvHeap ) |
| #define ID3D12Device9_CreateRenderTargetView | ( | This, | |
| pResource, | |||
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device9_CreateReservedResource | ( | This, | |
| pDesc, | |||
| InitialState, | |||
| pOptimizedClearValue, | |||
| riid, | |||
| ppvResource ) |
| #define ID3D12Device9_CreateReservedResource1 | ( | This, | |
| pDesc, | |||
| InitialState, | |||
| pOptimizedClearValue, | |||
| pProtectedSession, | |||
| riid, | |||
| ppvResource ) |
| #define ID3D12Device9_CreateRootSignature | ( | This, | |
| nodeMask, | |||
| pBlobWithRootSignature, | |||
| blobLengthInBytes, | |||
| riid, | |||
| ppvRootSignature ) |
| #define ID3D12Device9_CreateSampler | ( | This, | |
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device9_CreateSamplerFeedbackUnorderedAccessView | ( | This, | |
| pTargetedResource, | |||
| pFeedbackResource, | |||
| DestDescriptor ) |
| #define ID3D12Device9_CreateShaderCacheSession | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppvSession ) |
| #define ID3D12Device9_CreateShaderResourceView | ( | This, | |
| pResource, | |||
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device9_CreateSharedHandle | ( | This, | |
| pObject, | |||
| pAttributes, | |||
| Access, | |||
| Name, | |||
| pHandle ) |
| #define ID3D12Device9_CreateStateObject | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppStateObject ) |
| #define ID3D12Device9_CreateUnorderedAccessView | ( | This, | |
| pResource, | |||
| pCounterResource, | |||
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device9_EnqueueMakeResident | ( | This, | |
| Flags, | |||
| NumObjects, | |||
| ppObjects, | |||
| pFenceToSignal, | |||
| FenceValueToSignal ) |
| #define ID3D12Device9_EnumerateMetaCommandParameters | ( | This, | |
| CommandId, | |||
| Stage, | |||
| pTotalStructureSizeInBytes, | |||
| pParameterCount, | |||
| pParameterDescs ) |
| #define ID3D12Device9_EnumerateMetaCommands | ( | This, | |
| pNumMetaCommands, | |||
| pDescs ) |
| #define ID3D12Device9_Evict | ( | This, | |
| NumObjects, | |||
| ppObjects ) |
| #define ID3D12Device9_GetCopyableFootprints | ( | This, | |
| pResourceDesc, | |||
| FirstSubresource, | |||
| NumSubresources, | |||
| BaseOffset, | |||
| pLayouts, | |||
| pNumRows, | |||
| pRowSizeInBytes, | |||
| pTotalBytes ) |
| #define ID3D12Device9_GetCopyableFootprints1 | ( | This, | |
| pResourceDesc, | |||
| FirstSubresource, | |||
| NumSubresources, | |||
| BaseOffset, | |||
| pLayouts, | |||
| pNumRows, | |||
| pRowSizeInBytes, | |||
| pTotalBytes ) |
| #define ID3D12Device9_GetDescriptorHandleIncrementSize | ( | This, | |
| DescriptorHeapType ) |
| #define ID3D12Device9_GetDeviceRemovedReason | ( | This | ) |
| #define ID3D12Device9_GetNodeCount | ( | This | ) |
| #define ID3D12Device9_GetPrivateData | ( | This, | |
| guid, | |||
| pDataSize, | |||
| pData ) |
| #define ID3D12Device9_GetRaytracingAccelerationStructurePrebuildInfo | ( | This, | |
| pDesc, | |||
| pInfo ) |
| #define ID3D12Device9_GetResourceTiling | ( | This, | |
| pTiledResource, | |||
| pNumTilesForEntireResource, | |||
| pPackedMipDesc, | |||
| pStandardTileShapeForNonPackedMips, | |||
| pNumSubresourceTilings, | |||
| FirstSubresourceTilingToGet, | |||
| pSubresourceTilingsForNonPackedMips ) |
| #define ID3D12Device9_MakeResident | ( | This, | |
| NumObjects, | |||
| ppObjects ) |
| #define ID3D12Device9_OpenExistingHeapFromAddress | ( | This, | |
| pAddress, | |||
| riid, | |||
| ppvHeap ) |
| #define ID3D12Device9_OpenExistingHeapFromFileMapping | ( | This, | |
| hFileMapping, | |||
| riid, | |||
| ppvHeap ) |
| #define ID3D12Device9_OpenSharedHandle | ( | This, | |
| NTHandle, | |||
| riid, | |||
| ppvObj ) |
| #define ID3D12Device9_OpenSharedHandleByName | ( | This, | |
| Name, | |||
| Access, | |||
| pNTHandle ) |
| #define ID3D12Device9_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12Device9_Release | ( | This | ) |
| #define ID3D12Device9_RemoveDevice | ( | This | ) |
| #define ID3D12Device9_SetBackgroundProcessingMode | ( | This, | |
| Mode, | |||
| MeasurementsAction, | |||
| hEventToSignalUponCompletion, | |||
| pbFurtherMeasurementsDesired ) |
| #define ID3D12Device9_SetEventOnMultipleFenceCompletion | ( | This, | |
| ppFences, | |||
| pFenceValues, | |||
| NumFences, | |||
| Flags, | |||
| hEvent ) |
| #define ID3D12Device9_SetName | ( | This, | |
| Name ) |
| #define ID3D12Device9_SetPrivateData | ( | This, | |
| guid, | |||
| DataSize, | |||
| pData ) |
| #define ID3D12Device9_SetPrivateDataInterface | ( | This, | |
| guid, | |||
| pData ) |
| #define ID3D12Device9_SetResidencyPriority | ( | This, | |
| NumObjects, | |||
| ppObjects, | |||
| pPriorities ) |
| #define ID3D12Device9_SetStablePowerState | ( | This, | |
| Enable ) |
| #define ID3D12Device9_ShaderCacheControl | ( | This, | |
| Kinds, | |||
| Control ) |
| #define ID3D12Device_AddRef | ( | This | ) |
| #define ID3D12Device_CheckFeatureSupport | ( | This, | |
| Feature, | |||
| pFeatureSupportData, | |||
| FeatureSupportDataSize ) |
| #define ID3D12Device_CopyDescriptors | ( | This, | |
| NumDestDescriptorRanges, | |||
| pDestDescriptorRangeStarts, | |||
| pDestDescriptorRangeSizes, | |||
| NumSrcDescriptorRanges, | |||
| pSrcDescriptorRangeStarts, | |||
| pSrcDescriptorRangeSizes, | |||
| DescriptorHeapsType ) |
| #define ID3D12Device_CopyDescriptorsSimple | ( | This, | |
| NumDescriptors, | |||
| DestDescriptorRangeStart, | |||
| SrcDescriptorRangeStart, | |||
| DescriptorHeapsType ) |
| #define ID3D12Device_CreateCommandAllocator | ( | This, | |
| type, | |||
| riid, | |||
| ppCommandAllocator ) |
| #define ID3D12Device_CreateCommandList | ( | This, | |
| nodeMask, | |||
| type, | |||
| pCommandAllocator, | |||
| pInitialState, | |||
| riid, | |||
| ppCommandList ) |
| #define ID3D12Device_CreateCommandQueue | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppCommandQueue ) |
| #define ID3D12Device_CreateCommandSignature | ( | This, | |
| pDesc, | |||
| pRootSignature, | |||
| riid, | |||
| ppvCommandSignature ) |
| #define ID3D12Device_CreateCommittedResource | ( | This, | |
| pHeapProperties, | |||
| HeapFlags, | |||
| pDesc, | |||
| InitialResourceState, | |||
| pOptimizedClearValue, | |||
| riidResource, | |||
| ppvResource ) |
| #define ID3D12Device_CreateComputePipelineState | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppPipelineState ) |
| #define ID3D12Device_CreateConstantBufferView | ( | This, | |
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device_CreateDepthStencilView | ( | This, | |
| pResource, | |||
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device_CreateDescriptorHeap | ( | This, | |
| pDescriptorHeapDesc, | |||
| riid, | |||
| ppvHeap ) |
| #define ID3D12Device_CreateFence | ( | This, | |
| InitialValue, | |||
| Flags, | |||
| riid, | |||
| ppFence ) |
| #define ID3D12Device_CreateGraphicsPipelineState | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppPipelineState ) |
| #define ID3D12Device_CreateHeap | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppvHeap ) |
| #define ID3D12Device_CreatePlacedResource | ( | This, | |
| pHeap, | |||
| HeapOffset, | |||
| pDesc, | |||
| InitialState, | |||
| pOptimizedClearValue, | |||
| riid, | |||
| ppvResource ) |
| #define ID3D12Device_CreateQueryHeap | ( | This, | |
| pDesc, | |||
| riid, | |||
| ppvHeap ) |
| #define ID3D12Device_CreateRenderTargetView | ( | This, | |
| pResource, | |||
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device_CreateReservedResource | ( | This, | |
| pDesc, | |||
| InitialState, | |||
| pOptimizedClearValue, | |||
| riid, | |||
| ppvResource ) |
| #define ID3D12Device_CreateRootSignature | ( | This, | |
| nodeMask, | |||
| pBlobWithRootSignature, | |||
| blobLengthInBytes, | |||
| riid, | |||
| ppvRootSignature ) |
| #define ID3D12Device_CreateSampler | ( | This, | |
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device_CreateShaderResourceView | ( | This, | |
| pResource, | |||
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device_CreateSharedHandle | ( | This, | |
| pObject, | |||
| pAttributes, | |||
| Access, | |||
| Name, | |||
| pHandle ) |
| #define ID3D12Device_CreateUnorderedAccessView | ( | This, | |
| pResource, | |||
| pCounterResource, | |||
| pDesc, | |||
| DestDescriptor ) |
| #define ID3D12Device_Evict | ( | This, | |
| NumObjects, | |||
| ppObjects ) |
| #define ID3D12Device_GetCopyableFootprints | ( | This, | |
| pResourceDesc, | |||
| FirstSubresource, | |||
| NumSubresources, | |||
| BaseOffset, | |||
| pLayouts, | |||
| pNumRows, | |||
| pRowSizeInBytes, | |||
| pTotalBytes ) |
| #define ID3D12Device_GetDescriptorHandleIncrementSize | ( | This, | |
| DescriptorHeapType ) |
| #define ID3D12Device_GetDeviceRemovedReason | ( | This | ) |
| #define ID3D12Device_GetNodeCount | ( | This | ) |
| #define ID3D12Device_GetPrivateData | ( | This, | |
| guid, | |||
| pDataSize, | |||
| pData ) |
| #define ID3D12Device_GetResourceTiling | ( | This, | |
| pTiledResource, | |||
| pNumTilesForEntireResource, | |||
| pPackedMipDesc, | |||
| pStandardTileShapeForNonPackedMips, | |||
| pNumSubresourceTilings, | |||
| FirstSubresourceTilingToGet, | |||
| pSubresourceTilingsForNonPackedMips ) |
| #define ID3D12Device_MakeResident | ( | This, | |
| NumObjects, | |||
| ppObjects ) |
| #define ID3D12Device_OpenSharedHandle | ( | This, | |
| NTHandle, | |||
| riid, | |||
| ppvObj ) |
| #define ID3D12Device_OpenSharedHandleByName | ( | This, | |
| Name, | |||
| Access, | |||
| pNTHandle ) |
| #define ID3D12Device_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12Device_Release | ( | This | ) |
| #define ID3D12Device_SetName | ( | This, | |
| Name ) |
| #define ID3D12Device_SetPrivateData | ( | This, | |
| guid, | |||
| DataSize, | |||
| pData ) |
| #define ID3D12Device_SetPrivateDataInterface | ( | This, | |
| guid, | |||
| pData ) |
| #define ID3D12Device_SetStablePowerState | ( | This, | |
| Enable ) |
| #define ID3D12DeviceChild_AddRef | ( | This | ) |
| #define ID3D12DeviceChild_GetDevice | ( | This, | |
| riid, | |||
| ppvDevice ) |
| #define ID3D12DeviceChild_GetPrivateData | ( | This, | |
| guid, | |||
| pDataSize, | |||
| pData ) |
| #define ID3D12DeviceChild_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12DeviceChild_Release | ( | This | ) |
| #define ID3D12DeviceChild_SetName | ( | This, | |
| Name ) |
| #define ID3D12DeviceChild_SetPrivateData | ( | This, | |
| guid, | |||
| DataSize, | |||
| pData ) |
| #define ID3D12DeviceChild_SetPrivateDataInterface | ( | This, | |
| guid, | |||
| pData ) |
| #define ID3D12DeviceConfiguration1_AddRef | ( | This | ) |
| #define ID3D12DeviceConfiguration1_CreateVersionedRootSignatureDeserializer | ( | This, | |
| pBlob, | |||
| Size, | |||
| riid, | |||
| ppvDeserializer ) |
| #define ID3D12DeviceConfiguration1_CreateVersionedRootSignatureDeserializerFromSubobjectInLibrary | ( | This, | |
| pLibraryBlob, | |||
| Size, | |||
| RootSignatureSubobjectName, | |||
| riid, | |||
| ppvDeserializer ) |
| #define ID3D12DeviceConfiguration1_GetEnabledExperimentalFeatures | ( | This, | |
| pGuids, | |||
| NumGuids ) |
| #define ID3D12DeviceConfiguration1_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12DeviceConfiguration1_Release | ( | This | ) |
| #define ID3D12DeviceConfiguration1_SerializeVersionedRootSignature | ( | This, | |
| pDesc, | |||
| ppResult, | |||
| ppError ) |
| #define ID3D12DeviceConfiguration_AddRef | ( | This | ) |
| #define ID3D12DeviceConfiguration_CreateVersionedRootSignatureDeserializer | ( | This, | |
| pBlob, | |||
| Size, | |||
| riid, | |||
| ppvDeserializer ) |
| #define ID3D12DeviceConfiguration_GetEnabledExperimentalFeatures | ( | This, | |
| pGuids, | |||
| NumGuids ) |
| #define ID3D12DeviceConfiguration_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12DeviceConfiguration_Release | ( | This | ) |
| #define ID3D12DeviceConfiguration_SerializeVersionedRootSignature | ( | This, | |
| pDesc, | |||
| ppResult, | |||
| ppError ) |
| #define ID3D12DeviceFactory_AddRef | ( | This | ) |
| #define ID3D12DeviceFactory_ApplyToGlobalState | ( | This | ) |
| #define ID3D12DeviceFactory_CreateDevice | ( | This, | |
| adapter, | |||
| FeatureLevel, | |||
| riid, | |||
| ppvDevice ) |
| #define ID3D12DeviceFactory_EnableExperimentalFeatures | ( | This, | |
| NumFeatures, | |||
| pIIDs, | |||
| pConfigurationStructs, | |||
| pConfigurationStructSizes ) |
| #define ID3D12DeviceFactory_GetConfigurationInterface | ( | This, | |
| clsid, | |||
| iid, | |||
| ppv ) |
| #define ID3D12DeviceFactory_GetFlags | ( | This | ) |
| #define ID3D12DeviceFactory_InitializeFromGlobalState | ( | This | ) |
| #define ID3D12DeviceFactory_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12DeviceFactory_Release | ( | This | ) |
| #define ID3D12DeviceFactory_SetFlags | ( | This, | |
| flags ) |
| #define ID3D12DeviceRemovedExtendedData1_AddRef | ( | This | ) |
| #define ID3D12DeviceRemovedExtendedData1_GetAutoBreadcrumbsOutput | ( | This, | |
| pOutput ) |
| #define ID3D12DeviceRemovedExtendedData1_GetAutoBreadcrumbsOutput1 | ( | This, | |
| pOutput ) |
| #define ID3D12DeviceRemovedExtendedData1_GetPageFaultAllocationOutput | ( | This, | |
| pOutput ) |
| #define ID3D12DeviceRemovedExtendedData1_GetPageFaultAllocationOutput1 | ( | This, | |
| pOutput ) |
| #define ID3D12DeviceRemovedExtendedData1_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12DeviceRemovedExtendedData1_Release | ( | This | ) |
| #define ID3D12DeviceRemovedExtendedData2_AddRef | ( | This | ) |
| #define ID3D12DeviceRemovedExtendedData2_GetAutoBreadcrumbsOutput | ( | This, | |
| pOutput ) |
| #define ID3D12DeviceRemovedExtendedData2_GetAutoBreadcrumbsOutput1 | ( | This, | |
| pOutput ) |
| #define ID3D12DeviceRemovedExtendedData2_GetDeviceState | ( | This | ) |
| #define ID3D12DeviceRemovedExtendedData2_GetPageFaultAllocationOutput | ( | This, | |
| pOutput ) |
| #define ID3D12DeviceRemovedExtendedData2_GetPageFaultAllocationOutput1 | ( | This, | |
| pOutput ) |
| #define ID3D12DeviceRemovedExtendedData2_GetPageFaultAllocationOutput2 | ( | This, | |
| pOutput ) |
| #define ID3D12DeviceRemovedExtendedData2_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12DeviceRemovedExtendedData2_Release | ( | This | ) |
| #define ID3D12DeviceRemovedExtendedData_AddRef | ( | This | ) |
| #define ID3D12DeviceRemovedExtendedData_GetAutoBreadcrumbsOutput | ( | This, | |
| pOutput ) |
| #define ID3D12DeviceRemovedExtendedData_GetPageFaultAllocationOutput | ( | This, | |
| pOutput ) |
| #define ID3D12DeviceRemovedExtendedData_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12DeviceRemovedExtendedData_Release | ( | This | ) |
| #define ID3D12DeviceRemovedExtendedDataSettings1_AddRef | ( | This | ) |
| #define ID3D12DeviceRemovedExtendedDataSettings1_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12DeviceRemovedExtendedDataSettings1_Release | ( | This | ) |
| #define ID3D12DeviceRemovedExtendedDataSettings1_SetAutoBreadcrumbsEnablement | ( | This, | |
| Enablement ) |
| #define ID3D12DeviceRemovedExtendedDataSettings1_SetBreadcrumbContextEnablement | ( | This, | |
| Enablement ) |
| #define ID3D12DeviceRemovedExtendedDataSettings1_SetPageFaultEnablement | ( | This, | |
| Enablement ) |
| #define ID3D12DeviceRemovedExtendedDataSettings1_SetWatsonDumpEnablement | ( | This, | |
| Enablement ) |
| #define ID3D12DeviceRemovedExtendedDataSettings2_AddRef | ( | This | ) |
| #define ID3D12DeviceRemovedExtendedDataSettings2_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12DeviceRemovedExtendedDataSettings2_Release | ( | This | ) |
| #define ID3D12DeviceRemovedExtendedDataSettings2_SetAutoBreadcrumbsEnablement | ( | This, | |
| Enablement ) |
| #define ID3D12DeviceRemovedExtendedDataSettings2_SetBreadcrumbContextEnablement | ( | This, | |
| Enablement ) |
| #define ID3D12DeviceRemovedExtendedDataSettings2_SetPageFaultEnablement | ( | This, | |
| Enablement ) |
| #define ID3D12DeviceRemovedExtendedDataSettings2_SetWatsonDumpEnablement | ( | This, | |
| Enablement ) |
| #define ID3D12DeviceRemovedExtendedDataSettings2_UseMarkersOnlyAutoBreadcrumbs | ( | This, | |
| MarkersOnly ) |
| #define ID3D12DeviceRemovedExtendedDataSettings_AddRef | ( | This | ) |
| #define ID3D12DeviceRemovedExtendedDataSettings_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12DeviceRemovedExtendedDataSettings_Release | ( | This | ) |
| #define ID3D12DeviceRemovedExtendedDataSettings_SetAutoBreadcrumbsEnablement | ( | This, | |
| Enablement ) |
| #define ID3D12DeviceRemovedExtendedDataSettings_SetPageFaultEnablement | ( | This, | |
| Enablement ) |
| #define ID3D12DeviceRemovedExtendedDataSettings_SetWatsonDumpEnablement | ( | This, | |
| Enablement ) |
| #define ID3D12Fence1_AddRef | ( | This | ) |
| #define ID3D12Fence1_GetCompletedValue | ( | This | ) |
| #define ID3D12Fence1_GetCreationFlags | ( | This | ) |
| #define ID3D12Fence1_GetDevice | ( | This, | |
| riid, | |||
| ppvDevice ) |
| #define ID3D12Fence1_GetPrivateData | ( | This, | |
| guid, | |||
| pDataSize, | |||
| pData ) |
| #define ID3D12Fence1_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12Fence1_Release | ( | This | ) |
| #define ID3D12Fence1_SetEventOnCompletion | ( | This, | |
| Value, | |||
| hEvent ) |
| #define ID3D12Fence1_SetName | ( | This, | |
| Name ) |
| #define ID3D12Fence1_SetPrivateData | ( | This, | |
| guid, | |||
| DataSize, | |||
| pData ) |
| #define ID3D12Fence1_SetPrivateDataInterface | ( | This, | |
| guid, | |||
| pData ) |
| #define ID3D12Fence1_Signal | ( | This, | |
| Value ) |
| #define ID3D12Fence_AddRef | ( | This | ) |
| #define ID3D12Fence_GetCompletedValue | ( | This | ) |
| #define ID3D12Fence_GetDevice | ( | This, | |
| riid, | |||
| ppvDevice ) |
| #define ID3D12Fence_GetPrivateData | ( | This, | |
| guid, | |||
| pDataSize, | |||
| pData ) |
| #define ID3D12Fence_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12Fence_Release | ( | This | ) |
| #define ID3D12Fence_SetEventOnCompletion | ( | This, | |
| Value, | |||
| hEvent ) |
| #define ID3D12Fence_SetName | ( | This, | |
| Name ) |
| #define ID3D12Fence_SetPrivateData | ( | This, | |
| guid, | |||
| DataSize, | |||
| pData ) |
| #define ID3D12Fence_SetPrivateDataInterface | ( | This, | |
| guid, | |||
| pData ) |
| #define ID3D12Fence_Signal | ( | This, | |
| Value ) |
| #define ID3D12GBVDiagnostics_AddRef | ( | This | ) |
| #define ID3D12GBVDiagnostics_GBVReserved0 | ( | This | ) |
| #define ID3D12GBVDiagnostics_GBVReserved1 | ( | This | ) |
| #define ID3D12GBVDiagnostics_GetGBVEntireSubresourceStatesData | ( | This, | |
| pResource, | |||
| pData, | |||
| DataSize ) |
| #define ID3D12GBVDiagnostics_GetGBVResourceInfo | ( | This, | |
| pResource, | |||
| pResourceDesc, | |||
| pResourceHash, | |||
| pSubresourceStatesByteOffset ) |
| #define ID3D12GBVDiagnostics_GetGBVResourceUniformState | ( | This, | |
| pResource, | |||
| pData ) |
| #define ID3D12GBVDiagnostics_GetGBVSubresourceState | ( | This, | |
| pResource, | |||
| Subresource, | |||
| pData ) |
| #define ID3D12GBVDiagnostics_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12GBVDiagnostics_Release | ( | This | ) |
| #define ID3D12GraphicsCommandList10_AddRef | ( | This | ) |
| #define ID3D12GraphicsCommandList10_AtomicCopyBufferUINT | ( | This, | |
| pDstBuffer, | |||
| DstOffset, | |||
| pSrcBuffer, | |||
| SrcOffset, | |||
| Dependencies, | |||
| ppDependentResources, | |||
| pDependentSubresourceRanges ) |
| #define ID3D12GraphicsCommandList10_AtomicCopyBufferUINT64 | ( | This, | |
| pDstBuffer, | |||
| DstOffset, | |||
| pSrcBuffer, | |||
| SrcOffset, | |||
| Dependencies, | |||
| ppDependentResources, | |||
| pDependentSubresourceRanges ) |
| #define ID3D12GraphicsCommandList10_Barrier | ( | This, | |
| NumBarrierGroups, | |||
| pBarrierGroups ) |
| #define ID3D12GraphicsCommandList10_BeginEvent | ( | This, | |
| Metadata, | |||
| pData, | |||
| Size ) |
| #define ID3D12GraphicsCommandList10_BeginQuery | ( | This, | |
| pQueryHeap, | |||
| Type, | |||
| Index ) |
| #define ID3D12GraphicsCommandList10_BeginRenderPass | ( | This, | |
| NumRenderTargets, | |||
| pRenderTargets, | |||
| pDepthStencil, | |||
| Flags ) |
| #define ID3D12GraphicsCommandList10_BuildRaytracingAccelerationStructure | ( | This, | |
| pDesc, | |||
| NumPostbuildInfoDescs, | |||
| pPostbuildInfoDescs ) |
| #define ID3D12GraphicsCommandList10_ClearDepthStencilView | ( | This, | |
| DepthStencilView, | |||
| ClearFlags, | |||
| Depth, | |||
| Stencil, | |||
| NumRects, | |||
| pRects ) |
| #define ID3D12GraphicsCommandList10_ClearRenderTargetView | ( | This, | |
| RenderTargetView, | |||
| ColorRGBA, | |||
| NumRects, | |||
| pRects ) |
| #define ID3D12GraphicsCommandList10_ClearState | ( | This, | |
| pPipelineState ) |
| #define ID3D12GraphicsCommandList10_ClearUnorderedAccessViewFloat | ( | This, | |
| ViewGPUHandleInCurrentHeap, | |||
| ViewCPUHandle, | |||
| pResource, | |||
| Values, | |||
| NumRects, | |||
| pRects ) |
| #define ID3D12GraphicsCommandList10_ClearUnorderedAccessViewUint | ( | This, | |
| ViewGPUHandleInCurrentHeap, | |||
| ViewCPUHandle, | |||
| pResource, | |||
| Values, | |||
| NumRects, | |||
| pRects ) |
| #define ID3D12GraphicsCommandList10_Close | ( | This | ) |
| #define ID3D12GraphicsCommandList10_CopyBufferRegion | ( | This, | |
| pDstBuffer, | |||
| DstOffset, | |||
| pSrcBuffer, | |||
| SrcOffset, | |||
| NumBytes ) |
| #define ID3D12GraphicsCommandList10_CopyRaytracingAccelerationStructure | ( | This, | |
| DestAccelerationStructureData, | |||
| SourceAccelerationStructureData, | |||
| Mode ) |
| #define ID3D12GraphicsCommandList10_CopyResource | ( | This, | |
| pDstResource, | |||
| pSrcResource ) |
| #define ID3D12GraphicsCommandList10_CopyTextureRegion | ( | This, | |
| pDst, | |||
| DstX, | |||
| DstY, | |||
| DstZ, | |||
| pSrc, | |||
| pSrcBox ) |
| #define ID3D12GraphicsCommandList10_CopyTiles | ( | This, | |
| pTiledResource, | |||
| pTileRegionStartCoordinate, | |||
| pTileRegionSize, | |||
| pBuffer, | |||
| BufferStartOffsetInBytes, | |||
| Flags ) |
| #define ID3D12GraphicsCommandList10_DiscardResource | ( | This, | |
| pResource, | |||
| pRegion ) |
| #define ID3D12GraphicsCommandList10_Dispatch | ( | This, | |
| ThreadGroupCountX, | |||
| ThreadGroupCountY, | |||
| ThreadGroupCountZ ) |
| #define ID3D12GraphicsCommandList10_DispatchGraph | ( | This, | |
| pDesc ) |
| #define ID3D12GraphicsCommandList10_DispatchMesh | ( | This, | |
| ThreadGroupCountX, | |||
| ThreadGroupCountY, | |||
| ThreadGroupCountZ ) |
| #define ID3D12GraphicsCommandList10_DispatchRays | ( | This, | |
| pDesc ) |
| #define ID3D12GraphicsCommandList10_DrawIndexedInstanced | ( | This, | |
| IndexCountPerInstance, | |||
| InstanceCount, | |||
| StartIndexLocation, | |||
| BaseVertexLocation, | |||
| StartInstanceLocation ) |
| #define ID3D12GraphicsCommandList10_DrawInstanced | ( | This, | |
| VertexCountPerInstance, | |||
| InstanceCount, | |||
| StartVertexLocation, | |||
| StartInstanceLocation ) |
| #define ID3D12GraphicsCommandList10_EmitRaytracingAccelerationStructurePostbuildInfo | ( | This, | |
| pDesc, | |||
| NumSourceAccelerationStructures, | |||
| pSourceAccelerationStructureData ) |
| #define ID3D12GraphicsCommandList10_EndEvent | ( | This | ) |
| #define ID3D12GraphicsCommandList10_EndQuery | ( | This, | |
| pQueryHeap, | |||
| Type, | |||
| Index ) |
| #define ID3D12GraphicsCommandList10_EndRenderPass | ( | This | ) |
| #define ID3D12GraphicsCommandList10_ExecuteBundle | ( | This, | |
| pCommandList ) |
| #define ID3D12GraphicsCommandList10_ExecuteIndirect | ( | This, | |
| pCommandSignature, | |||
| MaxCommandCount, | |||
| pArgumentBuffer, | |||
| ArgumentBufferOffset, | |||
| pCountBuffer, | |||
| CountBufferOffset ) |
| #define ID3D12GraphicsCommandList10_ExecuteMetaCommand | ( | This, | |
| pMetaCommand, | |||
| pExecutionParametersData, | |||
| ExecutionParametersDataSizeInBytes ) |
| #define ID3D12GraphicsCommandList10_GetDevice | ( | This, | |
| riid, | |||
| ppvDevice ) |
| #define ID3D12GraphicsCommandList10_GetPrivateData | ( | This, | |
| guid, | |||
| pDataSize, | |||
| pData ) |
| #define ID3D12GraphicsCommandList10_GetType | ( | This | ) |
| #define ID3D12GraphicsCommandList10_IASetIndexBuffer | ( | This, | |
| pView ) |
| #define ID3D12GraphicsCommandList10_IASetIndexBufferStripCutValue | ( | This, | |
| IBStripCutValue ) |
| #define ID3D12GraphicsCommandList10_IASetPrimitiveTopology | ( | This, | |
| PrimitiveTopology ) |
| #define ID3D12GraphicsCommandList10_IASetVertexBuffers | ( | This, | |
| StartSlot, | |||
| NumViews, | |||
| pViews ) |
| #define ID3D12GraphicsCommandList10_InitializeMetaCommand | ( | This, | |
| pMetaCommand, | |||
| pInitializationParametersData, | |||
| InitializationParametersDataSizeInBytes ) |
| #define ID3D12GraphicsCommandList10_OMSetBlendFactor | ( | This, | |
| BlendFactor ) |
| #define ID3D12GraphicsCommandList10_OMSetDepthBounds | ( | This, | |
| Min, | |||
| Max ) |
| #define ID3D12GraphicsCommandList10_OMSetFrontAndBackStencilRef | ( | This, | |
| FrontStencilRef, | |||
| BackStencilRef ) |
| #define ID3D12GraphicsCommandList10_OMSetRenderTargets | ( | This, | |
| NumRenderTargetDescriptors, | |||
| pRenderTargetDescriptors, | |||
| RTsSingleHandleToDescriptorRange, | |||
| pDepthStencilDescriptor ) |
| #define ID3D12GraphicsCommandList10_OMSetStencilRef | ( | This, | |
| StencilRef ) |
| #define ID3D12GraphicsCommandList10_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12GraphicsCommandList10_Release | ( | This | ) |
| #define ID3D12GraphicsCommandList10_Reset | ( | This, | |
| pAllocator, | |||
| pInitialState ) |
| #define ID3D12GraphicsCommandList10_ResolveQueryData | ( | This, | |
| pQueryHeap, | |||
| Type, | |||
| StartIndex, | |||
| NumQueries, | |||
| pDestinationBuffer, | |||
| AlignedDestinationBufferOffset ) |
| #define ID3D12GraphicsCommandList10_ResolveSubresource | ( | This, | |
| pDstResource, | |||
| DstSubresource, | |||
| pSrcResource, | |||
| SrcSubresource, | |||
| Format ) |
| #define ID3D12GraphicsCommandList10_ResolveSubresourceRegion | ( | This, | |
| pDstResource, | |||
| DstSubresource, | |||
| DstX, | |||
| DstY, | |||
| pSrcResource, | |||
| SrcSubresource, | |||
| pSrcRect, | |||
| Format, | |||
| ResolveMode ) |
| #define ID3D12GraphicsCommandList10_ResourceBarrier | ( | This, | |
| NumBarriers, | |||
| pBarriers ) |
| #define ID3D12GraphicsCommandList10_RSSetDepthBias | ( | This, | |
| DepthBias, | |||
| DepthBiasClamp, | |||
| SlopeScaledDepthBias ) |
| #define ID3D12GraphicsCommandList10_RSSetScissorRects | ( | This, | |
| NumRects, | |||
| pRects ) |
| #define ID3D12GraphicsCommandList10_RSSetShadingRate | ( | This, | |
| baseShadingRate, | |||
| combiners ) |
| #define ID3D12GraphicsCommandList10_RSSetShadingRateImage | ( | This, | |
| shadingRateImage ) |
| #define ID3D12GraphicsCommandList10_RSSetViewports | ( | This, | |
| NumViewports, | |||
| pViewports ) |
| #define ID3D12GraphicsCommandList10_SetComputeRoot32BitConstant | ( | This, | |
| RootParameterIndex, | |||
| SrcData, | |||
| DestOffsetIn32BitValues ) |
| #define ID3D12GraphicsCommandList10_SetComputeRoot32BitConstants | ( | This, | |
| RootParameterIndex, | |||
| Num32BitValuesToSet, | |||
| pSrcData, | |||
| DestOffsetIn32BitValues ) |
| #define ID3D12GraphicsCommandList10_SetComputeRootConstantBufferView | ( | This, | |
| RootParameterIndex, | |||
| BufferLocation ) |
| #define ID3D12GraphicsCommandList10_SetComputeRootDescriptorTable | ( | This, | |
| RootParameterIndex, | |||
| BaseDescriptor ) |
| #define ID3D12GraphicsCommandList10_SetComputeRootShaderResourceView | ( | This, | |
| RootParameterIndex, | |||
| BufferLocation ) |
| #define ID3D12GraphicsCommandList10_SetComputeRootSignature | ( | This, | |
| pRootSignature ) |
| #define ID3D12GraphicsCommandList10_SetComputeRootUnorderedAccessView | ( | This, | |
| RootParameterIndex, | |||
| BufferLocation ) |
| #define ID3D12GraphicsCommandList10_SetDescriptorHeaps | ( | This, | |
| NumDescriptorHeaps, | |||
| ppDescriptorHeaps ) |
| #define ID3D12GraphicsCommandList10_SetGraphicsRoot32BitConstant | ( | This, | |
| RootParameterIndex, | |||
| SrcData, | |||
| DestOffsetIn32BitValues ) |
| #define ID3D12GraphicsCommandList10_SetGraphicsRoot32BitConstants | ( | This, | |
| RootParameterIndex, | |||
| Num32BitValuesToSet, | |||
| pSrcData, | |||
| DestOffsetIn32BitValues ) |
| #define ID3D12GraphicsCommandList10_SetGraphicsRootConstantBufferView | ( | This, | |
| RootParameterIndex, | |||
| BufferLocation ) |
| #define ID3D12GraphicsCommandList10_SetGraphicsRootDescriptorTable | ( | This, | |
| RootParameterIndex, | |||
| BaseDescriptor ) |
| #define ID3D12GraphicsCommandList10_SetGraphicsRootShaderResourceView | ( | This, | |
| RootParameterIndex, | |||
| BufferLocation ) |
| #define ID3D12GraphicsCommandList10_SetGraphicsRootSignature | ( | This, | |
| pRootSignature ) |
| #define ID3D12GraphicsCommandList10_SetGraphicsRootUnorderedAccessView | ( | This, | |
| RootParameterIndex, | |||
| BufferLocation ) |
| #define ID3D12GraphicsCommandList10_SetMarker | ( | This, | |
| Metadata, | |||
| pData, | |||
| Size ) |
| #define ID3D12GraphicsCommandList10_SetName | ( | This, | |
| Name ) |
| #define ID3D12GraphicsCommandList10_SetPipelineState | ( | This, | |
| pPipelineState ) |
| #define ID3D12GraphicsCommandList10_SetPipelineState1 | ( | This, | |
| pStateObject ) |
| #define ID3D12GraphicsCommandList10_SetPredication | ( | This, | |
| pBuffer, | |||
| AlignedBufferOffset, | |||
| Operation ) |
| #define ID3D12GraphicsCommandList10_SetPrivateData | ( | This, | |
| guid, | |||
| DataSize, | |||
| pData ) |
| #define ID3D12GraphicsCommandList10_SetPrivateDataInterface | ( | This, | |
| guid, | |||
| pData ) |
| #define ID3D12GraphicsCommandList10_SetProgram | ( | This, | |
| pDesc ) |
| #define ID3D12GraphicsCommandList10_SetProtectedResourceSession | ( | This, | |
| pProtectedResourceSession ) |
| #define ID3D12GraphicsCommandList10_SetSamplePositions | ( | This, | |
| NumSamplesPerPixel, | |||
| NumPixels, | |||
| pSamplePositions ) |
| #define ID3D12GraphicsCommandList10_SetViewInstanceMask | ( | This, | |
| Mask ) |
| #define ID3D12GraphicsCommandList10_SOSetTargets | ( | This, | |
| StartSlot, | |||
| NumViews, | |||
| pViews ) |
| #define ID3D12GraphicsCommandList10_WriteBufferImmediate | ( | This, | |
| Count, | |||
| pParams, | |||
| pModes ) |
| #define ID3D12GraphicsCommandList1_AddRef | ( | This | ) |
| #define ID3D12GraphicsCommandList1_AtomicCopyBufferUINT | ( | This, | |
| pDstBuffer, | |||
| DstOffset, | |||
| pSrcBuffer, | |||
| SrcOffset, | |||
| Dependencies, | |||
| ppDependentResources, | |||
| pDependentSubresourceRanges ) |
| #define ID3D12GraphicsCommandList1_AtomicCopyBufferUINT64 | ( | This, | |
| pDstBuffer, | |||
| DstOffset, | |||
| pSrcBuffer, | |||
| SrcOffset, | |||
| Dependencies, | |||
| ppDependentResources, | |||
| pDependentSubresourceRanges ) |
| #define ID3D12GraphicsCommandList1_BeginEvent | ( | This, | |
| Metadata, | |||
| pData, | |||
| Size ) |
| #define ID3D12GraphicsCommandList1_BeginQuery | ( | This, | |
| pQueryHeap, | |||
| Type, | |||
| Index ) |
| #define ID3D12GraphicsCommandList1_ClearDepthStencilView | ( | This, | |
| DepthStencilView, | |||
| ClearFlags, | |||
| Depth, | |||
| Stencil, | |||
| NumRects, | |||
| pRects ) |
| #define ID3D12GraphicsCommandList1_ClearRenderTargetView | ( | This, | |
| RenderTargetView, | |||
| ColorRGBA, | |||
| NumRects, | |||
| pRects ) |
| #define ID3D12GraphicsCommandList1_ClearState | ( | This, | |
| pPipelineState ) |
| #define ID3D12GraphicsCommandList1_ClearUnorderedAccessViewFloat | ( | This, | |
| ViewGPUHandleInCurrentHeap, | |||
| ViewCPUHandle, | |||
| pResource, | |||
| Values, | |||
| NumRects, | |||
| pRects ) |
| #define ID3D12GraphicsCommandList1_ClearUnorderedAccessViewUint | ( | This, | |
| ViewGPUHandleInCurrentHeap, | |||
| ViewCPUHandle, | |||
| pResource, | |||
| Values, | |||
| NumRects, | |||
| pRects ) |
| #define ID3D12GraphicsCommandList1_Close | ( | This | ) |
| #define ID3D12GraphicsCommandList1_CopyBufferRegion | ( | This, | |
| pDstBuffer, | |||
| DstOffset, | |||
| pSrcBuffer, | |||
| SrcOffset, | |||
| NumBytes ) |
| #define ID3D12GraphicsCommandList1_CopyResource | ( | This, | |
| pDstResource, | |||
| pSrcResource ) |
| #define ID3D12GraphicsCommandList1_CopyTextureRegion | ( | This, | |
| pDst, | |||
| DstX, | |||
| DstY, | |||
| DstZ, | |||
| pSrc, | |||
| pSrcBox ) |
| #define ID3D12GraphicsCommandList1_CopyTiles | ( | This, | |
| pTiledResource, | |||
| pTileRegionStartCoordinate, | |||
| pTileRegionSize, | |||
| pBuffer, | |||
| BufferStartOffsetInBytes, | |||
| Flags ) |
| #define ID3D12GraphicsCommandList1_DiscardResource | ( | This, | |
| pResource, | |||
| pRegion ) |
| #define ID3D12GraphicsCommandList1_Dispatch | ( | This, | |
| ThreadGroupCountX, | |||
| ThreadGroupCountY, | |||
| ThreadGroupCountZ ) |
| #define ID3D12GraphicsCommandList1_DrawIndexedInstanced | ( | This, | |
| IndexCountPerInstance, | |||
| InstanceCount, | |||
| StartIndexLocation, | |||
| BaseVertexLocation, | |||
| StartInstanceLocation ) |
| #define ID3D12GraphicsCommandList1_DrawInstanced | ( | This, | |
| VertexCountPerInstance, | |||
| InstanceCount, | |||
| StartVertexLocation, | |||
| StartInstanceLocation ) |
| #define ID3D12GraphicsCommandList1_EndEvent | ( | This | ) |
| #define ID3D12GraphicsCommandList1_EndQuery | ( | This, | |
| pQueryHeap, | |||
| Type, | |||
| Index ) |
| #define ID3D12GraphicsCommandList1_ExecuteBundle | ( | This, | |
| pCommandList ) |
| #define ID3D12GraphicsCommandList1_ExecuteIndirect | ( | This, | |
| pCommandSignature, | |||
| MaxCommandCount, | |||
| pArgumentBuffer, | |||
| ArgumentBufferOffset, | |||
| pCountBuffer, | |||
| CountBufferOffset ) |
| #define ID3D12GraphicsCommandList1_GetDevice | ( | This, | |
| riid, | |||
| ppvDevice ) |
| #define ID3D12GraphicsCommandList1_GetPrivateData | ( | This, | |
| guid, | |||
| pDataSize, | |||
| pData ) |
| #define ID3D12GraphicsCommandList1_GetType | ( | This | ) |
| #define ID3D12GraphicsCommandList1_IASetIndexBuffer | ( | This, | |
| pView ) |
| #define ID3D12GraphicsCommandList1_IASetPrimitiveTopology | ( | This, | |
| PrimitiveTopology ) |
| #define ID3D12GraphicsCommandList1_IASetVertexBuffers | ( | This, | |
| StartSlot, | |||
| NumViews, | |||
| pViews ) |
| #define ID3D12GraphicsCommandList1_OMSetBlendFactor | ( | This, | |
| BlendFactor ) |
| #define ID3D12GraphicsCommandList1_OMSetDepthBounds | ( | This, | |
| Min, | |||
| Max ) |
| #define ID3D12GraphicsCommandList1_OMSetRenderTargets | ( | This, | |
| NumRenderTargetDescriptors, | |||
| pRenderTargetDescriptors, | |||
| RTsSingleHandleToDescriptorRange, | |||
| pDepthStencilDescriptor ) |
| #define ID3D12GraphicsCommandList1_OMSetStencilRef | ( | This, | |
| StencilRef ) |
| #define ID3D12GraphicsCommandList1_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12GraphicsCommandList1_Release | ( | This | ) |
| #define ID3D12GraphicsCommandList1_Reset | ( | This, | |
| pAllocator, | |||
| pInitialState ) |
| #define ID3D12GraphicsCommandList1_ResolveQueryData | ( | This, | |
| pQueryHeap, | |||
| Type, | |||
| StartIndex, | |||
| NumQueries, | |||
| pDestinationBuffer, | |||
| AlignedDestinationBufferOffset ) |
| #define ID3D12GraphicsCommandList1_ResolveSubresource | ( | This, | |
| pDstResource, | |||
| DstSubresource, | |||
| pSrcResource, | |||
| SrcSubresource, | |||
| Format ) |
| #define ID3D12GraphicsCommandList1_ResolveSubresourceRegion | ( | This, | |
| pDstResource, | |||
| DstSubresource, | |||
| DstX, | |||
| DstY, | |||
| pSrcResource, | |||
| SrcSubresource, | |||
| pSrcRect, | |||
| Format, | |||
| ResolveMode ) |
| #define ID3D12GraphicsCommandList1_ResourceBarrier | ( | This, | |
| NumBarriers, | |||
| pBarriers ) |
| #define ID3D12GraphicsCommandList1_RSSetScissorRects | ( | This, | |
| NumRects, | |||
| pRects ) |
| #define ID3D12GraphicsCommandList1_RSSetViewports | ( | This, | |
| NumViewports, | |||
| pViewports ) |
| #define ID3D12GraphicsCommandList1_SetComputeRoot32BitConstant | ( | This, | |
| RootParameterIndex, | |||
| SrcData, | |||
| DestOffsetIn32BitValues ) |
| #define ID3D12GraphicsCommandList1_SetComputeRoot32BitConstants | ( | This, | |
| RootParameterIndex, | |||
| Num32BitValuesToSet, | |||
| pSrcData, | |||
| DestOffsetIn32BitValues ) |
| #define ID3D12GraphicsCommandList1_SetComputeRootConstantBufferView | ( | This, | |
| RootParameterIndex, | |||
| BufferLocation ) |
| #define ID3D12GraphicsCommandList1_SetComputeRootDescriptorTable | ( | This, | |
| RootParameterIndex, | |||
| BaseDescriptor ) |
| #define ID3D12GraphicsCommandList1_SetComputeRootShaderResourceView | ( | This, | |
| RootParameterIndex, | |||
| BufferLocation ) |
| #define ID3D12GraphicsCommandList1_SetComputeRootSignature | ( | This, | |
| pRootSignature ) |
| #define ID3D12GraphicsCommandList1_SetComputeRootUnorderedAccessView | ( | This, | |
| RootParameterIndex, | |||
| BufferLocation ) |
| #define ID3D12GraphicsCommandList1_SetDescriptorHeaps | ( | This, | |
| NumDescriptorHeaps, | |||
| ppDescriptorHeaps ) |
| #define ID3D12GraphicsCommandList1_SetGraphicsRoot32BitConstant | ( | This, | |
| RootParameterIndex, | |||
| SrcData, | |||
| DestOffsetIn32BitValues ) |
| #define ID3D12GraphicsCommandList1_SetGraphicsRoot32BitConstants | ( | This, | |
| RootParameterIndex, | |||
| Num32BitValuesToSet, | |||
| pSrcData, | |||
| DestOffsetIn32BitValues ) |
| #define ID3D12GraphicsCommandList1_SetGraphicsRootConstantBufferView | ( | This, | |
| RootParameterIndex, | |||
| BufferLocation ) |
| #define ID3D12GraphicsCommandList1_SetGraphicsRootDescriptorTable | ( | This, | |
| RootParameterIndex, | |||
| BaseDescriptor ) |
| #define ID3D12GraphicsCommandList1_SetGraphicsRootShaderResourceView | ( | This, | |
| RootParameterIndex, | |||
| BufferLocation ) |
| #define ID3D12GraphicsCommandList1_SetGraphicsRootSignature | ( | This, | |
| pRootSignature ) |
| #define ID3D12GraphicsCommandList1_SetGraphicsRootUnorderedAccessView | ( | This, | |
| RootParameterIndex, | |||
| BufferLocation ) |
| #define ID3D12GraphicsCommandList1_SetMarker | ( | This, | |
| Metadata, | |||
| pData, | |||
| Size ) |
| #define ID3D12GraphicsCommandList1_SetName | ( | This, | |
| Name ) |
| #define ID3D12GraphicsCommandList1_SetPipelineState | ( | This, | |
| pPipelineState ) |
| #define ID3D12GraphicsCommandList1_SetPredication | ( | This, | |
| pBuffer, | |||
| AlignedBufferOffset, | |||
| Operation ) |
| #define ID3D12GraphicsCommandList1_SetPrivateData | ( | This, | |
| guid, | |||
| DataSize, | |||
| pData ) |
| #define ID3D12GraphicsCommandList1_SetPrivateDataInterface | ( | This, | |
| guid, | |||
| pData ) |
| #define ID3D12GraphicsCommandList1_SetSamplePositions | ( | This, | |
| NumSamplesPerPixel, | |||
| NumPixels, | |||
| pSamplePositions ) |
| #define ID3D12GraphicsCommandList1_SetViewInstanceMask | ( | This, | |
| Mask ) |
| #define ID3D12GraphicsCommandList1_SOSetTargets | ( | This, | |
| StartSlot, | |||
| NumViews, | |||
| pViews ) |
| #define ID3D12GraphicsCommandList2_AddRef | ( | This | ) |
| #define ID3D12GraphicsCommandList2_AtomicCopyBufferUINT | ( | This, | |
| pDstBuffer, | |||
| DstOffset, | |||
| pSrcBuffer, | |||
| SrcOffset, | |||
| Dependencies, | |||
| ppDependentResources, | |||
| pDependentSubresourceRanges ) |
| #define ID3D12GraphicsCommandList2_AtomicCopyBufferUINT64 | ( | This, | |
| pDstBuffer, | |||
| DstOffset, | |||
| pSrcBuffer, | |||
| SrcOffset, | |||
| Dependencies, | |||
| ppDependentResources, | |||
| pDependentSubresourceRanges ) |
| #define ID3D12GraphicsCommandList2_BeginEvent | ( | This, | |
| Metadata, | |||
| pData, | |||
| Size ) |
| #define ID3D12GraphicsCommandList2_BeginQuery | ( | This, | |
| pQueryHeap, | |||
| Type, | |||
| Index ) |
| #define ID3D12GraphicsCommandList2_ClearDepthStencilView | ( | This, | |
| DepthStencilView, | |||
| ClearFlags, | |||
| Depth, | |||
| Stencil, | |||
| NumRects, | |||
| pRects ) |
| #define ID3D12GraphicsCommandList2_ClearRenderTargetView | ( | This, | |
| RenderTargetView, | |||
| ColorRGBA, | |||
| NumRects, | |||
| pRects ) |
| #define ID3D12GraphicsCommandList2_ClearState | ( | This, | |
| pPipelineState ) |
| #define ID3D12GraphicsCommandList2_ClearUnorderedAccessViewFloat | ( | This, | |
| ViewGPUHandleInCurrentHeap, | |||
| ViewCPUHandle, | |||
| pResource, | |||
| Values, | |||
| NumRects, | |||
| pRects ) |
| #define ID3D12GraphicsCommandList2_ClearUnorderedAccessViewUint | ( | This, | |
| ViewGPUHandleInCurrentHeap, | |||
| ViewCPUHandle, | |||
| pResource, | |||
| Values, | |||
| NumRects, | |||
| pRects ) |
| #define ID3D12GraphicsCommandList2_Close | ( | This | ) |
| #define ID3D12GraphicsCommandList2_CopyBufferRegion | ( | This, | |
| pDstBuffer, | |||
| DstOffset, | |||
| pSrcBuffer, | |||
| SrcOffset, | |||
| NumBytes ) |
| #define ID3D12GraphicsCommandList2_CopyResource | ( | This, | |
| pDstResource, | |||
| pSrcResource ) |
| #define ID3D12GraphicsCommandList2_CopyTextureRegion | ( | This, | |
| pDst, | |||
| DstX, | |||
| DstY, | |||
| DstZ, | |||
| pSrc, | |||
| pSrcBox ) |
| #define ID3D12GraphicsCommandList2_CopyTiles | ( | This, | |
| pTiledResource, | |||
| pTileRegionStartCoordinate, | |||
| pTileRegionSize, | |||
| pBuffer, | |||
| BufferStartOffsetInBytes, | |||
| Flags ) |
| #define ID3D12GraphicsCommandList2_DiscardResource | ( | This, | |
| pResource, | |||
| pRegion ) |
| #define ID3D12GraphicsCommandList2_Dispatch | ( | This, | |
| ThreadGroupCountX, | |||
| ThreadGroupCountY, | |||
| ThreadGroupCountZ ) |
| #define ID3D12GraphicsCommandList2_DrawIndexedInstanced | ( | This, | |
| IndexCountPerInstance, | |||
| InstanceCount, | |||
| StartIndexLocation, | |||
| BaseVertexLocation, | |||
| StartInstanceLocation ) |
| #define ID3D12GraphicsCommandList2_DrawInstanced | ( | This, | |
| VertexCountPerInstance, | |||
| InstanceCount, | |||
| StartVertexLocation, | |||
| StartInstanceLocation ) |
| #define ID3D12GraphicsCommandList2_EndEvent | ( | This | ) |
| #define ID3D12GraphicsCommandList2_EndQuery | ( | This, | |
| pQueryHeap, | |||
| Type, | |||
| Index ) |
| #define ID3D12GraphicsCommandList2_ExecuteBundle | ( | This, | |
| pCommandList ) |
| #define ID3D12GraphicsCommandList2_ExecuteIndirect | ( | This, | |
| pCommandSignature, | |||
| MaxCommandCount, | |||
| pArgumentBuffer, | |||
| ArgumentBufferOffset, | |||
| pCountBuffer, | |||
| CountBufferOffset ) |
| #define ID3D12GraphicsCommandList2_GetDevice | ( | This, | |
| riid, | |||
| ppvDevice ) |
| #define ID3D12GraphicsCommandList2_GetPrivateData | ( | This, | |
| guid, | |||
| pDataSize, | |||
| pData ) |
| #define ID3D12GraphicsCommandList2_GetType | ( | This | ) |
| #define ID3D12GraphicsCommandList2_IASetIndexBuffer | ( | This, | |
| pView ) |
| #define ID3D12GraphicsCommandList2_IASetPrimitiveTopology | ( | This, | |
| PrimitiveTopology ) |
| #define ID3D12GraphicsCommandList2_IASetVertexBuffers | ( | This, | |
| StartSlot, | |||
| NumViews, | |||
| pViews ) |
| #define ID3D12GraphicsCommandList2_OMSetBlendFactor | ( | This, | |
| BlendFactor ) |
| #define ID3D12GraphicsCommandList2_OMSetDepthBounds | ( | This, | |
| Min, | |||
| Max ) |
| #define ID3D12GraphicsCommandList2_OMSetRenderTargets | ( | This, | |
| NumRenderTargetDescriptors, | |||
| pRenderTargetDescriptors, | |||
| RTsSingleHandleToDescriptorRange, | |||
| pDepthStencilDescriptor ) |
| #define ID3D12GraphicsCommandList2_OMSetStencilRef | ( | This, | |
| StencilRef ) |
| #define ID3D12GraphicsCommandList2_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12GraphicsCommandList2_Release | ( | This | ) |
| #define ID3D12GraphicsCommandList2_Reset | ( | This, | |
| pAllocator, | |||
| pInitialState ) |
| #define ID3D12GraphicsCommandList2_ResolveQueryData | ( | This, | |
| pQueryHeap, | |||
| Type, | |||
| StartIndex, | |||
| NumQueries, | |||
| pDestinationBuffer, | |||
| AlignedDestinationBufferOffset ) |
| #define ID3D12GraphicsCommandList2_ResolveSubresource | ( | This, | |
| pDstResource, | |||
| DstSubresource, | |||
| pSrcResource, | |||
| SrcSubresource, | |||
| Format ) |
| #define ID3D12GraphicsCommandList2_ResolveSubresourceRegion | ( | This, | |
| pDstResource, | |||
| DstSubresource, | |||
| DstX, | |||
| DstY, | |||
| pSrcResource, | |||
| SrcSubresource, | |||
| pSrcRect, | |||
| Format, | |||
| ResolveMode ) |
| #define ID3D12GraphicsCommandList2_ResourceBarrier | ( | This, | |
| NumBarriers, | |||
| pBarriers ) |
| #define ID3D12GraphicsCommandList2_RSSetScissorRects | ( | This, | |
| NumRects, | |||
| pRects ) |
| #define ID3D12GraphicsCommandList2_RSSetViewports | ( | This, | |
| NumViewports, | |||
| pViewports ) |
| #define ID3D12GraphicsCommandList2_SetComputeRoot32BitConstant | ( | This, | |
| RootParameterIndex, | |||
| SrcData, | |||
| DestOffsetIn32BitValues ) |
| #define ID3D12GraphicsCommandList2_SetComputeRoot32BitConstants | ( | This, | |
| RootParameterIndex, | |||
| Num32BitValuesToSet, | |||
| pSrcData, | |||
| DestOffsetIn32BitValues ) |
| #define ID3D12GraphicsCommandList2_SetComputeRootConstantBufferView | ( | This, | |
| RootParameterIndex, | |||
| BufferLocation ) |
| #define ID3D12GraphicsCommandList2_SetComputeRootDescriptorTable | ( | This, | |
| RootParameterIndex, | |||
| BaseDescriptor ) |
| #define ID3D12GraphicsCommandList2_SetComputeRootShaderResourceView | ( | This, | |
| RootParameterIndex, | |||
| BufferLocation ) |
| #define ID3D12GraphicsCommandList2_SetComputeRootSignature | ( | This, | |
| pRootSignature ) |
| #define ID3D12GraphicsCommandList2_SetComputeRootUnorderedAccessView | ( | This, | |
| RootParameterIndex, | |||
| BufferLocation ) |
| #define ID3D12GraphicsCommandList2_SetDescriptorHeaps | ( | This, | |
| NumDescriptorHeaps, | |||
| ppDescriptorHeaps ) |
| #define ID3D12GraphicsCommandList2_SetGraphicsRoot32BitConstant | ( | This, | |
| RootParameterIndex, | |||
| SrcData, | |||
| DestOffsetIn32BitValues ) |
| #define ID3D12GraphicsCommandList2_SetGraphicsRoot32BitConstants | ( | This, | |
| RootParameterIndex, | |||
| Num32BitValuesToSet, | |||
| pSrcData, | |||
| DestOffsetIn32BitValues ) |
| #define ID3D12GraphicsCommandList2_SetGraphicsRootConstantBufferView | ( | This, | |
| RootParameterIndex, | |||
| BufferLocation ) |
| #define ID3D12GraphicsCommandList2_SetGraphicsRootDescriptorTable | ( | This, | |
| RootParameterIndex, | |||
| BaseDescriptor ) |
| #define ID3D12GraphicsCommandList2_SetGraphicsRootShaderResourceView | ( | This, | |
| RootParameterIndex, | |||
| BufferLocation ) |
| #define ID3D12GraphicsCommandList2_SetGraphicsRootSignature | ( | This, | |
| pRootSignature ) |
| #define ID3D12GraphicsCommandList2_SetGraphicsRootUnorderedAccessView | ( | This, | |
| RootParameterIndex, | |||
| BufferLocation ) |
| #define ID3D12GraphicsCommandList2_SetMarker | ( | This, | |
| Metadata, | |||
| pData, | |||
| Size ) |
| #define ID3D12GraphicsCommandList2_SetName | ( | This, | |
| Name ) |
| #define ID3D12GraphicsCommandList2_SetPipelineState | ( | This, | |
| pPipelineState ) |
| #define ID3D12GraphicsCommandList2_SetPredication | ( | This, | |
| pBuffer, | |||
| AlignedBufferOffset, | |||
| Operation ) |
| #define ID3D12GraphicsCommandList2_SetPrivateData | ( | This, | |
| guid, | |||
| DataSize, | |||
| pData ) |
| #define ID3D12GraphicsCommandList2_SetPrivateDataInterface | ( | This, | |
| guid, | |||
| pData ) |
| #define ID3D12GraphicsCommandList2_SetSamplePositions | ( | This, | |
| NumSamplesPerPixel, | |||
| NumPixels, | |||
| pSamplePositions ) |
| #define ID3D12GraphicsCommandList2_SetViewInstanceMask | ( | This, | |
| Mask ) |
| #define ID3D12GraphicsCommandList2_SOSetTargets | ( | This, | |
| StartSlot, | |||
| NumViews, | |||
| pViews ) |
| #define ID3D12GraphicsCommandList2_WriteBufferImmediate | ( | This, | |
| Count, | |||
| pParams, | |||
| pModes ) |
| #define ID3D12GraphicsCommandList3_AddRef | ( | This | ) |
| #define ID3D12GraphicsCommandList3_AtomicCopyBufferUINT | ( | This, | |
| pDstBuffer, | |||
| DstOffset, | |||
| pSrcBuffer, | |||
| SrcOffset, | |||
| Dependencies, | |||
| ppDependentResources, | |||
| pDependentSubresourceRanges ) |
| #define ID3D12GraphicsCommandList3_AtomicCopyBufferUINT64 | ( | This, | |
| pDstBuffer, | |||
| DstOffset, | |||
| pSrcBuffer, | |||
| SrcOffset, | |||
| Dependencies, | |||
| ppDependentResources, | |||
| pDependentSubresourceRanges ) |
| #define ID3D12GraphicsCommandList3_BeginEvent | ( | This, | |
| Metadata, | |||
| pData, | |||
| Size ) |
| #define ID3D12GraphicsCommandList3_BeginQuery | ( | This, | |
| pQueryHeap, | |||
| Type, | |||
| Index ) |
| #define ID3D12GraphicsCommandList3_ClearDepthStencilView | ( | This, | |
| DepthStencilView, | |||
| ClearFlags, | |||
| Depth, | |||
| Stencil, | |||
| NumRects, | |||
| pRects ) |
| #define ID3D12GraphicsCommandList3_ClearRenderTargetView | ( | This, | |
| RenderTargetView, | |||
| ColorRGBA, | |||
| NumRects, | |||
| pRects ) |
| #define ID3D12GraphicsCommandList3_ClearState | ( | This, | |
| pPipelineState ) |
| #define ID3D12GraphicsCommandList3_ClearUnorderedAccessViewFloat | ( | This, | |
| ViewGPUHandleInCurrentHeap, | |||
| ViewCPUHandle, | |||
| pResource, | |||
| Values, | |||
| NumRects, | |||
| pRects ) |
| #define ID3D12GraphicsCommandList3_ClearUnorderedAccessViewUint | ( | This, | |
| ViewGPUHandleInCurrentHeap, | |||
| ViewCPUHandle, | |||
| pResource, | |||
| Values, | |||
| NumRects, | |||
| pRects ) |
| #define ID3D12GraphicsCommandList3_Close | ( | This | ) |
| #define ID3D12GraphicsCommandList3_CopyBufferRegion | ( | This, | |
| pDstBuffer, | |||
| DstOffset, | |||
| pSrcBuffer, | |||
| SrcOffset, | |||
| NumBytes ) |
| #define ID3D12GraphicsCommandList3_CopyResource | ( | This, | |
| pDstResource, | |||
| pSrcResource ) |
| #define ID3D12GraphicsCommandList3_CopyTextureRegion | ( | This, | |
| pDst, | |||
| DstX, | |||
| DstY, | |||
| DstZ, | |||
| pSrc, | |||
| pSrcBox ) |
| #define ID3D12GraphicsCommandList3_CopyTiles | ( | This, | |
| pTiledResource, | |||
| pTileRegionStartCoordinate, | |||
| pTileRegionSize, | |||
| pBuffer, | |||
| BufferStartOffsetInBytes, | |||
| Flags ) |
| #define ID3D12GraphicsCommandList3_DiscardResource | ( | This, | |
| pResource, | |||
| pRegion ) |
| #define ID3D12GraphicsCommandList3_Dispatch | ( | This, | |
| ThreadGroupCountX, | |||
| ThreadGroupCountY, | |||
| ThreadGroupCountZ ) |
| #define ID3D12GraphicsCommandList3_DrawIndexedInstanced | ( | This, | |
| IndexCountPerInstance, | |||
| InstanceCount, | |||
| StartIndexLocation, | |||
| BaseVertexLocation, | |||
| StartInstanceLocation ) |
| #define ID3D12GraphicsCommandList3_DrawInstanced | ( | This, | |
| VertexCountPerInstance, | |||
| InstanceCount, | |||
| StartVertexLocation, | |||
| StartInstanceLocation ) |
| #define ID3D12GraphicsCommandList3_EndEvent | ( | This | ) |
| #define ID3D12GraphicsCommandList3_EndQuery | ( | This, | |
| pQueryHeap, | |||
| Type, | |||
| Index ) |
| #define ID3D12GraphicsCommandList3_ExecuteBundle | ( | This, | |
| pCommandList ) |
| #define ID3D12GraphicsCommandList3_ExecuteIndirect | ( | This, | |
| pCommandSignature, | |||
| MaxCommandCount, | |||
| pArgumentBuffer, | |||
| ArgumentBufferOffset, | |||
| pCountBuffer, | |||
| CountBufferOffset ) |
| #define ID3D12GraphicsCommandList3_GetDevice | ( | This, | |
| riid, | |||
| ppvDevice ) |
| #define ID3D12GraphicsCommandList3_GetPrivateData | ( | This, | |
| guid, | |||
| pDataSize, | |||
| pData ) |
| #define ID3D12GraphicsCommandList3_GetType | ( | This | ) |
| #define ID3D12GraphicsCommandList3_IASetIndexBuffer | ( | This, | |
| pView ) |
| #define ID3D12GraphicsCommandList3_IASetPrimitiveTopology | ( | This, | |
| PrimitiveTopology ) |
| #define ID3D12GraphicsCommandList3_IASetVertexBuffers | ( | This, | |
| StartSlot, | |||
| NumViews, | |||
| pViews ) |
| #define ID3D12GraphicsCommandList3_OMSetBlendFactor | ( | This, | |
| BlendFactor ) |
| #define ID3D12GraphicsCommandList3_OMSetDepthBounds | ( | This, | |
| Min, | |||
| Max ) |
| #define ID3D12GraphicsCommandList3_OMSetRenderTargets | ( | This, | |
| NumRenderTargetDescriptors, | |||
| pRenderTargetDescriptors, | |||
| RTsSingleHandleToDescriptorRange, | |||
| pDepthStencilDescriptor ) |
| #define ID3D12GraphicsCommandList3_OMSetStencilRef | ( | This, | |
| StencilRef ) |
| #define ID3D12GraphicsCommandList3_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12GraphicsCommandList3_Release | ( | This | ) |
| #define ID3D12GraphicsCommandList3_Reset | ( | This, | |
| pAllocator, | |||
| pInitialState ) |
| #define ID3D12GraphicsCommandList3_ResolveQueryData | ( | This, | |
| pQueryHeap, | |||
| Type, | |||
| StartIndex, | |||
| NumQueries, | |||
| pDestinationBuffer, | |||
| AlignedDestinationBufferOffset ) |
| #define ID3D12GraphicsCommandList3_ResolveSubresource | ( | This, | |
| pDstResource, | |||
| DstSubresource, | |||
| pSrcResource, | |||
| SrcSubresource, | |||
| Format ) |
| #define ID3D12GraphicsCommandList3_ResolveSubresourceRegion | ( | This, | |
| pDstResource, | |||
| DstSubresource, | |||
| DstX, | |||
| DstY, | |||
| pSrcResource, | |||
| SrcSubresource, | |||
| pSrcRect, | |||
| Format, | |||
| ResolveMode ) |
| #define ID3D12GraphicsCommandList3_ResourceBarrier | ( | This, | |
| NumBarriers, | |||
| pBarriers ) |
| #define ID3D12GraphicsCommandList3_RSSetScissorRects | ( | This, | |
| NumRects, | |||
| pRects ) |
| #define ID3D12GraphicsCommandList3_RSSetViewports | ( | This, | |
| NumViewports, | |||
| pViewports ) |
| #define ID3D12GraphicsCommandList3_SetComputeRoot32BitConstant | ( | This, | |
| RootParameterIndex, | |||
| SrcData, | |||
| DestOffsetIn32BitValues ) |
| #define ID3D12GraphicsCommandList3_SetComputeRoot32BitConstants | ( | This, | |
| RootParameterIndex, | |||
| Num32BitValuesToSet, | |||
| pSrcData, | |||
| DestOffsetIn32BitValues ) |
| #define ID3D12GraphicsCommandList3_SetComputeRootConstantBufferView | ( | This, | |
| RootParameterIndex, | |||
| BufferLocation ) |
| #define ID3D12GraphicsCommandList3_SetComputeRootDescriptorTable | ( | This, | |
| RootParameterIndex, | |||
| BaseDescriptor ) |
| #define ID3D12GraphicsCommandList3_SetComputeRootShaderResourceView | ( | This, | |
| RootParameterIndex, | |||
| BufferLocation ) |
| #define ID3D12GraphicsCommandList3_SetComputeRootSignature | ( | This, | |
| pRootSignature ) |
| #define ID3D12GraphicsCommandList3_SetComputeRootUnorderedAccessView | ( | This, | |
| RootParameterIndex, | |||
| BufferLocation ) |
| #define ID3D12GraphicsCommandList3_SetDescriptorHeaps | ( | This, | |
| NumDescriptorHeaps, | |||
| ppDescriptorHeaps ) |
| #define ID3D12GraphicsCommandList3_SetGraphicsRoot32BitConstant | ( | This, | |
| RootParameterIndex, | |||
| SrcData, | |||
| DestOffsetIn32BitValues ) |
| #define ID3D12GraphicsCommandList3_SetGraphicsRoot32BitConstants | ( | This, | |
| RootParameterIndex, | |||
| Num32BitValuesToSet, | |||
| pSrcData, | |||
| DestOffsetIn32BitValues ) |
| #define ID3D12GraphicsCommandList3_SetGraphicsRootConstantBufferView | ( | This, | |
| RootParameterIndex, | |||
| BufferLocation ) |
| #define ID3D12GraphicsCommandList3_SetGraphicsRootDescriptorTable | ( | This, | |
| RootParameterIndex, | |||
| BaseDescriptor ) |
| #define ID3D12GraphicsCommandList3_SetGraphicsRootShaderResourceView | ( | This, | |
| RootParameterIndex, | |||
| BufferLocation ) |
| #define ID3D12GraphicsCommandList3_SetGraphicsRootSignature | ( | This, | |
| pRootSignature ) |
| #define ID3D12GraphicsCommandList3_SetGraphicsRootUnorderedAccessView | ( | This, | |
| RootParameterIndex, | |||
| BufferLocation ) |
| #define ID3D12GraphicsCommandList3_SetMarker | ( | This, | |
| Metadata, | |||
| pData, | |||
| Size ) |
| #define ID3D12GraphicsCommandList3_SetName | ( | This, | |
| Name ) |
| #define ID3D12GraphicsCommandList3_SetPipelineState | ( | This, | |
| pPipelineState ) |
| #define ID3D12GraphicsCommandList3_SetPredication | ( | This, | |
| pBuffer, | |||
| AlignedBufferOffset, | |||
| Operation ) |
| #define ID3D12GraphicsCommandList3_SetPrivateData | ( | This, | |
| guid, | |||
| DataSize, | |||
| pData ) |
| #define ID3D12GraphicsCommandList3_SetPrivateDataInterface | ( | This, | |
| guid, | |||
| pData ) |
| #define ID3D12GraphicsCommandList3_SetProtectedResourceSession | ( | This, | |
| pProtectedResourceSession ) |
| #define ID3D12GraphicsCommandList3_SetSamplePositions | ( | This, | |
| NumSamplesPerPixel, | |||
| NumPixels, | |||
| pSamplePositions ) |
| #define ID3D12GraphicsCommandList3_SetViewInstanceMask | ( | This, | |
| Mask ) |
| #define ID3D12GraphicsCommandList3_SOSetTargets | ( | This, | |
| StartSlot, | |||
| NumViews, | |||
| pViews ) |
| #define ID3D12GraphicsCommandList3_WriteBufferImmediate | ( | This, | |
| Count, | |||
| pParams, | |||
| pModes ) |
| #define ID3D12GraphicsCommandList4_AddRef | ( | This | ) |
| #define ID3D12GraphicsCommandList4_AtomicCopyBufferUINT | ( | This, | |
| pDstBuffer, | |||
| DstOffset, | |||
| pSrcBuffer, | |||
| SrcOffset, | |||
| Dependencies, | |||
| ppDependentResources, | |||
| pDependentSubresourceRanges ) |
| #define ID3D12GraphicsCommandList4_AtomicCopyBufferUINT64 | ( | This, | |
| pDstBuffer, | |||
| DstOffset, | |||
| pSrcBuffer, | |||
| SrcOffset, | |||
| Dependencies, | |||
| ppDependentResources, | |||
| pDependentSubresourceRanges ) |
| #define ID3D12GraphicsCommandList4_BeginEvent | ( | This, | |
| Metadata, | |||
| pData, | |||
| Size ) |
| #define ID3D12GraphicsCommandList4_BeginQuery | ( | This, | |
| pQueryHeap, | |||
| Type, | |||
| Index ) |
| #define ID3D12GraphicsCommandList4_BeginRenderPass | ( | This, | |
| NumRenderTargets, | |||
| pRenderTargets, | |||
| pDepthStencil, | |||
| Flags ) |
| #define ID3D12GraphicsCommandList4_BuildRaytracingAccelerationStructure | ( | This, | |
| pDesc, | |||
| NumPostbuildInfoDescs, | |||
| pPostbuildInfoDescs ) |
| #define ID3D12GraphicsCommandList4_ClearDepthStencilView | ( | This, | |
| DepthStencilView, | |||
| ClearFlags, | |||
| Depth, | |||
| Stencil, | |||
| NumRects, | |||
| pRects ) |
| #define ID3D12GraphicsCommandList4_ClearRenderTargetView | ( | This, | |
| RenderTargetView, | |||
| ColorRGBA, | |||
| NumRects, | |||
| pRects ) |
| #define ID3D12GraphicsCommandList4_ClearState | ( | This, | |
| pPipelineState ) |
| #define ID3D12GraphicsCommandList4_ClearUnorderedAccessViewFloat | ( | This, | |
| ViewGPUHandleInCurrentHeap, | |||
| ViewCPUHandle, | |||
| pResource, | |||
| Values, | |||
| NumRects, | |||
| pRects ) |
| #define ID3D12GraphicsCommandList4_ClearUnorderedAccessViewUint | ( | This, | |
| ViewGPUHandleInCurrentHeap, | |||
| ViewCPUHandle, | |||
| pResource, | |||
| Values, | |||
| NumRects, | |||
| pRects ) |
| #define ID3D12GraphicsCommandList4_Close | ( | This | ) |
| #define ID3D12GraphicsCommandList4_CopyBufferRegion | ( | This, | |
| pDstBuffer, | |||
| DstOffset, | |||
| pSrcBuffer, | |||
| SrcOffset, | |||
| NumBytes ) |
| #define ID3D12GraphicsCommandList4_CopyRaytracingAccelerationStructure | ( | This, | |
| DestAccelerationStructureData, | |||
| SourceAccelerationStructureData, | |||
| Mode ) |
| #define ID3D12GraphicsCommandList4_CopyResource | ( | This, | |
| pDstResource, | |||
| pSrcResource ) |
| #define ID3D12GraphicsCommandList4_CopyTextureRegion | ( | This, | |
| pDst, | |||
| DstX, | |||
| DstY, | |||
| DstZ, | |||
| pSrc, | |||
| pSrcBox ) |
| #define ID3D12GraphicsCommandList4_CopyTiles | ( | This, | |
| pTiledResource, | |||
| pTileRegionStartCoordinate, | |||
| pTileRegionSize, | |||
| pBuffer, | |||
| BufferStartOffsetInBytes, | |||
| Flags ) |
| #define ID3D12GraphicsCommandList4_DiscardResource | ( | This, | |
| pResource, | |||
| pRegion ) |
| #define ID3D12GraphicsCommandList4_Dispatch | ( | This, | |
| ThreadGroupCountX, | |||
| ThreadGroupCountY, | |||
| ThreadGroupCountZ ) |
| #define ID3D12GraphicsCommandList4_DispatchRays | ( | This, | |
| pDesc ) |
| #define ID3D12GraphicsCommandList4_DrawIndexedInstanced | ( | This, | |
| IndexCountPerInstance, | |||
| InstanceCount, | |||
| StartIndexLocation, | |||
| BaseVertexLocation, | |||
| StartInstanceLocation ) |
| #define ID3D12GraphicsCommandList4_DrawInstanced | ( | This, | |
| VertexCountPerInstance, | |||
| InstanceCount, | |||
| StartVertexLocation, | |||
| StartInstanceLocation ) |
| #define ID3D12GraphicsCommandList4_EmitRaytracingAccelerationStructurePostbuildInfo | ( | This, | |
| pDesc, | |||
| NumSourceAccelerationStructures, | |||
| pSourceAccelerationStructureData ) |
| #define ID3D12GraphicsCommandList4_EndEvent | ( | This | ) |
| #define ID3D12GraphicsCommandList4_EndQuery | ( | This, | |
| pQueryHeap, | |||
| Type, | |||
| Index ) |
| #define ID3D12GraphicsCommandList4_EndRenderPass | ( | This | ) |
| #define ID3D12GraphicsCommandList4_ExecuteBundle | ( | This, | |
| pCommandList ) |
| #define ID3D12GraphicsCommandList4_ExecuteIndirect | ( | This, | |
| pCommandSignature, | |||
| MaxCommandCount, | |||
| pArgumentBuffer, | |||
| ArgumentBufferOffset, | |||
| pCountBuffer, | |||
| CountBufferOffset ) |
| #define ID3D12GraphicsCommandList4_ExecuteMetaCommand | ( | This, | |
| pMetaCommand, | |||
| pExecutionParametersData, | |||
| ExecutionParametersDataSizeInBytes ) |
| #define ID3D12GraphicsCommandList4_GetDevice | ( | This, | |
| riid, | |||
| ppvDevice ) |
| #define ID3D12GraphicsCommandList4_GetPrivateData | ( | This, | |
| guid, | |||
| pDataSize, | |||
| pData ) |
| #define ID3D12GraphicsCommandList4_GetType | ( | This | ) |
| #define ID3D12GraphicsCommandList4_IASetIndexBuffer | ( | This, | |
| pView ) |
| #define ID3D12GraphicsCommandList4_IASetPrimitiveTopology | ( | This, | |
| PrimitiveTopology ) |
| #define ID3D12GraphicsCommandList4_IASetVertexBuffers | ( | This, | |
| StartSlot, | |||
| NumViews, | |||
| pViews ) |
| #define ID3D12GraphicsCommandList4_InitializeMetaCommand | ( | This, | |
| pMetaCommand, | |||
| pInitializationParametersData, | |||
| InitializationParametersDataSizeInBytes ) |
| #define ID3D12GraphicsCommandList4_OMSetBlendFactor | ( | This, | |
| BlendFactor ) |
| #define ID3D12GraphicsCommandList4_OMSetDepthBounds | ( | This, | |
| Min, | |||
| Max ) |
| #define ID3D12GraphicsCommandList4_OMSetRenderTargets | ( | This, | |
| NumRenderTargetDescriptors, | |||
| pRenderTargetDescriptors, | |||
| RTsSingleHandleToDescriptorRange, | |||
| pDepthStencilDescriptor ) |
| #define ID3D12GraphicsCommandList4_OMSetStencilRef | ( | This, | |
| StencilRef ) |
| #define ID3D12GraphicsCommandList4_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12GraphicsCommandList4_Release | ( | This | ) |
| #define ID3D12GraphicsCommandList4_Reset | ( | This, | |
| pAllocator, | |||
| pInitialState ) |
| #define ID3D12GraphicsCommandList4_ResolveQueryData | ( | This, | |
| pQueryHeap, | |||
| Type, | |||
| StartIndex, | |||
| NumQueries, | |||
| pDestinationBuffer, | |||
| AlignedDestinationBufferOffset ) |
| #define ID3D12GraphicsCommandList4_ResolveSubresource | ( | This, | |
| pDstResource, | |||
| DstSubresource, | |||
| pSrcResource, | |||
| SrcSubresource, | |||
| Format ) |
| #define ID3D12GraphicsCommandList4_ResolveSubresourceRegion | ( | This, | |
| pDstResource, | |||
| DstSubresource, | |||
| DstX, | |||
| DstY, | |||
| pSrcResource, | |||
| SrcSubresource, | |||
| pSrcRect, | |||
| Format, | |||
| ResolveMode ) |
| #define ID3D12GraphicsCommandList4_ResourceBarrier | ( | This, | |
| NumBarriers, | |||
| pBarriers ) |
| #define ID3D12GraphicsCommandList4_RSSetScissorRects | ( | This, | |
| NumRects, | |||
| pRects ) |
| #define ID3D12GraphicsCommandList4_RSSetViewports | ( | This, | |
| NumViewports, | |||
| pViewports ) |
| #define ID3D12GraphicsCommandList4_SetComputeRoot32BitConstant | ( | This, | |
| RootParameterIndex, | |||
| SrcData, | |||
| DestOffsetIn32BitValues ) |
| #define ID3D12GraphicsCommandList4_SetComputeRoot32BitConstants | ( | This, | |
| RootParameterIndex, | |||
| Num32BitValuesToSet, | |||
| pSrcData, | |||
| DestOffsetIn32BitValues ) |
| #define ID3D12GraphicsCommandList4_SetComputeRootConstantBufferView | ( | This, | |
| RootParameterIndex, | |||
| BufferLocation ) |
| #define ID3D12GraphicsCommandList4_SetComputeRootDescriptorTable | ( | This, | |
| RootParameterIndex, | |||
| BaseDescriptor ) |
| #define ID3D12GraphicsCommandList4_SetComputeRootShaderResourceView | ( | This, | |
| RootParameterIndex, | |||
| BufferLocation ) |
| #define ID3D12GraphicsCommandList4_SetComputeRootSignature | ( | This, | |
| pRootSignature ) |
| #define ID3D12GraphicsCommandList4_SetComputeRootUnorderedAccessView | ( | This, | |
| RootParameterIndex, | |||
| BufferLocation ) |
| #define ID3D12GraphicsCommandList4_SetDescriptorHeaps | ( | This, | |
| NumDescriptorHeaps, | |||
| ppDescriptorHeaps ) |
| #define ID3D12GraphicsCommandList4_SetGraphicsRoot32BitConstant | ( | This, | |
| RootParameterIndex, | |||
| SrcData, | |||
| DestOffsetIn32BitValues ) |
| #define ID3D12GraphicsCommandList4_SetGraphicsRoot32BitConstants | ( | This, | |
| RootParameterIndex, | |||
| Num32BitValuesToSet, | |||
| pSrcData, | |||
| DestOffsetIn32BitValues ) |
| #define ID3D12GraphicsCommandList4_SetGraphicsRootConstantBufferView | ( | This, | |
| RootParameterIndex, | |||
| BufferLocation ) |
| #define ID3D12GraphicsCommandList4_SetGraphicsRootDescriptorTable | ( | This, | |
| RootParameterIndex, | |||
| BaseDescriptor ) |
| #define ID3D12GraphicsCommandList4_SetGraphicsRootShaderResourceView | ( | This, | |
| RootParameterIndex, | |||
| BufferLocation ) |
| #define ID3D12GraphicsCommandList4_SetGraphicsRootSignature | ( | This, | |
| pRootSignature ) |
| #define ID3D12GraphicsCommandList4_SetGraphicsRootUnorderedAccessView | ( | This, | |
| RootParameterIndex, | |||
| BufferLocation ) |
| #define ID3D12GraphicsCommandList4_SetMarker | ( | This, | |
| Metadata, | |||
| pData, | |||
| Size ) |
| #define ID3D12GraphicsCommandList4_SetName | ( | This, | |
| Name ) |
| #define ID3D12GraphicsCommandList4_SetPipelineState | ( | This, | |
| pPipelineState ) |
| #define ID3D12GraphicsCommandList4_SetPipelineState1 | ( | This, | |
| pStateObject ) |
| #define ID3D12GraphicsCommandList4_SetPredication | ( | This, | |
| pBuffer, | |||
| AlignedBufferOffset, | |||
| Operation ) |
| #define ID3D12GraphicsCommandList4_SetPrivateData | ( | This, | |
| guid, | |||
| DataSize, | |||
| pData ) |
| #define ID3D12GraphicsCommandList4_SetPrivateDataInterface | ( | This, | |
| guid, | |||
| pData ) |
| #define ID3D12GraphicsCommandList4_SetProtectedResourceSession | ( | This, | |
| pProtectedResourceSession ) |
| #define ID3D12GraphicsCommandList4_SetSamplePositions | ( | This, | |
| NumSamplesPerPixel, | |||
| NumPixels, | |||
| pSamplePositions ) |
| #define ID3D12GraphicsCommandList4_SetViewInstanceMask | ( | This, | |
| Mask ) |
| #define ID3D12GraphicsCommandList4_SOSetTargets | ( | This, | |
| StartSlot, | |||
| NumViews, | |||
| pViews ) |
| #define ID3D12GraphicsCommandList4_WriteBufferImmediate | ( | This, | |
| Count, | |||
| pParams, | |||
| pModes ) |
| #define ID3D12GraphicsCommandList5_AddRef | ( | This | ) |
| #define ID3D12GraphicsCommandList5_AtomicCopyBufferUINT | ( | This, | |
| pDstBuffer, | |||
| DstOffset, | |||
| pSrcBuffer, | |||
| SrcOffset, | |||
| Dependencies, | |||
| ppDependentResources, | |||
| pDependentSubresourceRanges ) |
| #define ID3D12GraphicsCommandList5_AtomicCopyBufferUINT64 | ( | This, | |
| pDstBuffer, | |||
| DstOffset, | |||
| pSrcBuffer, | |||
| SrcOffset, | |||
| Dependencies, | |||
| ppDependentResources, | |||
| pDependentSubresourceRanges ) |
| #define ID3D12GraphicsCommandList5_BeginEvent | ( | This, | |
| Metadata, | |||
| pData, | |||
| Size ) |
| #define ID3D12GraphicsCommandList5_BeginQuery | ( | This, | |
| pQueryHeap, | |||
| Type, | |||
| Index ) |
| #define ID3D12GraphicsCommandList5_BeginRenderPass | ( | This, | |
| NumRenderTargets, | |||
| pRenderTargets, | |||
| pDepthStencil, | |||
| Flags ) |
| #define ID3D12GraphicsCommandList5_BuildRaytracingAccelerationStructure | ( | This, | |
| pDesc, | |||
| NumPostbuildInfoDescs, | |||
| pPostbuildInfoDescs ) |
| #define ID3D12GraphicsCommandList5_ClearDepthStencilView | ( | This, | |
| DepthStencilView, | |||
| ClearFlags, | |||
| Depth, | |||
| Stencil, | |||
| NumRects, | |||
| pRects ) |
| #define ID3D12GraphicsCommandList5_ClearRenderTargetView | ( | This, | |
| RenderTargetView, | |||
| ColorRGBA, | |||
| NumRects, | |||
| pRects ) |
| #define ID3D12GraphicsCommandList5_ClearState | ( | This, | |
| pPipelineState ) |
| #define ID3D12GraphicsCommandList5_ClearUnorderedAccessViewFloat | ( | This, | |
| ViewGPUHandleInCurrentHeap, | |||
| ViewCPUHandle, | |||
| pResource, | |||
| Values, | |||
| NumRects, | |||
| pRects ) |
| #define ID3D12GraphicsCommandList5_ClearUnorderedAccessViewUint | ( | This, | |
| ViewGPUHandleInCurrentHeap, | |||
| ViewCPUHandle, | |||
| pResource, | |||
| Values, | |||
| NumRects, | |||
| pRects ) |
| #define ID3D12GraphicsCommandList5_Close | ( | This | ) |
| #define ID3D12GraphicsCommandList5_CopyBufferRegion | ( | This, | |
| pDstBuffer, | |||
| DstOffset, | |||
| pSrcBuffer, | |||
| SrcOffset, | |||
| NumBytes ) |
| #define ID3D12GraphicsCommandList5_CopyRaytracingAccelerationStructure | ( | This, | |
| DestAccelerationStructureData, | |||
| SourceAccelerationStructureData, | |||
| Mode ) |
| #define ID3D12GraphicsCommandList5_CopyResource | ( | This, | |
| pDstResource, | |||
| pSrcResource ) |
| #define ID3D12GraphicsCommandList5_CopyTextureRegion | ( | This, | |
| pDst, | |||
| DstX, | |||
| DstY, | |||
| DstZ, | |||
| pSrc, | |||
| pSrcBox ) |
| #define ID3D12GraphicsCommandList5_CopyTiles | ( | This, | |
| pTiledResource, | |||
| pTileRegionStartCoordinate, | |||
| pTileRegionSize, | |||
| pBuffer, | |||
| BufferStartOffsetInBytes, | |||
| Flags ) |
| #define ID3D12GraphicsCommandList5_DiscardResource | ( | This, | |
| pResource, | |||
| pRegion ) |
| #define ID3D12GraphicsCommandList5_Dispatch | ( | This, | |
| ThreadGroupCountX, | |||
| ThreadGroupCountY, | |||
| ThreadGroupCountZ ) |
| #define ID3D12GraphicsCommandList5_DispatchRays | ( | This, | |
| pDesc ) |
| #define ID3D12GraphicsCommandList5_DrawIndexedInstanced | ( | This, | |
| IndexCountPerInstance, | |||
| InstanceCount, | |||
| StartIndexLocation, | |||
| BaseVertexLocation, | |||
| StartInstanceLocation ) |
| #define ID3D12GraphicsCommandList5_DrawInstanced | ( | This, | |
| VertexCountPerInstance, | |||
| InstanceCount, | |||
| StartVertexLocation, | |||
| StartInstanceLocation ) |
| #define ID3D12GraphicsCommandList5_EmitRaytracingAccelerationStructurePostbuildInfo | ( | This, | |
| pDesc, | |||
| NumSourceAccelerationStructures, | |||
| pSourceAccelerationStructureData ) |
| #define ID3D12GraphicsCommandList5_EndEvent | ( | This | ) |
| #define ID3D12GraphicsCommandList5_EndQuery | ( | This, | |
| pQueryHeap, | |||
| Type, | |||
| Index ) |
| #define ID3D12GraphicsCommandList5_EndRenderPass | ( | This | ) |
| #define ID3D12GraphicsCommandList5_ExecuteBundle | ( | This, | |
| pCommandList ) |
| #define ID3D12GraphicsCommandList5_ExecuteIndirect | ( | This, | |
| pCommandSignature, | |||
| MaxCommandCount, | |||
| pArgumentBuffer, | |||
| ArgumentBufferOffset, | |||
| pCountBuffer, | |||
| CountBufferOffset ) |
| #define ID3D12GraphicsCommandList5_ExecuteMetaCommand | ( | This, | |
| pMetaCommand, | |||
| pExecutionParametersData, | |||
| ExecutionParametersDataSizeInBytes ) |
| #define ID3D12GraphicsCommandList5_GetDevice | ( | This, | |
| riid, | |||
| ppvDevice ) |
| #define ID3D12GraphicsCommandList5_GetPrivateData | ( | This, | |
| guid, | |||
| pDataSize, | |||
| pData ) |
| #define ID3D12GraphicsCommandList5_GetType | ( | This | ) |
| #define ID3D12GraphicsCommandList5_IASetIndexBuffer | ( | This, | |
| pView ) |
| #define ID3D12GraphicsCommandList5_IASetPrimitiveTopology | ( | This, | |
| PrimitiveTopology ) |
| #define ID3D12GraphicsCommandList5_IASetVertexBuffers | ( | This, | |
| StartSlot, | |||
| NumViews, | |||
| pViews ) |
| #define ID3D12GraphicsCommandList5_InitializeMetaCommand | ( | This, | |
| pMetaCommand, | |||
| pInitializationParametersData, | |||
| InitializationParametersDataSizeInBytes ) |
| #define ID3D12GraphicsCommandList5_OMSetBlendFactor | ( | This, | |
| BlendFactor ) |
| #define ID3D12GraphicsCommandList5_OMSetDepthBounds | ( | This, | |
| Min, | |||
| Max ) |
| #define ID3D12GraphicsCommandList5_OMSetRenderTargets | ( | This, | |
| NumRenderTargetDescriptors, | |||
| pRenderTargetDescriptors, | |||
| RTsSingleHandleToDescriptorRange, | |||
| pDepthStencilDescriptor ) |
| #define ID3D12GraphicsCommandList5_OMSetStencilRef | ( | This, | |
| StencilRef ) |
| #define ID3D12GraphicsCommandList5_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12GraphicsCommandList5_Release | ( | This | ) |
| #define ID3D12GraphicsCommandList5_Reset | ( | This, | |
| pAllocator, | |||
| pInitialState ) |
| #define ID3D12GraphicsCommandList5_ResolveQueryData | ( | This, | |
| pQueryHeap, | |||
| Type, | |||
| StartIndex, | |||
| NumQueries, | |||
| pDestinationBuffer, | |||
| AlignedDestinationBufferOffset ) |
| #define ID3D12GraphicsCommandList5_ResolveSubresource | ( | This, | |
| pDstResource, | |||
| DstSubresource, | |||
| pSrcResource, | |||
| SrcSubresource, | |||
| Format ) |
| #define ID3D12GraphicsCommandList5_ResolveSubresourceRegion | ( | This, | |
| pDstResource, | |||
| DstSubresource, | |||
| DstX, | |||
| DstY, | |||
| pSrcResource, | |||
| SrcSubresource, | |||
| pSrcRect, | |||
| Format, | |||
| ResolveMode ) |
| #define ID3D12GraphicsCommandList5_ResourceBarrier | ( | This, | |
| NumBarriers, | |||
| pBarriers ) |
| #define ID3D12GraphicsCommandList5_RSSetScissorRects | ( | This, | |
| NumRects, | |||
| pRects ) |
| #define ID3D12GraphicsCommandList5_RSSetShadingRate | ( | This, | |
| baseShadingRate, | |||
| combiners ) |
| #define ID3D12GraphicsCommandList5_RSSetShadingRateImage | ( | This, | |
| shadingRateImage ) |
| #define ID3D12GraphicsCommandList5_RSSetViewports | ( | This, | |
| NumViewports, | |||
| pViewports ) |
| #define ID3D12GraphicsCommandList5_SetComputeRoot32BitConstant | ( | This, | |
| RootParameterIndex, | |||
| SrcData, | |||
| DestOffsetIn32BitValues ) |
| #define ID3D12GraphicsCommandList5_SetComputeRoot32BitConstants | ( | This, | |
| RootParameterIndex, | |||
| Num32BitValuesToSet, | |||
| pSrcData, | |||
| DestOffsetIn32BitValues ) |
| #define ID3D12GraphicsCommandList5_SetComputeRootConstantBufferView | ( | This, | |
| RootParameterIndex, | |||
| BufferLocation ) |
| #define ID3D12GraphicsCommandList5_SetComputeRootDescriptorTable | ( | This, | |
| RootParameterIndex, | |||
| BaseDescriptor ) |
| #define ID3D12GraphicsCommandList5_SetComputeRootShaderResourceView | ( | This, | |
| RootParameterIndex, | |||
| BufferLocation ) |
| #define ID3D12GraphicsCommandList5_SetComputeRootSignature | ( | This, | |
| pRootSignature ) |
| #define ID3D12GraphicsCommandList5_SetComputeRootUnorderedAccessView | ( | This, | |
| RootParameterIndex, | |||
| BufferLocation ) |
| #define ID3D12GraphicsCommandList5_SetDescriptorHeaps | ( | This, | |
| NumDescriptorHeaps, | |||
| ppDescriptorHeaps ) |
| #define ID3D12GraphicsCommandList5_SetGraphicsRoot32BitConstant | ( | This, | |
| RootParameterIndex, | |||
| SrcData, | |||
| DestOffsetIn32BitValues ) |
| #define ID3D12GraphicsCommandList5_SetGraphicsRoot32BitConstants | ( | This, | |
| RootParameterIndex, | |||
| Num32BitValuesToSet, | |||
| pSrcData, | |||
| DestOffsetIn32BitValues ) |
| #define ID3D12GraphicsCommandList5_SetGraphicsRootConstantBufferView | ( | This, | |
| RootParameterIndex, | |||
| BufferLocation ) |
| #define ID3D12GraphicsCommandList5_SetGraphicsRootDescriptorTable | ( | This, | |
| RootParameterIndex, | |||
| BaseDescriptor ) |
| #define ID3D12GraphicsCommandList5_SetGraphicsRootShaderResourceView | ( | This, | |
| RootParameterIndex, | |||
| BufferLocation ) |
| #define ID3D12GraphicsCommandList5_SetGraphicsRootSignature | ( | This, | |
| pRootSignature ) |
| #define ID3D12GraphicsCommandList5_SetGraphicsRootUnorderedAccessView | ( | This, | |
| RootParameterIndex, | |||
| BufferLocation ) |
| #define ID3D12GraphicsCommandList5_SetMarker | ( | This, | |
| Metadata, | |||
| pData, | |||
| Size ) |
| #define ID3D12GraphicsCommandList5_SetName | ( | This, | |
| Name ) |
| #define ID3D12GraphicsCommandList5_SetPipelineState | ( | This, | |
| pPipelineState ) |
| #define ID3D12GraphicsCommandList5_SetPipelineState1 | ( | This, | |
| pStateObject ) |
| #define ID3D12GraphicsCommandList5_SetPredication | ( | This, | |
| pBuffer, | |||
| AlignedBufferOffset, | |||
| Operation ) |
| #define ID3D12GraphicsCommandList5_SetPrivateData | ( | This, | |
| guid, | |||
| DataSize, | |||
| pData ) |
| #define ID3D12GraphicsCommandList5_SetPrivateDataInterface | ( | This, | |
| guid, | |||
| pData ) |
| #define ID3D12GraphicsCommandList5_SetProtectedResourceSession | ( | This, | |
| pProtectedResourceSession ) |
| #define ID3D12GraphicsCommandList5_SetSamplePositions | ( | This, | |
| NumSamplesPerPixel, | |||
| NumPixels, | |||
| pSamplePositions ) |
| #define ID3D12GraphicsCommandList5_SetViewInstanceMask | ( | This, | |
| Mask ) |
| #define ID3D12GraphicsCommandList5_SOSetTargets | ( | This, | |
| StartSlot, | |||
| NumViews, | |||
| pViews ) |
| #define ID3D12GraphicsCommandList5_WriteBufferImmediate | ( | This, | |
| Count, | |||
| pParams, | |||
| pModes ) |
| #define ID3D12GraphicsCommandList6_AddRef | ( | This | ) |
| #define ID3D12GraphicsCommandList6_AtomicCopyBufferUINT | ( | This, | |
| pDstBuffer, | |||
| DstOffset, | |||
| pSrcBuffer, | |||
| SrcOffset, | |||
| Dependencies, | |||
| ppDependentResources, | |||
| pDependentSubresourceRanges ) |
| #define ID3D12GraphicsCommandList6_AtomicCopyBufferUINT64 | ( | This, | |
| pDstBuffer, | |||
| DstOffset, | |||
| pSrcBuffer, | |||
| SrcOffset, | |||
| Dependencies, | |||
| ppDependentResources, | |||
| pDependentSubresourceRanges ) |
| #define ID3D12GraphicsCommandList6_BeginEvent | ( | This, | |
| Metadata, | |||
| pData, | |||
| Size ) |
| #define ID3D12GraphicsCommandList6_BeginQuery | ( | This, | |
| pQueryHeap, | |||
| Type, | |||
| Index ) |
| #define ID3D12GraphicsCommandList6_BeginRenderPass | ( | This, | |
| NumRenderTargets, | |||
| pRenderTargets, | |||
| pDepthStencil, | |||
| Flags ) |
| #define ID3D12GraphicsCommandList6_BuildRaytracingAccelerationStructure | ( | This, | |
| pDesc, | |||
| NumPostbuildInfoDescs, | |||
| pPostbuildInfoDescs ) |
| #define ID3D12GraphicsCommandList6_ClearDepthStencilView | ( | This, | |
| DepthStencilView, | |||
| ClearFlags, | |||
| Depth, | |||
| Stencil, | |||
| NumRects, | |||
| pRects ) |
| #define ID3D12GraphicsCommandList6_ClearRenderTargetView | ( | This, | |
| RenderTargetView, | |||
| ColorRGBA, | |||
| NumRects, | |||
| pRects ) |
| #define ID3D12GraphicsCommandList6_ClearState | ( | This, | |
| pPipelineState ) |
| #define ID3D12GraphicsCommandList6_ClearUnorderedAccessViewFloat | ( | This, | |
| ViewGPUHandleInCurrentHeap, | |||
| ViewCPUHandle, | |||
| pResource, | |||
| Values, | |||
| NumRects, | |||
| pRects ) |
| #define ID3D12GraphicsCommandList6_ClearUnorderedAccessViewUint | ( | This, | |
| ViewGPUHandleInCurrentHeap, | |||
| ViewCPUHandle, | |||
| pResource, | |||
| Values, | |||
| NumRects, | |||
| pRects ) |
| #define ID3D12GraphicsCommandList6_Close | ( | This | ) |
| #define ID3D12GraphicsCommandList6_CopyBufferRegion | ( | This, | |
| pDstBuffer, | |||
| DstOffset, | |||
| pSrcBuffer, | |||
| SrcOffset, | |||
| NumBytes ) |
| #define ID3D12GraphicsCommandList6_CopyRaytracingAccelerationStructure | ( | This, | |
| DestAccelerationStructureData, | |||
| SourceAccelerationStructureData, | |||
| Mode ) |
| #define ID3D12GraphicsCommandList6_CopyResource | ( | This, | |
| pDstResource, | |||
| pSrcResource ) |
| #define ID3D12GraphicsCommandList6_CopyTextureRegion | ( | This, | |
| pDst, | |||
| DstX, | |||
| DstY, | |||
| DstZ, | |||
| pSrc, | |||
| pSrcBox ) |
| #define ID3D12GraphicsCommandList6_CopyTiles | ( | This, | |
| pTiledResource, | |||
| pTileRegionStartCoordinate, | |||
| pTileRegionSize, | |||
| pBuffer, | |||
| BufferStartOffsetInBytes, | |||
| Flags ) |
| #define ID3D12GraphicsCommandList6_DiscardResource | ( | This, | |
| pResource, | |||
| pRegion ) |
| #define ID3D12GraphicsCommandList6_Dispatch | ( | This, | |
| ThreadGroupCountX, | |||
| ThreadGroupCountY, | |||
| ThreadGroupCountZ ) |
| #define ID3D12GraphicsCommandList6_DispatchMesh | ( | This, | |
| ThreadGroupCountX, | |||
| ThreadGroupCountY, | |||
| ThreadGroupCountZ ) |
| #define ID3D12GraphicsCommandList6_DispatchRays | ( | This, | |
| pDesc ) |
| #define ID3D12GraphicsCommandList6_DrawIndexedInstanced | ( | This, | |
| IndexCountPerInstance, | |||
| InstanceCount, | |||
| StartIndexLocation, | |||
| BaseVertexLocation, | |||
| StartInstanceLocation ) |
| #define ID3D12GraphicsCommandList6_DrawInstanced | ( | This, | |
| VertexCountPerInstance, | |||
| InstanceCount, | |||
| StartVertexLocation, | |||
| StartInstanceLocation ) |
| #define ID3D12GraphicsCommandList6_EmitRaytracingAccelerationStructurePostbuildInfo | ( | This, | |
| pDesc, | |||
| NumSourceAccelerationStructures, | |||
| pSourceAccelerationStructureData ) |
| #define ID3D12GraphicsCommandList6_EndEvent | ( | This | ) |
| #define ID3D12GraphicsCommandList6_EndQuery | ( | This, | |
| pQueryHeap, | |||
| Type, | |||
| Index ) |
| #define ID3D12GraphicsCommandList6_EndRenderPass | ( | This | ) |
| #define ID3D12GraphicsCommandList6_ExecuteBundle | ( | This, | |
| pCommandList ) |
| #define ID3D12GraphicsCommandList6_ExecuteIndirect | ( | This, | |
| pCommandSignature, | |||
| MaxCommandCount, | |||
| pArgumentBuffer, | |||
| ArgumentBufferOffset, | |||
| pCountBuffer, | |||
| CountBufferOffset ) |
| #define ID3D12GraphicsCommandList6_ExecuteMetaCommand | ( | This, | |
| pMetaCommand, | |||
| pExecutionParametersData, | |||
| ExecutionParametersDataSizeInBytes ) |
| #define ID3D12GraphicsCommandList6_GetDevice | ( | This, | |
| riid, | |||
| ppvDevice ) |
| #define ID3D12GraphicsCommandList6_GetPrivateData | ( | This, | |
| guid, | |||
| pDataSize, | |||
| pData ) |
| #define ID3D12GraphicsCommandList6_GetType | ( | This | ) |
| #define ID3D12GraphicsCommandList6_IASetIndexBuffer | ( | This, | |
| pView ) |
| #define ID3D12GraphicsCommandList6_IASetPrimitiveTopology | ( | This, | |
| PrimitiveTopology ) |
| #define ID3D12GraphicsCommandList6_IASetVertexBuffers | ( | This, | |
| StartSlot, | |||
| NumViews, | |||
| pViews ) |
| #define ID3D12GraphicsCommandList6_InitializeMetaCommand | ( | This, | |
| pMetaCommand, | |||
| pInitializationParametersData, | |||
| InitializationParametersDataSizeInBytes ) |
| #define ID3D12GraphicsCommandList6_OMSetBlendFactor | ( | This, | |
| BlendFactor ) |
| #define ID3D12GraphicsCommandList6_OMSetDepthBounds | ( | This, | |
| Min, | |||
| Max ) |
| #define ID3D12GraphicsCommandList6_OMSetRenderTargets | ( | This, | |
| NumRenderTargetDescriptors, | |||
| pRenderTargetDescriptors, | |||
| RTsSingleHandleToDescriptorRange, | |||
| pDepthStencilDescriptor ) |
| #define ID3D12GraphicsCommandList6_OMSetStencilRef | ( | This, | |
| StencilRef ) |
| #define ID3D12GraphicsCommandList6_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12GraphicsCommandList6_Release | ( | This | ) |
| #define ID3D12GraphicsCommandList6_Reset | ( | This, | |
| pAllocator, | |||
| pInitialState ) |
| #define ID3D12GraphicsCommandList6_ResolveQueryData | ( | This, | |
| pQueryHeap, | |||
| Type, | |||
| StartIndex, | |||
| NumQueries, | |||
| pDestinationBuffer, | |||
| AlignedDestinationBufferOffset ) |
| #define ID3D12GraphicsCommandList6_ResolveSubresource | ( | This, | |
| pDstResource, | |||
| DstSubresource, | |||
| pSrcResource, | |||
| SrcSubresource, | |||
| Format ) |
| #define ID3D12GraphicsCommandList6_ResolveSubresourceRegion | ( | This, | |
| pDstResource, | |||
| DstSubresource, | |||
| DstX, | |||
| DstY, | |||
| pSrcResource, | |||
| SrcSubresource, | |||
| pSrcRect, | |||
| Format, | |||
| ResolveMode ) |
| #define ID3D12GraphicsCommandList6_ResourceBarrier | ( | This, | |
| NumBarriers, | |||
| pBarriers ) |
| #define ID3D12GraphicsCommandList6_RSSetScissorRects | ( | This, | |
| NumRects, | |||
| pRects ) |
| #define ID3D12GraphicsCommandList6_RSSetShadingRate | ( | This, | |
| baseShadingRate, | |||
| combiners ) |
| #define ID3D12GraphicsCommandList6_RSSetShadingRateImage | ( | This, | |
| shadingRateImage ) |
| #define ID3D12GraphicsCommandList6_RSSetViewports | ( | This, | |
| NumViewports, | |||
| pViewports ) |
| #define ID3D12GraphicsCommandList6_SetComputeRoot32BitConstant | ( | This, | |
| RootParameterIndex, | |||
| SrcData, | |||
| DestOffsetIn32BitValues ) |
| #define ID3D12GraphicsCommandList6_SetComputeRoot32BitConstants | ( | This, | |
| RootParameterIndex, | |||
| Num32BitValuesToSet, | |||
| pSrcData, | |||
| DestOffsetIn32BitValues ) |
| #define ID3D12GraphicsCommandList6_SetComputeRootConstantBufferView | ( | This, | |
| RootParameterIndex, | |||
| BufferLocation ) |
| #define ID3D12GraphicsCommandList6_SetComputeRootDescriptorTable | ( | This, | |
| RootParameterIndex, | |||
| BaseDescriptor ) |
| #define ID3D12GraphicsCommandList6_SetComputeRootShaderResourceView | ( | This, | |
| RootParameterIndex, | |||
| BufferLocation ) |
| #define ID3D12GraphicsCommandList6_SetComputeRootSignature | ( | This, | |
| pRootSignature ) |
| #define ID3D12GraphicsCommandList6_SetComputeRootUnorderedAccessView | ( | This, | |
| RootParameterIndex, | |||
| BufferLocation ) |
| #define ID3D12GraphicsCommandList6_SetDescriptorHeaps | ( | This, | |
| NumDescriptorHeaps, | |||
| ppDescriptorHeaps ) |
| #define ID3D12GraphicsCommandList6_SetGraphicsRoot32BitConstant | ( | This, | |
| RootParameterIndex, | |||
| SrcData, | |||
| DestOffsetIn32BitValues ) |
| #define ID3D12GraphicsCommandList6_SetGraphicsRoot32BitConstants | ( | This, | |
| RootParameterIndex, | |||
| Num32BitValuesToSet, | |||
| pSrcData, | |||
| DestOffsetIn32BitValues ) |
| #define ID3D12GraphicsCommandList6_SetGraphicsRootConstantBufferView | ( | This, | |
| RootParameterIndex, | |||
| BufferLocation ) |
| #define ID3D12GraphicsCommandList6_SetGraphicsRootDescriptorTable | ( | This, | |
| RootParameterIndex, | |||
| BaseDescriptor ) |
| #define ID3D12GraphicsCommandList6_SetGraphicsRootShaderResourceView | ( | This, | |
| RootParameterIndex, | |||
| BufferLocation ) |
| #define ID3D12GraphicsCommandList6_SetGraphicsRootSignature | ( | This, | |
| pRootSignature ) |
| #define ID3D12GraphicsCommandList6_SetGraphicsRootUnorderedAccessView | ( | This, | |
| RootParameterIndex, | |||
| BufferLocation ) |
| #define ID3D12GraphicsCommandList6_SetMarker | ( | This, | |
| Metadata, | |||
| pData, | |||
| Size ) |
| #define ID3D12GraphicsCommandList6_SetName | ( | This, | |
| Name ) |
| #define ID3D12GraphicsCommandList6_SetPipelineState | ( | This, | |
| pPipelineState ) |
| #define ID3D12GraphicsCommandList6_SetPipelineState1 | ( | This, | |
| pStateObject ) |
| #define ID3D12GraphicsCommandList6_SetPredication | ( | This, | |
| pBuffer, | |||
| AlignedBufferOffset, | |||
| Operation ) |
| #define ID3D12GraphicsCommandList6_SetPrivateData | ( | This, | |
| guid, | |||
| DataSize, | |||
| pData ) |
| #define ID3D12GraphicsCommandList6_SetPrivateDataInterface | ( | This, | |
| guid, | |||
| pData ) |
| #define ID3D12GraphicsCommandList6_SetProtectedResourceSession | ( | This, | |
| pProtectedResourceSession ) |
| #define ID3D12GraphicsCommandList6_SetSamplePositions | ( | This, | |
| NumSamplesPerPixel, | |||
| NumPixels, | |||
| pSamplePositions ) |
| #define ID3D12GraphicsCommandList6_SetViewInstanceMask | ( | This, | |
| Mask ) |
| #define ID3D12GraphicsCommandList6_SOSetTargets | ( | This, | |
| StartSlot, | |||
| NumViews, | |||
| pViews ) |
| #define ID3D12GraphicsCommandList6_WriteBufferImmediate | ( | This, | |
| Count, | |||
| pParams, | |||
| pModes ) |
| #define ID3D12GraphicsCommandList7_AddRef | ( | This | ) |
| #define ID3D12GraphicsCommandList7_AtomicCopyBufferUINT | ( | This, | |
| pDstBuffer, | |||
| DstOffset, | |||
| pSrcBuffer, | |||
| SrcOffset, | |||
| Dependencies, | |||
| ppDependentResources, | |||
| pDependentSubresourceRanges ) |
| #define ID3D12GraphicsCommandList7_AtomicCopyBufferUINT64 | ( | This, | |
| pDstBuffer, | |||
| DstOffset, | |||
| pSrcBuffer, | |||
| SrcOffset, | |||
| Dependencies, | |||
| ppDependentResources, | |||
| pDependentSubresourceRanges ) |
| #define ID3D12GraphicsCommandList7_Barrier | ( | This, | |
| NumBarrierGroups, | |||
| pBarrierGroups ) |
| #define ID3D12GraphicsCommandList7_BeginEvent | ( | This, | |
| Metadata, | |||
| pData, | |||
| Size ) |
| #define ID3D12GraphicsCommandList7_BeginQuery | ( | This, | |
| pQueryHeap, | |||
| Type, | |||
| Index ) |
| #define ID3D12GraphicsCommandList7_BeginRenderPass | ( | This, | |
| NumRenderTargets, | |||
| pRenderTargets, | |||
| pDepthStencil, | |||
| Flags ) |
| #define ID3D12GraphicsCommandList7_BuildRaytracingAccelerationStructure | ( | This, | |
| pDesc, | |||
| NumPostbuildInfoDescs, | |||
| pPostbuildInfoDescs ) |
| #define ID3D12GraphicsCommandList7_ClearDepthStencilView | ( | This, | |
| DepthStencilView, | |||
| ClearFlags, | |||
| Depth, | |||
| Stencil, | |||
| NumRects, | |||
| pRects ) |
| #define ID3D12GraphicsCommandList7_ClearRenderTargetView | ( | This, | |
| RenderTargetView, | |||
| ColorRGBA, | |||
| NumRects, | |||
| pRects ) |
| #define ID3D12GraphicsCommandList7_ClearState | ( | This, | |
| pPipelineState ) |
| #define ID3D12GraphicsCommandList7_ClearUnorderedAccessViewFloat | ( | This, | |
| ViewGPUHandleInCurrentHeap, | |||
| ViewCPUHandle, | |||
| pResource, | |||
| Values, | |||
| NumRects, | |||
| pRects ) |
| #define ID3D12GraphicsCommandList7_ClearUnorderedAccessViewUint | ( | This, | |
| ViewGPUHandleInCurrentHeap, | |||
| ViewCPUHandle, | |||
| pResource, | |||
| Values, | |||
| NumRects, | |||
| pRects ) |
| #define ID3D12GraphicsCommandList7_Close | ( | This | ) |
| #define ID3D12GraphicsCommandList7_CopyBufferRegion | ( | This, | |
| pDstBuffer, | |||
| DstOffset, | |||
| pSrcBuffer, | |||
| SrcOffset, | |||
| NumBytes ) |
| #define ID3D12GraphicsCommandList7_CopyRaytracingAccelerationStructure | ( | This, | |
| DestAccelerationStructureData, | |||
| SourceAccelerationStructureData, | |||
| Mode ) |
| #define ID3D12GraphicsCommandList7_CopyResource | ( | This, | |
| pDstResource, | |||
| pSrcResource ) |
| #define ID3D12GraphicsCommandList7_CopyTextureRegion | ( | This, | |
| pDst, | |||
| DstX, | |||
| DstY, | |||
| DstZ, | |||
| pSrc, | |||
| pSrcBox ) |
| #define ID3D12GraphicsCommandList7_CopyTiles | ( | This, | |
| pTiledResource, | |||
| pTileRegionStartCoordinate, | |||
| pTileRegionSize, | |||
| pBuffer, | |||
| BufferStartOffsetInBytes, | |||
| Flags ) |
| #define ID3D12GraphicsCommandList7_DiscardResource | ( | This, | |
| pResource, | |||
| pRegion ) |
| #define ID3D12GraphicsCommandList7_Dispatch | ( | This, | |
| ThreadGroupCountX, | |||
| ThreadGroupCountY, | |||
| ThreadGroupCountZ ) |
| #define ID3D12GraphicsCommandList7_DispatchMesh | ( | This, | |
| ThreadGroupCountX, | |||
| ThreadGroupCountY, | |||
| ThreadGroupCountZ ) |
| #define ID3D12GraphicsCommandList7_DispatchRays | ( | This, | |
| pDesc ) |
| #define ID3D12GraphicsCommandList7_DrawIndexedInstanced | ( | This, | |
| IndexCountPerInstance, | |||
| InstanceCount, | |||
| StartIndexLocation, | |||
| BaseVertexLocation, | |||
| StartInstanceLocation ) |
| #define ID3D12GraphicsCommandList7_DrawInstanced | ( | This, | |
| VertexCountPerInstance, | |||
| InstanceCount, | |||
| StartVertexLocation, | |||
| StartInstanceLocation ) |
| #define ID3D12GraphicsCommandList7_EmitRaytracingAccelerationStructurePostbuildInfo | ( | This, | |
| pDesc, | |||
| NumSourceAccelerationStructures, | |||
| pSourceAccelerationStructureData ) |
| #define ID3D12GraphicsCommandList7_EndEvent | ( | This | ) |
| #define ID3D12GraphicsCommandList7_EndQuery | ( | This, | |
| pQueryHeap, | |||
| Type, | |||
| Index ) |
| #define ID3D12GraphicsCommandList7_EndRenderPass | ( | This | ) |
| #define ID3D12GraphicsCommandList7_ExecuteBundle | ( | This, | |
| pCommandList ) |
| #define ID3D12GraphicsCommandList7_ExecuteIndirect | ( | This, | |
| pCommandSignature, | |||
| MaxCommandCount, | |||
| pArgumentBuffer, | |||
| ArgumentBufferOffset, | |||
| pCountBuffer, | |||
| CountBufferOffset ) |
| #define ID3D12GraphicsCommandList7_ExecuteMetaCommand | ( | This, | |
| pMetaCommand, | |||
| pExecutionParametersData, | |||
| ExecutionParametersDataSizeInBytes ) |
| #define ID3D12GraphicsCommandList7_GetDevice | ( | This, | |
| riid, | |||
| ppvDevice ) |
| #define ID3D12GraphicsCommandList7_GetPrivateData | ( | This, | |
| guid, | |||
| pDataSize, | |||
| pData ) |
| #define ID3D12GraphicsCommandList7_GetType | ( | This | ) |
| #define ID3D12GraphicsCommandList7_IASetIndexBuffer | ( | This, | |
| pView ) |
| #define ID3D12GraphicsCommandList7_IASetPrimitiveTopology | ( | This, | |
| PrimitiveTopology ) |
| #define ID3D12GraphicsCommandList7_IASetVertexBuffers | ( | This, | |
| StartSlot, | |||
| NumViews, | |||
| pViews ) |
| #define ID3D12GraphicsCommandList7_InitializeMetaCommand | ( | This, | |
| pMetaCommand, | |||
| pInitializationParametersData, | |||
| InitializationParametersDataSizeInBytes ) |
| #define ID3D12GraphicsCommandList7_OMSetBlendFactor | ( | This, | |
| BlendFactor ) |
| #define ID3D12GraphicsCommandList7_OMSetDepthBounds | ( | This, | |
| Min, | |||
| Max ) |
| #define ID3D12GraphicsCommandList7_OMSetRenderTargets | ( | This, | |
| NumRenderTargetDescriptors, | |||
| pRenderTargetDescriptors, | |||
| RTsSingleHandleToDescriptorRange, | |||
| pDepthStencilDescriptor ) |
| #define ID3D12GraphicsCommandList7_OMSetStencilRef | ( | This, | |
| StencilRef ) |
| #define ID3D12GraphicsCommandList7_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12GraphicsCommandList7_Release | ( | This | ) |
| #define ID3D12GraphicsCommandList7_Reset | ( | This, | |
| pAllocator, | |||
| pInitialState ) |
| #define ID3D12GraphicsCommandList7_ResolveQueryData | ( | This, | |
| pQueryHeap, | |||
| Type, | |||
| StartIndex, | |||
| NumQueries, | |||
| pDestinationBuffer, | |||
| AlignedDestinationBufferOffset ) |
| #define ID3D12GraphicsCommandList7_ResolveSubresource | ( | This, | |
| pDstResource, | |||
| DstSubresource, | |||
| pSrcResource, | |||
| SrcSubresource, | |||
| Format ) |
| #define ID3D12GraphicsCommandList7_ResolveSubresourceRegion | ( | This, | |
| pDstResource, | |||
| DstSubresource, | |||
| DstX, | |||
| DstY, | |||
| pSrcResource, | |||
| SrcSubresource, | |||
| pSrcRect, | |||
| Format, | |||
| ResolveMode ) |
| #define ID3D12GraphicsCommandList7_ResourceBarrier | ( | This, | |
| NumBarriers, | |||
| pBarriers ) |
| #define ID3D12GraphicsCommandList7_RSSetScissorRects | ( | This, | |
| NumRects, | |||
| pRects ) |
| #define ID3D12GraphicsCommandList7_RSSetShadingRate | ( | This, | |
| baseShadingRate, | |||
| combiners ) |
| #define ID3D12GraphicsCommandList7_RSSetShadingRateImage | ( | This, | |
| shadingRateImage ) |
| #define ID3D12GraphicsCommandList7_RSSetViewports | ( | This, | |
| NumViewports, | |||
| pViewports ) |
| #define ID3D12GraphicsCommandList7_SetComputeRoot32BitConstant | ( | This, | |
| RootParameterIndex, | |||
| SrcData, | |||
| DestOffsetIn32BitValues ) |
| #define ID3D12GraphicsCommandList7_SetComputeRoot32BitConstants | ( | This, | |
| RootParameterIndex, | |||
| Num32BitValuesToSet, | |||
| pSrcData, | |||
| DestOffsetIn32BitValues ) |
| #define ID3D12GraphicsCommandList7_SetComputeRootConstantBufferView | ( | This, | |
| RootParameterIndex, | |||
| BufferLocation ) |
| #define ID3D12GraphicsCommandList7_SetComputeRootDescriptorTable | ( | This, | |
| RootParameterIndex, | |||
| BaseDescriptor ) |
| #define ID3D12GraphicsCommandList7_SetComputeRootShaderResourceView | ( | This, | |
| RootParameterIndex, | |||
| BufferLocation ) |
| #define ID3D12GraphicsCommandList7_SetComputeRootSignature | ( | This, | |
| pRootSignature ) |
| #define ID3D12GraphicsCommandList7_SetComputeRootUnorderedAccessView | ( | This, | |
| RootParameterIndex, | |||
| BufferLocation ) |
| #define ID3D12GraphicsCommandList7_SetDescriptorHeaps | ( | This, | |
| NumDescriptorHeaps, | |||
| ppDescriptorHeaps ) |
| #define ID3D12GraphicsCommandList7_SetGraphicsRoot32BitConstant | ( | This, | |
| RootParameterIndex, | |||
| SrcData, | |||
| DestOffsetIn32BitValues ) |
| #define ID3D12GraphicsCommandList7_SetGraphicsRoot32BitConstants | ( | This, | |
| RootParameterIndex, | |||
| Num32BitValuesToSet, | |||
| pSrcData, | |||
| DestOffsetIn32BitValues ) |
| #define ID3D12GraphicsCommandList7_SetGraphicsRootConstantBufferView | ( | This, | |
| RootParameterIndex, | |||
| BufferLocation ) |
| #define ID3D12GraphicsCommandList7_SetGraphicsRootDescriptorTable | ( | This, | |
| RootParameterIndex, | |||
| BaseDescriptor ) |
| #define ID3D12GraphicsCommandList7_SetGraphicsRootShaderResourceView | ( | This, | |
| RootParameterIndex, | |||
| BufferLocation ) |
| #define ID3D12GraphicsCommandList7_SetGraphicsRootSignature | ( | This, | |
| pRootSignature ) |
| #define ID3D12GraphicsCommandList7_SetGraphicsRootUnorderedAccessView | ( | This, | |
| RootParameterIndex, | |||
| BufferLocation ) |
| #define ID3D12GraphicsCommandList7_SetMarker | ( | This, | |
| Metadata, | |||
| pData, | |||
| Size ) |
| #define ID3D12GraphicsCommandList7_SetName | ( | This, | |
| Name ) |
| #define ID3D12GraphicsCommandList7_SetPipelineState | ( | This, | |
| pPipelineState ) |
| #define ID3D12GraphicsCommandList7_SetPipelineState1 | ( | This, | |
| pStateObject ) |
| #define ID3D12GraphicsCommandList7_SetPredication | ( | This, | |
| pBuffer, | |||
| AlignedBufferOffset, | |||
| Operation ) |
| #define ID3D12GraphicsCommandList7_SetPrivateData | ( | This, | |
| guid, | |||
| DataSize, | |||
| pData ) |
| #define ID3D12GraphicsCommandList7_SetPrivateDataInterface | ( | This, | |
| guid, | |||
| pData ) |
| #define ID3D12GraphicsCommandList7_SetProtectedResourceSession | ( | This, | |
| pProtectedResourceSession ) |
| #define ID3D12GraphicsCommandList7_SetSamplePositions | ( | This, | |
| NumSamplesPerPixel, | |||
| NumPixels, | |||
| pSamplePositions ) |
| #define ID3D12GraphicsCommandList7_SetViewInstanceMask | ( | This, | |
| Mask ) |
| #define ID3D12GraphicsCommandList7_SOSetTargets | ( | This, | |
| StartSlot, | |||
| NumViews, | |||
| pViews ) |
| #define ID3D12GraphicsCommandList7_WriteBufferImmediate | ( | This, | |
| Count, | |||
| pParams, | |||
| pModes ) |
| #define ID3D12GraphicsCommandList8_AddRef | ( | This | ) |
| #define ID3D12GraphicsCommandList8_AtomicCopyBufferUINT | ( | This, | |
| pDstBuffer, | |||
| DstOffset, | |||
| pSrcBuffer, | |||
| SrcOffset, | |||
| Dependencies, | |||
| ppDependentResources, | |||
| pDependentSubresourceRanges ) |
| #define ID3D12GraphicsCommandList8_AtomicCopyBufferUINT64 | ( | This, | |
| pDstBuffer, | |||
| DstOffset, | |||
| pSrcBuffer, | |||
| SrcOffset, | |||
| Dependencies, | |||
| ppDependentResources, | |||
| pDependentSubresourceRanges ) |
| #define ID3D12GraphicsCommandList8_Barrier | ( | This, | |
| NumBarrierGroups, | |||
| pBarrierGroups ) |
| #define ID3D12GraphicsCommandList8_BeginEvent | ( | This, | |
| Metadata, | |||
| pData, | |||
| Size ) |
| #define ID3D12GraphicsCommandList8_BeginQuery | ( | This, | |
| pQueryHeap, | |||
| Type, | |||
| Index ) |
| #define ID3D12GraphicsCommandList8_BeginRenderPass | ( | This, | |
| NumRenderTargets, | |||
| pRenderTargets, | |||
| pDepthStencil, | |||
| Flags ) |
| #define ID3D12GraphicsCommandList8_BuildRaytracingAccelerationStructure | ( | This, | |
| pDesc, | |||
| NumPostbuildInfoDescs, | |||
| pPostbuildInfoDescs ) |
| #define ID3D12GraphicsCommandList8_ClearDepthStencilView | ( | This, | |
| DepthStencilView, | |||
| ClearFlags, | |||
| Depth, | |||
| Stencil, | |||
| NumRects, | |||
| pRects ) |
| #define ID3D12GraphicsCommandList8_ClearRenderTargetView | ( | This, | |
| RenderTargetView, | |||
| ColorRGBA, | |||
| NumRects, | |||
| pRects ) |
| #define ID3D12GraphicsCommandList8_ClearState | ( | This, | |
| pPipelineState ) |
| #define ID3D12GraphicsCommandList8_ClearUnorderedAccessViewFloat | ( | This, | |
| ViewGPUHandleInCurrentHeap, | |||
| ViewCPUHandle, | |||
| pResource, | |||
| Values, | |||
| NumRects, | |||
| pRects ) |
| #define ID3D12GraphicsCommandList8_ClearUnorderedAccessViewUint | ( | This, | |
| ViewGPUHandleInCurrentHeap, | |||
| ViewCPUHandle, | |||
| pResource, | |||
| Values, | |||
| NumRects, | |||
| pRects ) |
| #define ID3D12GraphicsCommandList8_Close | ( | This | ) |
| #define ID3D12GraphicsCommandList8_CopyBufferRegion | ( | This, | |
| pDstBuffer, | |||
| DstOffset, | |||
| pSrcBuffer, | |||
| SrcOffset, | |||
| NumBytes ) |
| #define ID3D12GraphicsCommandList8_CopyRaytracingAccelerationStructure | ( | This, | |
| DestAccelerationStructureData, | |||
| SourceAccelerationStructureData, | |||
| Mode ) |
| #define ID3D12GraphicsCommandList8_CopyResource | ( | This, | |
| pDstResource, | |||
| pSrcResource ) |
| #define ID3D12GraphicsCommandList8_CopyTextureRegion | ( | This, | |
| pDst, | |||
| DstX, | |||
| DstY, | |||
| DstZ, | |||
| pSrc, | |||
| pSrcBox ) |
| #define ID3D12GraphicsCommandList8_CopyTiles | ( | This, | |
| pTiledResource, | |||
| pTileRegionStartCoordinate, | |||
| pTileRegionSize, | |||
| pBuffer, | |||
| BufferStartOffsetInBytes, | |||
| Flags ) |
| #define ID3D12GraphicsCommandList8_DiscardResource | ( | This, | |
| pResource, | |||
| pRegion ) |
| #define ID3D12GraphicsCommandList8_Dispatch | ( | This, | |
| ThreadGroupCountX, | |||
| ThreadGroupCountY, | |||
| ThreadGroupCountZ ) |
| #define ID3D12GraphicsCommandList8_DispatchMesh | ( | This, | |
| ThreadGroupCountX, | |||
| ThreadGroupCountY, | |||
| ThreadGroupCountZ ) |
| #define ID3D12GraphicsCommandList8_DispatchRays | ( | This, | |
| pDesc ) |
| #define ID3D12GraphicsCommandList8_DrawIndexedInstanced | ( | This, | |
| IndexCountPerInstance, | |||
| InstanceCount, | |||
| StartIndexLocation, | |||
| BaseVertexLocation, | |||
| StartInstanceLocation ) |
| #define ID3D12GraphicsCommandList8_DrawInstanced | ( | This, | |
| VertexCountPerInstance, | |||
| InstanceCount, | |||
| StartVertexLocation, | |||
| StartInstanceLocation ) |
| #define ID3D12GraphicsCommandList8_EmitRaytracingAccelerationStructurePostbuildInfo | ( | This, | |
| pDesc, | |||
| NumSourceAccelerationStructures, | |||
| pSourceAccelerationStructureData ) |
| #define ID3D12GraphicsCommandList8_EndEvent | ( | This | ) |
| #define ID3D12GraphicsCommandList8_EndQuery | ( | This, | |
| pQueryHeap, | |||
| Type, | |||
| Index ) |
| #define ID3D12GraphicsCommandList8_EndRenderPass | ( | This | ) |
| #define ID3D12GraphicsCommandList8_ExecuteBundle | ( | This, | |
| pCommandList ) |
| #define ID3D12GraphicsCommandList8_ExecuteIndirect | ( | This, | |
| pCommandSignature, | |||
| MaxCommandCount, | |||
| pArgumentBuffer, | |||
| ArgumentBufferOffset, | |||
| pCountBuffer, | |||
| CountBufferOffset ) |
| #define ID3D12GraphicsCommandList8_ExecuteMetaCommand | ( | This, | |
| pMetaCommand, | |||
| pExecutionParametersData, | |||
| ExecutionParametersDataSizeInBytes ) |
| #define ID3D12GraphicsCommandList8_GetDevice | ( | This, | |
| riid, | |||
| ppvDevice ) |
| #define ID3D12GraphicsCommandList8_GetPrivateData | ( | This, | |
| guid, | |||
| pDataSize, | |||
| pData ) |
| #define ID3D12GraphicsCommandList8_GetType | ( | This | ) |
| #define ID3D12GraphicsCommandList8_IASetIndexBuffer | ( | This, | |
| pView ) |
| #define ID3D12GraphicsCommandList8_IASetPrimitiveTopology | ( | This, | |
| PrimitiveTopology ) |
| #define ID3D12GraphicsCommandList8_IASetVertexBuffers | ( | This, | |
| StartSlot, | |||
| NumViews, | |||
| pViews ) |
| #define ID3D12GraphicsCommandList8_InitializeMetaCommand | ( | This, | |
| pMetaCommand, | |||
| pInitializationParametersData, | |||
| InitializationParametersDataSizeInBytes ) |
| #define ID3D12GraphicsCommandList8_OMSetBlendFactor | ( | This, | |
| BlendFactor ) |
| #define ID3D12GraphicsCommandList8_OMSetDepthBounds | ( | This, | |
| Min, | |||
| Max ) |
| #define ID3D12GraphicsCommandList8_OMSetFrontAndBackStencilRef | ( | This, | |
| FrontStencilRef, | |||
| BackStencilRef ) |
| #define ID3D12GraphicsCommandList8_OMSetRenderTargets | ( | This, | |
| NumRenderTargetDescriptors, | |||
| pRenderTargetDescriptors, | |||
| RTsSingleHandleToDescriptorRange, | |||
| pDepthStencilDescriptor ) |
| #define ID3D12GraphicsCommandList8_OMSetStencilRef | ( | This, | |
| StencilRef ) |
| #define ID3D12GraphicsCommandList8_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12GraphicsCommandList8_Release | ( | This | ) |
| #define ID3D12GraphicsCommandList8_Reset | ( | This, | |
| pAllocator, | |||
| pInitialState ) |
| #define ID3D12GraphicsCommandList8_ResolveQueryData | ( | This, | |
| pQueryHeap, | |||
| Type, | |||
| StartIndex, | |||
| NumQueries, | |||
| pDestinationBuffer, | |||
| AlignedDestinationBufferOffset ) |
| #define ID3D12GraphicsCommandList8_ResolveSubresource | ( | This, | |
| pDstResource, | |||
| DstSubresource, | |||
| pSrcResource, | |||
| SrcSubresource, | |||
| Format ) |
| #define ID3D12GraphicsCommandList8_ResolveSubresourceRegion | ( | This, | |
| pDstResource, | |||
| DstSubresource, | |||
| DstX, | |||
| DstY, | |||
| pSrcResource, | |||
| SrcSubresource, | |||
| pSrcRect, | |||
| Format, | |||
| ResolveMode ) |
| #define ID3D12GraphicsCommandList8_ResourceBarrier | ( | This, | |
| NumBarriers, | |||
| pBarriers ) |
| #define ID3D12GraphicsCommandList8_RSSetScissorRects | ( | This, | |
| NumRects, | |||
| pRects ) |
| #define ID3D12GraphicsCommandList8_RSSetShadingRate | ( | This, | |
| baseShadingRate, | |||
| combiners ) |
| #define ID3D12GraphicsCommandList8_RSSetShadingRateImage | ( | This, | |
| shadingRateImage ) |
| #define ID3D12GraphicsCommandList8_RSSetViewports | ( | This, | |
| NumViewports, | |||
| pViewports ) |
| #define ID3D12GraphicsCommandList8_SetComputeRoot32BitConstant | ( | This, | |
| RootParameterIndex, | |||
| SrcData, | |||
| DestOffsetIn32BitValues ) |
| #define ID3D12GraphicsCommandList8_SetComputeRoot32BitConstants | ( | This, | |
| RootParameterIndex, | |||
| Num32BitValuesToSet, | |||
| pSrcData, | |||
| DestOffsetIn32BitValues ) |
| #define ID3D12GraphicsCommandList8_SetComputeRootConstantBufferView | ( | This, | |
| RootParameterIndex, | |||
| BufferLocation ) |
| #define ID3D12GraphicsCommandList8_SetComputeRootDescriptorTable | ( | This, | |
| RootParameterIndex, | |||
| BaseDescriptor ) |
| #define ID3D12GraphicsCommandList8_SetComputeRootShaderResourceView | ( | This, | |
| RootParameterIndex, | |||
| BufferLocation ) |
| #define ID3D12GraphicsCommandList8_SetComputeRootSignature | ( | This, | |
| pRootSignature ) |
| #define ID3D12GraphicsCommandList8_SetComputeRootUnorderedAccessView | ( | This, | |
| RootParameterIndex, | |||
| BufferLocation ) |
| #define ID3D12GraphicsCommandList8_SetDescriptorHeaps | ( | This, | |
| NumDescriptorHeaps, | |||
| ppDescriptorHeaps ) |
| #define ID3D12GraphicsCommandList8_SetGraphicsRoot32BitConstant | ( | This, | |
| RootParameterIndex, | |||
| SrcData, | |||
| DestOffsetIn32BitValues ) |
| #define ID3D12GraphicsCommandList8_SetGraphicsRoot32BitConstants | ( | This, | |
| RootParameterIndex, | |||
| Num32BitValuesToSet, | |||
| pSrcData, | |||
| DestOffsetIn32BitValues ) |
| #define ID3D12GraphicsCommandList8_SetGraphicsRootConstantBufferView | ( | This, | |
| RootParameterIndex, | |||
| BufferLocation ) |
| #define ID3D12GraphicsCommandList8_SetGraphicsRootDescriptorTable | ( | This, | |
| RootParameterIndex, | |||
| BaseDescriptor ) |
| #define ID3D12GraphicsCommandList8_SetGraphicsRootShaderResourceView | ( | This, | |
| RootParameterIndex, | |||
| BufferLocation ) |
| #define ID3D12GraphicsCommandList8_SetGraphicsRootSignature | ( | This, | |
| pRootSignature ) |
| #define ID3D12GraphicsCommandList8_SetGraphicsRootUnorderedAccessView | ( | This, | |
| RootParameterIndex, | |||
| BufferLocation ) |
| #define ID3D12GraphicsCommandList8_SetMarker | ( | This, | |
| Metadata, | |||
| pData, | |||
| Size ) |
| #define ID3D12GraphicsCommandList8_SetName | ( | This, | |
| Name ) |
| #define ID3D12GraphicsCommandList8_SetPipelineState | ( | This, | |
| pPipelineState ) |
| #define ID3D12GraphicsCommandList8_SetPipelineState1 | ( | This, | |
| pStateObject ) |
| #define ID3D12GraphicsCommandList8_SetPredication | ( | This, | |
| pBuffer, | |||
| AlignedBufferOffset, | |||
| Operation ) |
| #define ID3D12GraphicsCommandList8_SetPrivateData | ( | This, | |
| guid, | |||
| DataSize, | |||
| pData ) |
| #define ID3D12GraphicsCommandList8_SetPrivateDataInterface | ( | This, | |
| guid, | |||
| pData ) |
| #define ID3D12GraphicsCommandList8_SetProtectedResourceSession | ( | This, | |
| pProtectedResourceSession ) |
| #define ID3D12GraphicsCommandList8_SetSamplePositions | ( | This, | |
| NumSamplesPerPixel, | |||
| NumPixels, | |||
| pSamplePositions ) |
| #define ID3D12GraphicsCommandList8_SetViewInstanceMask | ( | This, | |
| Mask ) |
| #define ID3D12GraphicsCommandList8_SOSetTargets | ( | This, | |
| StartSlot, | |||
| NumViews, | |||
| pViews ) |
| #define ID3D12GraphicsCommandList8_WriteBufferImmediate | ( | This, | |
| Count, | |||
| pParams, | |||
| pModes ) |
| #define ID3D12GraphicsCommandList9_AddRef | ( | This | ) |
| #define ID3D12GraphicsCommandList9_AtomicCopyBufferUINT | ( | This, | |
| pDstBuffer, | |||
| DstOffset, | |||
| pSrcBuffer, | |||
| SrcOffset, | |||
| Dependencies, | |||
| ppDependentResources, | |||
| pDependentSubresourceRanges ) |
| #define ID3D12GraphicsCommandList9_AtomicCopyBufferUINT64 | ( | This, | |
| pDstBuffer, | |||
| DstOffset, | |||
| pSrcBuffer, | |||
| SrcOffset, | |||
| Dependencies, | |||
| ppDependentResources, | |||
| pDependentSubresourceRanges ) |
| #define ID3D12GraphicsCommandList9_Barrier | ( | This, | |
| NumBarrierGroups, | |||
| pBarrierGroups ) |
| #define ID3D12GraphicsCommandList9_BeginEvent | ( | This, | |
| Metadata, | |||
| pData, | |||
| Size ) |
| #define ID3D12GraphicsCommandList9_BeginQuery | ( | This, | |
| pQueryHeap, | |||
| Type, | |||
| Index ) |
| #define ID3D12GraphicsCommandList9_BeginRenderPass | ( | This, | |
| NumRenderTargets, | |||
| pRenderTargets, | |||
| pDepthStencil, | |||
| Flags ) |
| #define ID3D12GraphicsCommandList9_BuildRaytracingAccelerationStructure | ( | This, | |
| pDesc, | |||
| NumPostbuildInfoDescs, | |||
| pPostbuildInfoDescs ) |
| #define ID3D12GraphicsCommandList9_ClearDepthStencilView | ( | This, | |
| DepthStencilView, | |||
| ClearFlags, | |||
| Depth, | |||
| Stencil, | |||
| NumRects, | |||
| pRects ) |
| #define ID3D12GraphicsCommandList9_ClearRenderTargetView | ( | This, | |
| RenderTargetView, | |||
| ColorRGBA, | |||
| NumRects, | |||
| pRects ) |
| #define ID3D12GraphicsCommandList9_ClearState | ( | This, | |
| pPipelineState ) |
| #define ID3D12GraphicsCommandList9_ClearUnorderedAccessViewFloat | ( | This, | |
| ViewGPUHandleInCurrentHeap, | |||
| ViewCPUHandle, | |||
| pResource, | |||
| Values, | |||
| NumRects, | |||
| pRects ) |
| #define ID3D12GraphicsCommandList9_ClearUnorderedAccessViewUint | ( | This, | |
| ViewGPUHandleInCurrentHeap, | |||
| ViewCPUHandle, | |||
| pResource, | |||
| Values, | |||
| NumRects, | |||
| pRects ) |
| #define ID3D12GraphicsCommandList9_Close | ( | This | ) |
| #define ID3D12GraphicsCommandList9_CopyBufferRegion | ( | This, | |
| pDstBuffer, | |||
| DstOffset, | |||
| pSrcBuffer, | |||
| SrcOffset, | |||
| NumBytes ) |
| #define ID3D12GraphicsCommandList9_CopyRaytracingAccelerationStructure | ( | This, | |
| DestAccelerationStructureData, | |||
| SourceAccelerationStructureData, | |||
| Mode ) |
| #define ID3D12GraphicsCommandList9_CopyResource | ( | This, | |
| pDstResource, | |||
| pSrcResource ) |
| #define ID3D12GraphicsCommandList9_CopyTextureRegion | ( | This, | |
| pDst, | |||
| DstX, | |||
| DstY, | |||
| DstZ, | |||
| pSrc, | |||
| pSrcBox ) |
| #define ID3D12GraphicsCommandList9_CopyTiles | ( | This, | |
| pTiledResource, | |||
| pTileRegionStartCoordinate, | |||
| pTileRegionSize, | |||
| pBuffer, | |||
| BufferStartOffsetInBytes, | |||
| Flags ) |
| #define ID3D12GraphicsCommandList9_DiscardResource | ( | This, | |
| pResource, | |||
| pRegion ) |
| #define ID3D12GraphicsCommandList9_Dispatch | ( | This, | |
| ThreadGroupCountX, | |||
| ThreadGroupCountY, | |||
| ThreadGroupCountZ ) |
| #define ID3D12GraphicsCommandList9_DispatchMesh | ( | This, | |
| ThreadGroupCountX, | |||
| ThreadGroupCountY, | |||
| ThreadGroupCountZ ) |
| #define ID3D12GraphicsCommandList9_DispatchRays | ( | This, | |
| pDesc ) |
| #define ID3D12GraphicsCommandList9_DrawIndexedInstanced | ( | This, | |
| IndexCountPerInstance, | |||
| InstanceCount, | |||
| StartIndexLocation, | |||
| BaseVertexLocation, | |||
| StartInstanceLocation ) |
| #define ID3D12GraphicsCommandList9_DrawInstanced | ( | This, | |
| VertexCountPerInstance, | |||
| InstanceCount, | |||
| StartVertexLocation, | |||
| StartInstanceLocation ) |
| #define ID3D12GraphicsCommandList9_EmitRaytracingAccelerationStructurePostbuildInfo | ( | This, | |
| pDesc, | |||
| NumSourceAccelerationStructures, | |||
| pSourceAccelerationStructureData ) |
| #define ID3D12GraphicsCommandList9_EndEvent | ( | This | ) |
| #define ID3D12GraphicsCommandList9_EndQuery | ( | This, | |
| pQueryHeap, | |||
| Type, | |||
| Index ) |
| #define ID3D12GraphicsCommandList9_EndRenderPass | ( | This | ) |
| #define ID3D12GraphicsCommandList9_ExecuteBundle | ( | This, | |
| pCommandList ) |
| #define ID3D12GraphicsCommandList9_ExecuteIndirect | ( | This, | |
| pCommandSignature, | |||
| MaxCommandCount, | |||
| pArgumentBuffer, | |||
| ArgumentBufferOffset, | |||
| pCountBuffer, | |||
| CountBufferOffset ) |
| #define ID3D12GraphicsCommandList9_ExecuteMetaCommand | ( | This, | |
| pMetaCommand, | |||
| pExecutionParametersData, | |||
| ExecutionParametersDataSizeInBytes ) |
| #define ID3D12GraphicsCommandList9_GetDevice | ( | This, | |
| riid, | |||
| ppvDevice ) |
| #define ID3D12GraphicsCommandList9_GetPrivateData | ( | This, | |
| guid, | |||
| pDataSize, | |||
| pData ) |
| #define ID3D12GraphicsCommandList9_GetType | ( | This | ) |
| #define ID3D12GraphicsCommandList9_IASetIndexBuffer | ( | This, | |
| pView ) |
| #define ID3D12GraphicsCommandList9_IASetIndexBufferStripCutValue | ( | This, | |
| IBStripCutValue ) |
| #define ID3D12GraphicsCommandList9_IASetPrimitiveTopology | ( | This, | |
| PrimitiveTopology ) |
| #define ID3D12GraphicsCommandList9_IASetVertexBuffers | ( | This, | |
| StartSlot, | |||
| NumViews, | |||
| pViews ) |
| #define ID3D12GraphicsCommandList9_InitializeMetaCommand | ( | This, | |
| pMetaCommand, | |||
| pInitializationParametersData, | |||
| InitializationParametersDataSizeInBytes ) |
| #define ID3D12GraphicsCommandList9_OMSetBlendFactor | ( | This, | |
| BlendFactor ) |
| #define ID3D12GraphicsCommandList9_OMSetDepthBounds | ( | This, | |
| Min, | |||
| Max ) |
| #define ID3D12GraphicsCommandList9_OMSetFrontAndBackStencilRef | ( | This, | |
| FrontStencilRef, | |||
| BackStencilRef ) |
| #define ID3D12GraphicsCommandList9_OMSetRenderTargets | ( | This, | |
| NumRenderTargetDescriptors, | |||
| pRenderTargetDescriptors, | |||
| RTsSingleHandleToDescriptorRange, | |||
| pDepthStencilDescriptor ) |
| #define ID3D12GraphicsCommandList9_OMSetStencilRef | ( | This, | |
| StencilRef ) |
| #define ID3D12GraphicsCommandList9_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12GraphicsCommandList9_Release | ( | This | ) |
| #define ID3D12GraphicsCommandList9_Reset | ( | This, | |
| pAllocator, | |||
| pInitialState ) |
| #define ID3D12GraphicsCommandList9_ResolveQueryData | ( | This, | |
| pQueryHeap, | |||
| Type, | |||
| StartIndex, | |||
| NumQueries, | |||
| pDestinationBuffer, | |||
| AlignedDestinationBufferOffset ) |
| #define ID3D12GraphicsCommandList9_ResolveSubresource | ( | This, | |
| pDstResource, | |||
| DstSubresource, | |||
| pSrcResource, | |||
| SrcSubresource, | |||
| Format ) |
| #define ID3D12GraphicsCommandList9_ResolveSubresourceRegion | ( | This, | |
| pDstResource, | |||
| DstSubresource, | |||
| DstX, | |||
| DstY, | |||
| pSrcResource, | |||
| SrcSubresource, | |||
| pSrcRect, | |||
| Format, | |||
| ResolveMode ) |
| #define ID3D12GraphicsCommandList9_ResourceBarrier | ( | This, | |
| NumBarriers, | |||
| pBarriers ) |
| #define ID3D12GraphicsCommandList9_RSSetDepthBias | ( | This, | |
| DepthBias, | |||
| DepthBiasClamp, | |||
| SlopeScaledDepthBias ) |
| #define ID3D12GraphicsCommandList9_RSSetScissorRects | ( | This, | |
| NumRects, | |||
| pRects ) |
| #define ID3D12GraphicsCommandList9_RSSetShadingRate | ( | This, | |
| baseShadingRate, | |||
| combiners ) |
| #define ID3D12GraphicsCommandList9_RSSetShadingRateImage | ( | This, | |
| shadingRateImage ) |
| #define ID3D12GraphicsCommandList9_RSSetViewports | ( | This, | |
| NumViewports, | |||
| pViewports ) |
| #define ID3D12GraphicsCommandList9_SetComputeRoot32BitConstant | ( | This, | |
| RootParameterIndex, | |||
| SrcData, | |||
| DestOffsetIn32BitValues ) |
| #define ID3D12GraphicsCommandList9_SetComputeRoot32BitConstants | ( | This, | |
| RootParameterIndex, | |||
| Num32BitValuesToSet, | |||
| pSrcData, | |||
| DestOffsetIn32BitValues ) |
| #define ID3D12GraphicsCommandList9_SetComputeRootConstantBufferView | ( | This, | |
| RootParameterIndex, | |||
| BufferLocation ) |
| #define ID3D12GraphicsCommandList9_SetComputeRootDescriptorTable | ( | This, | |
| RootParameterIndex, | |||
| BaseDescriptor ) |
| #define ID3D12GraphicsCommandList9_SetComputeRootShaderResourceView | ( | This, | |
| RootParameterIndex, | |||
| BufferLocation ) |
| #define ID3D12GraphicsCommandList9_SetComputeRootSignature | ( | This, | |
| pRootSignature ) |
| #define ID3D12GraphicsCommandList9_SetComputeRootUnorderedAccessView | ( | This, | |
| RootParameterIndex, | |||
| BufferLocation ) |
| #define ID3D12GraphicsCommandList9_SetDescriptorHeaps | ( | This, | |
| NumDescriptorHeaps, | |||
| ppDescriptorHeaps ) |
| #define ID3D12GraphicsCommandList9_SetGraphicsRoot32BitConstant | ( | This, | |
| RootParameterIndex, | |||
| SrcData, | |||
| DestOffsetIn32BitValues ) |
| #define ID3D12GraphicsCommandList9_SetGraphicsRoot32BitConstants | ( | This, | |
| RootParameterIndex, | |||
| Num32BitValuesToSet, | |||
| pSrcData, | |||
| DestOffsetIn32BitValues ) |
| #define ID3D12GraphicsCommandList9_SetGraphicsRootConstantBufferView | ( | This, | |
| RootParameterIndex, | |||
| BufferLocation ) |
| #define ID3D12GraphicsCommandList9_SetGraphicsRootDescriptorTable | ( | This, | |
| RootParameterIndex, | |||
| BaseDescriptor ) |
| #define ID3D12GraphicsCommandList9_SetGraphicsRootShaderResourceView | ( | This, | |
| RootParameterIndex, | |||
| BufferLocation ) |
| #define ID3D12GraphicsCommandList9_SetGraphicsRootSignature | ( | This, | |
| pRootSignature ) |
| #define ID3D12GraphicsCommandList9_SetGraphicsRootUnorderedAccessView | ( | This, | |
| RootParameterIndex, | |||
| BufferLocation ) |
| #define ID3D12GraphicsCommandList9_SetMarker | ( | This, | |
| Metadata, | |||
| pData, | |||
| Size ) |
| #define ID3D12GraphicsCommandList9_SetName | ( | This, | |
| Name ) |
| #define ID3D12GraphicsCommandList9_SetPipelineState | ( | This, | |
| pPipelineState ) |
| #define ID3D12GraphicsCommandList9_SetPipelineState1 | ( | This, | |
| pStateObject ) |
| #define ID3D12GraphicsCommandList9_SetPredication | ( | This, | |
| pBuffer, | |||
| AlignedBufferOffset, | |||
| Operation ) |
| #define ID3D12GraphicsCommandList9_SetPrivateData | ( | This, | |
| guid, | |||
| DataSize, | |||
| pData ) |
| #define ID3D12GraphicsCommandList9_SetPrivateDataInterface | ( | This, | |
| guid, | |||
| pData ) |
| #define ID3D12GraphicsCommandList9_SetProtectedResourceSession | ( | This, | |
| pProtectedResourceSession ) |
| #define ID3D12GraphicsCommandList9_SetSamplePositions | ( | This, | |
| NumSamplesPerPixel, | |||
| NumPixels, | |||
| pSamplePositions ) |
| #define ID3D12GraphicsCommandList9_SetViewInstanceMask | ( | This, | |
| Mask ) |
| #define ID3D12GraphicsCommandList9_SOSetTargets | ( | This, | |
| StartSlot, | |||
| NumViews, | |||
| pViews ) |
| #define ID3D12GraphicsCommandList9_WriteBufferImmediate | ( | This, | |
| Count, | |||
| pParams, | |||
| pModes ) |
| #define ID3D12GraphicsCommandList_AddRef | ( | This | ) |
| #define ID3D12GraphicsCommandList_BeginEvent | ( | This, | |
| Metadata, | |||
| pData, | |||
| Size ) |
| #define ID3D12GraphicsCommandList_BeginQuery | ( | This, | |
| pQueryHeap, | |||
| Type, | |||
| Index ) |
| #define ID3D12GraphicsCommandList_ClearDepthStencilView | ( | This, | |
| DepthStencilView, | |||
| ClearFlags, | |||
| Depth, | |||
| Stencil, | |||
| NumRects, | |||
| pRects ) |
| #define ID3D12GraphicsCommandList_ClearRenderTargetView | ( | This, | |
| RenderTargetView, | |||
| ColorRGBA, | |||
| NumRects, | |||
| pRects ) |
| #define ID3D12GraphicsCommandList_ClearState | ( | This, | |
| pPipelineState ) |
| #define ID3D12GraphicsCommandList_ClearUnorderedAccessViewFloat | ( | This, | |
| ViewGPUHandleInCurrentHeap, | |||
| ViewCPUHandle, | |||
| pResource, | |||
| Values, | |||
| NumRects, | |||
| pRects ) |
| #define ID3D12GraphicsCommandList_ClearUnorderedAccessViewUint | ( | This, | |
| ViewGPUHandleInCurrentHeap, | |||
| ViewCPUHandle, | |||
| pResource, | |||
| Values, | |||
| NumRects, | |||
| pRects ) |
| #define ID3D12GraphicsCommandList_Close | ( | This | ) |
| #define ID3D12GraphicsCommandList_CopyBufferRegion | ( | This, | |
| pDstBuffer, | |||
| DstOffset, | |||
| pSrcBuffer, | |||
| SrcOffset, | |||
| NumBytes ) |
| #define ID3D12GraphicsCommandList_CopyResource | ( | This, | |
| pDstResource, | |||
| pSrcResource ) |
| #define ID3D12GraphicsCommandList_CopyTextureRegion | ( | This, | |
| pDst, | |||
| DstX, | |||
| DstY, | |||
| DstZ, | |||
| pSrc, | |||
| pSrcBox ) |
| #define ID3D12GraphicsCommandList_CopyTiles | ( | This, | |
| pTiledResource, | |||
| pTileRegionStartCoordinate, | |||
| pTileRegionSize, | |||
| pBuffer, | |||
| BufferStartOffsetInBytes, | |||
| Flags ) |
| #define ID3D12GraphicsCommandList_DiscardResource | ( | This, | |
| pResource, | |||
| pRegion ) |
| #define ID3D12GraphicsCommandList_Dispatch | ( | This, | |
| ThreadGroupCountX, | |||
| ThreadGroupCountY, | |||
| ThreadGroupCountZ ) |
| #define ID3D12GraphicsCommandList_DrawIndexedInstanced | ( | This, | |
| IndexCountPerInstance, | |||
| InstanceCount, | |||
| StartIndexLocation, | |||
| BaseVertexLocation, | |||
| StartInstanceLocation ) |
| #define ID3D12GraphicsCommandList_DrawInstanced | ( | This, | |
| VertexCountPerInstance, | |||
| InstanceCount, | |||
| StartVertexLocation, | |||
| StartInstanceLocation ) |
| #define ID3D12GraphicsCommandList_EndEvent | ( | This | ) |
| #define ID3D12GraphicsCommandList_EndQuery | ( | This, | |
| pQueryHeap, | |||
| Type, | |||
| Index ) |
| #define ID3D12GraphicsCommandList_ExecuteBundle | ( | This, | |
| pCommandList ) |
| #define ID3D12GraphicsCommandList_ExecuteIndirect | ( | This, | |
| pCommandSignature, | |||
| MaxCommandCount, | |||
| pArgumentBuffer, | |||
| ArgumentBufferOffset, | |||
| pCountBuffer, | |||
| CountBufferOffset ) |
| #define ID3D12GraphicsCommandList_GetDevice | ( | This, | |
| riid, | |||
| ppvDevice ) |
| #define ID3D12GraphicsCommandList_GetPrivateData | ( | This, | |
| guid, | |||
| pDataSize, | |||
| pData ) |
| #define ID3D12GraphicsCommandList_GetType | ( | This | ) |
| #define ID3D12GraphicsCommandList_IASetIndexBuffer | ( | This, | |
| pView ) |
| #define ID3D12GraphicsCommandList_IASetPrimitiveTopology | ( | This, | |
| PrimitiveTopology ) |
| #define ID3D12GraphicsCommandList_IASetVertexBuffers | ( | This, | |
| StartSlot, | |||
| NumViews, | |||
| pViews ) |
| #define ID3D12GraphicsCommandList_OMSetBlendFactor | ( | This, | |
| BlendFactor ) |
| #define ID3D12GraphicsCommandList_OMSetRenderTargets | ( | This, | |
| NumRenderTargetDescriptors, | |||
| pRenderTargetDescriptors, | |||
| RTsSingleHandleToDescriptorRange, | |||
| pDepthStencilDescriptor ) |
| #define ID3D12GraphicsCommandList_OMSetStencilRef | ( | This, | |
| StencilRef ) |
| #define ID3D12GraphicsCommandList_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12GraphicsCommandList_Release | ( | This | ) |
| #define ID3D12GraphicsCommandList_Reset | ( | This, | |
| pAllocator, | |||
| pInitialState ) |
| #define ID3D12GraphicsCommandList_ResolveQueryData | ( | This, | |
| pQueryHeap, | |||
| Type, | |||
| StartIndex, | |||
| NumQueries, | |||
| pDestinationBuffer, | |||
| AlignedDestinationBufferOffset ) |
| #define ID3D12GraphicsCommandList_ResolveSubresource | ( | This, | |
| pDstResource, | |||
| DstSubresource, | |||
| pSrcResource, | |||
| SrcSubresource, | |||
| Format ) |
| #define ID3D12GraphicsCommandList_ResourceBarrier | ( | This, | |
| NumBarriers, | |||
| pBarriers ) |
| #define ID3D12GraphicsCommandList_RSSetScissorRects | ( | This, | |
| NumRects, | |||
| pRects ) |
| #define ID3D12GraphicsCommandList_RSSetViewports | ( | This, | |
| NumViewports, | |||
| pViewports ) |
| #define ID3D12GraphicsCommandList_SetComputeRoot32BitConstant | ( | This, | |
| RootParameterIndex, | |||
| SrcData, | |||
| DestOffsetIn32BitValues ) |
| #define ID3D12GraphicsCommandList_SetComputeRoot32BitConstants | ( | This, | |
| RootParameterIndex, | |||
| Num32BitValuesToSet, | |||
| pSrcData, | |||
| DestOffsetIn32BitValues ) |
| #define ID3D12GraphicsCommandList_SetComputeRootConstantBufferView | ( | This, | |
| RootParameterIndex, | |||
| BufferLocation ) |
| #define ID3D12GraphicsCommandList_SetComputeRootDescriptorTable | ( | This, | |
| RootParameterIndex, | |||
| BaseDescriptor ) |
| #define ID3D12GraphicsCommandList_SetComputeRootShaderResourceView | ( | This, | |
| RootParameterIndex, | |||
| BufferLocation ) |
| #define ID3D12GraphicsCommandList_SetComputeRootSignature | ( | This, | |
| pRootSignature ) |
| #define ID3D12GraphicsCommandList_SetComputeRootUnorderedAccessView | ( | This, | |
| RootParameterIndex, | |||
| BufferLocation ) |
| #define ID3D12GraphicsCommandList_SetDescriptorHeaps | ( | This, | |
| NumDescriptorHeaps, | |||
| ppDescriptorHeaps ) |
| #define ID3D12GraphicsCommandList_SetGraphicsRoot32BitConstant | ( | This, | |
| RootParameterIndex, | |||
| SrcData, | |||
| DestOffsetIn32BitValues ) |
| #define ID3D12GraphicsCommandList_SetGraphicsRoot32BitConstants | ( | This, | |
| RootParameterIndex, | |||
| Num32BitValuesToSet, | |||
| pSrcData, | |||
| DestOffsetIn32BitValues ) |
| #define ID3D12GraphicsCommandList_SetGraphicsRootConstantBufferView | ( | This, | |
| RootParameterIndex, | |||
| BufferLocation ) |
| #define ID3D12GraphicsCommandList_SetGraphicsRootDescriptorTable | ( | This, | |
| RootParameterIndex, | |||
| BaseDescriptor ) |
| #define ID3D12GraphicsCommandList_SetGraphicsRootShaderResourceView | ( | This, | |
| RootParameterIndex, | |||
| BufferLocation ) |
| #define ID3D12GraphicsCommandList_SetGraphicsRootSignature | ( | This, | |
| pRootSignature ) |
| #define ID3D12GraphicsCommandList_SetGraphicsRootUnorderedAccessView | ( | This, | |
| RootParameterIndex, | |||
| BufferLocation ) |
| #define ID3D12GraphicsCommandList_SetMarker | ( | This, | |
| Metadata, | |||
| pData, | |||
| Size ) |
| #define ID3D12GraphicsCommandList_SetName | ( | This, | |
| Name ) |
| #define ID3D12GraphicsCommandList_SetPipelineState | ( | This, | |
| pPipelineState ) |
| #define ID3D12GraphicsCommandList_SetPredication | ( | This, | |
| pBuffer, | |||
| AlignedBufferOffset, | |||
| Operation ) |
| #define ID3D12GraphicsCommandList_SetPrivateData | ( | This, | |
| guid, | |||
| DataSize, | |||
| pData ) |
| #define ID3D12GraphicsCommandList_SetPrivateDataInterface | ( | This, | |
| guid, | |||
| pData ) |
| #define ID3D12GraphicsCommandList_SOSetTargets | ( | This, | |
| StartSlot, | |||
| NumViews, | |||
| pViews ) |
| #define ID3D12Heap1_AddRef | ( | This | ) |
| #define ID3D12Heap1_GetDevice | ( | This, | |
| riid, | |||
| ppvDevice ) |
| #define ID3D12Heap1_GetPrivateData | ( | This, | |
| guid, | |||
| pDataSize, | |||
| pData ) |
| #define ID3D12Heap1_GetProtectedResourceSession | ( | This, | |
| riid, | |||
| ppProtectedSession ) |
| #define ID3D12Heap1_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12Heap1_Release | ( | This | ) |
| #define ID3D12Heap1_SetName | ( | This, | |
| Name ) |
| #define ID3D12Heap1_SetPrivateData | ( | This, | |
| guid, | |||
| DataSize, | |||
| pData ) |
| #define ID3D12Heap1_SetPrivateDataInterface | ( | This, | |
| guid, | |||
| pData ) |
| #define ID3D12Heap_AddRef | ( | This | ) |
| #define ID3D12Heap_GetDevice | ( | This, | |
| riid, | |||
| ppvDevice ) |
| #define ID3D12Heap_GetPrivateData | ( | This, | |
| guid, | |||
| pDataSize, | |||
| pData ) |
| #define ID3D12Heap_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12Heap_Release | ( | This | ) |
| #define ID3D12Heap_SetName | ( | This, | |
| Name ) |
| #define ID3D12Heap_SetPrivateData | ( | This, | |
| guid, | |||
| DataSize, | |||
| pData ) |
| #define ID3D12Heap_SetPrivateDataInterface | ( | This, | |
| guid, | |||
| pData ) |
| #define ID3D12InfoQueue1_AddApplicationMessage | ( | This, | |
| Severity, | |||
| pDescription ) |
| #define ID3D12InfoQueue1_AddMessage | ( | This, | |
| Category, | |||
| Severity, | |||
| ID, | |||
| pDescription ) |
| #define ID3D12InfoQueue1_AddRef | ( | This | ) |
| #define ID3D12InfoQueue1_AddRetrievalFilterEntries | ( | This, | |
| pFilter ) |
| #define ID3D12InfoQueue1_AddStorageFilterEntries | ( | This, | |
| pFilter ) |
| #define ID3D12InfoQueue1_ClearRetrievalFilter | ( | This | ) |
| #define ID3D12InfoQueue1_ClearStorageFilter | ( | This | ) |
| #define ID3D12InfoQueue1_ClearStoredMessages | ( | This | ) |
| #define ID3D12InfoQueue1_GetBreakOnCategory | ( | This, | |
| Category ) |
| #define ID3D12InfoQueue1_GetBreakOnID | ( | This, | |
| ID ) |
| #define ID3D12InfoQueue1_GetBreakOnSeverity | ( | This, | |
| Severity ) |
| #define ID3D12InfoQueue1_GetMessage | ( | This, | |
| MessageIndex, | |||
| pMessage, | |||
| pMessageByteLength ) |
| #define ID3D12InfoQueue1_GetMessageCountLimit | ( | This | ) |
| #define ID3D12InfoQueue1_GetMuteDebugOutput | ( | This | ) |
| #define ID3D12InfoQueue1_GetNumMessagesAllowedByStorageFilter | ( | This | ) |
| #define ID3D12InfoQueue1_GetNumMessagesDeniedByStorageFilter | ( | This | ) |
| #define ID3D12InfoQueue1_GetNumMessagesDiscardedByMessageCountLimit | ( | This | ) |
| #define ID3D12InfoQueue1_GetNumStoredMessages | ( | This | ) |
| #define ID3D12InfoQueue1_GetNumStoredMessagesAllowedByRetrievalFilter | ( | This | ) |
| #define ID3D12InfoQueue1_GetRetrievalFilter | ( | This, | |
| pFilter, | |||
| pFilterByteLength ) |
| #define ID3D12InfoQueue1_GetRetrievalFilterStackSize | ( | This | ) |
| #define ID3D12InfoQueue1_GetStorageFilter | ( | This, | |
| pFilter, | |||
| pFilterByteLength ) |
| #define ID3D12InfoQueue1_GetStorageFilterStackSize | ( | This | ) |
| #define ID3D12InfoQueue1_PopRetrievalFilter | ( | This | ) |
| #define ID3D12InfoQueue1_PopStorageFilter | ( | This | ) |
| #define ID3D12InfoQueue1_PushCopyOfRetrievalFilter | ( | This | ) |
| #define ID3D12InfoQueue1_PushCopyOfStorageFilter | ( | This | ) |
| #define ID3D12InfoQueue1_PushEmptyRetrievalFilter | ( | This | ) |
| #define ID3D12InfoQueue1_PushEmptyStorageFilter | ( | This | ) |
| #define ID3D12InfoQueue1_PushRetrievalFilter | ( | This, | |
| pFilter ) |
| #define ID3D12InfoQueue1_PushStorageFilter | ( | This, | |
| pFilter ) |
| #define ID3D12InfoQueue1_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12InfoQueue1_RegisterMessageCallback | ( | This, | |
| CallbackFunc, | |||
| CallbackFilterFlags, | |||
| pContext, | |||
| pCallbackCookie ) |
| #define ID3D12InfoQueue1_Release | ( | This | ) |
| #define ID3D12InfoQueue1_SetBreakOnCategory | ( | This, | |
| Category, | |||
| bEnable ) |
| #define ID3D12InfoQueue1_SetBreakOnID | ( | This, | |
| ID, | |||
| bEnable ) |
| #define ID3D12InfoQueue1_SetBreakOnSeverity | ( | This, | |
| Severity, | |||
| bEnable ) |
| #define ID3D12InfoQueue1_SetMessageCountLimit | ( | This, | |
| MessageCountLimit ) |
| #define ID3D12InfoQueue1_SetMuteDebugOutput | ( | This, | |
| bMute ) |
| #define ID3D12InfoQueue1_UnregisterMessageCallback | ( | This, | |
| CallbackCookie ) |
| #define ID3D12InfoQueue_AddApplicationMessage | ( | This, | |
| Severity, | |||
| pDescription ) |
| #define ID3D12InfoQueue_AddMessage | ( | This, | |
| Category, | |||
| Severity, | |||
| ID, | |||
| pDescription ) |
| #define ID3D12InfoQueue_AddRef | ( | This | ) |
| #define ID3D12InfoQueue_AddRetrievalFilterEntries | ( | This, | |
| pFilter ) |
| #define ID3D12InfoQueue_AddStorageFilterEntries | ( | This, | |
| pFilter ) |
| #define ID3D12InfoQueue_ClearRetrievalFilter | ( | This | ) |
| #define ID3D12InfoQueue_ClearStorageFilter | ( | This | ) |
| #define ID3D12InfoQueue_ClearStoredMessages | ( | This | ) |
| #define ID3D12InfoQueue_GetBreakOnCategory | ( | This, | |
| Category ) |
| #define ID3D12InfoQueue_GetBreakOnID | ( | This, | |
| ID ) |
| #define ID3D12InfoQueue_GetBreakOnSeverity | ( | This, | |
| Severity ) |
| #define ID3D12InfoQueue_GetMessage | ( | This, | |
| MessageIndex, | |||
| pMessage, | |||
| pMessageByteLength ) |
| #define ID3D12InfoQueue_GetMessageCountLimit | ( | This | ) |
| #define ID3D12InfoQueue_GetMuteDebugOutput | ( | This | ) |
| #define ID3D12InfoQueue_GetNumMessagesAllowedByStorageFilter | ( | This | ) |
| #define ID3D12InfoQueue_GetNumMessagesDeniedByStorageFilter | ( | This | ) |
| #define ID3D12InfoQueue_GetNumMessagesDiscardedByMessageCountLimit | ( | This | ) |
| #define ID3D12InfoQueue_GetNumStoredMessages | ( | This | ) |
| #define ID3D12InfoQueue_GetNumStoredMessagesAllowedByRetrievalFilter | ( | This | ) |
| #define ID3D12InfoQueue_GetRetrievalFilter | ( | This, | |
| pFilter, | |||
| pFilterByteLength ) |
| #define ID3D12InfoQueue_GetRetrievalFilterStackSize | ( | This | ) |
| #define ID3D12InfoQueue_GetStorageFilter | ( | This, | |
| pFilter, | |||
| pFilterByteLength ) |
| #define ID3D12InfoQueue_GetStorageFilterStackSize | ( | This | ) |
| #define ID3D12InfoQueue_PopRetrievalFilter | ( | This | ) |
| #define ID3D12InfoQueue_PopStorageFilter | ( | This | ) |
| #define ID3D12InfoQueue_PushCopyOfRetrievalFilter | ( | This | ) |
| #define ID3D12InfoQueue_PushCopyOfStorageFilter | ( | This | ) |
| #define ID3D12InfoQueue_PushEmptyRetrievalFilter | ( | This | ) |
| #define ID3D12InfoQueue_PushEmptyStorageFilter | ( | This | ) |
| #define ID3D12InfoQueue_PushRetrievalFilter | ( | This, | |
| pFilter ) |
| #define ID3D12InfoQueue_PushStorageFilter | ( | This, | |
| pFilter ) |
| #define ID3D12InfoQueue_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12InfoQueue_Release | ( | This | ) |
| #define ID3D12InfoQueue_SetBreakOnCategory | ( | This, | |
| Category, | |||
| bEnable ) |
| #define ID3D12InfoQueue_SetBreakOnID | ( | This, | |
| ID, | |||
| bEnable ) |
| #define ID3D12InfoQueue_SetBreakOnSeverity | ( | This, | |
| Severity, | |||
| bEnable ) |
| #define ID3D12InfoQueue_SetMessageCountLimit | ( | This, | |
| MessageCountLimit ) |
| #define ID3D12InfoQueue_SetMuteDebugOutput | ( | This, | |
| bMute ) |
| #define ID3D12LifetimeOwner_AddRef | ( | This | ) |
| #define ID3D12LifetimeOwner_LifetimeStateUpdated | ( | This, | |
| NewState ) |
| #define ID3D12LifetimeOwner_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12LifetimeOwner_Release | ( | This | ) |
| #define ID3D12LifetimeTracker_AddRef | ( | This | ) |
| #define ID3D12LifetimeTracker_DestroyOwnedObject | ( | This, | |
| pObject ) |
| #define ID3D12LifetimeTracker_GetDevice | ( | This, | |
| riid, | |||
| ppvDevice ) |
| #define ID3D12LifetimeTracker_GetPrivateData | ( | This, | |
| guid, | |||
| pDataSize, | |||
| pData ) |
| #define ID3D12LifetimeTracker_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12LifetimeTracker_Release | ( | This | ) |
| #define ID3D12LifetimeTracker_SetName | ( | This, | |
| Name ) |
| #define ID3D12LifetimeTracker_SetPrivateData | ( | This, | |
| guid, | |||
| DataSize, | |||
| pData ) |
| #define ID3D12LifetimeTracker_SetPrivateDataInterface | ( | This, | |
| guid, | |||
| pData ) |
| #define ID3D12ManualWriteTrackingResource_AddRef | ( | This | ) |
| #define ID3D12ManualWriteTrackingResource_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12ManualWriteTrackingResource_Release | ( | This | ) |
| #define ID3D12ManualWriteTrackingResource_TrackWrite | ( | This, | |
| Subresource, | |||
| pWrittenRange ) |
| #define ID3D12MetaCommand_AddRef | ( | This | ) |
| #define ID3D12MetaCommand_GetDevice | ( | This, | |
| riid, | |||
| ppvDevice ) |
| #define ID3D12MetaCommand_GetPrivateData | ( | This, | |
| guid, | |||
| pDataSize, | |||
| pData ) |
| #define ID3D12MetaCommand_GetRequiredParameterResourceSize | ( | This, | |
| Stage, | |||
| ParameterIndex ) |
| #define ID3D12MetaCommand_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12MetaCommand_Release | ( | This | ) |
| #define ID3D12MetaCommand_SetName | ( | This, | |
| Name ) |
| #define ID3D12MetaCommand_SetPrivateData | ( | This, | |
| guid, | |||
| DataSize, | |||
| pData ) |
| #define ID3D12MetaCommand_SetPrivateDataInterface | ( | This, | |
| guid, | |||
| pData ) |
| #define ID3D12Object_AddRef | ( | This | ) |
| #define ID3D12Object_GetPrivateData | ( | This, | |
| guid, | |||
| pDataSize, | |||
| pData ) |
| #define ID3D12Object_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12Object_Release | ( | This | ) |
| #define ID3D12Object_SetName | ( | This, | |
| Name ) |
| #define ID3D12Object_SetPrivateData | ( | This, | |
| guid, | |||
| DataSize, | |||
| pData ) |
| #define ID3D12Object_SetPrivateDataInterface | ( | This, | |
| guid, | |||
| pData ) |
| #define ID3D12Pageable_AddRef | ( | This | ) |
| #define ID3D12Pageable_GetDevice | ( | This, | |
| riid, | |||
| ppvDevice ) |
| #define ID3D12Pageable_GetPrivateData | ( | This, | |
| guid, | |||
| pDataSize, | |||
| pData ) |
| #define ID3D12Pageable_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12Pageable_Release | ( | This | ) |
| #define ID3D12Pageable_SetName | ( | This, | |
| Name ) |
| #define ID3D12Pageable_SetPrivateData | ( | This, | |
| guid, | |||
| DataSize, | |||
| pData ) |
| #define ID3D12Pageable_SetPrivateDataInterface | ( | This, | |
| guid, | |||
| pData ) |
| #define ID3D12PipelineLibrary1_AddRef | ( | This | ) |
| #define ID3D12PipelineLibrary1_GetDevice | ( | This, | |
| riid, | |||
| ppvDevice ) |
| #define ID3D12PipelineLibrary1_GetPrivateData | ( | This, | |
| guid, | |||
| pDataSize, | |||
| pData ) |
| #define ID3D12PipelineLibrary1_GetSerializedSize | ( | This | ) |
| #define ID3D12PipelineLibrary1_LoadComputePipeline | ( | This, | |
| pName, | |||
| pDesc, | |||
| riid, | |||
| ppPipelineState ) |
| #define ID3D12PipelineLibrary1_LoadGraphicsPipeline | ( | This, | |
| pName, | |||
| pDesc, | |||
| riid, | |||
| ppPipelineState ) |
| #define ID3D12PipelineLibrary1_LoadPipeline | ( | This, | |
| pName, | |||
| pDesc, | |||
| riid, | |||
| ppPipelineState ) |
| #define ID3D12PipelineLibrary1_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12PipelineLibrary1_Release | ( | This | ) |
| #define ID3D12PipelineLibrary1_Serialize | ( | This, | |
| pData, | |||
| DataSizeInBytes ) |
| #define ID3D12PipelineLibrary1_SetName | ( | This, | |
| Name ) |
| #define ID3D12PipelineLibrary1_SetPrivateData | ( | This, | |
| guid, | |||
| DataSize, | |||
| pData ) |
| #define ID3D12PipelineLibrary1_SetPrivateDataInterface | ( | This, | |
| guid, | |||
| pData ) |
| #define ID3D12PipelineLibrary1_StorePipeline | ( | This, | |
| pName, | |||
| pPipeline ) |
| #define ID3D12PipelineLibrary_AddRef | ( | This | ) |
| #define ID3D12PipelineLibrary_GetDevice | ( | This, | |
| riid, | |||
| ppvDevice ) |
| #define ID3D12PipelineLibrary_GetPrivateData | ( | This, | |
| guid, | |||
| pDataSize, | |||
| pData ) |
| #define ID3D12PipelineLibrary_GetSerializedSize | ( | This | ) |
| #define ID3D12PipelineLibrary_LoadComputePipeline | ( | This, | |
| pName, | |||
| pDesc, | |||
| riid, | |||
| ppPipelineState ) |
| #define ID3D12PipelineLibrary_LoadGraphicsPipeline | ( | This, | |
| pName, | |||
| pDesc, | |||
| riid, | |||
| ppPipelineState ) |
| #define ID3D12PipelineLibrary_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12PipelineLibrary_Release | ( | This | ) |
| #define ID3D12PipelineLibrary_Serialize | ( | This, | |
| pData, | |||
| DataSizeInBytes ) |
| #define ID3D12PipelineLibrary_SetName | ( | This, | |
| Name ) |
| #define ID3D12PipelineLibrary_SetPrivateData | ( | This, | |
| guid, | |||
| DataSize, | |||
| pData ) |
| #define ID3D12PipelineLibrary_SetPrivateDataInterface | ( | This, | |
| guid, | |||
| pData ) |
| #define ID3D12PipelineLibrary_StorePipeline | ( | This, | |
| pName, | |||
| pPipeline ) |
| #define ID3D12PipelineState_AddRef | ( | This | ) |
| #define ID3D12PipelineState_GetCachedBlob | ( | This, | |
| ppBlob ) |
| #define ID3D12PipelineState_GetDevice | ( | This, | |
| riid, | |||
| ppvDevice ) |
| #define ID3D12PipelineState_GetPrivateData | ( | This, | |
| guid, | |||
| pDataSize, | |||
| pData ) |
| #define ID3D12PipelineState_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12PipelineState_Release | ( | This | ) |
| #define ID3D12PipelineState_SetName | ( | This, | |
| Name ) |
| #define ID3D12PipelineState_SetPrivateData | ( | This, | |
| guid, | |||
| DataSize, | |||
| pData ) |
| #define ID3D12PipelineState_SetPrivateDataInterface | ( | This, | |
| guid, | |||
| pData ) |
| #define ID3D12ProtectedResourceSession1_AddRef | ( | This | ) |
| #define ID3D12ProtectedResourceSession1_GetDevice | ( | This, | |
| riid, | |||
| ppvDevice ) |
| #define ID3D12ProtectedResourceSession1_GetPrivateData | ( | This, | |
| guid, | |||
| pDataSize, | |||
| pData ) |
| #define ID3D12ProtectedResourceSession1_GetSessionStatus | ( | This | ) |
| #define ID3D12ProtectedResourceSession1_GetStatusFence | ( | This, | |
| riid, | |||
| ppFence ) |
| #define ID3D12ProtectedResourceSession1_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12ProtectedResourceSession1_Release | ( | This | ) |
| #define ID3D12ProtectedResourceSession1_SetName | ( | This, | |
| Name ) |
| #define ID3D12ProtectedResourceSession1_SetPrivateData | ( | This, | |
| guid, | |||
| DataSize, | |||
| pData ) |
| #define ID3D12ProtectedResourceSession1_SetPrivateDataInterface | ( | This, | |
| guid, | |||
| pData ) |
| #define ID3D12ProtectedResourceSession_AddRef | ( | This | ) |
| #define ID3D12ProtectedResourceSession_GetDevice | ( | This, | |
| riid, | |||
| ppvDevice ) |
| #define ID3D12ProtectedResourceSession_GetPrivateData | ( | This, | |
| guid, | |||
| pDataSize, | |||
| pData ) |
| #define ID3D12ProtectedResourceSession_GetSessionStatus | ( | This | ) |
| #define ID3D12ProtectedResourceSession_GetStatusFence | ( | This, | |
| riid, | |||
| ppFence ) |
| #define ID3D12ProtectedResourceSession_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12ProtectedResourceSession_Release | ( | This | ) |
| #define ID3D12ProtectedResourceSession_SetName | ( | This, | |
| Name ) |
| #define ID3D12ProtectedResourceSession_SetPrivateData | ( | This, | |
| guid, | |||
| DataSize, | |||
| pData ) |
| #define ID3D12ProtectedResourceSession_SetPrivateDataInterface | ( | This, | |
| guid, | |||
| pData ) |
| #define ID3D12ProtectedSession_AddRef | ( | This | ) |
| #define ID3D12ProtectedSession_GetDevice | ( | This, | |
| riid, | |||
| ppvDevice ) |
| #define ID3D12ProtectedSession_GetPrivateData | ( | This, | |
| guid, | |||
| pDataSize, | |||
| pData ) |
| #define ID3D12ProtectedSession_GetSessionStatus | ( | This | ) |
| #define ID3D12ProtectedSession_GetStatusFence | ( | This, | |
| riid, | |||
| ppFence ) |
| #define ID3D12ProtectedSession_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12ProtectedSession_Release | ( | This | ) |
| #define ID3D12ProtectedSession_SetName | ( | This, | |
| Name ) |
| #define ID3D12ProtectedSession_SetPrivateData | ( | This, | |
| guid, | |||
| DataSize, | |||
| pData ) |
| #define ID3D12ProtectedSession_SetPrivateDataInterface | ( | This, | |
| guid, | |||
| pData ) |
| #define ID3D12QueryHeap_AddRef | ( | This | ) |
| #define ID3D12QueryHeap_GetDevice | ( | This, | |
| riid, | |||
| ppvDevice ) |
| #define ID3D12QueryHeap_GetPrivateData | ( | This, | |
| guid, | |||
| pDataSize, | |||
| pData ) |
| #define ID3D12QueryHeap_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12QueryHeap_Release | ( | This | ) |
| #define ID3D12QueryHeap_SetName | ( | This, | |
| Name ) |
| #define ID3D12QueryHeap_SetPrivateData | ( | This, | |
| guid, | |||
| DataSize, | |||
| pData ) |
| #define ID3D12QueryHeap_SetPrivateDataInterface | ( | This, | |
| guid, | |||
| pData ) |
| #define ID3D12Resource1_AddRef | ( | This | ) |
| #define ID3D12Resource1_GetDevice | ( | This, | |
| riid, | |||
| ppvDevice ) |
| #define ID3D12Resource1_GetGPUVirtualAddress | ( | This | ) |
| #define ID3D12Resource1_GetHeapProperties | ( | This, | |
| pHeapProperties, | |||
| pHeapFlags ) |
| #define ID3D12Resource1_GetPrivateData | ( | This, | |
| guid, | |||
| pDataSize, | |||
| pData ) |
| #define ID3D12Resource1_GetProtectedResourceSession | ( | This, | |
| riid, | |||
| ppProtectedSession ) |
| #define ID3D12Resource1_Map | ( | This, | |
| Subresource, | |||
| pReadRange, | |||
| ppData ) |
| #define ID3D12Resource1_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12Resource1_ReadFromSubresource | ( | This, | |
| pDstData, | |||
| DstRowPitch, | |||
| DstDepthPitch, | |||
| SrcSubresource, | |||
| pSrcBox ) |
| #define ID3D12Resource1_Release | ( | This | ) |
| #define ID3D12Resource1_SetName | ( | This, | |
| Name ) |
| #define ID3D12Resource1_SetPrivateData | ( | This, | |
| guid, | |||
| DataSize, | |||
| pData ) |
| #define ID3D12Resource1_SetPrivateDataInterface | ( | This, | |
| guid, | |||
| pData ) |
| #define ID3D12Resource1_Unmap | ( | This, | |
| Subresource, | |||
| pWrittenRange ) |
| #define ID3D12Resource1_WriteToSubresource | ( | This, | |
| DstSubresource, | |||
| pDstBox, | |||
| pSrcData, | |||
| SrcRowPitch, | |||
| SrcDepthPitch ) |
| #define ID3D12Resource2_AddRef | ( | This | ) |
| #define ID3D12Resource2_GetDevice | ( | This, | |
| riid, | |||
| ppvDevice ) |
| #define ID3D12Resource2_GetGPUVirtualAddress | ( | This | ) |
| #define ID3D12Resource2_GetHeapProperties | ( | This, | |
| pHeapProperties, | |||
| pHeapFlags ) |
| #define ID3D12Resource2_GetPrivateData | ( | This, | |
| guid, | |||
| pDataSize, | |||
| pData ) |
| #define ID3D12Resource2_GetProtectedResourceSession | ( | This, | |
| riid, | |||
| ppProtectedSession ) |
| #define ID3D12Resource2_Map | ( | This, | |
| Subresource, | |||
| pReadRange, | |||
| ppData ) |
| #define ID3D12Resource2_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12Resource2_ReadFromSubresource | ( | This, | |
| pDstData, | |||
| DstRowPitch, | |||
| DstDepthPitch, | |||
| SrcSubresource, | |||
| pSrcBox ) |
| #define ID3D12Resource2_Release | ( | This | ) |
| #define ID3D12Resource2_SetName | ( | This, | |
| Name ) |
| #define ID3D12Resource2_SetPrivateData | ( | This, | |
| guid, | |||
| DataSize, | |||
| pData ) |
| #define ID3D12Resource2_SetPrivateDataInterface | ( | This, | |
| guid, | |||
| pData ) |
| #define ID3D12Resource2_Unmap | ( | This, | |
| Subresource, | |||
| pWrittenRange ) |
| #define ID3D12Resource2_WriteToSubresource | ( | This, | |
| DstSubresource, | |||
| pDstBox, | |||
| pSrcData, | |||
| SrcRowPitch, | |||
| SrcDepthPitch ) |
| #define ID3D12Resource_AddRef | ( | This | ) |
| #define ID3D12Resource_GetDevice | ( | This, | |
| riid, | |||
| ppvDevice ) |
| #define ID3D12Resource_GetGPUVirtualAddress | ( | This | ) |
| #define ID3D12Resource_GetHeapProperties | ( | This, | |
| pHeapProperties, | |||
| pHeapFlags ) |
| #define ID3D12Resource_GetPrivateData | ( | This, | |
| guid, | |||
| pDataSize, | |||
| pData ) |
| #define ID3D12Resource_Map | ( | This, | |
| Subresource, | |||
| pReadRange, | |||
| ppData ) |
| #define ID3D12Resource_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12Resource_ReadFromSubresource | ( | This, | |
| pDstData, | |||
| DstRowPitch, | |||
| DstDepthPitch, | |||
| SrcSubresource, | |||
| pSrcBox ) |
| #define ID3D12Resource_Release | ( | This | ) |
| #define ID3D12Resource_SetName | ( | This, | |
| Name ) |
| #define ID3D12Resource_SetPrivateData | ( | This, | |
| guid, | |||
| DataSize, | |||
| pData ) |
| #define ID3D12Resource_SetPrivateDataInterface | ( | This, | |
| guid, | |||
| pData ) |
| #define ID3D12Resource_Unmap | ( | This, | |
| Subresource, | |||
| pWrittenRange ) |
| #define ID3D12Resource_WriteToSubresource | ( | This, | |
| DstSubresource, | |||
| pDstBox, | |||
| pSrcData, | |||
| SrcRowPitch, | |||
| SrcDepthPitch ) |
| #define ID3D12RootSignature_AddRef | ( | This | ) |
| #define ID3D12RootSignature_GetDevice | ( | This, | |
| riid, | |||
| ppvDevice ) |
| #define ID3D12RootSignature_GetPrivateData | ( | This, | |
| guid, | |||
| pDataSize, | |||
| pData ) |
| #define ID3D12RootSignature_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12RootSignature_Release | ( | This | ) |
| #define ID3D12RootSignature_SetName | ( | This, | |
| Name ) |
| #define ID3D12RootSignature_SetPrivateData | ( | This, | |
| guid, | |||
| DataSize, | |||
| pData ) |
| #define ID3D12RootSignature_SetPrivateDataInterface | ( | This, | |
| guid, | |||
| pData ) |
| #define ID3D12RootSignatureDeserializer_AddRef | ( | This | ) |
| #define ID3D12RootSignatureDeserializer_GetRootSignatureDesc | ( | This | ) |
| #define ID3D12RootSignatureDeserializer_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12RootSignatureDeserializer_Release | ( | This | ) |
| #define ID3D12SDKConfiguration1_AddRef | ( | This | ) |
| #define ID3D12SDKConfiguration1_CreateDeviceFactory | ( | This, | |
| SDKVersion, | |||
| SDKPath, | |||
| riid, | |||
| ppvFactory ) |
| #define ID3D12SDKConfiguration1_FreeUnusedSDKs | ( | This | ) |
| #define ID3D12SDKConfiguration1_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12SDKConfiguration1_Release | ( | This | ) |
| #define ID3D12SDKConfiguration1_SetSDKVersion | ( | This, | |
| SDKVersion, | |||
| SDKPath ) |
| #define ID3D12SDKConfiguration_AddRef | ( | This | ) |
| #define ID3D12SDKConfiguration_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12SDKConfiguration_Release | ( | This | ) |
| #define ID3D12SDKConfiguration_SetSDKVersion | ( | This, | |
| SDKVersion, | |||
| SDKPath ) |
| #define ID3D12ShaderCacheSession_AddRef | ( | This | ) |
| #define ID3D12ShaderCacheSession_FindValue | ( | This, | |
| pKey, | |||
| KeySize, | |||
| pValue, | |||
| pValueSize ) |
| #define ID3D12ShaderCacheSession_GetDevice | ( | This, | |
| riid, | |||
| ppvDevice ) |
| #define ID3D12ShaderCacheSession_GetPrivateData | ( | This, | |
| guid, | |||
| pDataSize, | |||
| pData ) |
| #define ID3D12ShaderCacheSession_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12ShaderCacheSession_Release | ( | This | ) |
| #define ID3D12ShaderCacheSession_SetDeleteOnDestroy | ( | This | ) |
| #define ID3D12ShaderCacheSession_SetName | ( | This, | |
| Name ) |
| #define ID3D12ShaderCacheSession_SetPrivateData | ( | This, | |
| guid, | |||
| DataSize, | |||
| pData ) |
| #define ID3D12ShaderCacheSession_SetPrivateDataInterface | ( | This, | |
| guid, | |||
| pData ) |
| #define ID3D12ShaderCacheSession_StoreValue | ( | This, | |
| pKey, | |||
| KeySize, | |||
| pValue, | |||
| ValueSize ) |
| #define ID3D12SharingContract_AddRef | ( | This | ) |
| #define ID3D12SharingContract_BeginCapturableWork | ( | This, | |
| guid ) |
| #define ID3D12SharingContract_EndCapturableWork | ( | This, | |
| guid ) |
| #define ID3D12SharingContract_Present | ( | This, | |
| pResource, | |||
| Subresource, | |||
| window ) |
| #define ID3D12SharingContract_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12SharingContract_Release | ( | This | ) |
| #define ID3D12SharingContract_SharedFenceSignal | ( | This, | |
| pFence, | |||
| FenceValue ) |
| #define ID3D12StateObject_AddRef | ( | This | ) |
| #define ID3D12StateObject_GetDevice | ( | This, | |
| riid, | |||
| ppvDevice ) |
| #define ID3D12StateObject_GetPrivateData | ( | This, | |
| guid, | |||
| pDataSize, | |||
| pData ) |
| #define ID3D12StateObject_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12StateObject_Release | ( | This | ) |
| #define ID3D12StateObject_SetName | ( | This, | |
| Name ) |
| #define ID3D12StateObject_SetPrivateData | ( | This, | |
| guid, | |||
| DataSize, | |||
| pData ) |
| #define ID3D12StateObject_SetPrivateDataInterface | ( | This, | |
| guid, | |||
| pData ) |
| #define ID3D12StateObjectProperties1_AddRef | ( | This | ) |
| #define ID3D12StateObjectProperties1_GetPipelineStackSize | ( | This | ) |
| #define ID3D12StateObjectProperties1_GetShaderIdentifier | ( | This, | |
| pExportName ) |
| #define ID3D12StateObjectProperties1_GetShaderStackSize | ( | This, | |
| pExportName ) |
| #define ID3D12StateObjectProperties1_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12StateObjectProperties1_Release | ( | This | ) |
| #define ID3D12StateObjectProperties1_SetPipelineStackSize | ( | This, | |
| PipelineStackSizeInBytes ) |
| #define ID3D12StateObjectProperties_AddRef | ( | This | ) |
| #define ID3D12StateObjectProperties_GetPipelineStackSize | ( | This | ) |
| #define ID3D12StateObjectProperties_GetShaderIdentifier | ( | This, | |
| pExportName ) |
| #define ID3D12StateObjectProperties_GetShaderStackSize | ( | This, | |
| pExportName ) |
| #define ID3D12StateObjectProperties_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12StateObjectProperties_Release | ( | This | ) |
| #define ID3D12StateObjectProperties_SetPipelineStackSize | ( | This, | |
| PipelineStackSizeInBytes ) |
| #define ID3D12SwapChainAssistant_AddRef | ( | This | ) |
| #define ID3D12SwapChainAssistant_GetCurrentResourceAndCommandQueue | ( | This, | |
| riidResource, | |||
| ppvResource, | |||
| riidQueue, | |||
| ppvQueue ) |
| #define ID3D12SwapChainAssistant_GetSwapChainObject | ( | This, | |
| riid, | |||
| ppv ) |
| #define ID3D12SwapChainAssistant_InsertImplicitSync | ( | This | ) |
| #define ID3D12SwapChainAssistant_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12SwapChainAssistant_Release | ( | This | ) |
| #define ID3D12Tools_AddRef | ( | This | ) |
| #define ID3D12Tools_EnableShaderInstrumentation | ( | This, | |
| bEnable ) |
| #define ID3D12Tools_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12Tools_Release | ( | This | ) |
| #define ID3D12Tools_ShaderInstrumentationEnabled | ( | This | ) |
| #define ID3D12VersionedRootSignatureDeserializer_AddRef | ( | This | ) |
| #define ID3D12VersionedRootSignatureDeserializer_GetRootSignatureDescAtVersion | ( | This, | |
| convertToVersion, | |||
| ppDesc ) |
| #define ID3D12VersionedRootSignatureDeserializer_GetUnconvertedRootSignatureDesc | ( | This | ) |
| #define ID3D12VersionedRootSignatureDeserializer_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12VersionedRootSignatureDeserializer_Release | ( | This | ) |
| #define ID3D12VirtualizationGuestDevice_AddRef | ( | This | ) |
| #define ID3D12VirtualizationGuestDevice_CreateFenceFd | ( | This, | |
| pFence, | |||
| FenceValue, | |||
| pFenceFd ) |
| #define ID3D12VirtualizationGuestDevice_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12VirtualizationGuestDevice_Release | ( | This | ) |
| #define ID3D12VirtualizationGuestDevice_ShareWithHost | ( | This, | |
| pObject, | |||
| pHandle ) |
| #define ID3D12WorkGraphProperties_AddRef | ( | This | ) |
| #define ID3D12WorkGraphProperties_GetEntrypointIndex | ( | This, | |
| WorkGraphIndex, | |||
| NodeID ) |
| #define ID3D12WorkGraphProperties_GetEntrypointRecordAlignmentInBytes | ( | This, | |
| WorkGraphIndex, | |||
| EntrypointIndex ) |
| #define ID3D12WorkGraphProperties_GetEntrypointRecordSizeInBytes | ( | This, | |
| WorkGraphIndex, | |||
| EntrypointIndex ) |
| #define ID3D12WorkGraphProperties_GetNodeIndex | ( | This, | |
| WorkGraphIndex, | |||
| NodeID ) |
| #define ID3D12WorkGraphProperties_GetNodeLocalRootArgumentsTableIndex | ( | This, | |
| WorkGraphIndex, | |||
| NodeIndex ) |
| #define ID3D12WorkGraphProperties_GetNumEntrypoints | ( | This, | |
| WorkGraphIndex ) |
| #define ID3D12WorkGraphProperties_GetNumNodes | ( | This, | |
| WorkGraphIndex ) |
| #define ID3D12WorkGraphProperties_GetNumWorkGraphs | ( | This | ) |
| #define ID3D12WorkGraphProperties_GetProgramName | ( | This, | |
| WorkGraphIndex ) |
| #define ID3D12WorkGraphProperties_GetWorkGraphIndex | ( | This, | |
| pProgramName ) |
| #define ID3D12WorkGraphProperties_GetWorkGraphMemoryRequirements | ( | This, | |
| WorkGraphIndex, | |||
| pWorkGraphMemoryRequirements ) |
| #define ID3D12WorkGraphProperties_QueryInterface | ( | This, | |
| riid, | |||
| ppvObject ) |
| #define ID3D12WorkGraphProperties_Release | ( | This | ) |